File: position.vs.hlsl

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llvm-toolchain-21 1%3A21.1.0-1
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// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-vertex -x hlsl -finclude-default-header -o - %s -verify

// expected-error@+1 {{attribute 'SV_Position' is unsupported in 'vertex' shaders, requires pixel}}
float4 main(float4 a : SV_Position) {
  return a;
}