1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203
|
# RUN: llc -mtriple=s390x-linux-gnu -start-before=prologepilog %s -o - -mcpu=z14 \
# RUN: -debug-only=prologepilog -print-after=prologepilog -verify-machineinstrs 2>&1 \
# RUN: | FileCheck %s
# REQUIRES: asserts
#
# Test that stack objects are ordered in a good way with respect to the
# displacement operands of users.
--- |
define void @f1() { ret void }
define void @f2() { ret void }
define void @f3() { ret void }
define void @f4() { ret void }
define void @f5() { ret void }
define void @f6() { ret void }
...
### Test that %stack.0 is placed close to its D12 user.
# CHECK: alloc FI(1) at SP[-4255]
# CHECK-NEXT: alloc FI(0) at SP[-4271]
# CHECK-NEXT: alloc FI(2) at SP[-4280]
# CHECK-NEXT: alloc FI(3) at SP[-4288]
# CHECK-NEXT: # *** IR Dump After Prologue/Epilogue Insertion & Frame Finalization
# CHECK-NEXT: # Machine code for function f1: IsSSA, NoPHIs, TracksLiveness, NoVRegs
# CHECK-NOT: LAY
# CHECK: VL32
---
name: f1
tracksRegLiveness: true
stack:
- { id: 0, size: 16 }
- { id: 1, size: 4095 }
machineFunctionInfo: {}
body: |
bb.0:
renamable $f0s = VL32 %stack.0, 0, $noreg
Return
...
### Test that %stack.1 is placed close to its D12 user.
# CHECK: alloc FI(0) at SP[-176]
# CHECK-NEXT: alloc FI(1) at SP[-4271]
# CHECK-NEXT: alloc FI(2) at SP[-4280]
# CHECK-NEXT: alloc FI(3) at SP[-4288]
# CHECK-NEXT: # *** IR Dump After Prologue/Epilogue Insertion & Frame Finalization
# CHECK-NEXT: # Machine code for function f2: IsSSA, NoPHIs, TracksLiveness, NoVRegs
# CHECK-NOT: LAY
# CHECK: VL32
---
name: f2
tracksRegLiveness: true
stack:
- { id: 0, size: 16 }
- { id: 1, size: 4095 }
machineFunctionInfo: {}
body: |
bb.0:
renamable $f0s = VL32 %stack.1, 3916, $noreg
Return
...
### Swap the order of the objects so that both accesses are in range.
# CHECK: alloc FI(1) at SP[-8350]
# CHECK-NEXT: alloc FI(0) at SP[-12445]
# CHECK-NEXT: alloc FI(2) at SP[-12456]
# CHECK-NEXT: alloc FI(3) at SP[-12464]
# CHECK-NEXT: # *** IR Dump After Prologue/Epilogue Insertion & Frame Finalization
# CHECK-NEXT: # Machine code for function f3: IsSSA, NoPHIs, TracksLiveness, NoVRegs
# CHECK-NOT: LAY
# CHECK: VL32
# CHECK-NOT: LAY
# CHECK: LEY
---
name: f3
tracksRegLiveness: true
stack:
- { id: 0, size: 4095 }
- { id: 1, size: 8190 }
machineFunctionInfo: {}
body: |
bb.0:
renamable $f0s = VL32 %stack.0, 0, $noreg
renamable $f0s = LE %stack.1, 0, $noreg
Return
...
### Reorder the objects so that all accesses are in range.
# CHECK: alloc FI(0) at SP[-8350]
# CHECK-NEXT: alloc FI(2) at SP[-16540]
# CHECK-NEXT: alloc FI(3) at SP[-24730]
# CHECK-NEXT: alloc FI(1) at SP[-26777]
# CHECK-NEXT: alloc FI(4) at SP[-28824]
# CHECK-NEXT: alloc FI(5) at SP[-28832]
# CHECK-NEXT: alloc FI(6) at SP[-28840]
# CHECK-NEXT: # *** IR Dump After Prologue/Epilogue Insertion & Frame Finalization
# CHECK-NEXT: # Machine code for function f4: IsSSA, NoPHIs, TracksLiveness, NoVRegs
# CHECK-NOT: LAY
# CHECK: LEY
# CHECK-NEXT: VL32
# CHECK-NEXT: LEY
# CHECK-NEXT: LEY
# CHECK-NEXT: VL32
---
name: f4
tracksRegLiveness: true
stack:
- { id: 0, size: 8190 }
- { id: 1, size: 2047 }
- { id: 2, size: 8190 }
- { id: 3, size: 8190 }
- { id: 4, size: 2047 }
machineFunctionInfo: {}
body: |
bb.0:
renamable $f2s = LE %stack.0, 0, $noreg
renamable $f0s = VL32 %stack.1, 0, $noreg
renamable $f3s = LEY %stack.2, 0, $noreg
renamable $f4s = LE %stack.3, 0, $noreg
renamable $f1s = VL32 %stack.4, 0, $noreg
Return
...
### Reorder the objects so that the VL32 object is in range and the LYs are
### shortened to Ls (STOC cannot be shortened).
# CHECK: alloc FI(0) at SP[-8350]
# CHECK-NEXT: alloc FI(1) at SP[-16540]
# CHECK-NEXT: alloc FI(2) at SP[-24730]
# CHECK-NEXT: alloc FI(3) at SP[-26777]
# CHECK-NEXT: alloc FI(4) at SP[-26792]
# CHECK-NEXT: alloc FI(5) at SP[-26800]
# CHECK-NEXT: # *** IR Dump After Prologue/Epilogue Insertion & Frame Finalization
# CHECK-NEXT: # Machine code for function f5: IsSSA, NoPHIs, TracksLiveness, NoVRegs
# CHECK-NOT: LAY
# CHECK: $r1l = L $r15
# CHECK-NEXT: $r1l = L $r15
# CHECK-NEXT: IMPLICIT_DEF
# CHECK-NEXT: STOC
# CHECK-NEXT: STOC
# CHECK-NEXT: VL32
---
name: f5
tracksRegLiveness: true
stack:
- { id: 0, size: 8190 }
- { id: 1, size: 8190 }
- { id: 2, size: 8190 }
- { id: 3, size: 2047 }
machineFunctionInfo: {}
body: |
bb.0:
$r1l = LY %stack.2, 0, $noreg
$r1l = LY %stack.2, 0, $noreg
$cc = IMPLICIT_DEF
STOC $r1l, %stack.0, 0, 14, 8, implicit $cc
STOC $r1l, %stack.1, 0, 14, 8, implicit $cc
renamable $f3s = VL32 %stack.3, 0, $noreg
Return
...
### Test handling of a variable sized object.
# CHECK: alloc FI(1) at SP[-476]
# CHECK-NEXT: alloc FI(0) at SP[-776]
# CHECK-NEXT: alloc FI(2) at SP[-776]
# CHECK-NEXT: # *** IR Dump After Prologue/Epilogue Insertion & Frame Finalization
# CHECK-NEXT: # Machine code for function f6: IsSSA, NoPHIs, TracksLiveness, NoVRegs
# CHECK: $r15d = AGHI $r15d(tied-def 0), -776, implicit-def dead $cc
# CHECK: $r11d = LGR $r15d
# CHECK: renamable $r2d = ADJDYNALLOC renamable $r1d, 0, $noreg
# CHECK: VST64 renamable $f0d, $r11d, 160, $noreg
# CHECK: VST32 renamable $f1s, $r11d, 460, $noreg
# CHECK: VST32 killed renamable $f0s, killed renamable $r2d, 0, $noreg
---
name: f6
tracksRegLiveness: true
stack:
- { id: 0, size: 300 }
- { id: 1, size: 316 }
- { id: 2, type: variable-sized }
machineFunctionInfo: {}
body: |
bb.0 (%ir-block.0):
liveins: $f0d, $f0s, $f1s, $r2l
renamable $r2l = KILL $r2l, implicit-def $r2d
renamable $r1d = RISBGN undef renamable $r1d, killed renamable $r2d, 30, 189, 2
renamable $r0d = nuw LA killed renamable $r1d, 7, $noreg
renamable $r0d = RISBGN undef renamable $r0d, killed renamable $r0d, 29, 188, 0
renamable $r1d = SGRK $r15d, killed renamable $r0d, implicit-def dead $cc
renamable $r2d = ADJDYNALLOC renamable $r1d, 0, $noreg
$r15d = COPY killed renamable $r1d
VST64 renamable $f0d, %stack.0, 0, $noreg
VST32 renamable $f1s, %stack.1, 0, $noreg
VST32 killed renamable $f0s, killed renamable $r2d, 0, $noreg
Return
...
|