File: dxilVer-1.8.ll

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llvm-toolchain-20 1%3A20.1.6-1~exp1
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; RUN: opt -S -passes="print<dxil-metadata>" -disable-output %s 2>&1 | FileCheck %s
target triple = "dxil-pc-shadermodel6.8-compute"

; CHECK: Shader Model Version : 6.8
; CHECK-NEXT: DXIL Version : 1.8
; CHECK-NEXT: Shader Stage : compute
; CHECK-NEXT: Validator Version : 0
; CHECK-NEXT: entry
; CHECK-NEXT:   Function Shader Stage : compute
; CHECK-NEXT: NumThreads: 1,2,1
; CHECK-EMPTY:

define void @entry() #0 {
entry:
  ret void
}

attributes #0 = { noinline nounwind "hlsl.numthreads"="1,2,1" "hlsl.shader"="compute" }