File: fneg-conversion.ll

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llvm-toolchain-18 1%3A18.1.8-18
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; RUN: llc %s --filetype=asm -o - | FileCheck %s
target triple = "dxil-unknown-shadermodel6.7-library"

define float @negateF(float %0) {
; CHECK:  %2 = fsub float -0.000000e+00, %0
  %2 = fneg float %0
  ret float %2
}

define double @negateD(double %0) {
; CHECK: %2 = fsub double -0.000000e+00, %0
  %2 = fneg double %0
  ret double %2
}