1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199
|
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 5
; RUN: llc --mtriple=loongarch64 -mattr=+lasx < %s | FileCheck %s
; TODO: Load a element and splat it to a vector could be lowerd to xvldrepl
; A load has more than one user shouldn't be lowered to xvldrepl
define <4 x i64> @should_not_be_optimized(ptr %ptr, ptr %dst) {
; CHECK-LABEL: should_not_be_optimized:
; CHECK: # %bb.0:
; CHECK-NEXT: ld.d $a0, $a0, 0
; CHECK-NEXT: xvreplgr2vr.d $xr0, $a0
; CHECK-NEXT: st.d $a0, $a1, 0
; CHECK-NEXT: ret
%tmp = load i64, ptr %ptr
store i64 %tmp, ptr %dst
%tmp1 = insertelement <4 x i64> zeroinitializer, i64 %tmp, i32 0
%tmp2 = shufflevector <4 x i64> %tmp1, <4 x i64> poison, <4 x i32> zeroinitializer
ret <4 x i64> %tmp2
}
define <16 x i16> @should_not_be_optimized_sext_load(ptr %ptr) {
; CHECK-LABEL: should_not_be_optimized_sext_load:
; CHECK: # %bb.0:
; CHECK-NEXT: ld.b $a0, $a0, 0
; CHECK-NEXT: xvreplgr2vr.h $xr0, $a0
; CHECK-NEXT: ret
%tmp = load i8, ptr %ptr
%tmp1 = sext i8 %tmp to i16
%tmp2 = insertelement <16 x i16> zeroinitializer, i16 %tmp1, i32 0
%tmp3 = shufflevector <16 x i16> %tmp2, <16 x i16> poison, <16 x i32> zeroinitializer
ret <16 x i16> %tmp3
}
define <16 x i16> @should_not_be_optimized_zext_load(ptr %ptr) {
; CHECK-LABEL: should_not_be_optimized_zext_load:
; CHECK: # %bb.0:
; CHECK-NEXT: ld.bu $a0, $a0, 0
; CHECK-NEXT: xvreplgr2vr.h $xr0, $a0
; CHECK-NEXT: ret
%tmp = load i8, ptr %ptr
%tmp1 = zext i8 %tmp to i16
%tmp2 = insertelement <16 x i16> zeroinitializer, i16 %tmp1, i32 0
%tmp3 = shufflevector <16 x i16> %tmp2, <16 x i16> poison, <16 x i32> zeroinitializer
ret <16 x i16> %tmp3
}
define <4 x i64> @xvldrepl_d_unaligned_offset(ptr %ptr) {
; CHECK-LABEL: xvldrepl_d_unaligned_offset:
; CHECK: # %bb.0:
; CHECK-NEXT: addi.d $a0, $a0, 4
; CHECK-NEXT: xvldrepl.d $xr0, $a0, 0
; CHECK-NEXT: ret
%p = getelementptr i32, ptr %ptr, i32 1
%tmp = load i64, ptr %p
%tmp1 = insertelement <4 x i64> zeroinitializer, i64 %tmp, i32 0
%tmp2 = shufflevector <4 x i64> %tmp1, <4 x i64> poison, <4 x i32> zeroinitializer
ret <4 x i64> %tmp2
}
define <32 x i8> @xvldrepl_b(ptr %ptr) {
; CHECK-LABEL: xvldrepl_b:
; CHECK: # %bb.0:
; CHECK-NEXT: xvldrepl.b $xr0, $a0, 0
; CHECK-NEXT: ret
%tmp = load i8, ptr %ptr
%tmp1 = insertelement <32 x i8> zeroinitializer, i8 %tmp, i32 0
%tmp2 = shufflevector <32 x i8> %tmp1, <32 x i8> poison, <32 x i32> zeroinitializer
ret <32 x i8> %tmp2
}
define <32 x i8> @xvldrepl_b_offset(ptr %ptr) {
; CHECK-LABEL: xvldrepl_b_offset:
; CHECK: # %bb.0:
; CHECK-NEXT: xvldrepl.b $xr0, $a0, 33
; CHECK-NEXT: ret
%p = getelementptr i8, ptr %ptr, i64 33
%tmp = load i8, ptr %p
%tmp1 = insertelement <32 x i8> zeroinitializer, i8 %tmp, i32 0
%tmp2 = shufflevector <32 x i8> %tmp1, <32 x i8> poison, <32 x i32> zeroinitializer
ret <32 x i8> %tmp2
}
define <16 x i16> @xvldrepl_h(ptr %ptr) {
; CHECK-LABEL: xvldrepl_h:
; CHECK: # %bb.0:
; CHECK-NEXT: xvldrepl.h $xr0, $a0, 0
; CHECK-NEXT: ret
%tmp = load i16, ptr %ptr
%tmp1 = insertelement <16 x i16> zeroinitializer, i16 %tmp, i32 0
%tmp2 = shufflevector <16 x i16> %tmp1, <16 x i16> poison, <16 x i32> zeroinitializer
ret <16 x i16> %tmp2
}
define <16 x i16> @xvldrepl_h_offset(ptr %ptr) {
; CHECK-LABEL: xvldrepl_h_offset:
; CHECK: # %bb.0:
; CHECK-NEXT: xvldrepl.h $xr0, $a0, 66
; CHECK-NEXT: ret
%p = getelementptr i16, ptr %ptr, i64 33
%tmp = load i16, ptr %p
%tmp1 = insertelement <16 x i16> zeroinitializer, i16 %tmp, i32 0
%tmp2 = shufflevector <16 x i16> %tmp1, <16 x i16> poison, <16 x i32> zeroinitializer
ret <16 x i16> %tmp2
}
define <8 x i32> @xvldrepl_w(ptr %ptr) {
; CHECK-LABEL: xvldrepl_w:
; CHECK: # %bb.0:
; CHECK-NEXT: xvldrepl.w $xr0, $a0, 0
; CHECK-NEXT: ret
%tmp = load i32, ptr %ptr
%tmp1 = insertelement <8 x i32> zeroinitializer, i32 %tmp, i32 0
%tmp2 = shufflevector <8 x i32> %tmp1, <8 x i32> poison, <8 x i32> zeroinitializer
ret <8 x i32> %tmp2
}
define <8 x i32> @xvldrepl_w_offset(ptr %ptr) {
; CHECK-LABEL: xvldrepl_w_offset:
; CHECK: # %bb.0:
; CHECK-NEXT: xvldrepl.w $xr0, $a0, 132
; CHECK-NEXT: ret
%p = getelementptr i32, ptr %ptr, i64 33
%tmp = load i32, ptr %p
%tmp1 = insertelement <8 x i32> zeroinitializer, i32 %tmp, i32 0
%tmp2 = shufflevector <8 x i32> %tmp1, <8 x i32> poison, <8 x i32> zeroinitializer
ret <8 x i32> %tmp2
}
define <4 x i64> @xvldrepl_d(ptr %ptr) {
; CHECK-LABEL: xvldrepl_d:
; CHECK: # %bb.0:
; CHECK-NEXT: xvldrepl.d $xr0, $a0, 0
; CHECK-NEXT: ret
%tmp = load i64, ptr %ptr
%tmp1 = insertelement <4 x i64> zeroinitializer, i64 %tmp, i32 0
%tmp2 = shufflevector <4 x i64> %tmp1, <4 x i64> poison, <4 x i32> zeroinitializer
ret <4 x i64> %tmp2
}
define <4 x i64> @xvldrepl_d_offset(ptr %ptr) {
; CHECK-LABEL: xvldrepl_d_offset:
; CHECK: # %bb.0:
; CHECK-NEXT: xvldrepl.d $xr0, $a0, 264
; CHECK-NEXT: ret
%p = getelementptr i64, ptr %ptr, i64 33
%tmp = load i64, ptr %p
%tmp1 = insertelement <4 x i64> zeroinitializer, i64 %tmp, i32 0
%tmp2 = shufflevector <4 x i64> %tmp1, <4 x i64> poison, <4 x i32> zeroinitializer
ret <4 x i64> %tmp2
}
define <8 x float> @vldrepl_w_flt(ptr %ptr) {
; CHECK-LABEL: vldrepl_w_flt:
; CHECK: # %bb.0:
; CHECK-NEXT: xvldrepl.w $xr0, $a0, 0
; CHECK-NEXT: ret
%tmp = load float, ptr %ptr
%tmp1 = insertelement <8 x float> zeroinitializer, float %tmp, i32 0
%tmp2 = shufflevector <8 x float> %tmp1, <8 x float> poison, <8 x i32> zeroinitializer
ret <8 x float> %tmp2
}
define <8 x float> @vldrepl_w_flt_offset(ptr %ptr) {
; CHECK-LABEL: vldrepl_w_flt_offset:
; CHECK: # %bb.0:
; CHECK-NEXT: xvldrepl.w $xr0, $a0, 264
; CHECK-NEXT: ret
%p = getelementptr i64, ptr %ptr, i64 33
%tmp = load float, ptr %p
%tmp1 = insertelement <8 x float> zeroinitializer, float %tmp, i32 0
%tmp2 = shufflevector <8 x float> %tmp1, <8 x float> poison, <8 x i32> zeroinitializer
ret <8 x float> %tmp2
}
define <4 x double> @vldrepl_d_dbl(ptr %ptr) {
; CHECK-LABEL: vldrepl_d_dbl:
; CHECK: # %bb.0:
; CHECK-NEXT: xvldrepl.d $xr0, $a0, 0
; CHECK-NEXT: ret
%tmp = load double, ptr %ptr
%tmp1 = insertelement <4 x double> zeroinitializer, double %tmp, i32 0
%tmp2 = shufflevector <4 x double> %tmp1, <4 x double> poison, <4 x i32> zeroinitializer
ret <4 x double> %tmp2
}
define <4 x double> @vldrepl_d_dbl_offset(ptr %ptr) {
; CHECK-LABEL: vldrepl_d_dbl_offset:
; CHECK: # %bb.0:
; CHECK-NEXT: xvldrepl.d $xr0, $a0, 264
; CHECK-NEXT: ret
%p = getelementptr i64, ptr %ptr, i64 33
%tmp = load double, ptr %p
%tmp1 = insertelement <4 x double> zeroinitializer, double %tmp, i32 0
%tmp2 = shufflevector <4 x double> %tmp1, <4 x double> poison, <4 x i32> zeroinitializer
ret <4 x double> %tmp2
}
|