File: vec_perf_shuffle.ll

package info (click to toggle)
llvm-toolchain-19 1%3A19.1.7-3~deb12u1
  • links: PTS, VCS
  • area: main
  • in suites: bookworm-proposed-updates
  • size: 1,998,492 kB
  • sloc: cpp: 6,951,680; ansic: 1,486,157; asm: 913,598; python: 232,024; f90: 80,126; objc: 75,281; lisp: 37,276; pascal: 16,990; sh: 10,009; ml: 5,058; perl: 4,724; awk: 3,523; makefile: 3,167; javascript: 2,504; xml: 892; fortran: 664; cs: 573
file content (38 lines) | stat: -rw-r--r-- 1,771 bytes parent folder | download | duplicates (12)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
; RUN: llc -verify-machineinstrs < %s -mtriple=ppc32-- -mcpu=g5 -ppc-disable-perfect-shuffle=false | not grep vperm

; TODO: Fix this case when disabling perfect shuffle

define <4 x float> @test_uu72(ptr %P1, ptr %P2) {
	%V1 = load <4 x float>, ptr %P1		; <<4 x float>> [#uses=1]
	%V2 = load <4 x float>, ptr %P2		; <<4 x float>> [#uses=1]
	%V3 = shufflevector <4 x float> %V1, <4 x float> %V2, <4 x i32> < i32 undef, i32 undef, i32 7, i32 2 >		; <<4 x float>> [#uses=1]
	ret <4 x float> %V3
}

define <4 x float> @test_30u5(ptr %P1, ptr %P2) {
	%V1 = load <4 x float>, ptr %P1		; <<4 x float>> [#uses=1]
	%V2 = load <4 x float>, ptr %P2		; <<4 x float>> [#uses=1]
	%V3 = shufflevector <4 x float> %V1, <4 x float> %V2, <4 x i32> < i32 3, i32 0, i32 undef, i32 5 >		; <<4 x float>> [#uses=1]
	ret <4 x float> %V3
}

define <4 x float> @test_3u73(ptr %P1, ptr %P2) {
	%V1 = load <4 x float>, ptr %P1		; <<4 x float>> [#uses=1]
	%V2 = load <4 x float>, ptr %P2		; <<4 x float>> [#uses=1]
	%V3 = shufflevector <4 x float> %V1, <4 x float> %V2, <4 x i32> < i32 3, i32 undef, i32 7, i32 3 >		; <<4 x float>> [#uses=1]
	ret <4 x float> %V3
}

define <4 x float> @test_3774(ptr %P1, ptr %P2) {
	%V1 = load <4 x float>, ptr %P1		; <<4 x float>> [#uses=1]
	%V2 = load <4 x float>, ptr %P2		; <<4 x float>> [#uses=1]
	%V3 = shufflevector <4 x float> %V1, <4 x float> %V2, <4 x i32> < i32 3, i32 7, i32 7, i32 4 >		; <<4 x float>> [#uses=1]
	ret <4 x float> %V3
}

define <4 x float> @test_4450(ptr %P1, ptr %P2) {
	%V1 = load <4 x float>, ptr %P1		; <<4 x float>> [#uses=1]
	%V2 = load <4 x float>, ptr %P2		; <<4 x float>> [#uses=1]
	%V3 = shufflevector <4 x float> %V1, <4 x float> %V2, <4 x i32> < i32 4, i32 4, i32 5, i32 0 >		; <<4 x float>> [#uses=1]
	ret <4 x float> %V3
}