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; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -opaque-pointers=0 -mtriple=thumbv8.1m.main -mattr=+mve --verify-machineinstrs %s -o - | FileCheck %s
%struct.arm_2d_size_t = type { i16, i16 }
define void @__arm_2d_impl_rgb16_colour_filling_with_alpha(i16* noalias nocapture %phwTargetBase, i16 signext %iTargetStride, %struct.arm_2d_size_t* noalias nocapture readonly %ptCopySize, i16 zeroext %hwColour, i32 %chRatio) {
; CHECK-LABEL: __arm_2d_impl_rgb16_colour_filling_with_alpha:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: push {r4, r5, r6, r7, lr}
; CHECK-NEXT: sub sp, #4
; CHECK-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15}
; CHECK-NEXT: sub sp, #64
; CHECK-NEXT: ldrsh.w r12, [r2, #2]
; CHECK-NEXT: cmp.w r12, #1
; CHECK-NEXT: itt ge
; CHECK-NEXT: ldrshge.w r7, [r2]
; CHECK-NEXT: cmpge r7, #1
; CHECK-NEXT: blt.w .LBB0_5
; CHECK-NEXT: @ %bb.1: @ %for.cond3.preheader.us.preheader
; CHECK-NEXT: movs r2, #252
; CHECK-NEXT: ldr r4, [sp, #152]
; CHECK-NEXT: and.w r6, r2, r3, lsr #3
; CHECK-NEXT: movs r2, #120
; CHECK-NEXT: and.w r5, r2, r3, lsr #9
; CHECK-NEXT: lsls r3, r3, #3
; CHECK-NEXT: uxtb r3, r3
; CHECK-NEXT: muls r6, r4, r6
; CHECK-NEXT: rsb.w r2, r4, #256
; CHECK-NEXT: vmov.i16 q2, #0xfc
; CHECK-NEXT: mul lr, r5, r4
; CHECK-NEXT: vdup.16 q4, r6
; CHECK-NEXT: mov.w r6, #2016
; CHECK-NEXT: vmov.i16 q6, #0xf8
; CHECK-NEXT: mul r5, r3, r4
; CHECK-NEXT: adds r3, r7, #7
; CHECK-NEXT: bic r3, r3, #7
; CHECK-NEXT: vdup.16 q3, lr
; CHECK-NEXT: subs r3, #8
; CHECK-NEXT: movs r4, #1
; CHECK-NEXT: vdup.16 q0, r5
; CHECK-NEXT: lsls r1, r1, #1
; CHECK-NEXT: add.w r3, r4, r3, lsr #3
; CHECK-NEXT: vstrw.32 q0, [sp, #48] @ 16-byte Spill
; CHECK-NEXT: vmov.i16 q0, #0xf800
; CHECK-NEXT: movs r4, #0
; CHECK-NEXT: vdup.16 q5, r6
; CHECK-NEXT: vmov.i16 q7, #0x78
; CHECK-NEXT: vstrw.32 q0, [sp] @ 16-byte Spill
; CHECK-NEXT: vstrw.32 q2, [sp, #32] @ 16-byte Spill
; CHECK-NEXT: vstrw.32 q3, [sp, #16] @ 16-byte Spill
; CHECK-NEXT: .LBB0_2: @ %vector.ph
; CHECK-NEXT: @ =>This Loop Header: Depth=1
; CHECK-NEXT: @ Child Loop BB0_3 Depth 2
; CHECK-NEXT: mov r5, r0
; CHECK-NEXT: mov r6, r7
; CHECK-NEXT: dls lr, r3
; CHECK-NEXT: .LBB0_3: @ %vector.body
; CHECK-NEXT: @ Parent Loop BB0_2 Depth=1
; CHECK-NEXT: @ => This Inner Loop Header: Depth=2
; CHECK-NEXT: vctp.16 r6
; CHECK-NEXT: subs r6, #8
; CHECK-NEXT: vpst
; CHECK-NEXT: vldrht.u16 q0, [r5]
; CHECK-NEXT: vshr.u16 q1, q0, #3
; CHECK-NEXT: vand q1, q1, q2
; CHECK-NEXT: vmov q2, q4
; CHECK-NEXT: vmla.i16 q2, q1, r2
; CHECK-NEXT: vshr.u16 q1, q2, #5
; CHECK-NEXT: vshl.i16 q2, q0, #3
; CHECK-NEXT: vand q3, q1, q5
; CHECK-NEXT: vmov q1, q7
; CHECK-NEXT: vand q2, q2, q6
; CHECK-NEXT: vmov q7, q6
; CHECK-NEXT: vmov q6, q5
; CHECK-NEXT: vmov q5, q4
; CHECK-NEXT: vldrw.u32 q4, [sp, #48] @ 16-byte Reload
; CHECK-NEXT: vshr.u16 q0, q0, #9
; CHECK-NEXT: vmla.i16 q4, q2, r2
; CHECK-NEXT: vshr.u16 q2, q4, #11
; CHECK-NEXT: vmov q4, q5
; CHECK-NEXT: vmov q5, q6
; CHECK-NEXT: vmov q6, q7
; CHECK-NEXT: vmov q7, q1
; CHECK-NEXT: vorr q1, q3, q2
; CHECK-NEXT: vldrw.u32 q2, [sp, #16] @ 16-byte Reload
; CHECK-NEXT: vand q0, q0, q7
; CHECK-NEXT: vmla.i16 q2, q0, r2
; CHECK-NEXT: vldrw.u32 q0, [sp] @ 16-byte Reload
; CHECK-NEXT: vand q0, q2, q0
; CHECK-NEXT: vldrw.u32 q2, [sp, #32] @ 16-byte Reload
; CHECK-NEXT: vorr q0, q1, q0
; CHECK-NEXT: vpst
; CHECK-NEXT: vstrht.16 q0, [r5], #16
; CHECK-NEXT: le lr, .LBB0_3
; CHECK-NEXT: @ %bb.4: @ %for.cond3.for.cond.cleanup7_crit_edge.us
; CHECK-NEXT: @ in Loop: Header=BB0_2 Depth=1
; CHECK-NEXT: adds r4, #1
; CHECK-NEXT: add r0, r1
; CHECK-NEXT: cmp r4, r12
; CHECK-NEXT: bne .LBB0_2
; CHECK-NEXT: .LBB0_5: @ %for.cond.cleanup
; CHECK-NEXT: add sp, #64
; CHECK-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15}
; CHECK-NEXT: add sp, #4
; CHECK-NEXT: pop {r4, r5, r6, r7, pc}
entry:
%iHeight = getelementptr inbounds %struct.arm_2d_size_t, %struct.arm_2d_size_t* %ptCopySize, i32 0, i32 1
%0 = load i16, i16* %iHeight, align 2
%conv1 = sext i16 %0 to i32
%and.i = shl i16 %hwColour, 3
%shl.i = and i16 %and.i, 248
%1 = lshr i16 %hwColour, 9
%shl4.i = and i16 %1, 120
%2 = lshr i16 %hwColour, 3
%3 = and i16 %2, 252
%4 = trunc i32 %chRatio to i16
%5 = sub i16 256, %4
%conv30 = sext i16 %iTargetStride to i32
%cmp61 = icmp sgt i16 %0, 0
br i1 %cmp61, label %for.cond3.preheader.lr.ph, label %for.cond.cleanup
for.cond3.preheader.lr.ph: ; preds = %entry
%iWidth = getelementptr inbounds %struct.arm_2d_size_t, %struct.arm_2d_size_t* %ptCopySize, i32 0, i32 0
%6 = load i16, i16* %iWidth, align 2
%conv4 = sext i16 %6 to i32
%cmp558 = icmp sgt i16 %6, 0
br i1 %cmp558, label %for.cond3.preheader.us.preheader, label %for.cond.cleanup
for.cond3.preheader.us.preheader: ; preds = %for.cond3.preheader.lr.ph
%conv15.us = mul i16 %shl.i, %4
%conv15.us.1 = mul i16 %3, %4
%conv15.us.2 = mul i16 %shl4.i, %4
%n.rnd.up = add nsw i32 %conv4, 7
%n.vec = and i32 %n.rnd.up, -8
%broadcast.splatinsert75 = insertelement <8 x i16> poison, i16 %5, i32 0
%broadcast.splat76 = shufflevector <8 x i16> %broadcast.splatinsert75, <8 x i16> poison, <8 x i32> zeroinitializer
%broadcast.splatinsert77 = insertelement <8 x i16> poison, i16 %conv15.us, i32 0
%broadcast.splat78 = shufflevector <8 x i16> %broadcast.splatinsert77, <8 x i16> poison, <8 x i32> zeroinitializer
%broadcast.splatinsert79 = insertelement <8 x i16> poison, i16 %conv15.us.1, i32 0
%broadcast.splat80 = shufflevector <8 x i16> %broadcast.splatinsert79, <8 x i16> poison, <8 x i32> zeroinitializer
%broadcast.splatinsert81 = insertelement <8 x i16> poison, i16 %conv15.us.2, i32 0
%broadcast.splat82 = shufflevector <8 x i16> %broadcast.splatinsert81, <8 x i16> poison, <8 x i32> zeroinitializer
br label %vector.ph
vector.ph: ; preds = %for.cond3.for.cond.cleanup7_crit_edge.us, %for.cond3.preheader.us.preheader
%phwTargetBase.addr.063.us = phi i16* [ %add.ptr.us, %for.cond3.for.cond.cleanup7_crit_edge.us ], [ %phwTargetBase, %for.cond3.preheader.us.preheader ]
%y.062.us = phi i32 [ %inc32.us, %for.cond3.for.cond.cleanup7_crit_edge.us ], [ 0, %for.cond3.preheader.us.preheader ]
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%next.gep = getelementptr i16, i16* %phwTargetBase.addr.063.us, i32 %index
%active.lane.mask = call <8 x i1> @llvm.get.active.lane.mask.v8i1.i32(i32 %index, i32 %conv4)
%7 = bitcast i16* %next.gep to <8 x i16>*
%wide.masked.load = call <8 x i16> @llvm.masked.load.v8i16.p0v8i16(<8 x i16>* %7, i32 2, <8 x i1> %active.lane.mask, <8 x i16> poison)
%8 = shl <8 x i16> %wide.masked.load, <i16 3, i16 3, i16 3, i16 3, i16 3, i16 3, i16 3, i16 3>
%9 = and <8 x i16> %8, <i16 248, i16 248, i16 248, i16 248, i16 248, i16 248, i16 248, i16 248>
%10 = lshr <8 x i16> %wide.masked.load, <i16 9, i16 9, i16 9, i16 9, i16 9, i16 9, i16 9, i16 9>
%11 = and <8 x i16> %10, <i16 120, i16 120, i16 120, i16 120, i16 120, i16 120, i16 120, i16 120>
%12 = lshr <8 x i16> %wide.masked.load, <i16 3, i16 3, i16 3, i16 3, i16 3, i16 3, i16 3, i16 3>
%13 = and <8 x i16> %12, <i16 252, i16 252, i16 252, i16 252, i16 252, i16 252, i16 252, i16 252>
%14 = mul <8 x i16> %9, %broadcast.splat76
%15 = add <8 x i16> %14, %broadcast.splat78
%16 = lshr <8 x i16> %15, <i16 11, i16 11, i16 11, i16 11, i16 11, i16 11, i16 11, i16 11>
%17 = mul <8 x i16> %13, %broadcast.splat76
%18 = add <8 x i16> %17, %broadcast.splat80
%19 = mul <8 x i16> %11, %broadcast.splat76
%20 = add <8 x i16> %19, %broadcast.splat82
%21 = lshr <8 x i16> %18, <i16 5, i16 5, i16 5, i16 5, i16 5, i16 5, i16 5, i16 5>
%22 = and <8 x i16> %21, <i16 2016, i16 2016, i16 2016, i16 2016, i16 2016, i16 2016, i16 2016, i16 2016>
%23 = or <8 x i16> %22, %16
%24 = and <8 x i16> %20, <i16 -2048, i16 -2048, i16 -2048, i16 -2048, i16 -2048, i16 -2048, i16 -2048, i16 -2048>
%25 = or <8 x i16> %23, %24
%26 = bitcast i16* %next.gep to <8 x i16>*
call void @llvm.masked.store.v8i16.p0v8i16(<8 x i16> %25, <8 x i16>* %26, i32 2, <8 x i1> %active.lane.mask)
%index.next = add i32 %index, 8
%27 = icmp eq i32 %index.next, %n.vec
br i1 %27, label %for.cond3.for.cond.cleanup7_crit_edge.us, label %vector.body
for.cond3.for.cond.cleanup7_crit_edge.us: ; preds = %vector.body
%add.ptr.us = getelementptr inbounds i16, i16* %phwTargetBase.addr.063.us, i32 %conv30
%inc32.us = add nuw nsw i32 %y.062.us, 1
%exitcond66.not = icmp eq i32 %inc32.us, %conv1
br i1 %exitcond66.not, label %for.cond.cleanup, label %vector.ph
for.cond.cleanup: ; preds = %for.cond3.for.cond.cleanup7_crit_edge.us, %for.cond3.preheader.lr.ph, %entry
ret void
}
define void @__arm_2d_impl_rgb16_colour_filling_with_alpha_sched(i16* noalias nocapture %phwTargetBase, i16 signext %iTargetStride, %struct.arm_2d_size_t* noalias nocapture readonly %ptCopySize, i16 zeroext %hwColour, i32 %chRatio) "target-cpu"="cortex-m55" {
; CHECK-LABEL: __arm_2d_impl_rgb16_colour_filling_with_alpha_sched:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: push {r4, r5, r6, r7, lr}
; CHECK-NEXT: sub sp, #4
; CHECK-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15}
; CHECK-NEXT: sub sp, #80
; CHECK-NEXT: ldrsh.w r12, [r2, #2]
; CHECK-NEXT: cmp.w r12, #1
; CHECK-NEXT: blt.w .LBB1_6
; CHECK-NEXT: @ %bb.1: @ %for.cond3.preheader.lr.ph
; CHECK-NEXT: ldrsh.w r2, [r2]
; CHECK-NEXT: cmp r2, #1
; CHECK-NEXT: blt .LBB1_6
; CHECK-NEXT: @ %bb.2: @ %for.cond3.preheader.us.preheader
; CHECK-NEXT: ldr r7, [sp, #168]
; CHECK-NEXT: movs r5, #120
; CHECK-NEXT: lsls r6, r3, #3
; CHECK-NEXT: movs r4, #252
; CHECK-NEXT: and.w r5, r5, r3, lsr #9
; CHECK-NEXT: uxtb r6, r6
; CHECK-NEXT: and.w r3, r4, r3, lsr #3
; CHECK-NEXT: muls r6, r7, r6
; CHECK-NEXT: mul lr, r3, r7
; CHECK-NEXT: vdup.16 q0, r6
; CHECK-NEXT: vstrw.32 q0, [sp, #64] @ 16-byte Spill
; CHECK-NEXT: vdup.16 q0, lr
; CHECK-NEXT: muls r5, r7, r5
; CHECK-NEXT: vstrw.32 q0, [sp, #48] @ 16-byte Spill
; CHECK-NEXT: vmov.i16 q0, #0xfc
; CHECK-NEXT: mov.w r6, #2016
; CHECK-NEXT: vstrw.32 q0, [sp, #32] @ 16-byte Spill
; CHECK-NEXT: vdup.16 q0, r5
; CHECK-NEXT: rsb.w r3, r7, #256
; CHECK-NEXT: lsls r7, r1, #1
; CHECK-NEXT: vstrw.32 q0, [sp, #16] @ 16-byte Spill
; CHECK-NEXT: vdup.16 q0, r6
; CHECK-NEXT: vmov.i16 q2, #0xf8
; CHECK-NEXT: vmov.i16 q5, #0x78
; CHECK-NEXT: vstrw.32 q0, [sp] @ 16-byte Spill
; CHECK-NEXT: vmov.i16 q6, #0xf800
; CHECK-NEXT: movs r4, #0
; CHECK-NEXT: vldrw.u32 q7, [sp] @ 16-byte Reload
; CHECK-NEXT: .p2align 2
; CHECK-NEXT: .LBB1_3: @ %vector.ph
; CHECK-NEXT: @ =>This Loop Header: Depth=1
; CHECK-NEXT: @ Child Loop BB1_4 Depth 2
; CHECK-NEXT: mov r5, r0
; CHECK-NEXT: dlstp.16 lr, r2
; CHECK-NEXT: .p2align 2
; CHECK-NEXT: .LBB1_4: @ %vector.body
; CHECK-NEXT: @ Parent Loop BB1_3 Depth=1
; CHECK-NEXT: @ => This Inner Loop Header: Depth=2
; CHECK-NEXT: vldrh.u16 q0, [r5]
; CHECK-NEXT: vshl.i16 q1, q0, #3
; CHECK-NEXT: vldrw.u32 q4, [sp, #64] @ 16-byte Reload
; CHECK-NEXT: vand q1, q1, q2
; CHECK-NEXT: vmla.i16 q4, q1, r3
; CHECK-NEXT: vmov.f64 d6, d4
; CHECK-NEXT: vmov.f64 d7, d5
; CHECK-NEXT: vldrw.u32 q1, [sp, #32] @ 16-byte Reload
; CHECK-NEXT: vshr.u16 q2, q0, #9
; CHECK-NEXT: vshr.u16 q0, q0, #3
; CHECK-NEXT: vand q0, q0, q1
; CHECK-NEXT: vldrw.u32 q1, [sp, #48] @ 16-byte Reload
; CHECK-NEXT: vmla.i16 q1, q0, r3
; CHECK-NEXT: vand q2, q2, q5
; CHECK-NEXT: vshr.u16 q0, q4, #11
; CHECK-NEXT: vldrw.u32 q4, [sp, #16] @ 16-byte Reload
; CHECK-NEXT: vshr.u16 q1, q1, #5
; CHECK-NEXT: vmla.i16 q4, q2, r3
; CHECK-NEXT: vand q1, q1, q7
; CHECK-NEXT: vorr q0, q1, q0
; CHECK-NEXT: vand q1, q4, q6
; CHECK-NEXT: vorr q0, q0, q1
; CHECK-NEXT: vstrh.16 q0, [r5], #16
; CHECK-NEXT: vmov.f64 d4, d6
; CHECK-NEXT: vmov.f64 d5, d7
; CHECK-NEXT: letp lr, .LBB1_4
; CHECK-NEXT: @ %bb.5: @ %for.cond3.for.cond.cleanup7_crit_edge.us
; CHECK-NEXT: @ in Loop: Header=BB1_3 Depth=1
; CHECK-NEXT: adds r4, #1
; CHECK-NEXT: add r0, r7
; CHECK-NEXT: cmp r4, r12
; CHECK-NEXT: bne .LBB1_3
; CHECK-NEXT: .LBB1_6: @ %for.cond.cleanup
; CHECK-NEXT: add sp, #80
; CHECK-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15}
; CHECK-NEXT: add sp, #4
; CHECK-NEXT: pop {r4, r5, r6, r7, pc}
entry:
%iHeight = getelementptr inbounds %struct.arm_2d_size_t, %struct.arm_2d_size_t* %ptCopySize, i32 0, i32 1
%0 = load i16, i16* %iHeight, align 2
%conv1 = sext i16 %0 to i32
%and.i = shl i16 %hwColour, 3
%shl.i = and i16 %and.i, 248
%1 = lshr i16 %hwColour, 9
%shl4.i = and i16 %1, 120
%2 = lshr i16 %hwColour, 3
%3 = and i16 %2, 252
%4 = trunc i32 %chRatio to i16
%5 = sub i16 256, %4
%conv30 = sext i16 %iTargetStride to i32
%cmp61 = icmp sgt i16 %0, 0
br i1 %cmp61, label %for.cond3.preheader.lr.ph, label %for.cond.cleanup
for.cond3.preheader.lr.ph: ; preds = %entry
%iWidth = getelementptr inbounds %struct.arm_2d_size_t, %struct.arm_2d_size_t* %ptCopySize, i32 0, i32 0
%6 = load i16, i16* %iWidth, align 2
%conv4 = sext i16 %6 to i32
%cmp558 = icmp sgt i16 %6, 0
br i1 %cmp558, label %for.cond3.preheader.us.preheader, label %for.cond.cleanup
for.cond3.preheader.us.preheader: ; preds = %for.cond3.preheader.lr.ph
%conv15.us = mul i16 %shl.i, %4
%conv15.us.1 = mul i16 %3, %4
%conv15.us.2 = mul i16 %shl4.i, %4
%n.rnd.up = add nsw i32 %conv4, 7
%n.vec = and i32 %n.rnd.up, -8
%broadcast.splatinsert75 = insertelement <8 x i16> poison, i16 %5, i32 0
%broadcast.splat76 = shufflevector <8 x i16> %broadcast.splatinsert75, <8 x i16> poison, <8 x i32> zeroinitializer
%broadcast.splatinsert77 = insertelement <8 x i16> poison, i16 %conv15.us, i32 0
%broadcast.splat78 = shufflevector <8 x i16> %broadcast.splatinsert77, <8 x i16> poison, <8 x i32> zeroinitializer
%broadcast.splatinsert79 = insertelement <8 x i16> poison, i16 %conv15.us.1, i32 0
%broadcast.splat80 = shufflevector <8 x i16> %broadcast.splatinsert79, <8 x i16> poison, <8 x i32> zeroinitializer
%broadcast.splatinsert81 = insertelement <8 x i16> poison, i16 %conv15.us.2, i32 0
%broadcast.splat82 = shufflevector <8 x i16> %broadcast.splatinsert81, <8 x i16> poison, <8 x i32> zeroinitializer
br label %vector.ph
vector.ph: ; preds = %for.cond3.for.cond.cleanup7_crit_edge.us, %for.cond3.preheader.us.preheader
%phwTargetBase.addr.063.us = phi i16* [ %add.ptr.us, %for.cond3.for.cond.cleanup7_crit_edge.us ], [ %phwTargetBase, %for.cond3.preheader.us.preheader ]
%y.062.us = phi i32 [ %inc32.us, %for.cond3.for.cond.cleanup7_crit_edge.us ], [ 0, %for.cond3.preheader.us.preheader ]
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%next.gep = getelementptr i16, i16* %phwTargetBase.addr.063.us, i32 %index
%active.lane.mask = call <8 x i1> @llvm.get.active.lane.mask.v8i1.i32(i32 %index, i32 %conv4)
%7 = bitcast i16* %next.gep to <8 x i16>*
%wide.masked.load = call <8 x i16> @llvm.masked.load.v8i16.p0v8i16(<8 x i16>* %7, i32 2, <8 x i1> %active.lane.mask, <8 x i16> poison)
%8 = shl <8 x i16> %wide.masked.load, <i16 3, i16 3, i16 3, i16 3, i16 3, i16 3, i16 3, i16 3>
%9 = and <8 x i16> %8, <i16 248, i16 248, i16 248, i16 248, i16 248, i16 248, i16 248, i16 248>
%10 = lshr <8 x i16> %wide.masked.load, <i16 9, i16 9, i16 9, i16 9, i16 9, i16 9, i16 9, i16 9>
%11 = and <8 x i16> %10, <i16 120, i16 120, i16 120, i16 120, i16 120, i16 120, i16 120, i16 120>
%12 = lshr <8 x i16> %wide.masked.load, <i16 3, i16 3, i16 3, i16 3, i16 3, i16 3, i16 3, i16 3>
%13 = and <8 x i16> %12, <i16 252, i16 252, i16 252, i16 252, i16 252, i16 252, i16 252, i16 252>
%14 = mul <8 x i16> %9, %broadcast.splat76
%15 = add <8 x i16> %14, %broadcast.splat78
%16 = lshr <8 x i16> %15, <i16 11, i16 11, i16 11, i16 11, i16 11, i16 11, i16 11, i16 11>
%17 = mul <8 x i16> %13, %broadcast.splat76
%18 = add <8 x i16> %17, %broadcast.splat80
%19 = mul <8 x i16> %11, %broadcast.splat76
%20 = add <8 x i16> %19, %broadcast.splat82
%21 = lshr <8 x i16> %18, <i16 5, i16 5, i16 5, i16 5, i16 5, i16 5, i16 5, i16 5>
%22 = and <8 x i16> %21, <i16 2016, i16 2016, i16 2016, i16 2016, i16 2016, i16 2016, i16 2016, i16 2016>
%23 = or <8 x i16> %22, %16
%24 = and <8 x i16> %20, <i16 -2048, i16 -2048, i16 -2048, i16 -2048, i16 -2048, i16 -2048, i16 -2048, i16 -2048>
%25 = or <8 x i16> %23, %24
%26 = bitcast i16* %next.gep to <8 x i16>*
call void @llvm.masked.store.v8i16.p0v8i16(<8 x i16> %25, <8 x i16>* %26, i32 2, <8 x i1> %active.lane.mask)
%index.next = add i32 %index, 8
%27 = icmp eq i32 %index.next, %n.vec
br i1 %27, label %for.cond3.for.cond.cleanup7_crit_edge.us, label %vector.body
for.cond3.for.cond.cleanup7_crit_edge.us: ; preds = %vector.body
%add.ptr.us = getelementptr inbounds i16, i16* %phwTargetBase.addr.063.us, i32 %conv30
%inc32.us = add nuw nsw i32 %y.062.us, 1
%exitcond66.not = icmp eq i32 %inc32.us, %conv1
br i1 %exitcond66.not, label %for.cond.cleanup, label %vector.ph
for.cond.cleanup: ; preds = %for.cond3.for.cond.cleanup7_crit_edge.us, %for.cond3.preheader.lr.ph, %entry
ret void
}
declare <8 x i1> @llvm.get.active.lane.mask.v8i1.i32(i32, i32) #1
declare <8 x i16> @llvm.masked.load.v8i16.p0v8i16(<8 x i16>*, i32 immarg, <8 x i1>, <8 x i16>) #2
declare void @llvm.masked.store.v8i16.p0v8i16(<8 x i16>, <8 x i16>*, i32 immarg, <8 x i1>) #3
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