1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188
|
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc --mtriple=loongarch32 --verify-machineinstrs < %s \
; RUN: | FileCheck %s --check-prefix=LA32
; RUN: llc --mtriple=loongarch64 --verify-machineinstrs < %s \
; RUN: | FileCheck %s --check-prefix=LA64
declare void @notdead(ptr)
;; These tests must ensure the stack pointer is restored using the frame
;; pointer
define void @simple_alloca(i32 %n) nounwind {
; LA32-LABEL: simple_alloca:
; LA32: # %bb.0:
; LA32-NEXT: addi.w $sp, $sp, -16
; LA32-NEXT: st.w $ra, $sp, 12 # 4-byte Folded Spill
; LA32-NEXT: st.w $fp, $sp, 8 # 4-byte Folded Spill
; LA32-NEXT: addi.w $fp, $sp, 16
; LA32-NEXT: addi.w $a0, $a0, 15
; LA32-NEXT: addi.w $a1, $zero, -16
; LA32-NEXT: and $a0, $a0, $a1
; LA32-NEXT: sub.w $a0, $sp, $a0
; LA32-NEXT: move $sp, $a0
; LA32-NEXT: bl %plt(notdead)
; LA32-NEXT: addi.w $sp, $fp, -16
; LA32-NEXT: ld.w $fp, $sp, 8 # 4-byte Folded Reload
; LA32-NEXT: ld.w $ra, $sp, 12 # 4-byte Folded Reload
; LA32-NEXT: addi.w $sp, $sp, 16
; LA32-NEXT: ret
;
; LA64-LABEL: simple_alloca:
; LA64: # %bb.0:
; LA64-NEXT: addi.d $sp, $sp, -16
; LA64-NEXT: st.d $ra, $sp, 8 # 8-byte Folded Spill
; LA64-NEXT: st.d $fp, $sp, 0 # 8-byte Folded Spill
; LA64-NEXT: addi.d $fp, $sp, 16
; LA64-NEXT: bstrpick.d $a0, $a0, 31, 0
; LA64-NEXT: addi.d $a0, $a0, 15
; LA64-NEXT: bstrpick.d $a0, $a0, 32, 4
; LA64-NEXT: slli.d $a0, $a0, 4
; LA64-NEXT: sub.d $a0, $sp, $a0
; LA64-NEXT: move $sp, $a0
; LA64-NEXT: bl %plt(notdead)
; LA64-NEXT: addi.d $sp, $fp, -16
; LA64-NEXT: ld.d $fp, $sp, 0 # 8-byte Folded Reload
; LA64-NEXT: ld.d $ra, $sp, 8 # 8-byte Folded Reload
; LA64-NEXT: addi.d $sp, $sp, 16
; LA64-NEXT: ret
%1 = alloca i8, i32 %n
call void @notdead(ptr %1)
ret void
}
declare ptr @llvm.stacksave()
declare void @llvm.stackrestore(ptr)
define void @scoped_alloca(i32 %n) nounwind {
; LA32-LABEL: scoped_alloca:
; LA32: # %bb.0:
; LA32-NEXT: addi.w $sp, $sp, -16
; LA32-NEXT: st.w $ra, $sp, 12 # 4-byte Folded Spill
; LA32-NEXT: st.w $fp, $sp, 8 # 4-byte Folded Spill
; LA32-NEXT: st.w $s0, $sp, 4 # 4-byte Folded Spill
; LA32-NEXT: addi.w $fp, $sp, 16
; LA32-NEXT: addi.w $a0, $a0, 15
; LA32-NEXT: addi.w $a1, $zero, -16
; LA32-NEXT: and $a0, $a0, $a1
; LA32-NEXT: move $s0, $sp
; LA32-NEXT: sub.w $a0, $sp, $a0
; LA32-NEXT: move $sp, $a0
; LA32-NEXT: bl %plt(notdead)
; LA32-NEXT: move $sp, $s0
; LA32-NEXT: addi.w $sp, $fp, -16
; LA32-NEXT: ld.w $s0, $sp, 4 # 4-byte Folded Reload
; LA32-NEXT: ld.w $fp, $sp, 8 # 4-byte Folded Reload
; LA32-NEXT: ld.w $ra, $sp, 12 # 4-byte Folded Reload
; LA32-NEXT: addi.w $sp, $sp, 16
; LA32-NEXT: ret
;
; LA64-LABEL: scoped_alloca:
; LA64: # %bb.0:
; LA64-NEXT: addi.d $sp, $sp, -32
; LA64-NEXT: st.d $ra, $sp, 24 # 8-byte Folded Spill
; LA64-NEXT: st.d $fp, $sp, 16 # 8-byte Folded Spill
; LA64-NEXT: st.d $s0, $sp, 8 # 8-byte Folded Spill
; LA64-NEXT: addi.d $fp, $sp, 32
; LA64-NEXT: move $s0, $sp
; LA64-NEXT: bstrpick.d $a0, $a0, 31, 0
; LA64-NEXT: addi.d $a0, $a0, 15
; LA64-NEXT: bstrpick.d $a0, $a0, 32, 4
; LA64-NEXT: slli.d $a0, $a0, 4
; LA64-NEXT: sub.d $a0, $sp, $a0
; LA64-NEXT: move $sp, $a0
; LA64-NEXT: bl %plt(notdead)
; LA64-NEXT: move $sp, $s0
; LA64-NEXT: addi.d $sp, $fp, -32
; LA64-NEXT: ld.d $s0, $sp, 8 # 8-byte Folded Reload
; LA64-NEXT: ld.d $fp, $sp, 16 # 8-byte Folded Reload
; LA64-NEXT: ld.d $ra, $sp, 24 # 8-byte Folded Reload
; LA64-NEXT: addi.d $sp, $sp, 32
; LA64-NEXT: ret
%sp = call ptr @llvm.stacksave()
%addr = alloca i8, i32 %n
call void @notdead(ptr %addr)
call void @llvm.stackrestore(ptr %sp)
ret void
}
declare void @func(ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32)
;; Check that outgoing arguments passed on the stack do not corrupt a
;; variable-sized stack object.
define void @alloca_callframe(i32 %n) nounwind {
; LA32-LABEL: alloca_callframe:
; LA32: # %bb.0:
; LA32-NEXT: addi.w $sp, $sp, -16
; LA32-NEXT: st.w $ra, $sp, 12 # 4-byte Folded Spill
; LA32-NEXT: st.w $fp, $sp, 8 # 4-byte Folded Spill
; LA32-NEXT: addi.w $fp, $sp, 16
; LA32-NEXT: addi.w $a0, $a0, 15
; LA32-NEXT: addi.w $a1, $zero, -16
; LA32-NEXT: and $a0, $a0, $a1
; LA32-NEXT: sub.w $a0, $sp, $a0
; LA32-NEXT: move $sp, $a0
; LA32-NEXT: addi.w $sp, $sp, -16
; LA32-NEXT: ori $a1, $zero, 12
; LA32-NEXT: st.w $a1, $sp, 12
; LA32-NEXT: ori $a1, $zero, 11
; LA32-NEXT: st.w $a1, $sp, 8
; LA32-NEXT: ori $a1, $zero, 10
; LA32-NEXT: st.w $a1, $sp, 4
; LA32-NEXT: ori $a1, $zero, 9
; LA32-NEXT: st.w $a1, $sp, 0
; LA32-NEXT: ori $a1, $zero, 2
; LA32-NEXT: ori $a2, $zero, 3
; LA32-NEXT: ori $a3, $zero, 4
; LA32-NEXT: ori $a4, $zero, 5
; LA32-NEXT: ori $a5, $zero, 6
; LA32-NEXT: ori $a6, $zero, 7
; LA32-NEXT: ori $a7, $zero, 8
; LA32-NEXT: bl %plt(func)
; LA32-NEXT: addi.w $sp, $sp, 16
; LA32-NEXT: addi.w $sp, $fp, -16
; LA32-NEXT: ld.w $fp, $sp, 8 # 4-byte Folded Reload
; LA32-NEXT: ld.w $ra, $sp, 12 # 4-byte Folded Reload
; LA32-NEXT: addi.w $sp, $sp, 16
; LA32-NEXT: ret
;
; LA64-LABEL: alloca_callframe:
; LA64: # %bb.0:
; LA64-NEXT: addi.d $sp, $sp, -16
; LA64-NEXT: st.d $ra, $sp, 8 # 8-byte Folded Spill
; LA64-NEXT: st.d $fp, $sp, 0 # 8-byte Folded Spill
; LA64-NEXT: addi.d $fp, $sp, 16
; LA64-NEXT: bstrpick.d $a0, $a0, 31, 0
; LA64-NEXT: addi.d $a0, $a0, 15
; LA64-NEXT: bstrpick.d $a0, $a0, 32, 4
; LA64-NEXT: slli.d $a0, $a0, 4
; LA64-NEXT: sub.d $a0, $sp, $a0
; LA64-NEXT: move $sp, $a0
; LA64-NEXT: addi.d $sp, $sp, -32
; LA64-NEXT: ori $a1, $zero, 12
; LA64-NEXT: st.d $a1, $sp, 24
; LA64-NEXT: ori $a1, $zero, 11
; LA64-NEXT: st.d $a1, $sp, 16
; LA64-NEXT: ori $a1, $zero, 10
; LA64-NEXT: st.d $a1, $sp, 8
; LA64-NEXT: ori $a1, $zero, 9
; LA64-NEXT: st.d $a1, $sp, 0
; LA64-NEXT: ori $a1, $zero, 2
; LA64-NEXT: ori $a2, $zero, 3
; LA64-NEXT: ori $a3, $zero, 4
; LA64-NEXT: ori $a4, $zero, 5
; LA64-NEXT: ori $a5, $zero, 6
; LA64-NEXT: ori $a6, $zero, 7
; LA64-NEXT: ori $a7, $zero, 8
; LA64-NEXT: bl %plt(func)
; LA64-NEXT: addi.d $sp, $sp, 32
; LA64-NEXT: addi.d $sp, $fp, -16
; LA64-NEXT: ld.d $fp, $sp, 0 # 8-byte Folded Reload
; LA64-NEXT: ld.d $ra, $sp, 8 # 8-byte Folded Reload
; LA64-NEXT: addi.d $sp, $sp, 16
; LA64-NEXT: ret
%1 = alloca i8, i32 %n
call void @func(ptr %1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8,
i32 9, i32 10, i32 11, i32 12)
ret void
}
|