File: gpuintrin.c

package info (click to toggle)
llvm-toolchain-20 1%3A20.1.8-1~exp1
  • links: PTS, VCS
  • area: main
  • in suites: experimental
  • size: 2,111,388 kB
  • sloc: cpp: 7,438,767; ansic: 1,393,871; asm: 1,012,926; python: 241,728; f90: 86,635; objc: 75,411; lisp: 42,144; pascal: 17,286; sh: 10,027; ml: 5,082; perl: 4,730; awk: 3,523; makefile: 3,349; javascript: 2,251; xml: 892; fortran: 672
file content (169 lines) | stat: -rw-r--r-- 9,234 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
// NOTE: Assertions have been autogenerated by utils/update_cc_test_checks.py UTC_ARGS: --version 5
// RUN: %clang_cc1 -internal-isystem %S/Inputs/include \
// RUN:   -internal-isystem %S/../../lib/Headers/ \
// RUN:   -triple amdgcn-amd-amdhsa -emit-llvm %s -o - \
// RUN: | FileCheck %s --check-prefix=AMDGPU
//
// RUN: %clang_cc1 -internal-isystem %S/Inputs/include \
// RUN:   -internal-isystem %S/../../lib/Headers/ \
// RUN:   -target-feature +ptx62 \
// RUN:   -triple nvptx64-nvidia-cuda -emit-llvm %s -o - \
// RUN: | FileCheck %s --check-prefix=NVPTX

#include <gpuintrin.h>

// AMDGPU-LABEL: define protected amdgpu_kernel void @foo(
// AMDGPU-SAME: ) #[[ATTR0:[0-9]+]] {
// AMDGPU-NEXT:  [[ENTRY:.*:]]
// AMDGPU-NEXT:    [[CALL:%.*]] = call i32 @__gpu_num_blocks_x() #[[ATTR7:[0-9]+]]
// AMDGPU-NEXT:    [[CALL1:%.*]] = call i32 @__gpu_num_blocks_y() #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL2:%.*]] = call i32 @__gpu_num_blocks_z() #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL3:%.*]] = call i32 @__gpu_num_blocks(i32 noundef 0) #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL4:%.*]] = call i32 @__gpu_block_id_x() #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL5:%.*]] = call i32 @__gpu_block_id_y() #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL6:%.*]] = call i32 @__gpu_block_id_z() #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL7:%.*]] = call i32 @__gpu_block_id(i32 noundef 0) #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL8:%.*]] = call i32 @__gpu_num_threads_x() #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL9:%.*]] = call i32 @__gpu_num_threads_y() #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL10:%.*]] = call i32 @__gpu_num_threads_z() #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL11:%.*]] = call i32 @__gpu_num_threads(i32 noundef 0) #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL12:%.*]] = call i32 @__gpu_thread_id_x() #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL13:%.*]] = call i32 @__gpu_thread_id_y() #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL14:%.*]] = call i32 @__gpu_thread_id_z() #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL15:%.*]] = call i32 @__gpu_thread_id(i32 noundef 0) #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL16:%.*]] = call i32 @__gpu_num_lanes() #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL17:%.*]] = call i32 @__gpu_lane_id() #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL18:%.*]] = call i64 @__gpu_lane_mask() #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL19:%.*]] = call i32 @__gpu_read_first_lane_u32(i64 noundef -1, i32 noundef -1) #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL20:%.*]] = call i64 @__gpu_ballot(i64 noundef -1, i1 noundef zeroext true) #[[ATTR7]]
// AMDGPU-NEXT:    call void @__gpu_sync_threads() #[[ATTR7]]
// AMDGPU-NEXT:    call void @__gpu_sync_lane(i64 noundef -1) #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL21:%.*]] = call i32 @__gpu_shuffle_idx_u32(i64 noundef -1, i32 noundef -1, i32 noundef -1, i32 noundef 0) #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL22:%.*]] = call i64 @__gpu_first_lane_id(i64 noundef -1) #[[ATTR7]]
// AMDGPU-NEXT:    [[CALL23:%.*]] = call zeroext i1 @__gpu_is_first_in_lane(i64 noundef -1) #[[ATTR7]]
// AMDGPU-NEXT:    call void @__gpu_exit() #[[ATTR8:[0-9]+]]
// AMDGPU-NEXT:    unreachable
//
// NVPTX-LABEL: define protected ptx_kernel void @foo(
// NVPTX-SAME: ) #[[ATTR0:[0-9]+]] {
// NVPTX-NEXT:  [[ENTRY:.*:]]
// NVPTX-NEXT:    [[CALL:%.*]] = call i32 @__gpu_num_blocks_x() #[[ATTR6:[0-9]+]]
// NVPTX-NEXT:    [[CALL1:%.*]] = call i32 @__gpu_num_blocks_y() #[[ATTR6]]
// NVPTX-NEXT:    [[CALL2:%.*]] = call i32 @__gpu_num_blocks_z() #[[ATTR6]]
// NVPTX-NEXT:    [[CALL3:%.*]] = call i32 @__gpu_num_blocks(i32 noundef 0) #[[ATTR6]]
// NVPTX-NEXT:    [[CALL4:%.*]] = call i32 @__gpu_block_id_x() #[[ATTR6]]
// NVPTX-NEXT:    [[CALL5:%.*]] = call i32 @__gpu_block_id_y() #[[ATTR6]]
// NVPTX-NEXT:    [[CALL6:%.*]] = call i32 @__gpu_block_id_z() #[[ATTR6]]
// NVPTX-NEXT:    [[CALL7:%.*]] = call i32 @__gpu_block_id(i32 noundef 0) #[[ATTR6]]
// NVPTX-NEXT:    [[CALL8:%.*]] = call i32 @__gpu_num_threads_x() #[[ATTR6]]
// NVPTX-NEXT:    [[CALL9:%.*]] = call i32 @__gpu_num_threads_y() #[[ATTR6]]
// NVPTX-NEXT:    [[CALL10:%.*]] = call i32 @__gpu_num_threads_z() #[[ATTR6]]
// NVPTX-NEXT:    [[CALL11:%.*]] = call i32 @__gpu_num_threads(i32 noundef 0) #[[ATTR6]]
// NVPTX-NEXT:    [[CALL12:%.*]] = call i32 @__gpu_thread_id_x() #[[ATTR6]]
// NVPTX-NEXT:    [[CALL13:%.*]] = call i32 @__gpu_thread_id_y() #[[ATTR6]]
// NVPTX-NEXT:    [[CALL14:%.*]] = call i32 @__gpu_thread_id_z() #[[ATTR6]]
// NVPTX-NEXT:    [[CALL15:%.*]] = call i32 @__gpu_thread_id(i32 noundef 0) #[[ATTR6]]
// NVPTX-NEXT:    [[CALL16:%.*]] = call i32 @__gpu_num_lanes() #[[ATTR6]]
// NVPTX-NEXT:    [[CALL17:%.*]] = call i32 @__gpu_lane_id() #[[ATTR6]]
// NVPTX-NEXT:    [[CALL18:%.*]] = call i64 @__gpu_lane_mask() #[[ATTR6]]
// NVPTX-NEXT:    [[CALL19:%.*]] = call i32 @__gpu_read_first_lane_u32(i64 noundef -1, i32 noundef -1) #[[ATTR6]]
// NVPTX-NEXT:    [[CALL20:%.*]] = call i64 @__gpu_ballot(i64 noundef -1, i1 noundef zeroext true) #[[ATTR6]]
// NVPTX-NEXT:    call void @__gpu_sync_threads() #[[ATTR6]]
// NVPTX-NEXT:    call void @__gpu_sync_lane(i64 noundef -1) #[[ATTR6]]
// NVPTX-NEXT:    [[CALL21:%.*]] = call i32 @__gpu_shuffle_idx_u32(i64 noundef -1, i32 noundef -1, i32 noundef -1, i32 noundef 0) #[[ATTR6]]
// NVPTX-NEXT:    [[CALL22:%.*]] = call i64 @__gpu_first_lane_id(i64 noundef -1) #[[ATTR6]]
// NVPTX-NEXT:    [[CALL23:%.*]] = call zeroext i1 @__gpu_is_first_in_lane(i64 noundef -1) #[[ATTR6]]
// NVPTX-NEXT:    call void @__gpu_exit() #[[ATTR7:[0-9]+]]
// NVPTX-NEXT:    unreachable
//
__gpu_kernel void foo() {
  __gpu_num_blocks_x();
  __gpu_num_blocks_y();
  __gpu_num_blocks_z();
  __gpu_num_blocks(0);
  __gpu_block_id_x();
  __gpu_block_id_y();
  __gpu_block_id_z();
  __gpu_block_id(0);
  __gpu_num_threads_x();
  __gpu_num_threads_y();
  __gpu_num_threads_z();
  __gpu_num_threads(0);
  __gpu_thread_id_x();
// AMDGPU-LABEL: define internal i32 @__gpu_thread_id(
// AMDGPU-SAME: i32 noundef [[__DIM:%.*]]) #[[ATTR0]] {
// AMDGPU-NEXT:  [[ENTRY:.*:]]
// AMDGPU-NEXT:    [[RETVAL:%.*]] = alloca i32, align 4, addrspace(5)
// AMDGPU-NEXT:    [[__DIM_ADDR:%.*]] = alloca i32, align 4, addrspace(5)
// AMDGPU-NEXT:    [[RETVAL_ASCAST:%.*]] = addrspacecast ptr addrspace(5) [[RETVAL]] to ptr
// AMDGPU-NEXT:    [[__DIM_ADDR_ASCAST:%.*]] = addrspacecast ptr addrspace(5) [[__DIM_ADDR]] to ptr
// AMDGPU-NEXT:    store i32 [[__DIM]], ptr [[__DIM_ADDR_ASCAST]], align 4
// AMDGPU-NEXT:    [[TMP0:%.*]] = load i32, ptr [[__DIM_ADDR_ASCAST]], align 4
// AMDGPU-NEXT:    switch i32 [[TMP0]], label %[[SW_DEFAULT:.*]] [
// AMDGPU-NEXT:      i32 0, label %[[SW_BB:.*]]
// AMDGPU-NEXT:      i32 1, label %[[SW_BB1:.*]]
// AMDGPU-NEXT:      i32 2, label %[[SW_BB3:.*]]
// AMDGPU-NEXT:    ]
// AMDGPU:       [[SW_BB]]:
// AMDGPU-NEXT:    [[CALL:%.*]] = call i32 @__gpu_thread_id_x() #[[ATTR7]]
// AMDGPU-NEXT:    store i32 [[CALL]], ptr [[RETVAL_ASCAST]], align 4
// AMDGPU-NEXT:    br label %[[RETURN:.*]]
// AMDGPU:       [[SW_BB1]]:
// AMDGPU-NEXT:    [[CALL2:%.*]] = call i32 @__gpu_thread_id_y() #[[ATTR7]]
// AMDGPU-NEXT:    store i32 [[CALL2]], ptr [[RETVAL_ASCAST]], align 4
// AMDGPU-NEXT:    br label %[[RETURN]]
// AMDGPU:       [[SW_BB3]]:
// AMDGPU-NEXT:    [[CALL4:%.*]] = call i32 @__gpu_thread_id_z() #[[ATTR7]]
// AMDGPU-NEXT:    store i32 [[CALL4]], ptr [[RETVAL_ASCAST]], align 4
// AMDGPU-NEXT:    br label %[[RETURN]]
// AMDGPU:       [[SW_DEFAULT]]:
// AMDGPU-NEXT:    unreachable
// AMDGPU:       [[RETURN]]:
// AMDGPU-NEXT:    [[TMP1:%.*]] = load i32, ptr [[RETVAL_ASCAST]], align 4
// AMDGPU-NEXT:    ret i32 [[TMP1]]
//
// NVPTX-LABEL: define internal i32 @__gpu_thread_id(
// NVPTX-SAME: i32 noundef [[__DIM:%.*]]) #[[ATTR0]] {
// NVPTX-NEXT:  [[ENTRY:.*:]]
// NVPTX-NEXT:    [[RETVAL:%.*]] = alloca i32, align 4
// NVPTX-NEXT:    [[__DIM_ADDR:%.*]] = alloca i32, align 4
// NVPTX-NEXT:    store i32 [[__DIM]], ptr [[__DIM_ADDR]], align 4
// NVPTX-NEXT:    [[TMP0:%.*]] = load i32, ptr [[__DIM_ADDR]], align 4
// NVPTX-NEXT:    switch i32 [[TMP0]], label %[[SW_DEFAULT:.*]] [
// NVPTX-NEXT:      i32 0, label %[[SW_BB:.*]]
// NVPTX-NEXT:      i32 1, label %[[SW_BB1:.*]]
// NVPTX-NEXT:      i32 2, label %[[SW_BB3:.*]]
// NVPTX-NEXT:    ]
// NVPTX:       [[SW_BB]]:
// NVPTX-NEXT:    [[CALL:%.*]] = call i32 @__gpu_thread_id_x() #[[ATTR6]]
// NVPTX-NEXT:    store i32 [[CALL]], ptr [[RETVAL]], align 4
// NVPTX-NEXT:    br label %[[RETURN:.*]]
// NVPTX:       [[SW_BB1]]:
// NVPTX-NEXT:    [[CALL2:%.*]] = call i32 @__gpu_thread_id_y() #[[ATTR6]]
// NVPTX-NEXT:    store i32 [[CALL2]], ptr [[RETVAL]], align 4
// NVPTX-NEXT:    br label %[[RETURN]]
// NVPTX:       [[SW_BB3]]:
// NVPTX-NEXT:    [[CALL4:%.*]] = call i32 @__gpu_thread_id_z() #[[ATTR6]]
// NVPTX-NEXT:    store i32 [[CALL4]], ptr [[RETVAL]], align 4
// NVPTX-NEXT:    br label %[[RETURN]]
// NVPTX:       [[SW_DEFAULT]]:
// NVPTX-NEXT:    unreachable
// NVPTX:       [[RETURN]]:
// NVPTX-NEXT:    [[TMP1:%.*]] = load i32, ptr [[RETVAL]], align 4
// NVPTX-NEXT:    ret i32 [[TMP1]]
//
  __gpu_thread_id_y();
  __gpu_thread_id_z();
  __gpu_thread_id(0);
  __gpu_num_lanes();
  __gpu_lane_id();
  __gpu_lane_mask();
  __gpu_read_first_lane_u32(-1, -1);
  __gpu_ballot(-1, 1);
  __gpu_sync_threads();
  __gpu_sync_lane(-1);
  __gpu_shuffle_idx_u32(-1, -1, -1, 0);
  __gpu_first_lane_id(-1);
  __gpu_is_first_in_lane(-1);
  __gpu_exit();
}