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; RUN: opt -S -dxil-resource-access %s | FileCheck %s
target triple = "dxil-pc-shadermodel6.6-compute"
declare void @f32_user(float)
declare void @v4f32_user(<4 x float>)
declare void @i32_user(i32)
declare void @v4i32_user(<4 x i32>)
declare void @v3f16_user(<3 x half>)
declare void @v4f64_user(<4 x double>)
; CHECK-LABEL: define void @loadf32_struct
define void @loadf32_struct(i32 %index) {
%buffer = call target("dx.RawBuffer", float, 0, 0, 0)
@llvm.dx.resource.handlefrombinding.tdx.RawBuffer_f32_0_0_0(
i32 0, i32 0, i32 1, i32 0, i1 false)
; CHECK-NOT: @llvm.dx.resource.getpointer
%ptr = call ptr @llvm.dx.resource.getpointer(
target("dx.RawBuffer", float, 0, 0, 0) %buffer, i32 %index)
; CHECK: %[[LOAD:.*]] = call { float, i1 } @llvm.dx.resource.load.rawbuffer.f32.tdx.RawBuffer_f32_0_0_0t(target("dx.RawBuffer", float, 0, 0, 0) %buffer, i32 %index, i32 0)
; CHECK: %[[VAL:.*]] = extractvalue { float, i1 } %[[LOAD]], 0
; CHECK: call void @f32_user(float %[[VAL]])
%data = load float, ptr %ptr
call void @f32_user(float %data)
ret void
}
; CHECK-LABEL: define void @loadf32_byte
define void @loadf32_byte(i32 %offset) {
%buffer = call target("dx.RawBuffer", i8, 0, 0, 0)
@llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i8_0_0_0(
i32 0, i32 0, i32 1, i32 0, i1 false)
; CHECK-NOT: @llvm.dx.resource.getpointer
%ptr = call ptr @llvm.dx.resource.getpointer(
target("dx.RawBuffer", i8, 0, 0, 0) %buffer, i32 %offset)
; CHECK: %[[LOAD:.*]] = call { float, i1 } @llvm.dx.resource.load.rawbuffer.f32.tdx.RawBuffer_i8_0_0_0t(target("dx.RawBuffer", i8, 0, 0, 0) %buffer, i32 %offset, i32 0)
; CHECK: %[[VAL:.*]] = extractvalue { float, i1 } %[[LOAD]], 0
; CHECK: call void @f32_user(float %[[VAL]])
%data = load float, ptr %ptr
call void @f32_user(float %data)
ret void
}
; CHECK-LABEL: define void @loadv4f32_struct
define void @loadv4f32_struct(i32 %index) {
%buffer = call target("dx.RawBuffer", <4 x float>, 0, 0, 0)
@llvm.dx.resource.handlefrombinding.tdx.RawBuffer_v4f32_0_0_0(
i32 0, i32 0, i32 1, i32 0, i1 false)
; CHECK-NOT: @llvm.dx.resource.getpointer
%ptr = call ptr @llvm.dx.resource.getpointer(
target("dx.RawBuffer", <4 x float>, 0, 0, 0) %buffer, i32 %index)
; CHECK: %[[LOAD:.*]] = call { <4 x float>, i1 } @llvm.dx.resource.load.rawbuffer.v4f32.tdx.RawBuffer_v4f32_0_0_0t(target("dx.RawBuffer", <4 x float>, 0, 0, 0) %buffer, i32 %index, i32 0)
; CHECK: %[[VAL:.*]] = extractvalue { <4 x float>, i1 } %[[LOAD]], 0
; CHECK: call void @v4f32_user(<4 x float> %[[VAL]])
%data = load <4 x float>, ptr %ptr
call void @v4f32_user(<4 x float> %data)
ret void
}
; CHECK-LABEL: define void @loadv4f32_byte
define void @loadv4f32_byte(i32 %offset) {
%buffer = call target("dx.RawBuffer", i8, 0, 0, 0)
@llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i8_0_0_0(
i32 0, i32 0, i32 1, i32 0, i1 false)
; CHECK-NOT: @llvm.dx.resource.getpointer
%ptr = call ptr @llvm.dx.resource.getpointer(
target("dx.RawBuffer", i8, 0, 0, 0) %buffer, i32 %offset)
; CHECK: %[[LOAD:.*]] = call { <4 x float>, i1 } @llvm.dx.resource.load.rawbuffer.v4f32.tdx.RawBuffer_i8_0_0_0t(target("dx.RawBuffer", i8, 0, 0, 0) %buffer, i32 %offset, i32 0)
; CHECK: %[[VAL:.*]] = extractvalue { <4 x float>, i1 } %[[LOAD]], 0
; CHECK: call void @v4f32_user(<4 x float> %[[VAL]]
%data = load <4 x float>, ptr %ptr
call void @v4f32_user(<4 x float> %data)
ret void
}
; CHECK-LABEL: define void @loadelements
define void @loadelements(i32 %index) {
%buffer = call target("dx.RawBuffer", {<4 x float>, <4 x i32>}, 0, 0, 0)
@llvm.dx.resource.handlefrombinding.tdx.RawBuffer_sl_v4f32v4i32s_0_0_0(
i32 0, i32 0, i32 1, i32 0, i1 false)
; CHECK-NOT: @llvm.dx.resource.getpointer
%ptr = call ptr @llvm.dx.resource.getpointer(
target("dx.RawBuffer", {<4 x float>, <4 x i32>}, 0, 0, 0) %buffer,
i32 %index)
; CHECK: %[[LOADF32:.*]] = call { <4 x float>, i1 } @llvm.dx.resource.load.rawbuffer.v4f32.tdx.RawBuffer_sl_v4f32v4i32s_0_0_0t(target("dx.RawBuffer", { <4 x float>, <4 x i32> }, 0, 0, 0) %buffer, i32 %index, i32 0)
; CHECK: %[[VALF32:.*]] = extractvalue { <4 x float>, i1 } %[[LOADF32]], 0
; CHECK: call void @v4f32_user(<4 x float> %[[VALF32]]
%dataf32 = load <4 x float>, ptr %ptr
call void @v4f32_user(<4 x float> %dataf32)
; CHECK: %[[LOADI32:.*]] = call { <4 x i32>, i1 } @llvm.dx.resource.load.rawbuffer.v4i32.tdx.RawBuffer_sl_v4f32v4i32s_0_0_0t(target("dx.RawBuffer", { <4 x float>, <4 x i32> }, 0, 0, 0) %buffer, i32 %index, i32 16)
; CHECK: %[[VALI32:.*]] = extractvalue { <4 x i32>, i1 } %[[LOADI32]], 0
; CHECK: call void @v4i32_user(<4 x i32> %[[VALI32]]
%addri32 = getelementptr inbounds nuw i8, ptr %ptr, i32 16
%datai32 = load <4 x i32>, ptr %addri32
call void @v4i32_user(<4 x i32> %datai32)
ret void
}
; CHECK-LABEL: define void @loadnested
define void @loadnested(i32 %index) {
%buffer = call
target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0)
@llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, i1 false)
; CHECK-NOT: @llvm.dx.resource.getpointer
%ptr = call ptr @llvm.dx.resource.getpointer(
target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0) %buffer,
i32 %index)
; CHECK: %[[LOADI32:.*]] = call { i32, i1 } @llvm.dx.resource.load.rawbuffer.i32.tdx.RawBuffer_sl_i32sl_v4f32v3f16ss_0_0_0t(target("dx.RawBuffer", { i32, { <4 x float>, <3 x half> } }, 0, 0, 0) %buffer, i32 %index, i32 0)
; CHECK: %[[VALI32:.*]] = extractvalue { i32, i1 } %[[LOADI32]], 0
; CHECK: call void @i32_user(i32 %[[VALI32]])
%datai32 = load i32, ptr %ptr
call void @i32_user(i32 %datai32)
; CHECK: %[[LOADF32:.*]] = call { <4 x float>, i1 } @llvm.dx.resource.load.rawbuffer.v4f32.tdx.RawBuffer_sl_i32sl_v4f32v3f16ss_0_0_0t(target("dx.RawBuffer", { i32, { <4 x float>, <3 x half> } }, 0, 0, 0) %buffer, i32 %index, i32 4)
; CHECK: %[[VALF32:.*]] = extractvalue { <4 x float>, i1 } %[[LOADF32]], 0
; CHECK: call void @v4f32_user(<4 x float> %[[VALF32]])
%addrf32 = getelementptr inbounds nuw i8, ptr %ptr, i32 4
%dataf32 = load <4 x float>, ptr %addrf32
call void @v4f32_user(<4 x float> %dataf32)
; CHECK: %[[LOADF16:.*]] = call { <3 x half>, i1 } @llvm.dx.resource.load.rawbuffer.v3f16.tdx.RawBuffer_sl_i32sl_v4f32v3f16ss_0_0_0t(target("dx.RawBuffer", { i32, { <4 x float>, <3 x half> } }, 0, 0, 0) %buffer, i32 %index, i32 20)
; CHECK: %[[VALF16:.*]] = extractvalue { <3 x half>, i1 } %[[LOADF16]], 0
; CHECK: call void @v3f16_user(<3 x half> %[[VALF16]])
%addrf16 = getelementptr inbounds nuw i8, ptr %ptr, i32 20
%dataf16 = load <3 x half>, ptr %addrf16
call void @v3f16_user(<3 x half> %dataf16)
ret void
}
; byteaddressbuf.Load<int64_t4>
; CHECK-LABEL: define void @loadv4f64_byte
define void @loadv4f64_byte(i32 %offset) {
%buffer = call target("dx.RawBuffer", i8, 0, 0, 0)
@llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i8_0_0_0(
i32 0, i32 0, i32 1, i32 0, i1 false)
; CHECK-NOT: @llvm.dx.resource.getpointer
%ptr = call ptr @llvm.dx.resource.getpointer(
target("dx.RawBuffer", i8, 0, 0, 0) %buffer, i32 %offset)
; CHECK: %[[LOAD:.*]] = call { <4 x double>, i1 } @llvm.dx.resource.load.rawbuffer.v4f64.tdx.RawBuffer_i8_0_0_0t(target("dx.RawBuffer", i8, 0, 0, 0) %buffer, i32 %offset, i32 0)
; CHECK: %[[VAL:.*]] = extractvalue { <4 x double>, i1 } %[[LOAD]], 0
; CHECK: call void @v4f64_user(<4 x double> %[[VAL]])
%data = load <4 x double>, ptr %ptr
call void @v4f64_user(<4 x double> %data)
ret void
}
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