1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245
|
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=amdgcn -global-isel=0 -mcpu=gfx1200 -verify-machineinstrs < %s | FileCheck -check-prefix=GFX12-SDAG %s
; RUN: llc -mtriple=amdgcn -global-isel=1 -mcpu=gfx1200 -verify-machineinstrs < %s | FileCheck -check-prefix=GFX12-GISEL %s
define amdgpu_ps float @atomic_pk_add_f16_1d_v2(<8 x i32> inreg %rsrc, <2 x half> %data, i32 %s) {
; GFX12-SDAG-LABEL: atomic_pk_add_f16_1d_v2:
; GFX12-SDAG: ; %bb.0: ; %main_body
; GFX12-SDAG-NEXT: image_atomic_pk_add_f16 v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D th:TH_ATOMIC_RETURN
; GFX12-SDAG-NEXT: s_wait_loadcnt 0x0
; GFX12-SDAG-NEXT: ; return to shader part epilog
;
; GFX12-GISEL-LABEL: atomic_pk_add_f16_1d_v2:
; GFX12-GISEL: ; %bb.0: ; %main_body
; GFX12-GISEL-NEXT: image_atomic_pk_add_f16 v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D th:TH_ATOMIC_RETURN
; GFX12-GISEL-NEXT: s_wait_loadcnt 0x0
; GFX12-GISEL-NEXT: ; return to shader part epilog
main_body:
%out = call <2 x half> @llvm.amdgcn.image.atomic.pk.add.f16.1d.v2f16.v2f16(<2 x half> %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0)
%out_float = bitcast <2 x half> %out to float
ret float %out_float
}
define amdgpu_ps float @atomic_pk_add_f16_1d_v2_nt(<8 x i32> inreg %rsrc, <2 x half> %data, i32 %s) {
; GFX12-SDAG-LABEL: atomic_pk_add_f16_1d_v2_nt:
; GFX12-SDAG: ; %bb.0: ; %main_body
; GFX12-SDAG-NEXT: image_atomic_pk_add_f16 v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D th:TH_ATOMIC_NT_RETURN
; GFX12-SDAG-NEXT: s_wait_loadcnt 0x0
; GFX12-SDAG-NEXT: ; return to shader part epilog
;
; GFX12-GISEL-LABEL: atomic_pk_add_f16_1d_v2_nt:
; GFX12-GISEL: ; %bb.0: ; %main_body
; GFX12-GISEL-NEXT: image_atomic_pk_add_f16 v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D th:TH_ATOMIC_NT_RETURN
; GFX12-GISEL-NEXT: s_wait_loadcnt 0x0
; GFX12-GISEL-NEXT: ; return to shader part epilog
main_body:
%out = call <2 x half> @llvm.amdgcn.image.atomic.pk.add.f16.1d.v2f16.v2f16(<2 x half> %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 2)
%out_float = bitcast <2 x half> %out to float
ret float %out_float
}
define amdgpu_ps float @atomic_pk_add_f16_1d_v2_noret(<8 x i32> inreg %rsrc, <2 x half> %data, i32 %s) {
; GFX12-SDAG-LABEL: atomic_pk_add_f16_1d_v2_noret:
; GFX12-SDAG: ; %bb.0: ; %main_body
; GFX12-SDAG-NEXT: image_atomic_pk_add_f16 v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D th:TH_ATOMIC_RETURN
; GFX12-SDAG-NEXT: s_wait_loadcnt 0x0
; GFX12-SDAG-NEXT: v_mov_b32_e32 v0, 1.0
; GFX12-SDAG-NEXT: ; return to shader part epilog
;
; GFX12-GISEL-LABEL: atomic_pk_add_f16_1d_v2_noret:
; GFX12-GISEL: ; %bb.0: ; %main_body
; GFX12-GISEL-NEXT: image_atomic_pk_add_f16 v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D th:TH_ATOMIC_RETURN
; GFX12-GISEL-NEXT: s_wait_loadcnt 0x0
; GFX12-GISEL-NEXT: v_mov_b32_e32 v0, 1.0
; GFX12-GISEL-NEXT: ; return to shader part epilog
main_body:
%unused = call <2 x half> @llvm.amdgcn.image.atomic.pk.add.f16.1d.v2f16.v2f16(<2 x half> %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0)
ret float 1.0
}
define amdgpu_ps float @atomic_pk_add_f16_1d_v4(<8 x i32> inreg %rsrc, <4 x half> %data, i32 %s) {
; GFX12-SDAG-LABEL: atomic_pk_add_f16_1d_v4:
; GFX12-SDAG: ; %bb.0: ; %main_body
; GFX12-SDAG-NEXT: image_atomic_pk_add_f16 v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D th:TH_ATOMIC_RETURN
; GFX12-SDAG-NEXT: s_wait_loadcnt 0x0
; GFX12-SDAG-NEXT: ; return to shader part epilog
;
; GFX12-GISEL-LABEL: atomic_pk_add_f16_1d_v4:
; GFX12-GISEL: ; %bb.0: ; %main_body
; GFX12-GISEL-NEXT: image_atomic_pk_add_f16 v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D th:TH_ATOMIC_RETURN
; GFX12-GISEL-NEXT: s_wait_loadcnt 0x0
; GFX12-GISEL-NEXT: ; return to shader part epilog
main_body:
%out = call <4 x half> @llvm.amdgcn.image.atomic.pk.add.f16.1d.v4f16.v4f16(<4 x half> %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0)
%out_v2f32 = bitcast <4 x half> %out to <2 x float>
%out0 = extractelement <2 x float> %out_v2f32, i32 0
ret float %out0
}
define amdgpu_ps float @atomic_pk_add_f16_1d_v4_noret(<8 x i32> inreg %rsrc, <4 x half> %data, i32 %s) {
; GFX12-SDAG-LABEL: atomic_pk_add_f16_1d_v4_noret:
; GFX12-SDAG: ; %bb.0: ; %main_body
; GFX12-SDAG-NEXT: image_atomic_pk_add_f16 v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D th:TH_ATOMIC_RETURN
; GFX12-SDAG-NEXT: s_wait_loadcnt 0x0
; GFX12-SDAG-NEXT: v_mov_b32_e32 v0, 1.0
; GFX12-SDAG-NEXT: ; return to shader part epilog
;
; GFX12-GISEL-LABEL: atomic_pk_add_f16_1d_v4_noret:
; GFX12-GISEL: ; %bb.0: ; %main_body
; GFX12-GISEL-NEXT: image_atomic_pk_add_f16 v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D th:TH_ATOMIC_RETURN
; GFX12-GISEL-NEXT: s_wait_loadcnt 0x0
; GFX12-GISEL-NEXT: v_mov_b32_e32 v0, 1.0
; GFX12-GISEL-NEXT: ; return to shader part epilog
main_body:
%unused = call <4 x half> @llvm.amdgcn.image.atomic.pk.add.f16.1d.v4f16.v4f16(<4 x half> %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0)
ret float 1.0
}
define amdgpu_ps float @atomic_pk_add_bf16_1d_v2(<8 x i32> inreg %rsrc, <2 x bfloat> %data, i32 %s) {
; GFX12-SDAG-LABEL: atomic_pk_add_bf16_1d_v2:
; GFX12-SDAG: ; %bb.0: ; %main_body
; GFX12-SDAG-NEXT: image_atomic_pk_add_bf16 v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D th:TH_ATOMIC_RETURN
; GFX12-SDAG-NEXT: v_mov_b32_e32 v1, 0
; GFX12-SDAG-NEXT: v_mov_b32_e32 v2, 0
; GFX12-SDAG-NEXT: s_wait_loadcnt 0x0
; GFX12-SDAG-NEXT: flat_store_b32 v[1:2], v0
; GFX12-SDAG-NEXT: v_mov_b32_e32 v0, 1.0
; GFX12-SDAG-NEXT: s_wait_dscnt 0x0
; GFX12-SDAG-NEXT: ; return to shader part epilog
;
; GFX12-GISEL-LABEL: atomic_pk_add_bf16_1d_v2:
; GFX12-GISEL: ; %bb.0: ; %main_body
; GFX12-GISEL-NEXT: image_atomic_pk_add_bf16 v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D th:TH_ATOMIC_RETURN
; GFX12-GISEL-NEXT: v_mov_b32_e32 v1, 0
; GFX12-GISEL-NEXT: v_mov_b32_e32 v2, 0
; GFX12-GISEL-NEXT: s_wait_loadcnt 0x0
; GFX12-GISEL-NEXT: flat_store_b32 v[1:2], v0
; GFX12-GISEL-NEXT: v_mov_b32_e32 v0, 1.0
; GFX12-GISEL-NEXT: s_wait_dscnt 0x0
; GFX12-GISEL-NEXT: ; return to shader part epilog
main_body:
%out = call <2 x bfloat> @llvm.amdgcn.image.atomic.pk.add.bf16.1d.v2bf16.v2bf16(<2 x bfloat> %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0)
store <2 x bfloat> %out, ptr null
ret float 1.0
}
define amdgpu_ps float @atomic_pk_add_bf16_1d_v2_noret(<8 x i32> inreg %rsrc, <2 x bfloat> %data, i32 %s) {
; GFX12-SDAG-LABEL: atomic_pk_add_bf16_1d_v2_noret:
; GFX12-SDAG: ; %bb.0: ; %main_body
; GFX12-SDAG-NEXT: image_atomic_pk_add_bf16 v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D th:TH_ATOMIC_RETURN
; GFX12-SDAG-NEXT: s_wait_loadcnt 0x0
; GFX12-SDAG-NEXT: v_mov_b32_e32 v0, 1.0
; GFX12-SDAG-NEXT: ; return to shader part epilog
;
; GFX12-GISEL-LABEL: atomic_pk_add_bf16_1d_v2_noret:
; GFX12-GISEL: ; %bb.0: ; %main_body
; GFX12-GISEL-NEXT: image_atomic_pk_add_bf16 v0, v1, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D th:TH_ATOMIC_RETURN
; GFX12-GISEL-NEXT: s_wait_loadcnt 0x0
; GFX12-GISEL-NEXT: v_mov_b32_e32 v0, 1.0
; GFX12-GISEL-NEXT: ; return to shader part epilog
main_body:
%unused = call <2 x bfloat> @llvm.amdgcn.image.atomic.pk.add.bf16.1d.v2bf16.v2bf16(<2 x bfloat> %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0)
ret float 1.0
}
define amdgpu_ps float @atomic_pk_add_bf16_1d_v4(<8 x i32> inreg %rsrc, <4 x bfloat> %data, i32 %s) {
; GFX12-SDAG-LABEL: atomic_pk_add_bf16_1d_v4:
; GFX12-SDAG: ; %bb.0: ; %main_body
; GFX12-SDAG-NEXT: image_atomic_pk_add_bf16 v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D th:TH_ATOMIC_RETURN
; GFX12-SDAG-NEXT: v_mov_b32_e32 v2, 0
; GFX12-SDAG-NEXT: v_mov_b32_e32 v3, 0
; GFX12-SDAG-NEXT: s_wait_loadcnt 0x0
; GFX12-SDAG-NEXT: flat_store_b64 v[2:3], v[0:1]
; GFX12-SDAG-NEXT: v_mov_b32_e32 v0, 1.0
; GFX12-SDAG-NEXT: s_wait_dscnt 0x0
; GFX12-SDAG-NEXT: ; return to shader part epilog
;
; GFX12-GISEL-LABEL: atomic_pk_add_bf16_1d_v4:
; GFX12-GISEL: ; %bb.0: ; %main_body
; GFX12-GISEL-NEXT: v_lshrrev_b32_e32 v3, 16, v0
; GFX12-GISEL-NEXT: v_lshrrev_b32_e32 v4, 16, v1
; GFX12-GISEL-NEXT: v_and_b32_e32 v0, 0xffff, v0
; GFX12-GISEL-NEXT: v_and_b32_e32 v1, 0xffff, v1
; GFX12-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_4) | instskip(NEXT) | instid1(VALU_DEP_4)
; GFX12-GISEL-NEXT: v_lshlrev_b32_e32 v3, 16, v3
; GFX12-GISEL-NEXT: v_lshlrev_b32_e32 v4, 16, v4
; GFX12-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2)
; GFX12-GISEL-NEXT: v_or_b32_e32 v0, v3, v0
; GFX12-GISEL-NEXT: v_or_b32_e32 v1, v4, v1
; GFX12-GISEL-NEXT: image_atomic_pk_add_bf16 v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D th:TH_ATOMIC_RETURN
; GFX12-GISEL-NEXT: v_mov_b32_e32 v2, 0
; GFX12-GISEL-NEXT: v_mov_b32_e32 v3, 0
; GFX12-GISEL-NEXT: s_wait_loadcnt 0x0
; GFX12-GISEL-NEXT: flat_store_b64 v[2:3], v[0:1]
; GFX12-GISEL-NEXT: v_mov_b32_e32 v0, 1.0
; GFX12-GISEL-NEXT: s_wait_dscnt 0x0
; GFX12-GISEL-NEXT: ; return to shader part epilog
main_body:
%out = call <4 x bfloat> @llvm.amdgcn.image.atomic.pk.add.bf16.1d.v4bf16.v4bf16(<4 x bfloat> %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0)
store <4 x bfloat> %out, ptr null
ret float 1.0
}
define amdgpu_ps float @atomic_pk_add_bf16_1d_v4_noret(<8 x i32> inreg %rsrc, <4 x bfloat> %data, i32 %s) {
; GFX12-SDAG-LABEL: atomic_pk_add_bf16_1d_v4_noret:
; GFX12-SDAG: ; %bb.0: ; %main_body
; GFX12-SDAG-NEXT: image_atomic_pk_add_bf16 v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D th:TH_ATOMIC_RETURN
; GFX12-SDAG-NEXT: s_wait_loadcnt 0x0
; GFX12-SDAG-NEXT: v_mov_b32_e32 v0, 1.0
; GFX12-SDAG-NEXT: ; return to shader part epilog
;
; GFX12-GISEL-LABEL: atomic_pk_add_bf16_1d_v4_noret:
; GFX12-GISEL: ; %bb.0: ; %main_body
; GFX12-GISEL-NEXT: v_lshrrev_b32_e32 v3, 16, v0
; GFX12-GISEL-NEXT: v_lshrrev_b32_e32 v4, 16, v1
; GFX12-GISEL-NEXT: v_and_b32_e32 v0, 0xffff, v0
; GFX12-GISEL-NEXT: v_and_b32_e32 v1, 0xffff, v1
; GFX12-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_4) | instskip(NEXT) | instid1(VALU_DEP_4)
; GFX12-GISEL-NEXT: v_lshlrev_b32_e32 v3, 16, v3
; GFX12-GISEL-NEXT: v_lshlrev_b32_e32 v4, 16, v4
; GFX12-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2)
; GFX12-GISEL-NEXT: v_or_b32_e32 v0, v3, v0
; GFX12-GISEL-NEXT: v_or_b32_e32 v1, v4, v1
; GFX12-GISEL-NEXT: image_atomic_pk_add_bf16 v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D th:TH_ATOMIC_RETURN
; GFX12-GISEL-NEXT: s_wait_loadcnt 0x0
; GFX12-GISEL-NEXT: v_mov_b32_e32 v0, 1.0
; GFX12-GISEL-NEXT: ; return to shader part epilog
main_body:
%unused = call <4 x bfloat> @llvm.amdgcn.image.atomic.pk.add.bf16.1d.v4bf16.v4bf16(<4 x bfloat> %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 0)
ret float 1.0
}
define amdgpu_ps float @atomic_pk_add_bf16_1d_v4_nt(<8 x i32> inreg %rsrc, <4 x bfloat> %data, i32 %s) {
; GFX12-SDAG-LABEL: atomic_pk_add_bf16_1d_v4_nt:
; GFX12-SDAG: ; %bb.0: ; %main_body
; GFX12-SDAG-NEXT: image_atomic_pk_add_bf16 v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D th:TH_ATOMIC_NT_RETURN
; GFX12-SDAG-NEXT: s_wait_loadcnt 0x0
; GFX12-SDAG-NEXT: v_mov_b32_e32 v0, 1.0
; GFX12-SDAG-NEXT: ; return to shader part epilog
;
; GFX12-GISEL-LABEL: atomic_pk_add_bf16_1d_v4_nt:
; GFX12-GISEL: ; %bb.0: ; %main_body
; GFX12-GISEL-NEXT: v_lshrrev_b32_e32 v3, 16, v0
; GFX12-GISEL-NEXT: v_lshrrev_b32_e32 v4, 16, v1
; GFX12-GISEL-NEXT: v_and_b32_e32 v0, 0xffff, v0
; GFX12-GISEL-NEXT: v_and_b32_e32 v1, 0xffff, v1
; GFX12-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_4) | instskip(NEXT) | instid1(VALU_DEP_4)
; GFX12-GISEL-NEXT: v_lshlrev_b32_e32 v3, 16, v3
; GFX12-GISEL-NEXT: v_lshlrev_b32_e32 v4, 16, v4
; GFX12-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2)
; GFX12-GISEL-NEXT: v_or_b32_e32 v0, v3, v0
; GFX12-GISEL-NEXT: v_or_b32_e32 v1, v4, v1
; GFX12-GISEL-NEXT: image_atomic_pk_add_bf16 v[0:1], v2, s[0:7] dmask:0x3 dim:SQ_RSRC_IMG_1D th:TH_ATOMIC_NT_RETURN
; GFX12-GISEL-NEXT: s_wait_loadcnt 0x0
; GFX12-GISEL-NEXT: v_mov_b32_e32 v0, 1.0
; GFX12-GISEL-NEXT: ; return to shader part epilog
main_body:
%unused = call <4 x bfloat> @llvm.amdgcn.image.atomic.pk.add.bf16.1d.v4bf16.v4bf16(<4 x bfloat> %data, i32 %s, <8 x i32> %rsrc, i32 0, i32 2)
ret float 1.0
}
declare <2 x half> @llvm.amdgcn.image.atomic.pk.add.f16.1d.v2f16.v2f16(<2 x half>, i32, <8 x i32>, i32, i32)
declare <4 x half> @llvm.amdgcn.image.atomic.pk.add.f16.1d.v4f16.v4f16(<4 x half>, i32, <8 x i32>, i32, i32)
declare <2 x bfloat> @llvm.amdgcn.image.atomic.pk.add.bf16.1d.v2bf16.v2bf16(<2 x bfloat>, i32, <8 x i32>, i32, i32)
declare <4 x bfloat> @llvm.amdgcn.image.atomic.pk.add.bf16.1d.v4bf16.v4bf16(<4 x bfloat>, i32, <8 x i32>, i32, i32)
|