File: 2007-11-19-VectorSplitting.ll

package info (click to toggle)
llvm-toolchain-21 1%3A21.1.4-5
  • links: PTS, VCS
  • area: main
  • in suites: sid
  • size: 2,236,516 kB
  • sloc: cpp: 7,619,569; ansic: 1,433,956; asm: 1,058,748; python: 252,181; f90: 94,671; objc: 70,753; lisp: 42,813; pascal: 18,401; sh: 8,601; ml: 5,111; perl: 4,720; makefile: 3,585; awk: 3,523; javascript: 2,272; xml: 892; fortran: 770
file content (17 lines) | stat: -rw-r--r-- 801 bytes parent folder | download | duplicates (22)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
; RUN: llc -verify-machineinstrs < %s
; RUN: llc -verify-machineinstrs < %s -mtriple=ppc32-- -mcpu=g3
; RUN: llc -verify-machineinstrs < %s -mtriple=ppc32-- -mcpu=g5
; PR1811
; REQUIRES: default_triple

define void @execute_shader(ptr %OUT, ptr %IN, ptr
%CONST) {
entry:
        %input2 = load <4 x float>, ptr null, align 16               ; <<4 x float>>
       	%shuffle7 = shufflevector <4 x float> %input2, <4 x float> < float 0.000000e+00, float 1.000000e+00, float 0.000000e+00, float 1.000000e+00 >, <4 x i32> < i32 2, i32 2, i32 2, i32 2 >		; <<4 x float>> [#uses=1]

        %mul1 = fmul <4 x float> %shuffle7, zeroinitializer              ; <<4 x
        %add2 = fadd <4 x float> %mul1, %input2          ; <<4 x float>>
        store <4 x float> %add2, ptr null, align 16
        ret void
}