File: this-reference.hlsl

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// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute -x hlsl -emit-llvm -disable-llvm-passes -o - -hlsl-entry main %s | FileCheck %s

struct Pair {
  int First;
  float Second;

  int getFirst() {
	  return this.First;
  }

  float getSecond() {
    return Second;
  }
};

[numthreads(1, 1, 1)]
void main() {
  Pair Vals = {1, 2.0};
  Vals.First = Vals.getFirst();
  Vals.Second = Vals.getSecond();
}

// This tests reference like `this` in HLSL
  // CHECK:       %call = call noundef i32 @"?getFirst@Pair@@QAAHXZ"(ptr noundef nonnull align 4 dereferenceable(8) %Vals)
  // CHECK-NEXT:  %First = getelementptr inbounds %struct.Pair, ptr %Vals, i32 0, i32 0
  // CHECK-NEXT:  store i32 %call, ptr %First, align 4
  // CHECK-NEXT:  %call1 = call noundef float @"?getSecond@Pair@@QAAMXZ"(ptr noundef nonnull align 4 dereferenceable(8) %Vals)
  // CHECK-NEXT:  %Second = getelementptr inbounds %struct.Pair, ptr %Vals, i32 0, i32 1