File: shuffle-inseltpoison.ll

package info (click to toggle)
llvm-toolchain-20 1%3A20.1.6-1~exp1
  • links: PTS, VCS
  • area: main
  • in suites: experimental
  • size: 2,111,304 kB
  • sloc: cpp: 7,438,677; ansic: 1,393,822; asm: 1,012,926; python: 241,650; f90: 86,635; objc: 75,479; lisp: 42,144; pascal: 17,286; sh: 10,027; ml: 5,082; perl: 4,730; awk: 3,523; makefile: 3,349; javascript: 2,251; xml: 892; fortran: 672
file content (182 lines) | stat: -rw-r--r-- 9,634 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -passes=vector-combine -S -mtriple=x86_64-- -mattr=SSE2 | FileCheck %s --check-prefixes=CHECK,SSE
; RUN: opt < %s -passes=vector-combine -S -mtriple=x86_64-- -mattr=AVX2 | FileCheck %s --check-prefixes=CHECK,AVX

; x86 does not have a cheap v16i8 shuffle until SSSE3 (pshufb)

define <16 x i8> @bitcast_shuf_narrow_element(<4 x i32> %v) {
; SSE-LABEL: @bitcast_shuf_narrow_element(
; SSE-NEXT:    [[SHUF:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; SSE-NEXT:    [[R:%.*]] = bitcast <4 x i32> [[SHUF]] to <16 x i8>
; SSE-NEXT:    ret <16 x i8> [[R]]
;
; AVX-LABEL: @bitcast_shuf_narrow_element(
; AVX-NEXT:    [[TMP1:%.*]] = bitcast <4 x i32> [[V:%.*]] to <16 x i8>
; AVX-NEXT:    [[R:%.*]] = shufflevector <16 x i8> [[TMP1]], <16 x i8> poison, <16 x i32> <i32 12, i32 13, i32 14, i32 15, i32 8, i32 9, i32 10, i32 11, i32 4, i32 5, i32 6, i32 7, i32 0, i32 1, i32 2, i32 3>
; AVX-NEXT:    ret <16 x i8> [[R]]
;
  %shuf = shufflevector <4 x i32> %v, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
  %r = bitcast <4 x i32> %shuf to <16 x i8>
  ret <16 x i8> %r
}

; v4f32 is the same cost as v4i32, so this always works

define <4 x float> @bitcast_shuf_same_size(<4 x i32> %v) {
; CHECK-LABEL: @bitcast_shuf_same_size(
; CHECK-NEXT:    [[TMP1:%.*]] = bitcast <4 x i32> [[V:%.*]] to <4 x float>
; CHECK-NEXT:    [[R:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; CHECK-NEXT:    ret <4 x float> [[R]]
;
  %shuf = shufflevector <4 x i32> %v, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
  %r = bitcast <4 x i32> %shuf to <4 x float>
  ret <4 x float> %r
}

; Length-changing shuffles

define <16 x i8> @bitcast_shuf_narrow_element_subvector(<2 x i32> %v) {
; SSE-LABEL: @bitcast_shuf_narrow_element_subvector(
; SSE-NEXT:    [[SHUF:%.*]] = shufflevector <2 x i32> [[V:%.*]], <2 x i32> poison, <4 x i32> <i32 1, i32 0, i32 1, i32 0>
; SSE-NEXT:    [[R:%.*]] = bitcast <4 x i32> [[SHUF]] to <16 x i8>
; SSE-NEXT:    ret <16 x i8> [[R]]
;
; AVX-LABEL: @bitcast_shuf_narrow_element_subvector(
; AVX-NEXT:    [[TMP1:%.*]] = bitcast <2 x i32> [[V:%.*]] to <8 x i8>
; AVX-NEXT:    [[R:%.*]] = shufflevector <8 x i8> [[TMP1]], <8 x i8> poison, <16 x i32> <i32 4, i32 5, i32 6, i32 7, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 0, i32 1, i32 2, i32 3>
; AVX-NEXT:    ret <16 x i8> [[R]]
;
  %shuf = shufflevector <2 x i32> %v, <2 x i32> poison, <4 x i32> <i32 1, i32 0, i32 1, i32 0>
  %r = bitcast <4 x i32> %shuf to <16 x i8>
  ret <16 x i8> %r
}

define <16 x i16> @bitcast_shuf_narrow_element_concat_subvectors(<2 x i64> %v) {
; SSE-LABEL: @bitcast_shuf_narrow_element_concat_subvectors(
; SSE-NEXT:    [[SHUF:%.*]] = shufflevector <2 x i64> [[V:%.*]], <2 x i64> poison, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
; SSE-NEXT:    [[R:%.*]] = bitcast <4 x i64> [[SHUF]] to <16 x i16>
; SSE-NEXT:    ret <16 x i16> [[R]]
;
; AVX-LABEL: @bitcast_shuf_narrow_element_concat_subvectors(
; AVX-NEXT:    [[TMP1:%.*]] = bitcast <2 x i64> [[V:%.*]] to <8 x i16>
; AVX-NEXT:    [[R:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; AVX-NEXT:    ret <16 x i16> [[R]]
;
  %shuf = shufflevector <2 x i64> %v, <2 x i64> poison, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
  %r = bitcast <4 x i64> %shuf to <16 x i16>
  ret <16 x i16> %r
}

define <16 x i8> @bitcast_shuf_extract_subvector(<8 x i32> %v) {
; CHECK-LABEL: @bitcast_shuf_extract_subvector(
; CHECK-NEXT:    [[TMP1:%.*]] = bitcast <8 x i32> [[V:%.*]] to <32 x i8>
; CHECK-NEXT:    [[R:%.*]] = shufflevector <32 x i8> [[TMP1]], <32 x i8> poison, <16 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31>
; CHECK-NEXT:    ret <16 x i8> [[R]]
;
  %shuf = shufflevector <8 x i32> %v, <8 x i32> poison, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
  %r = bitcast <4 x i32> %shuf to <16 x i8>
  ret <16 x i8> %r
}

; Negative test - must cast to vector type

define i128 @bitcast_shuf_narrow_element_wrong_type(<4 x i32> %v) {
; CHECK-LABEL: @bitcast_shuf_narrow_element_wrong_type(
; CHECK-NEXT:    [[SHUF:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; CHECK-NEXT:    [[R:%.*]] = bitcast <4 x i32> [[SHUF]] to i128
; CHECK-NEXT:    ret i128 [[R]]
;
  %shuf = shufflevector <4 x i32> %v, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
  %r = bitcast <4 x i32> %shuf to i128
  ret i128 %r
}

; Widen shuffle elements

define <4 x i32> @bitcast_shuf_wide_element(<8 x i16> %v) {
; CHECK-LABEL: @bitcast_shuf_wide_element(
; CHECK-NEXT:    [[TMP1:%.*]] = bitcast <8 x i16> [[V:%.*]] to <4 x i32>
; CHECK-NEXT:    [[R:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> poison, <4 x i32> <i32 0, i32 0, i32 1, i32 1>
; CHECK-NEXT:    ret <4 x i32> [[R]]
;
  %shuf = shufflevector <8 x i16> %v, <8 x i16> poison, <8 x i32> <i32 0, i32 1, i32 0, i32 1, i32 2, i32 3, i32 2, i32 3>
  %r = bitcast <8 x i16> %shuf to <4 x i32>
  ret <4 x i32> %r
}

declare void @use(<4 x i32>)

; Negative test - don't create an extra shuffle

define <16 x i8> @bitcast_shuf_uses(<4 x i32> %v) {
; CHECK-LABEL: @bitcast_shuf_uses(
; CHECK-NEXT:    [[SHUF:%.*]] = shufflevector <4 x i32> [[V:%.*]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; CHECK-NEXT:    call void @use(<4 x i32> [[SHUF]])
; CHECK-NEXT:    [[R:%.*]] = bitcast <4 x i32> [[SHUF]] to <16 x i8>
; CHECK-NEXT:    ret <16 x i8> [[R]]
;
  %shuf = shufflevector <4 x i32> %v, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
  call void @use(<4 x i32> %shuf)
  %r = bitcast <4 x i32> %shuf to <16 x i8>
  ret <16 x i8> %r
}

define <2 x i64> @PR35454_1(<2 x i64> %v) {
; SSE-LABEL: @PR35454_1(
; SSE-NEXT:    [[BC:%.*]] = bitcast <2 x i64> [[V:%.*]] to <4 x i32>
; SSE-NEXT:    [[PERMIL:%.*]] = shufflevector <4 x i32> [[BC]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; SSE-NEXT:    [[BC1:%.*]] = bitcast <4 x i32> [[PERMIL]] to <16 x i8>
; SSE-NEXT:    [[ADD:%.*]] = shl <16 x i8> [[BC1]], splat (i8 1)
; SSE-NEXT:    [[BC2:%.*]] = bitcast <16 x i8> [[ADD]] to <4 x i32>
; SSE-NEXT:    [[PERMIL1:%.*]] = shufflevector <4 x i32> [[BC2]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; SSE-NEXT:    [[BC3:%.*]] = bitcast <4 x i32> [[PERMIL1]] to <2 x i64>
; SSE-NEXT:    ret <2 x i64> [[BC3]]
;
; AVX-LABEL: @PR35454_1(
; AVX-NEXT:    [[TMP1:%.*]] = bitcast <2 x i64> [[V:%.*]] to <16 x i8>
; AVX-NEXT:    [[BC1:%.*]] = shufflevector <16 x i8> [[TMP1]], <16 x i8> poison, <16 x i32> <i32 12, i32 13, i32 14, i32 15, i32 8, i32 9, i32 10, i32 11, i32 4, i32 5, i32 6, i32 7, i32 0, i32 1, i32 2, i32 3>
; AVX-NEXT:    [[ADD:%.*]] = shl <16 x i8> [[BC1]], splat (i8 1)
; AVX-NEXT:    [[BC2:%.*]] = bitcast <16 x i8> [[ADD]] to <4 x i32>
; AVX-NEXT:    [[PERMIL1:%.*]] = shufflevector <4 x i32> [[BC2]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; AVX-NEXT:    [[BC3:%.*]] = bitcast <4 x i32> [[PERMIL1]] to <2 x i64>
; AVX-NEXT:    ret <2 x i64> [[BC3]]
;
  %bc = bitcast <2 x i64> %v to <4 x i32>
  %permil = shufflevector <4 x i32> %bc, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
  %bc1 = bitcast <4 x i32> %permil to <16 x i8>
  %add = shl <16 x i8> %bc1, <i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1>
  %bc2 = bitcast <16 x i8> %add to <4 x i32>
  %permil1 = shufflevector <4 x i32> %bc2, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
  %bc3 = bitcast <4 x i32> %permil1 to <2 x i64>
  ret <2 x i64> %bc3
}

define <2 x i64> @PR35454_2(<2 x i64> %v) {
; SSE-LABEL: @PR35454_2(
; SSE-NEXT:    [[BC:%.*]] = bitcast <2 x i64> [[V:%.*]] to <4 x i32>
; SSE-NEXT:    [[PERMIL:%.*]] = shufflevector <4 x i32> [[BC]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; SSE-NEXT:    [[BC1:%.*]] = bitcast <4 x i32> [[PERMIL]] to <8 x i16>
; SSE-NEXT:    [[ADD:%.*]] = shl <8 x i16> [[BC1]], splat (i16 1)
; SSE-NEXT:    [[BC2:%.*]] = bitcast <8 x i16> [[ADD]] to <4 x i32>
; SSE-NEXT:    [[PERMIL1:%.*]] = shufflevector <4 x i32> [[BC2]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; SSE-NEXT:    [[BC3:%.*]] = bitcast <4 x i32> [[PERMIL1]] to <2 x i64>
; SSE-NEXT:    ret <2 x i64> [[BC3]]
;
; AVX-LABEL: @PR35454_2(
; AVX-NEXT:    [[TMP1:%.*]] = bitcast <2 x i64> [[V:%.*]] to <8 x i16>
; AVX-NEXT:    [[BC1:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> poison, <8 x i32> <i32 6, i32 7, i32 4, i32 5, i32 2, i32 3, i32 0, i32 1>
; AVX-NEXT:    [[ADD:%.*]] = shl <8 x i16> [[BC1]], splat (i16 1)
; AVX-NEXT:    [[BC2:%.*]] = bitcast <8 x i16> [[ADD]] to <4 x i32>
; AVX-NEXT:    [[PERMIL1:%.*]] = shufflevector <4 x i32> [[BC2]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; AVX-NEXT:    [[BC3:%.*]] = bitcast <4 x i32> [[PERMIL1]] to <2 x i64>
; AVX-NEXT:    ret <2 x i64> [[BC3]]
;
  %bc = bitcast <2 x i64> %v to <4 x i32>
  %permil = shufflevector <4 x i32> %bc, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
  %bc1 = bitcast <4 x i32> %permil to <8 x i16>
  %add = shl <8 x i16> %bc1, <i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1>
  %bc2 = bitcast <8 x i16> %add to <4 x i32>
  %permil1 = shufflevector <4 x i32> %bc2, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
  %bc3 = bitcast <4 x i32> %permil1 to <2 x i64>
  ret <2 x i64> %bc3
}