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; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=riscv32 -mattr=+v -verify-machineinstrs < %s | FileCheck %s
; RUN: llc -mtriple=riscv64 -mattr=+v -verify-machineinstrs < %s | FileCheck %s
; Test that the prepareSREMEqFold optimization doesn't crash on scalable
; vector types.
define <vscale x 4 x i1> @srem_eq_fold_nxv4i8(<vscale x 4 x i8> %va) {
; CHECK-LABEL: srem_eq_fold_nxv4i8:
; CHECK: # %bb.0:
; CHECK-NEXT: li a0, 42
; CHECK-NEXT: vsetvli a1, zero, e8, mf2, ta, ma
; CHECK-NEXT: vmv.v.x v9, a0
; CHECK-NEXT: li a1, -85
; CHECK-NEXT: vmacc.vx v9, a1, v8
; CHECK-NEXT: vsll.vi v8, v9, 7
; CHECK-NEXT: vsrl.vi v9, v9, 1
; CHECK-NEXT: vor.vv v8, v9, v8
; CHECK-NEXT: vmsleu.vx v0, v8, a0
; CHECK-NEXT: ret
%head_six = insertelement <vscale x 4 x i8> poison, i8 6, i32 0
%splat_six = shufflevector <vscale x 4 x i8> %head_six, <vscale x 4 x i8> poison, <vscale x 4 x i32> zeroinitializer
%rem = srem <vscale x 4 x i8> %va, %splat_six
%cc = icmp eq <vscale x 4 x i8> %rem, zeroinitializer
ret <vscale x 4 x i1> %cc
}
define <vscale x 1 x i32> @vmulh_vv_nxv1i32(<vscale x 1 x i32> %va, <vscale x 1 x i32> %vb) {
; CHECK-LABEL: vmulh_vv_nxv1i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e32, mf2, ta, ma
; CHECK-NEXT: vmulh.vv v8, v9, v8
; CHECK-NEXT: ret
%vc = sext <vscale x 1 x i32> %vb to <vscale x 1 x i64>
%vd = sext <vscale x 1 x i32> %va to <vscale x 1 x i64>
%ve = mul <vscale x 1 x i64> %vc, %vd
%head = insertelement <vscale x 1 x i64> poison, i64 32, i32 0
%splat = shufflevector <vscale x 1 x i64> %head, <vscale x 1 x i64> poison, <vscale x 1 x i32> zeroinitializer
%vf = lshr <vscale x 1 x i64> %ve, %splat
%vg = trunc <vscale x 1 x i64> %vf to <vscale x 1 x i32>
ret <vscale x 1 x i32> %vg
}
define <vscale x 1 x i32> @vmulh_vx_nxv1i32(<vscale x 1 x i32> %va, i32 %x) {
; CHECK-LABEL: vmulh_vx_nxv1i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e32, mf2, ta, ma
; CHECK-NEXT: vmulh.vx v8, v8, a0
; CHECK-NEXT: ret
%head1 = insertelement <vscale x 1 x i32> poison, i32 %x, i32 0
%splat1 = shufflevector <vscale x 1 x i32> %head1, <vscale x 1 x i32> poison, <vscale x 1 x i32> zeroinitializer
%vb = sext <vscale x 1 x i32> %splat1 to <vscale x 1 x i64>
%vc = sext <vscale x 1 x i32> %va to <vscale x 1 x i64>
%vd = mul <vscale x 1 x i64> %vb, %vc
%head2 = insertelement <vscale x 1 x i64> poison, i64 32, i32 0
%splat2 = shufflevector <vscale x 1 x i64> %head2, <vscale x 1 x i64> poison, <vscale x 1 x i32> zeroinitializer
%ve = lshr <vscale x 1 x i64> %vd, %splat2
%vf = trunc <vscale x 1 x i64> %ve to <vscale x 1 x i32>
ret <vscale x 1 x i32> %vf
}
define <vscale x 1 x i32> @vmulh_vi_nxv1i32_0(<vscale x 1 x i32> %va) {
; CHECK-LABEL: vmulh_vi_nxv1i32_0:
; CHECK: # %bb.0:
; CHECK-NEXT: li a0, -7
; CHECK-NEXT: vsetvli a1, zero, e32, mf2, ta, ma
; CHECK-NEXT: vmulh.vx v8, v8, a0
; CHECK-NEXT: ret
%head1 = insertelement <vscale x 1 x i32> poison, i32 -7, i32 0
%splat1 = shufflevector <vscale x 1 x i32> %head1, <vscale x 1 x i32> poison, <vscale x 1 x i32> zeroinitializer
%vb = sext <vscale x 1 x i32> %splat1 to <vscale x 1 x i64>
%vc = sext <vscale x 1 x i32> %va to <vscale x 1 x i64>
%vd = mul <vscale x 1 x i64> %vb, %vc
%head2 = insertelement <vscale x 1 x i64> poison, i64 32, i32 0
%splat2 = shufflevector <vscale x 1 x i64> %head2, <vscale x 1 x i64> poison, <vscale x 1 x i32> zeroinitializer
%ve = lshr <vscale x 1 x i64> %vd, %splat2
%vf = trunc <vscale x 1 x i64> %ve to <vscale x 1 x i32>
ret <vscale x 1 x i32> %vf
}
define <vscale x 1 x i32> @vmulh_vi_nxv1i32_1(<vscale x 1 x i32> %va) {
; CHECK-LABEL: vmulh_vi_nxv1i32_1:
; CHECK: # %bb.0:
; CHECK-NEXT: li a0, 16
; CHECK-NEXT: vsetvli a1, zero, e32, mf2, ta, ma
; CHECK-NEXT: vmulh.vx v8, v8, a0
; CHECK-NEXT: ret
%head1 = insertelement <vscale x 1 x i32> poison, i32 16, i32 0
%splat1 = shufflevector <vscale x 1 x i32> %head1, <vscale x 1 x i32> poison, <vscale x 1 x i32> zeroinitializer
%vb = sext <vscale x 1 x i32> %splat1 to <vscale x 1 x i64>
%vc = sext <vscale x 1 x i32> %va to <vscale x 1 x i64>
%vd = mul <vscale x 1 x i64> %vb, %vc
%head2 = insertelement <vscale x 1 x i64> poison, i64 32, i32 0
%splat2 = shufflevector <vscale x 1 x i64> %head2, <vscale x 1 x i64> poison, <vscale x 1 x i32> zeroinitializer
%ve = lshr <vscale x 1 x i64> %vd, %splat2
%vf = trunc <vscale x 1 x i64> %ve to <vscale x 1 x i32>
ret <vscale x 1 x i32> %vf
}
define <vscale x 2 x i32> @vmulh_vv_nxv2i32(<vscale x 2 x i32> %va, <vscale x 2 x i32> %vb) {
; CHECK-LABEL: vmulh_vv_nxv2i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e32, m1, ta, ma
; CHECK-NEXT: vmulh.vv v8, v9, v8
; CHECK-NEXT: ret
%vc = sext <vscale x 2 x i32> %vb to <vscale x 2 x i64>
%vd = sext <vscale x 2 x i32> %va to <vscale x 2 x i64>
%ve = mul <vscale x 2 x i64> %vc, %vd
%head = insertelement <vscale x 2 x i64> poison, i64 32, i32 0
%splat = shufflevector <vscale x 2 x i64> %head, <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
%vf = lshr <vscale x 2 x i64> %ve, %splat
%vg = trunc <vscale x 2 x i64> %vf to <vscale x 2 x i32>
ret <vscale x 2 x i32> %vg
}
define <vscale x 2 x i32> @vmulh_vx_nxv2i32(<vscale x 2 x i32> %va, i32 %x) {
; CHECK-LABEL: vmulh_vx_nxv2i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e32, m1, ta, ma
; CHECK-NEXT: vmulh.vx v8, v8, a0
; CHECK-NEXT: ret
%head1 = insertelement <vscale x 2 x i32> poison, i32 %x, i32 0
%splat1 = shufflevector <vscale x 2 x i32> %head1, <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer
%vb = sext <vscale x 2 x i32> %splat1 to <vscale x 2 x i64>
%vc = sext <vscale x 2 x i32> %va to <vscale x 2 x i64>
%vd = mul <vscale x 2 x i64> %vb, %vc
%head2 = insertelement <vscale x 2 x i64> poison, i64 32, i32 0
%splat2 = shufflevector <vscale x 2 x i64> %head2, <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
%ve = lshr <vscale x 2 x i64> %vd, %splat2
%vf = trunc <vscale x 2 x i64> %ve to <vscale x 2 x i32>
ret <vscale x 2 x i32> %vf
}
define <vscale x 2 x i32> @vmulh_vi_nxv2i32_0(<vscale x 2 x i32> %va) {
; CHECK-LABEL: vmulh_vi_nxv2i32_0:
; CHECK: # %bb.0:
; CHECK-NEXT: li a0, -7
; CHECK-NEXT: vsetvli a1, zero, e32, m1, ta, ma
; CHECK-NEXT: vmulh.vx v8, v8, a0
; CHECK-NEXT: ret
%head1 = insertelement <vscale x 2 x i32> poison, i32 -7, i32 0
%splat1 = shufflevector <vscale x 2 x i32> %head1, <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer
%vb = sext <vscale x 2 x i32> %splat1 to <vscale x 2 x i64>
%vc = sext <vscale x 2 x i32> %va to <vscale x 2 x i64>
%vd = mul <vscale x 2 x i64> %vb, %vc
%head2 = insertelement <vscale x 2 x i64> poison, i64 32, i32 0
%splat2 = shufflevector <vscale x 2 x i64> %head2, <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
%ve = lshr <vscale x 2 x i64> %vd, %splat2
%vf = trunc <vscale x 2 x i64> %ve to <vscale x 2 x i32>
ret <vscale x 2 x i32> %vf
}
define <vscale x 2 x i32> @vmulh_vi_nxv2i32_1(<vscale x 2 x i32> %va) {
; CHECK-LABEL: vmulh_vi_nxv2i32_1:
; CHECK: # %bb.0:
; CHECK-NEXT: li a0, 16
; CHECK-NEXT: vsetvli a1, zero, e32, m1, ta, ma
; CHECK-NEXT: vmulh.vx v8, v8, a0
; CHECK-NEXT: ret
%head1 = insertelement <vscale x 2 x i32> poison, i32 16, i32 0
%splat1 = shufflevector <vscale x 2 x i32> %head1, <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer
%vb = sext <vscale x 2 x i32> %splat1 to <vscale x 2 x i64>
%vc = sext <vscale x 2 x i32> %va to <vscale x 2 x i64>
%vd = mul <vscale x 2 x i64> %vb, %vc
%head2 = insertelement <vscale x 2 x i64> poison, i64 32, i32 0
%splat2 = shufflevector <vscale x 2 x i64> %head2, <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
%ve = lshr <vscale x 2 x i64> %vd, %splat2
%vf = trunc <vscale x 2 x i64> %ve to <vscale x 2 x i32>
ret <vscale x 2 x i32> %vf
}
define <vscale x 4 x i32> @vmulh_vv_nxv4i32(<vscale x 4 x i32> %va, <vscale x 4 x i32> %vb) {
; CHECK-LABEL: vmulh_vv_nxv4i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e32, m2, ta, ma
; CHECK-NEXT: vmulh.vv v8, v10, v8
; CHECK-NEXT: ret
%vc = sext <vscale x 4 x i32> %vb to <vscale x 4 x i64>
%vd = sext <vscale x 4 x i32> %va to <vscale x 4 x i64>
%ve = mul <vscale x 4 x i64> %vc, %vd
%head = insertelement <vscale x 4 x i64> poison, i64 32, i32 0
%splat = shufflevector <vscale x 4 x i64> %head, <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
%vf = lshr <vscale x 4 x i64> %ve, %splat
%vg = trunc <vscale x 4 x i64> %vf to <vscale x 4 x i32>
ret <vscale x 4 x i32> %vg
}
define <vscale x 4 x i32> @vmulh_vx_nxv4i32(<vscale x 4 x i32> %va, i32 %x) {
; CHECK-LABEL: vmulh_vx_nxv4i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e32, m2, ta, ma
; CHECK-NEXT: vmulh.vx v8, v8, a0
; CHECK-NEXT: ret
%head1 = insertelement <vscale x 4 x i32> poison, i32 %x, i32 0
%splat1 = shufflevector <vscale x 4 x i32> %head1, <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
%vb = sext <vscale x 4 x i32> %splat1 to <vscale x 4 x i64>
%vc = sext <vscale x 4 x i32> %va to <vscale x 4 x i64>
%vd = mul <vscale x 4 x i64> %vb, %vc
%head2 = insertelement <vscale x 4 x i64> poison, i64 32, i32 0
%splat2 = shufflevector <vscale x 4 x i64> %head2, <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
%ve = lshr <vscale x 4 x i64> %vd, %splat2
%vf = trunc <vscale x 4 x i64> %ve to <vscale x 4 x i32>
ret <vscale x 4 x i32> %vf
}
define <vscale x 4 x i32> @vmulh_vi_nxv4i32_0(<vscale x 4 x i32> %va) {
; CHECK-LABEL: vmulh_vi_nxv4i32_0:
; CHECK: # %bb.0:
; CHECK-NEXT: li a0, -7
; CHECK-NEXT: vsetvli a1, zero, e32, m2, ta, ma
; CHECK-NEXT: vmulh.vx v8, v8, a0
; CHECK-NEXT: ret
%head1 = insertelement <vscale x 4 x i32> poison, i32 -7, i32 0
%splat1 = shufflevector <vscale x 4 x i32> %head1, <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
%vb = sext <vscale x 4 x i32> %splat1 to <vscale x 4 x i64>
%vc = sext <vscale x 4 x i32> %va to <vscale x 4 x i64>
%vd = mul <vscale x 4 x i64> %vb, %vc
%head2 = insertelement <vscale x 4 x i64> poison, i64 32, i32 0
%splat2 = shufflevector <vscale x 4 x i64> %head2, <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
%ve = lshr <vscale x 4 x i64> %vd, %splat2
%vf = trunc <vscale x 4 x i64> %ve to <vscale x 4 x i32>
ret <vscale x 4 x i32> %vf
}
define <vscale x 4 x i32> @vmulh_vi_nxv4i32_1(<vscale x 4 x i32> %va) {
; CHECK-LABEL: vmulh_vi_nxv4i32_1:
; CHECK: # %bb.0:
; CHECK-NEXT: li a0, 16
; CHECK-NEXT: vsetvli a1, zero, e32, m2, ta, ma
; CHECK-NEXT: vmulh.vx v8, v8, a0
; CHECK-NEXT: ret
%head1 = insertelement <vscale x 4 x i32> poison, i32 16, i32 0
%splat1 = shufflevector <vscale x 4 x i32> %head1, <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
%vb = sext <vscale x 4 x i32> %splat1 to <vscale x 4 x i64>
%vc = sext <vscale x 4 x i32> %va to <vscale x 4 x i64>
%vd = mul <vscale x 4 x i64> %vb, %vc
%head2 = insertelement <vscale x 4 x i64> poison, i64 32, i32 0
%splat2 = shufflevector <vscale x 4 x i64> %head2, <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
%ve = lshr <vscale x 4 x i64> %vd, %splat2
%vf = trunc <vscale x 4 x i64> %ve to <vscale x 4 x i32>
ret <vscale x 4 x i32> %vf
}
define <vscale x 8 x i32> @vmulh_vv_nxv8i32(<vscale x 8 x i32> %va, <vscale x 8 x i32> %vb) {
; CHECK-LABEL: vmulh_vv_nxv8i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e32, m4, ta, ma
; CHECK-NEXT: vmulh.vv v8, v12, v8
; CHECK-NEXT: ret
%vc = sext <vscale x 8 x i32> %vb to <vscale x 8 x i64>
%vd = sext <vscale x 8 x i32> %va to <vscale x 8 x i64>
%ve = mul <vscale x 8 x i64> %vc, %vd
%head = insertelement <vscale x 8 x i64> poison, i64 32, i32 0
%splat = shufflevector <vscale x 8 x i64> %head, <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer
%vf = lshr <vscale x 8 x i64> %ve, %splat
%vg = trunc <vscale x 8 x i64> %vf to <vscale x 8 x i32>
ret <vscale x 8 x i32> %vg
}
define <vscale x 8 x i32> @vmulh_vx_nxv8i32(<vscale x 8 x i32> %va, i32 %x) {
; CHECK-LABEL: vmulh_vx_nxv8i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e32, m4, ta, ma
; CHECK-NEXT: vmulh.vx v8, v8, a0
; CHECK-NEXT: ret
%head1 = insertelement <vscale x 8 x i32> poison, i32 %x, i32 0
%splat1 = shufflevector <vscale x 8 x i32> %head1, <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer
%vb = sext <vscale x 8 x i32> %splat1 to <vscale x 8 x i64>
%vc = sext <vscale x 8 x i32> %va to <vscale x 8 x i64>
%vd = mul <vscale x 8 x i64> %vb, %vc
%head2 = insertelement <vscale x 8 x i64> poison, i64 32, i32 0
%splat2 = shufflevector <vscale x 8 x i64> %head2, <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer
%ve = lshr <vscale x 8 x i64> %vd, %splat2
%vf = trunc <vscale x 8 x i64> %ve to <vscale x 8 x i32>
ret <vscale x 8 x i32> %vf
}
define <vscale x 8 x i32> @vmulh_vi_nxv8i32_0(<vscale x 8 x i32> %va) {
; CHECK-LABEL: vmulh_vi_nxv8i32_0:
; CHECK: # %bb.0:
; CHECK-NEXT: li a0, -7
; CHECK-NEXT: vsetvli a1, zero, e32, m4, ta, ma
; CHECK-NEXT: vmulh.vx v8, v8, a0
; CHECK-NEXT: ret
%head1 = insertelement <vscale x 8 x i32> poison, i32 -7, i32 0
%splat1 = shufflevector <vscale x 8 x i32> %head1, <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer
%vb = sext <vscale x 8 x i32> %splat1 to <vscale x 8 x i64>
%vc = sext <vscale x 8 x i32> %va to <vscale x 8 x i64>
%vd = mul <vscale x 8 x i64> %vb, %vc
%head2 = insertelement <vscale x 8 x i64> poison, i64 32, i32 0
%splat2 = shufflevector <vscale x 8 x i64> %head2, <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer
%ve = lshr <vscale x 8 x i64> %vd, %splat2
%vf = trunc <vscale x 8 x i64> %ve to <vscale x 8 x i32>
ret <vscale x 8 x i32> %vf
}
define <vscale x 8 x i32> @vmulh_vi_nxv8i32_1(<vscale x 8 x i32> %va) {
; CHECK-LABEL: vmulh_vi_nxv8i32_1:
; CHECK: # %bb.0:
; CHECK-NEXT: li a0, 16
; CHECK-NEXT: vsetvli a1, zero, e32, m4, ta, ma
; CHECK-NEXT: vmulh.vx v8, v8, a0
; CHECK-NEXT: ret
%head1 = insertelement <vscale x 8 x i32> poison, i32 16, i32 0
%splat1 = shufflevector <vscale x 8 x i32> %head1, <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer
%vb = sext <vscale x 8 x i32> %splat1 to <vscale x 8 x i64>
%vc = sext <vscale x 8 x i32> %va to <vscale x 8 x i64>
%vd = mul <vscale x 8 x i64> %vb, %vc
%head2 = insertelement <vscale x 8 x i64> poison, i64 32, i32 0
%splat2 = shufflevector <vscale x 8 x i64> %head2, <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer
%ve = lshr <vscale x 8 x i64> %vd, %splat2
%vf = trunc <vscale x 8 x i64> %ve to <vscale x 8 x i32>
ret <vscale x 8 x i32> %vf
}
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