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//===- DXILShaderFlags.h - DXIL Shader Flags helper objects ---------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
///
/// \file This file contains helper objects and APIs for working with DXIL
/// Shader Flags.
///
//===----------------------------------------------------------------------===//
#ifndef LLVM_TARGET_DIRECTX_DXILSHADERFLAGS_H
#define LLVM_TARGET_DIRECTX_DXILSHADERFLAGS_H
#include "llvm/BinaryFormat/DXContainer.h"
#include "llvm/IR/PassManager.h"
#include "llvm/Pass.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include <cstdint>
namespace llvm {
class Module;
class GlobalVariable;
namespace dxil {
struct ComputedShaderFlags {
#define SHADER_FLAG(bit, FlagName, Str) bool FlagName : 1;
#include "llvm/BinaryFormat/DXContainerConstants.def"
#define SHADER_FLAG(bit, FlagName, Str) FlagName = false;
ComputedShaderFlags() {
#include "llvm/BinaryFormat/DXContainerConstants.def"
}
operator uint64_t() const {
uint64_t FlagValue = 0;
#define SHADER_FLAG(bit, FlagName, Str) \
FlagValue |= \
FlagName ? static_cast<uint64_t>(dxbc::FeatureFlags::FlagName) : 0ull;
#include "llvm/BinaryFormat/DXContainerConstants.def"
return FlagValue;
}
static ComputedShaderFlags computeFlags(Module &M);
void print(raw_ostream &OS = dbgs()) const;
LLVM_DUMP_METHOD void dump() const { print(); }
};
class ShaderFlagsAnalysis : public AnalysisInfoMixin<ShaderFlagsAnalysis> {
friend AnalysisInfoMixin<ShaderFlagsAnalysis>;
static AnalysisKey Key;
public:
ShaderFlagsAnalysis() = default;
using Result = ComputedShaderFlags;
ComputedShaderFlags run(Module &M, ModuleAnalysisManager &AM);
};
/// Printer pass for ShaderFlagsAnalysis results.
class ShaderFlagsAnalysisPrinter
: public PassInfoMixin<ShaderFlagsAnalysisPrinter> {
raw_ostream &OS;
public:
explicit ShaderFlagsAnalysisPrinter(raw_ostream &OS) : OS(OS) {}
PreservedAnalyses run(Module &M, ModuleAnalysisManager &AM);
};
/// Wrapper pass for the legacy pass manager.
///
/// This is required because the passes that will depend on this are codegen
/// passes which run through the legacy pass manager.
class ShaderFlagsAnalysisWrapper : public ModulePass {
ComputedShaderFlags Flags;
public:
static char ID;
ShaderFlagsAnalysisWrapper() : ModulePass(ID) {}
const ComputedShaderFlags &getShaderFlags() { return Flags; }
bool runOnModule(Module &M) override {
Flags = ComputedShaderFlags::computeFlags(M);
return false;
}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesAll();
}
};
} // namespace dxil
} // namespace llvm
#endif // LLVM_TARGET_DIRECTX_DXILSHADERFLAGS_H
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