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; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --version 5
; RUN: opt -S --passes=slp-vectorizer -mtriple=riscv64-unknown-linux -mattr=+v,+zvl128b < %s | FileCheck %s
define void @test(ptr %a, float %0) {
; CHECK-LABEL: define void @test(
; CHECK-SAME: ptr [[A:%.*]], float [[TMP0:%.*]]) #[[ATTR0:[0-9]+]] {
; CHECK-NEXT: [[ENTRY:.*:]]
; CHECK-NEXT: [[TMP1:%.*]] = load ptr, ptr [[A]], align 8
; CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr i8, ptr [[TMP1]], i64 84
; CHECK-NEXT: [[TMP2:%.*]] = load float, ptr [[ARRAYIDX]], align 4
; CHECK-NEXT: [[TMP3:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP2]], float 0.000000e+00, float 0.000000e+00)
; CHECK-NEXT: [[ARRAYIDX1:%.*]] = getelementptr i8, ptr [[TMP1]], i64 28
; CHECK-NEXT: [[TMP4:%.*]] = load float, ptr [[ARRAYIDX1]], align 4
; CHECK-NEXT: [[TMP5:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP4]], float 0.000000e+00, float [[TMP3]])
; CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr i8, ptr [[TMP1]], i64 8
; CHECK-NEXT: [[TMP6:%.*]] = load float, ptr [[ARRAYIDX2]], align 4
; CHECK-NEXT: [[TMP7:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP6]], float 0.000000e+00, float 0.000000e+00)
; CHECK-NEXT: [[ARRAYIDX3:%.*]] = getelementptr i8, ptr [[TMP1]], i64 68
; CHECK-NEXT: [[TMP8:%.*]] = load float, ptr [[ARRAYIDX3]], align 4
; CHECK-NEXT: [[TMP9:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP8]], float 0.000000e+00, float [[TMP5]])
; CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr i8, ptr [[TMP1]], i64 88
; CHECK-NEXT: [[TMP10:%.*]] = load float, ptr [[ARRAYIDX4]], align 4
; CHECK-NEXT: [[TMP11:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP10]], float 0.000000e+00, float [[TMP7]])
; CHECK-NEXT: [[ARRAYIDX5:%.*]] = getelementptr i8, ptr [[TMP1]], i64 92
; CHECK-NEXT: [[TMP12:%.*]] = load float, ptr [[ARRAYIDX5]], align 4
; CHECK-NEXT: [[TMP13:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP12]], float 0.000000e+00, float [[TMP11]])
; CHECK-NEXT: [[TMP14:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP0]], float 0.000000e+00, float [[TMP9]])
; CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr i8, ptr [[TMP1]], i64 96
; CHECK-NEXT: [[TMP15:%.*]] = load float, ptr [[ARRAYIDX6]], align 4
; CHECK-NEXT: [[TMP16:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP15]], float 0.000000e+00, float [[TMP13]])
; CHECK-NEXT: [[ARRAYIDX7:%.*]] = getelementptr i8, ptr [[TMP1]], i64 80
; CHECK-NEXT: [[TMP17:%.*]] = load float, ptr [[ARRAYIDX7]], align 4
; CHECK-NEXT: [[TMP18:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP0]], float [[TMP17]], float [[TMP16]])
; CHECK-NEXT: [[ARRAYIDX8:%.*]] = getelementptr i8, ptr [[TMP1]], i64 100
; CHECK-NEXT: [[TMP19:%.*]] = load float, ptr [[ARRAYIDX8]], align 4
; CHECK-NEXT: [[TMP20:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP19]], float 0.000000e+00, float [[TMP14]])
; CHECK-NEXT: [[ADD:%.*]] = fadd float [[TMP18]], [[TMP20]]
; CHECK-NEXT: store float [[ADD]], ptr [[A]], align 4
; CHECK-NEXT: ret void
;
entry:
%1 = load ptr, ptr %a, align 8
%arrayidx = getelementptr i8, ptr %1, i64 84
%2 = load float, ptr %arrayidx, align 4
%3 = tail call float @llvm.fmuladd.f32(float %2, float 0.000000e+00, float 0.000000e+00)
%arrayidx1 = getelementptr i8, ptr %1, i64 28
%4 = load float, ptr %arrayidx1, align 4
%5 = tail call float @llvm.fmuladd.f32(float %4, float 0.000000e+00, float %3)
%arrayidx2 = getelementptr i8, ptr %1, i64 8
%6 = load float, ptr %arrayidx2, align 4
%7 = tail call float @llvm.fmuladd.f32(float %6, float 0.000000e+00, float 0.000000e+00)
%arrayidx3 = getelementptr i8, ptr %1, i64 68
%8 = load float, ptr %arrayidx3, align 4
%9 = tail call float @llvm.fmuladd.f32(float %8, float 0.000000e+00, float %5)
%arrayidx4 = getelementptr i8, ptr %1, i64 88
%10 = load float, ptr %arrayidx4, align 4
%11 = tail call float @llvm.fmuladd.f32(float %10, float 0.000000e+00, float %7)
%arrayidx5 = getelementptr i8, ptr %1, i64 92
%12 = load float, ptr %arrayidx5, align 4
%13 = tail call float @llvm.fmuladd.f32(float %12, float 0.000000e+00, float %11)
%14 = tail call float @llvm.fmuladd.f32(float %0, float 0.000000e+00, float %9)
%arrayidx6 = getelementptr i8, ptr %1, i64 96
%15 = load float, ptr %arrayidx6, align 4
%16 = tail call float @llvm.fmuladd.f32(float %15, float 0.000000e+00, float %13)
%arrayidx7 = getelementptr i8, ptr %1, i64 80
%17 = load float, ptr %arrayidx7, align 4
%18 = tail call float @llvm.fmuladd.f32(float %0, float %17, float %16)
%arrayidx8 = getelementptr i8, ptr %1, i64 100
%19 = load float, ptr %arrayidx8, align 4
%20 = tail call float @llvm.fmuladd.f32(float %19, float 0.000000e+00, float %14)
%add = fadd float %18, %20
store float %add, ptr %a, align 4
ret void
}
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