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//===-- llvm/Support/raw_socket_stream.cpp - Socket streams --*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file contains raw_ostream implementations for streams to communicate
// via UNIX sockets
//
//===----------------------------------------------------------------------===//
#include "llvm/Support/raw_socket_stream.h"
#include "llvm/Config/config.h"
#include "llvm/Support/Error.h"
#ifndef _WIN32
#include <sys/socket.h>
#include <sys/un.h>
#else
#include "llvm/Support/Windows/WindowsSupport.h"
// winsock2.h must be included before afunix.h. Briefly turn off clang-format to
// avoid error.
// clang-format off
#include <winsock2.h>
#include <afunix.h>
// clang-format on
#include <io.h>
#endif // _WIN32
#if defined(HAVE_UNISTD_H)
#include <unistd.h>
#endif
using namespace llvm;
#ifdef _WIN32
WSABalancer::WSABalancer() {
WSADATA WsaData;
::memset(&WsaData, 0, sizeof(WsaData));
if (WSAStartup(MAKEWORD(2, 2), &WsaData) != 0) {
llvm::report_fatal_error("WSAStartup failed");
}
}
WSABalancer::~WSABalancer() { WSACleanup(); }
#endif // _WIN32
static std::error_code getLastSocketErrorCode() {
#ifdef _WIN32
return std::error_code(::WSAGetLastError(), std::system_category());
#else
return std::error_code(errno, std::system_category());
#endif
}
ListeningSocket::ListeningSocket(int SocketFD, StringRef SocketPath)
: FD(SocketFD), SocketPath(SocketPath) {}
ListeningSocket::ListeningSocket(ListeningSocket &&LS)
: FD(LS.FD), SocketPath(LS.SocketPath) {
LS.FD = -1;
}
Expected<ListeningSocket> ListeningSocket::createUnix(StringRef SocketPath,
int MaxBacklog) {
#ifdef _WIN32
WSABalancer _;
SOCKET MaybeWinsocket = socket(AF_UNIX, SOCK_STREAM, 0);
if (MaybeWinsocket == INVALID_SOCKET) {
#else
int MaybeWinsocket = socket(AF_UNIX, SOCK_STREAM, 0);
if (MaybeWinsocket == -1) {
#endif
return llvm::make_error<StringError>(getLastSocketErrorCode(),
"socket create failed");
}
struct sockaddr_un Addr;
memset(&Addr, 0, sizeof(Addr));
Addr.sun_family = AF_UNIX;
strncpy(Addr.sun_path, SocketPath.str().c_str(), sizeof(Addr.sun_path) - 1);
if (bind(MaybeWinsocket, (struct sockaddr *)&Addr, sizeof(Addr)) == -1) {
std::error_code Err = getLastSocketErrorCode();
if (Err == std::errc::address_in_use)
::close(MaybeWinsocket);
return llvm::make_error<StringError>(Err, "Bind error");
}
if (listen(MaybeWinsocket, MaxBacklog) == -1) {
return llvm::make_error<StringError>(getLastSocketErrorCode(),
"Listen error");
}
int UnixSocket;
#ifdef _WIN32
UnixSocket = _open_osfhandle(MaybeWinsocket, 0);
#else
UnixSocket = MaybeWinsocket;
#endif // _WIN32
return ListeningSocket{UnixSocket, SocketPath};
}
Expected<std::unique_ptr<raw_socket_stream>> ListeningSocket::accept() {
int AcceptFD;
#ifdef _WIN32
SOCKET WinServerSock = _get_osfhandle(FD);
SOCKET WinAcceptSock = ::accept(WinServerSock, NULL, NULL);
AcceptFD = _open_osfhandle(WinAcceptSock, 0);
#else
AcceptFD = ::accept(FD, NULL, NULL);
#endif //_WIN32
if (AcceptFD == -1)
return llvm::make_error<StringError>(getLastSocketErrorCode(),
"Accept failed");
return std::make_unique<raw_socket_stream>(AcceptFD);
}
ListeningSocket::~ListeningSocket() {
if (FD == -1)
return;
::close(FD);
unlink(SocketPath.c_str());
}
static Expected<int> GetSocketFD(StringRef SocketPath) {
#ifdef _WIN32
SOCKET MaybeWinsocket = socket(AF_UNIX, SOCK_STREAM, 0);
if (MaybeWinsocket == INVALID_SOCKET) {
#else
int MaybeWinsocket = socket(AF_UNIX, SOCK_STREAM, 0);
if (MaybeWinsocket == -1) {
#endif // _WIN32
return llvm::make_error<StringError>(getLastSocketErrorCode(),
"Create socket failed");
}
struct sockaddr_un Addr;
memset(&Addr, 0, sizeof(Addr));
Addr.sun_family = AF_UNIX;
strncpy(Addr.sun_path, SocketPath.str().c_str(), sizeof(Addr.sun_path) - 1);
int status = connect(MaybeWinsocket, (struct sockaddr *)&Addr, sizeof(Addr));
if (status == -1) {
return llvm::make_error<StringError>(getLastSocketErrorCode(),
"Connect socket failed");
}
#ifdef _WIN32
return _open_osfhandle(MaybeWinsocket, 0);
#else
return MaybeWinsocket;
#endif // _WIN32
}
raw_socket_stream::raw_socket_stream(int SocketFD)
: raw_fd_stream(SocketFD, true) {}
Expected<std::unique_ptr<raw_socket_stream>>
raw_socket_stream::createConnectedUnix(StringRef SocketPath) {
#ifdef _WIN32
WSABalancer _;
#endif // _WIN32
Expected<int> FD = GetSocketFD(SocketPath);
if (!FD)
return FD.takeError();
return std::make_unique<raw_socket_stream>(*FD);
}
raw_socket_stream::~raw_socket_stream() {}
//===----------------------------------------------------------------------===//
// raw_string_ostream
//===----------------------------------------------------------------------===//
void raw_string_ostream::write_impl(const char *Ptr, size_t Size) {
OS.append(Ptr, Size);
}
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