File: RWBuffers.hlsl

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// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute -x hlsl -fsyntax-only -verify %s

Resource ResourceDescriptorHeap[5];
typedef vector<float, 3> float3;

RWBuffer<float3> Buffer;

// expected-error@+2 {{class template 'RWBuffer' requires template arguments}}
// expected-note@*:* {{template declaration from hidden source: template <class element_type> class RWBuffer final}}
RWBuffer BufferErr1;

// expected-error@+2 {{too few template arguments for class template 'RWBuffer'}}
// expected-note@*:* {{template declaration from hidden source: template <class element_type> class RWBuffer final}}
RWBuffer<> BufferErr2;

[numthreads(1,1,1)]
void main() {
  (void)Buffer.h; // expected-error {{'h' is a private member of 'hlsl::RWBuffer<float __attribute__((ext_vector_type(3)))>'}}
  // expected-note@* {{implicitly declared private here}}
}