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; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=riscv32 -verify-machineinstrs < %s \
; RUN: | FileCheck %s -check-prefix=RV32I
; Check indexed and unindexed, sext, zext and anyext loads
define dso_local i32 @lb(ptr %a) nounwind {
; RV32I-LABEL: lb:
; RV32I: # %bb.0:
; RV32I-NEXT: lb a1, 1(a0)
; RV32I-NEXT: lbu a0, 0(a0)
; RV32I-NEXT: mv a0, a1
; RV32I-NEXT: ret
%1 = getelementptr i8, ptr %a, i32 1
%2 = load i8, ptr %1
%3 = sext i8 %2 to i32
; the unused load will produce an anyext for selection
%4 = load volatile i8, ptr %a
ret i32 %3
}
define dso_local i32 @lh(ptr %a) nounwind {
; RV32I-LABEL: lh:
; RV32I: # %bb.0:
; RV32I-NEXT: lh a1, 4(a0)
; RV32I-NEXT: lh a0, 0(a0)
; RV32I-NEXT: mv a0, a1
; RV32I-NEXT: ret
%1 = getelementptr i16, ptr %a, i32 2
%2 = load i16, ptr %1
%3 = sext i16 %2 to i32
; the unused load will produce an anyext for selection
%4 = load volatile i16, ptr %a
ret i32 %3
}
define dso_local i32 @lw(ptr %a) nounwind {
; RV32I-LABEL: lw:
; RV32I: # %bb.0:
; RV32I-NEXT: lw a1, 12(a0)
; RV32I-NEXT: lw a0, 0(a0)
; RV32I-NEXT: mv a0, a1
; RV32I-NEXT: ret
%1 = getelementptr i32, ptr %a, i32 3
%2 = load i32, ptr %1
%3 = load volatile i32, ptr %a
ret i32 %2
}
define dso_local i32 @lbu(ptr %a) nounwind {
; RV32I-LABEL: lbu:
; RV32I: # %bb.0:
; RV32I-NEXT: lbu a1, 4(a0)
; RV32I-NEXT: lbu a0, 0(a0)
; RV32I-NEXT: add a0, a1, a0
; RV32I-NEXT: ret
%1 = getelementptr i8, ptr %a, i32 4
%2 = load i8, ptr %1
%3 = zext i8 %2 to i32
%4 = load volatile i8, ptr %a
%5 = zext i8 %4 to i32
%6 = add i32 %3, %5
ret i32 %6
}
define dso_local i32 @lhu(ptr %a) nounwind {
; RV32I-LABEL: lhu:
; RV32I: # %bb.0:
; RV32I-NEXT: lhu a1, 10(a0)
; RV32I-NEXT: lhu a0, 0(a0)
; RV32I-NEXT: add a0, a1, a0
; RV32I-NEXT: ret
%1 = getelementptr i16, ptr %a, i32 5
%2 = load i16, ptr %1
%3 = zext i16 %2 to i32
%4 = load volatile i16, ptr %a
%5 = zext i16 %4 to i32
%6 = add i32 %3, %5
ret i32 %6
}
; Check indexed and unindexed stores
define dso_local void @sb(ptr %a, i8 %b) nounwind {
; RV32I-LABEL: sb:
; RV32I: # %bb.0:
; RV32I-NEXT: sb a1, 0(a0)
; RV32I-NEXT: sb a1, 6(a0)
; RV32I-NEXT: ret
store i8 %b, ptr %a
%1 = getelementptr i8, ptr %a, i32 6
store i8 %b, ptr %1
ret void
}
define dso_local void @sh(ptr %a, i16 %b) nounwind {
; RV32I-LABEL: sh:
; RV32I: # %bb.0:
; RV32I-NEXT: sh a1, 0(a0)
; RV32I-NEXT: sh a1, 14(a0)
; RV32I-NEXT: ret
store i16 %b, ptr %a
%1 = getelementptr i16, ptr %a, i32 7
store i16 %b, ptr %1
ret void
}
define dso_local void @sw(ptr %a, i32 %b) nounwind {
; RV32I-LABEL: sw:
; RV32I: # %bb.0:
; RV32I-NEXT: sw a1, 0(a0)
; RV32I-NEXT: sw a1, 32(a0)
; RV32I-NEXT: ret
store i32 %b, ptr %a
%1 = getelementptr i32, ptr %a, i32 8
store i32 %b, ptr %1
ret void
}
; Check load and store to an i1 location
define dso_local i32 @load_sext_zext_anyext_i1(ptr %a) nounwind {
; RV32I-LABEL: load_sext_zext_anyext_i1:
; RV32I: # %bb.0:
; RV32I-NEXT: lbu a1, 1(a0)
; RV32I-NEXT: lbu a2, 2(a0)
; RV32I-NEXT: lbu a0, 0(a0)
; RV32I-NEXT: sub a0, a2, a1
; RV32I-NEXT: ret
; sextload i1
%1 = getelementptr i1, ptr %a, i32 1
%2 = load i1, ptr %1
%3 = sext i1 %2 to i32
; zextload i1
%4 = getelementptr i1, ptr %a, i32 2
%5 = load i1, ptr %4
%6 = zext i1 %5 to i32
%7 = add i32 %3, %6
; extload i1 (anyext). Produced as the load is unused.
%8 = load volatile i1, ptr %a
ret i32 %7
}
define dso_local i16 @load_sext_zext_anyext_i1_i16(ptr %a) nounwind {
; RV32I-LABEL: load_sext_zext_anyext_i1_i16:
; RV32I: # %bb.0:
; RV32I-NEXT: lbu a1, 1(a0)
; RV32I-NEXT: lbu a2, 2(a0)
; RV32I-NEXT: lbu a0, 0(a0)
; RV32I-NEXT: sub a0, a2, a1
; RV32I-NEXT: ret
; sextload i1
%1 = getelementptr i1, ptr %a, i32 1
%2 = load i1, ptr %1
%3 = sext i1 %2 to i16
; zextload i1
%4 = getelementptr i1, ptr %a, i32 2
%5 = load i1, ptr %4
%6 = zext i1 %5 to i16
%7 = add i16 %3, %6
; extload i1 (anyext). Produced as the load is unused.
%8 = load volatile i1, ptr %a
ret i16 %7
}
; Check load and store to a global
@G = dso_local global i32 0
define dso_local i32 @lw_sw_global(i32 %a) nounwind {
; RV32I-LABEL: lw_sw_global:
; RV32I: # %bb.0:
; RV32I-NEXT: lui a2, %hi(G)
; RV32I-NEXT: lw a1, %lo(G)(a2)
; RV32I-NEXT: addi a3, a2, %lo(G)
; RV32I-NEXT: sw a0, %lo(G)(a2)
; RV32I-NEXT: lw a2, 36(a3)
; RV32I-NEXT: sw a0, 36(a3)
; RV32I-NEXT: mv a0, a1
; RV32I-NEXT: ret
%1 = load volatile i32, ptr @G
store i32 %a, ptr @G
%2 = getelementptr i32, ptr @G, i32 9
%3 = load volatile i32, ptr %2
store i32 %a, ptr %2
ret i32 %1
}
; Ensure that 1 is added to the high 20 bits if bit 11 of the low part is 1
define dso_local i32 @lw_sw_constant(i32 %a) nounwind {
; RV32I-LABEL: lw_sw_constant:
; RV32I: # %bb.0:
; RV32I-NEXT: lui a2, 912092
; RV32I-NEXT: lw a1, -273(a2)
; RV32I-NEXT: sw a0, -273(a2)
; RV32I-NEXT: mv a0, a1
; RV32I-NEXT: ret
%1 = inttoptr i32 3735928559 to ptr
%2 = load volatile i32, ptr %1
store i32 %a, ptr %1
ret i32 %2
}
define i32 @lw_near_local(ptr %a) {
; RV32I-LABEL: lw_near_local:
; RV32I: # %bb.0:
; RV32I-NEXT: addi a0, a0, 2047
; RV32I-NEXT: lw a0, 5(a0)
; RV32I-NEXT: ret
%1 = getelementptr inbounds i32, ptr %a, i64 513
%2 = load volatile i32, ptr %1
ret i32 %2
}
define void @st_near_local(ptr %a, i32 %b) {
; RV32I-LABEL: st_near_local:
; RV32I: # %bb.0:
; RV32I-NEXT: addi a0, a0, 2047
; RV32I-NEXT: sw a1, 5(a0)
; RV32I-NEXT: ret
%1 = getelementptr inbounds i32, ptr %a, i64 513
store i32 %b, ptr %1
ret void
}
define i32 @lw_sw_near_local(ptr %a, i32 %b) {
; RV32I-LABEL: lw_sw_near_local:
; RV32I: # %bb.0:
; RV32I-NEXT: addi a2, a0, 2047
; RV32I-NEXT: lw a0, 5(a2)
; RV32I-NEXT: sw a1, 5(a2)
; RV32I-NEXT: ret
%1 = getelementptr inbounds i32, ptr %a, i64 513
%2 = load volatile i32, ptr %1
store i32 %b, ptr %1
ret i32 %2
}
define i32 @lw_far_local(ptr %a) {
; RV32I-LABEL: lw_far_local:
; RV32I: # %bb.0:
; RV32I-NEXT: lui a1, 4
; RV32I-NEXT: add a0, a0, a1
; RV32I-NEXT: lw a0, -4(a0)
; RV32I-NEXT: ret
%1 = getelementptr inbounds i32, ptr %a, i64 4095
%2 = load volatile i32, ptr %1
ret i32 %2
}
define void @st_far_local(ptr %a, i32 %b) {
; RV32I-LABEL: st_far_local:
; RV32I: # %bb.0:
; RV32I-NEXT: lui a2, 4
; RV32I-NEXT: add a0, a0, a2
; RV32I-NEXT: sw a1, -4(a0)
; RV32I-NEXT: ret
%1 = getelementptr inbounds i32, ptr %a, i64 4095
store i32 %b, ptr %1
ret void
}
define i32 @lw_sw_far_local(ptr %a, i32 %b) {
; RV32I-LABEL: lw_sw_far_local:
; RV32I: # %bb.0:
; RV32I-NEXT: lui a2, 4
; RV32I-NEXT: add a2, a0, a2
; RV32I-NEXT: lw a0, -4(a2)
; RV32I-NEXT: sw a1, -4(a2)
; RV32I-NEXT: ret
%1 = getelementptr inbounds i32, ptr %a, i64 4095
%2 = load volatile i32, ptr %1
store i32 %b, ptr %1
ret i32 %2
}
define i32 @lw_really_far_local(ptr %a) {
; RV32I-LABEL: lw_really_far_local:
; RV32I: # %bb.0:
; RV32I-NEXT: lui a1, 524288
; RV32I-NEXT: add a0, a0, a1
; RV32I-NEXT: lw a0, -2048(a0)
; RV32I-NEXT: ret
%1 = getelementptr inbounds i32, ptr %a, i32 536870400
%2 = load volatile i32, ptr %1
ret i32 %2
}
define void @st_really_far_local(ptr %a, i32 %b) {
; RV32I-LABEL: st_really_far_local:
; RV32I: # %bb.0:
; RV32I-NEXT: lui a2, 524288
; RV32I-NEXT: add a0, a0, a2
; RV32I-NEXT: sw a1, -2048(a0)
; RV32I-NEXT: ret
%1 = getelementptr inbounds i32, ptr %a, i32 536870400
store i32 %b, ptr %1
ret void
}
define i32 @lw_sw_really_far_local(ptr %a, i32 %b) {
; RV32I-LABEL: lw_sw_really_far_local:
; RV32I: # %bb.0:
; RV32I-NEXT: lui a2, 524288
; RV32I-NEXT: add a2, a0, a2
; RV32I-NEXT: lw a0, -2048(a2)
; RV32I-NEXT: sw a1, -2048(a2)
; RV32I-NEXT: ret
%1 = getelementptr inbounds i32, ptr %a, i32 536870400
%2 = load volatile i32, ptr %1
store i32 %b, ptr %1
ret i32 %2
}
%struct.quux = type { i32, [0 x i8] }
; Make sure we don't remove the addi and fold the C from
; (add (addi FrameIndex, C), X) into the store address.
; FrameIndex cannot be the operand of an ADD. We must keep the ADDI.
define void @addi_fold_crash(i32 %arg) nounwind {
; RV32I-LABEL: addi_fold_crash:
; RV32I: # %bb.0: # %bb
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: addi a1, sp, 12
; RV32I-NEXT: add a0, a1, a0
; RV32I-NEXT: sb zero, 0(a0)
; RV32I-NEXT: mv a0, a1
; RV32I-NEXT: call snork@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
bb:
%tmp = alloca %struct.quux, align 4
%tmp1 = getelementptr inbounds %struct.quux, ptr %tmp, i32 0, i32 1
%tmp2 = getelementptr inbounds %struct.quux, ptr %tmp, i32 0, i32 1, i32 %arg
store i8 0, ptr %tmp2, align 1
call void @snork(ptr %tmp1)
ret void
}
declare void @snork(ptr)
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