1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292
|
; Test the handling of base + 12-bit displacement addresses for large frames,
; in cases where no 20-bit form exists. The tests here assume z10 register
; pressure, without the high words being available.
;
; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z10 | \
; RUN: FileCheck -check-prefix=CHECK-NOFP %s
; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z10 -frame-pointer=all | \
; RUN: FileCheck -check-prefix=CHECK-FP %s
; This file tests what happens when a displacement is converted from
; being relative to the start of a frame object to being relative to
; the frame itself. In some cases the test is only possible if two
; objects are allocated.
;
; Rather than rely on a particular order for those objects, the tests
; instead allocate two objects of the same size and apply the test to
; both of them. For consistency, all tests follow this model, even if
; one object would actually be enough.
; First check the highest in-range offset after conversion, which is 4092
; for word-addressing instructions like MVHI.
;
; The last in-range doubleword offset is 4088. Since the frame has two
; emergency spill slots at 160(%r15), the amount that we need to allocate
; in order to put another object at offset 4088 is (4088 - 176) / 4 = 978
; words.
define void @f1() {
; CHECK-NOFP-LABEL: f1:
; CHECK-NOFP: mvhi 4092(%r15), 42
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f1:
; CHECK-FP: mvhi 4092(%r11), 42
; CHECK-FP: br %r14
%region1 = alloca [978 x i32], align 8
%region2 = alloca [978 x i32], align 8
%ptr1 = getelementptr inbounds [978 x i32], ptr %region1, i64 0, i64 1
%ptr2 = getelementptr inbounds [978 x i32], ptr %region2, i64 0, i64 1
store volatile i32 42, ptr %ptr1
store volatile i32 42, ptr %ptr2
ret void
}
; Test the first out-of-range offset. We cannot use an index register here.
define void @f2() {
; CHECK-NOFP-LABEL: f2:
; CHECK-NOFP: lay %r1, 4096(%r15)
; CHECK-NOFP: mvhi 0(%r1), 42
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f2:
; CHECK-FP: lay %r1, 4096(%r11)
; CHECK-FP: mvhi 0(%r1), 42
; CHECK-FP: br %r14
%region1 = alloca [978 x i32], align 8
%region2 = alloca [978 x i32], align 8
%ptr1 = getelementptr inbounds [978 x i32], ptr %region1, i64 0, i64 2
%ptr2 = getelementptr inbounds [978 x i32], ptr %region2, i64 0, i64 2
store volatile i32 42, ptr %ptr1
store volatile i32 42, ptr %ptr2
ret void
}
; Test the next offset after that.
define void @f3() {
; CHECK-NOFP-LABEL: f3:
; CHECK-NOFP: lay %r1, 4096(%r15)
; CHECK-NOFP: mvhi 4(%r1), 42
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f3:
; CHECK-FP: lay %r1, 4096(%r11)
; CHECK-FP: mvhi 4(%r1), 42
; CHECK-FP: br %r14
%region1 = alloca [978 x i32], align 8
%region2 = alloca [978 x i32], align 8
%ptr1 = getelementptr inbounds [978 x i32], ptr %region1, i64 0, i64 3
%ptr2 = getelementptr inbounds [978 x i32], ptr %region2, i64 0, i64 3
store volatile i32 42, ptr %ptr1
store volatile i32 42, ptr %ptr2
ret void
}
; Add 4096 bytes (1024 words) to the size of each object and repeat.
define void @f4() {
; CHECK-NOFP-LABEL: f4:
; CHECK-NOFP: lay %r1, 4096(%r15)
; CHECK-NOFP: mvhi 4092(%r1), 42
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f4:
; CHECK-FP: lay %r1, 4096(%r11)
; CHECK-FP: mvhi 4092(%r1), 42
; CHECK-FP: br %r14
%region1 = alloca [2002 x i32], align 8
%region2 = alloca [2002 x i32], align 8
%ptr1 = getelementptr inbounds [2002 x i32], ptr %region1, i64 0, i64 1
%ptr2 = getelementptr inbounds [2002 x i32], ptr %region2, i64 0, i64 1
store volatile i32 42, ptr %ptr1
store volatile i32 42, ptr %ptr2
ret void
}
; ...as above.
define void @f5() {
; CHECK-NOFP-LABEL: f5:
; CHECK-NOFP: lay %r1, 8192(%r15)
; CHECK-NOFP: mvhi 0(%r1), 42
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f5:
; CHECK-FP: lay %r1, 8192(%r11)
; CHECK-FP: mvhi 0(%r1), 42
; CHECK-FP: br %r14
%region1 = alloca [2002 x i32], align 8
%region2 = alloca [2002 x i32], align 8
%ptr1 = getelementptr inbounds [2002 x i32], ptr %region1, i64 0, i64 2
%ptr2 = getelementptr inbounds [2002 x i32], ptr %region2, i64 0, i64 2
store volatile i32 42, ptr %ptr1
store volatile i32 42, ptr %ptr2
ret void
}
; ...as above.
define void @f6() {
; CHECK-NOFP-LABEL: f6:
; CHECK-NOFP: lay %r1, 8192(%r15)
; CHECK-NOFP: mvhi 4(%r1), 42
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f6:
; CHECK-FP: lay %r1, 8192(%r11)
; CHECK-FP: mvhi 4(%r1), 42
; CHECK-FP: br %r14
%region1 = alloca [2002 x i32], align 8
%region2 = alloca [2002 x i32], align 8
%ptr1 = getelementptr inbounds [2002 x i32], ptr %region1, i64 0, i64 3
%ptr2 = getelementptr inbounds [2002 x i32], ptr %region2, i64 0, i64 3
store volatile i32 42, ptr %ptr1
store volatile i32 42, ptr %ptr2
ret void
}
; Now try an offset of 4092 from the start of the object, with the object
; being at offset 8192. This time we need objects of (8192 - 176) / 4 = 2004
; words.
define void @f7() {
; CHECK-NOFP-LABEL: f7:
; CHECK-NOFP: lay %r1, 8192(%r15)
; CHECK-NOFP: mvhi 4092(%r1), 42
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f7:
; CHECK-FP: lay %r1, 8192(%r11)
; CHECK-FP: mvhi 4092(%r1), 42
; CHECK-FP: br %r14
%region1 = alloca [2004 x i32], align 8
%region2 = alloca [2004 x i32], align 8
%ptr1 = getelementptr inbounds [2004 x i32], ptr %region1, i64 0, i64 1023
%ptr2 = getelementptr inbounds [2004 x i32], ptr %region2, i64 0, i64 1023
store volatile i32 42, ptr %ptr1
store volatile i32 42, ptr %ptr2
ret void
}
; Keep the object-relative offset the same but bump the size of the
; objects by one doubleword.
define void @f8() {
; CHECK-NOFP-LABEL: f8:
; CHECK-NOFP: lay %r1, 12288(%r15)
; CHECK-NOFP: mvhi 4(%r1), 42
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f8:
; CHECK-FP: lay %r1, 12288(%r11)
; CHECK-FP: mvhi 4(%r1), 42
; CHECK-FP: br %r14
%region1 = alloca [2006 x i32], align 8
%region2 = alloca [2006 x i32], align 8
%ptr1 = getelementptr inbounds [2006 x i32], ptr %region1, i64 0, i64 1023
%ptr2 = getelementptr inbounds [2006 x i32], ptr %region2, i64 0, i64 1023
store volatile i32 42, ptr %ptr1
store volatile i32 42, ptr %ptr2
ret void
}
; Check a case where the original displacement is out of range. The backend
; should force STY to be used instead.
define void @f9() {
; CHECK-NOFP-LABEL: f9:
; CHECK-NOFP: lhi [[TMP:%r[0-5]]], 42
; CHECK-NOFP: sty [[TMP]], 12296(%r15)
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f9:
; CHECK-FP: lhi [[TMP:%r[0-5]]], 42
; CHECK-FP: sty [[TMP]], 12296(%r11)
; CHECK-FP: br %r14
%region1 = alloca [2006 x i32], align 8
%region2 = alloca [2006 x i32], align 8
%ptr1 = getelementptr inbounds [2006 x i32], ptr %region1, i64 0, i64 1024
%ptr2 = getelementptr inbounds [2006 x i32], ptr %region2, i64 0, i64 1024
store volatile i32 42, ptr %ptr1
store volatile i32 42, ptr %ptr2
ret void
}
; Repeat f2 in a case that needs the emergency spill slots (because all
; call-clobbered registers are live and no call-saved ones have been
; allocated).
define void @f10(ptr %vptr) {
; CHECK-NOFP-LABEL: f10:
; CHECK-NOFP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r15)
; CHECK-NOFP: lay [[REGISTER]], 4096(%r15)
; CHECK-NOFP: mvhi 0([[REGISTER]]), 42
; CHECK-NOFP: lg [[REGISTER]], [[OFFSET]](%r15)
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f10:
; CHECK-FP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r11)
; CHECK-FP: lay [[REGISTER]], 4096(%r11)
; CHECK-FP: mvhi 0([[REGISTER]]), 42
; CHECK-FP: lg [[REGISTER]], [[OFFSET]](%r11)
; CHECK-FP: br %r14
%i0 = load volatile i32, ptr %vptr
%i1 = load volatile i32, ptr %vptr
%i3 = load volatile i32, ptr %vptr
%i4 = load volatile i32, ptr %vptr
%i5 = load volatile i32, ptr %vptr
%region1 = alloca [978 x i32], align 8
%region2 = alloca [978 x i32], align 8
%ptr1 = getelementptr inbounds [978 x i32], ptr %region1, i64 0, i64 2
%ptr2 = getelementptr inbounds [978 x i32], ptr %region2, i64 0, i64 2
store volatile i32 42, ptr %ptr1
store volatile i32 42, ptr %ptr2
store volatile i32 %i0, ptr %vptr
store volatile i32 %i1, ptr %vptr
store volatile i32 %i3, ptr %vptr
store volatile i32 %i4, ptr %vptr
store volatile i32 %i5, ptr %vptr
ret void
}
; And again with maximum register pressure. The only spill slots that the
; NOFP case needs are the emergency ones, so the offsets are the same as for f2.
; The FP case needs to spill an extra register and is too dependent on
; register allocation heuristics for a stable test.
define void @f11(ptr %vptr) {
; CHECK-NOFP-LABEL: f11:
; CHECK-NOFP: stmg %r6, %r15,
; CHECK-NOFP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r15)
; CHECK-NOFP: lay [[REGISTER]], 4096(%r15)
; CHECK-NOFP: mvhi 0([[REGISTER]]), 42
; CHECK-NOFP: lg [[REGISTER]], [[OFFSET]](%r15)
; CHECK-NOFP: lmg %r6, %r15,
; CHECK-NOFP: br %r14
%i0 = load volatile i32, ptr %vptr
%i1 = load volatile i32, ptr %vptr
%i3 = load volatile i32, ptr %vptr
%i4 = load volatile i32, ptr %vptr
%i5 = load volatile i32, ptr %vptr
%i6 = load volatile i32, ptr %vptr
%i7 = load volatile i32, ptr %vptr
%i8 = load volatile i32, ptr %vptr
%i9 = load volatile i32, ptr %vptr
%i10 = load volatile i32, ptr %vptr
%i11 = load volatile i32, ptr %vptr
%i12 = load volatile i32, ptr %vptr
%i13 = load volatile i32, ptr %vptr
%i14 = load volatile i32, ptr %vptr
%region1 = alloca [978 x i32], align 8
%region2 = alloca [978 x i32], align 8
%ptr1 = getelementptr inbounds [978 x i32], ptr %region1, i64 0, i64 2
%ptr2 = getelementptr inbounds [978 x i32], ptr %region2, i64 0, i64 2
store volatile i32 42, ptr %ptr1
store volatile i32 42, ptr %ptr2
store volatile i32 %i0, ptr %vptr
store volatile i32 %i1, ptr %vptr
store volatile i32 %i3, ptr %vptr
store volatile i32 %i4, ptr %vptr
store volatile i32 %i5, ptr %vptr
store volatile i32 %i6, ptr %vptr
store volatile i32 %i7, ptr %vptr
store volatile i32 %i8, ptr %vptr
store volatile i32 %i9, ptr %vptr
store volatile i32 %i10, ptr %vptr
store volatile i32 %i11, ptr %vptr
store volatile i32 %i12, ptr %vptr
store volatile i32 %i13, ptr %vptr
store volatile i32 %i14, ptr %vptr
ret void
}
|