File: pr46983.ll

package info (click to toggle)
llvm-toolchain-16 1%3A16.0.6-15~deb12u1
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 1,634,792 kB
  • sloc: cpp: 6,179,261; ansic: 1,216,205; asm: 741,319; python: 196,614; objc: 75,325; f90: 49,640; lisp: 32,396; pascal: 12,286; sh: 9,394; perl: 7,442; ml: 5,494; awk: 3,523; makefile: 2,723; javascript: 1,206; xml: 886; fortran: 581; cs: 573
file content (199 lines) | stat: -rw-r--r-- 9,673 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -passes=slp-vectorizer,instcombine -S -mtriple=x86_64-unknown-linux-gnu -mattr=+sse2   | FileCheck %s --check-prefixes=CHECK,SSE
; RUN: opt < %s -passes=slp-vectorizer,instcombine -S -mtriple=x86_64-unknown-linux-gnu -mattr=+sse4.2 | FileCheck %s --check-prefixes=CHECK,SSE
; RUN: opt < %s -passes=slp-vectorizer,instcombine -S -mtriple=x86_64-unknown-linux-gnu -mattr=+avx    | FileCheck %s --check-prefixes=CHECK,AVX
; RUN: opt < %s -passes=slp-vectorizer,instcombine -S -mtriple=x86_64-unknown-linux-gnu -mattr=+avx2   | FileCheck %s --check-prefixes=CHECK,AVX
; RUN: opt < %s -passes=slp-vectorizer,instcombine -S -mtriple=x86_64-unknown-linux-gnu -mattr=+avx512bw,+avx512vl | FileCheck %s --check-prefixes=CHECK,AVX

define void @store_i32(ptr nocapture %0, i32 %1, i32 %2) {
; CHECK-LABEL: @store_i32(
; CHECK-NEXT:    [[TMP5:%.*]] = load <4 x i32>, ptr [[TMP0:%.*]], align 4, !tbaa [[TBAA0:![0-9]+]]
; CHECK-NEXT:    [[TMP6:%.*]] = insertelement <4 x i32> poison, i32 [[TMP1:%.*]], i64 0
; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP6]], <4 x i32> poison, <4 x i32> zeroinitializer
; CHECK-NEXT:    [[TMP7:%.*]] = mul <4 x i32> [[TMP5]], [[SHUFFLE]]
; CHECK-NEXT:    [[TMP8:%.*]] = lshr <4 x i32> [[TMP7]], <i32 15, i32 15, i32 15, i32 15>
; CHECK-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.umin.v4i32(<4 x i32> [[TMP8]], <4 x i32> <i32 255, i32 255, i32 255, i32 255>)
; CHECK-NEXT:    store <4 x i32> [[TMP9]], ptr [[TMP0]], align 4, !tbaa [[TBAA0]]
; CHECK-NEXT:    ret void
;
  %4 = load i32, ptr %0, align 4, !tbaa !2
  %5 = mul i32 %4, %1
  %6 = lshr i32 %5, 15
  %7 = icmp ult i32 %6, 255
  %8 = select i1 %7, i32 %6, i32 255
  store i32 %8, ptr %0, align 4, !tbaa !2
  %9 = getelementptr inbounds i32, ptr %0, i64 1
  %10 = load i32, ptr %9, align 4, !tbaa !2
  %11 = mul i32 %10, %1
  %12 = lshr i32 %11, 15
  %13 = icmp ult i32 %12, 255
  %14 = select i1 %13, i32 %12, i32 255
  store i32 %14, ptr %9, align 4, !tbaa !2
  %15 = getelementptr inbounds i32, ptr %0, i64 2
  %16 = load i32, ptr %15, align 4, !tbaa !2
  %17 = mul i32 %16, %1
  %18 = lshr i32 %17, 15
  %19 = icmp ult i32 %18, 255
  %20 = select i1 %19, i32 %18, i32 255
  store i32 %20, ptr %15, align 4, !tbaa !2
  %21 = getelementptr inbounds i32, ptr %0, i64 3
  %22 = load i32, ptr %21, align 4, !tbaa !2
  %23 = mul i32 %22, %1
  %24 = lshr i32 %23, 15
  %25 = icmp ult i32 %24, 255
  %26 = select i1 %25, i32 %24, i32 255
  store i32 %26, ptr %21, align 4, !tbaa !2
  ret void
}

define void @store_i8(ptr nocapture %0, i32 %1, i32 %2) {
; CHECK-LABEL: @store_i8(
; CHECK-NEXT:    [[TMP5:%.*]] = load <4 x i8>, ptr [[TMP0:%.*]], align 1, !tbaa [[TBAA4:![0-9]+]]
; CHECK-NEXT:    [[TMP6:%.*]] = zext <4 x i8> [[TMP5]] to <4 x i32>
; CHECK-NEXT:    [[TMP7:%.*]] = insertelement <4 x i32> poison, i32 [[TMP1:%.*]], i64 0
; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP7]], <4 x i32> poison, <4 x i32> zeroinitializer
; CHECK-NEXT:    [[TMP8:%.*]] = mul <4 x i32> [[SHUFFLE]], [[TMP6]]
; CHECK-NEXT:    [[TMP9:%.*]] = lshr <4 x i32> [[TMP8]], <i32 15, i32 15, i32 15, i32 15>
; CHECK-NEXT:    [[TMP10:%.*]] = call <4 x i32> @llvm.umin.v4i32(<4 x i32> [[TMP9]], <4 x i32> <i32 255, i32 255, i32 255, i32 255>)
; CHECK-NEXT:    [[TMP11:%.*]] = trunc <4 x i32> [[TMP10]] to <4 x i8>
; CHECK-NEXT:    store <4 x i8> [[TMP11]], ptr [[TMP0]], align 1, !tbaa [[TBAA4]]
; CHECK-NEXT:    ret void
;
  %4 = load i8, ptr %0, align 1, !tbaa !6
  %5 = zext i8 %4 to i32
  %6 = mul i32 %5, %1
  %7 = lshr i32 %6, 15
  %8 = icmp ult i32 %7, 255
  %9 = select i1 %8, i32 %7, i32 255
  %10 = trunc i32 %9 to i8
  store i8 %10, ptr %0, align 1, !tbaa !6
  %11 = getelementptr inbounds i8, ptr %0, i64 1
  %12 = load i8, ptr %11, align 1, !tbaa !6
  %13 = zext i8 %12 to i32
  %14 = mul i32 %13, %1
  %15 = lshr i32 %14, 15
  %16 = icmp ult i32 %15, 255
  %17 = select i1 %16, i32 %15, i32 255
  %18 = trunc i32 %17 to i8
  store i8 %18, ptr %11, align 1, !tbaa !6
  %19 = getelementptr inbounds i8, ptr %0, i64 2
  %20 = load i8, ptr %19, align 1, !tbaa !6
  %21 = zext i8 %20 to i32
  %22 = mul i32 %21, %1
  %23 = lshr i32 %22, 15
  %24 = icmp ult i32 %23, 255
  %25 = select i1 %24, i32 %23, i32 255
  %26 = trunc i32 %25 to i8
  store i8 %26, ptr %19, align 1, !tbaa !6
  %27 = getelementptr inbounds i8, ptr %0, i64 3
  %28 = load i8, ptr %27, align 1, !tbaa !6
  %29 = zext i8 %28 to i32
  %30 = mul i32 %29, %1
  %31 = lshr i32 %30, 15
  %32 = icmp ult i32 %31, 255
  %33 = select i1 %32, i32 %31, i32 255
  %34 = trunc i32 %33 to i8
  store i8 %34, ptr %27, align 1, !tbaa !6
  ret void
}

define void @store_i64(ptr nocapture %0, i32 %1, i32 %2) {
; SSE-LABEL: @store_i64(
; SSE-NEXT:    [[TMP4:%.*]] = zext i32 [[TMP1:%.*]] to i64
; SSE-NEXT:    [[TMP5:%.*]] = load i64, ptr [[TMP0:%.*]], align 8, !tbaa [[TBAA5:![0-9]+]]
; SSE-NEXT:    [[TMP6:%.*]] = mul i64 [[TMP5]], [[TMP4]]
; SSE-NEXT:    [[TMP7:%.*]] = lshr i64 [[TMP6]], 15
; SSE-NEXT:    [[TMP8:%.*]] = trunc i64 [[TMP7]] to i32
; SSE-NEXT:    [[TMP9:%.*]] = icmp ult i32 [[TMP8]], 255
; SSE-NEXT:    [[TMP10:%.*]] = and i64 [[TMP7]], 4294967295
; SSE-NEXT:    [[TMP11:%.*]] = select i1 [[TMP9]], i64 [[TMP10]], i64 255
; SSE-NEXT:    store i64 [[TMP11]], ptr [[TMP0]], align 8, !tbaa [[TBAA5]]
; SSE-NEXT:    [[TMP12:%.*]] = getelementptr inbounds i64, ptr [[TMP0]], i64 1
; SSE-NEXT:    [[TMP13:%.*]] = load i64, ptr [[TMP12]], align 8, !tbaa [[TBAA5]]
; SSE-NEXT:    [[TMP14:%.*]] = mul i64 [[TMP13]], [[TMP4]]
; SSE-NEXT:    [[TMP15:%.*]] = lshr i64 [[TMP14]], 15
; SSE-NEXT:    [[TMP16:%.*]] = trunc i64 [[TMP15]] to i32
; SSE-NEXT:    [[TMP17:%.*]] = icmp ult i32 [[TMP16]], 255
; SSE-NEXT:    [[TMP18:%.*]] = and i64 [[TMP15]], 4294967295
; SSE-NEXT:    [[TMP19:%.*]] = select i1 [[TMP17]], i64 [[TMP18]], i64 255
; SSE-NEXT:    store i64 [[TMP19]], ptr [[TMP12]], align 8, !tbaa [[TBAA5]]
; SSE-NEXT:    [[TMP20:%.*]] = getelementptr inbounds i64, ptr [[TMP0]], i64 2
; SSE-NEXT:    [[TMP21:%.*]] = load i64, ptr [[TMP20]], align 8, !tbaa [[TBAA5]]
; SSE-NEXT:    [[TMP22:%.*]] = mul i64 [[TMP21]], [[TMP4]]
; SSE-NEXT:    [[TMP23:%.*]] = lshr i64 [[TMP22]], 15
; SSE-NEXT:    [[TMP24:%.*]] = trunc i64 [[TMP23]] to i32
; SSE-NEXT:    [[TMP25:%.*]] = icmp ult i32 [[TMP24]], 255
; SSE-NEXT:    [[TMP26:%.*]] = and i64 [[TMP23]], 4294967295
; SSE-NEXT:    [[TMP27:%.*]] = select i1 [[TMP25]], i64 [[TMP26]], i64 255
; SSE-NEXT:    store i64 [[TMP27]], ptr [[TMP20]], align 8, !tbaa [[TBAA5]]
; SSE-NEXT:    [[TMP28:%.*]] = getelementptr inbounds i64, ptr [[TMP0]], i64 3
; SSE-NEXT:    [[TMP29:%.*]] = load i64, ptr [[TMP28]], align 8, !tbaa [[TBAA5]]
; SSE-NEXT:    [[TMP30:%.*]] = mul i64 [[TMP29]], [[TMP4]]
; SSE-NEXT:    [[TMP31:%.*]] = lshr i64 [[TMP30]], 15
; SSE-NEXT:    [[TMP32:%.*]] = trunc i64 [[TMP31]] to i32
; SSE-NEXT:    [[TMP33:%.*]] = icmp ult i32 [[TMP32]], 255
; SSE-NEXT:    [[TMP34:%.*]] = and i64 [[TMP31]], 4294967295
; SSE-NEXT:    [[TMP35:%.*]] = select i1 [[TMP33]], i64 [[TMP34]], i64 255
; SSE-NEXT:    store i64 [[TMP35]], ptr [[TMP28]], align 8, !tbaa [[TBAA5]]
; SSE-NEXT:    ret void
;
; AVX-LABEL: @store_i64(
; AVX-NEXT:    [[TMP4:%.*]] = zext i32 [[TMP1:%.*]] to i64
; AVX-NEXT:    [[TMP6:%.*]] = load <4 x i64>, ptr [[TMP0:%.*]], align 8, !tbaa [[TBAA5:![0-9]+]]
; AVX-NEXT:    [[TMP7:%.*]] = insertelement <4 x i64> poison, i64 [[TMP4]], i64 0
; AVX-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i64> [[TMP7]], <4 x i64> poison, <4 x i32> zeroinitializer
; AVX-NEXT:    [[TMP8:%.*]] = mul <4 x i64> [[TMP6]], [[SHUFFLE]]
; AVX-NEXT:    [[TMP9:%.*]] = lshr <4 x i64> [[TMP8]], <i64 15, i64 15, i64 15, i64 15>
; AVX-NEXT:    [[TMP10:%.*]] = trunc <4 x i64> [[TMP9]] to <4 x i32>
; AVX-NEXT:    [[TMP11:%.*]] = icmp ult <4 x i32> [[TMP10]], <i32 255, i32 255, i32 255, i32 255>
; AVX-NEXT:    [[TMP12:%.*]] = and <4 x i64> [[TMP9]], <i64 4294967295, i64 4294967295, i64 4294967295, i64 4294967295>
; AVX-NEXT:    [[TMP13:%.*]] = select <4 x i1> [[TMP11]], <4 x i64> [[TMP12]], <4 x i64> <i64 255, i64 255, i64 255, i64 255>
; AVX-NEXT:    store <4 x i64> [[TMP13]], ptr [[TMP0]], align 8, !tbaa [[TBAA5]]
; AVX-NEXT:    ret void
;
  %4 = zext i32 %1 to i64
  %5 = load i64, ptr %0, align 8, !tbaa !7
  %6 = mul i64 %5, %4
  %7 = lshr i64 %6, 15
  %8 = trunc i64 %7 to i32
  %9 = icmp ult i32 %8, 255
  %10 = and i64 %7, 4294967295
  %11 = select i1 %9, i64 %10, i64 255
  store i64 %11, ptr %0, align 8, !tbaa !7
  %12 = getelementptr inbounds i64, ptr %0, i64 1
  %13 = load i64, ptr %12, align 8, !tbaa !7
  %14 = mul i64 %13, %4
  %15 = lshr i64 %14, 15
  %16 = trunc i64 %15 to i32
  %17 = icmp ult i32 %16, 255
  %18 = and i64 %15, 4294967295
  %19 = select i1 %17, i64 %18, i64 255
  store i64 %19, ptr %12, align 8, !tbaa !7
  %20 = getelementptr inbounds i64, ptr %0, i64 2
  %21 = load i64, ptr %20, align 8, !tbaa !7
  %22 = mul i64 %21, %4
  %23 = lshr i64 %22, 15
  %24 = trunc i64 %23 to i32
  %25 = icmp ult i32 %24, 255
  %26 = and i64 %23, 4294967295
  %27 = select i1 %25, i64 %26, i64 255
  store i64 %27, ptr %20, align 8, !tbaa !7
  %28 = getelementptr inbounds i64, ptr %0, i64 3
  %29 = load i64, ptr %28, align 8, !tbaa !7
  %30 = mul i64 %29, %4
  %31 = lshr i64 %30, 15
  %32 = trunc i64 %31 to i32
  %33 = icmp ult i32 %32, 255
  %34 = and i64 %31, 4294967295
  %35 = select i1 %33, i64 %34, i64 255
  store i64 %35, ptr %28, align 8, !tbaa !7
  ret void
}

!2 = !{!3, !3, i64 0}
!3 = !{!"int", !4, i64 0}
!4 = !{!"omnipotent char", !5, i64 0}
!5 = !{!"Simple C++ TBAA"}
!6 = !{!4, !4, i64 0}
!7 = !{!8, !8, i64 0}
!8 = !{!"long", !4, i64 0}