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//===-- BreakpointLocationList.cpp ------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Breakpoint/BreakpointLocationList.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Breakpoint/Breakpoint.h"
#include "lldb/Core/ArchSpec.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/Section.h"
#include "lldb/Target/Target.h"
using namespace lldb;
using namespace lldb_private;
BreakpointLocationList::BreakpointLocationList(Breakpoint &owner) :
m_owner (owner),
m_locations(),
m_address_to_location (),
m_mutex (Mutex::eMutexTypeRecursive),
m_next_id (0),
m_new_location_recorder (NULL)
{
}
BreakpointLocationList::~BreakpointLocationList()
{
}
BreakpointLocationSP
BreakpointLocationList::Create (const Address &addr)
{
Mutex::Locker locker (m_mutex);
// The location ID is just the size of the location list + 1
lldb::break_id_t bp_loc_id = ++m_next_id;
BreakpointLocationSP bp_loc_sp (new BreakpointLocation (bp_loc_id, m_owner, addr, LLDB_INVALID_THREAD_ID, m_owner.IsHardware()));
m_locations.push_back (bp_loc_sp);
m_address_to_location[addr] = bp_loc_sp;
return bp_loc_sp;
}
bool
BreakpointLocationList::ShouldStop (StoppointCallbackContext *context, lldb::break_id_t break_id)
{
BreakpointLocationSP bp = FindByID (break_id);
if (bp)
{
// Let the BreakpointLocation decide if it should stop here (could not have
// reached it's target hit count yet, or it could have a callback
// that decided it shouldn't stop (shared library loads/unloads).
return bp->ShouldStop (context);
}
// We should stop here since this BreakpointLocation isn't valid anymore or it
// doesn't exist.
return true;
}
lldb::break_id_t
BreakpointLocationList::FindIDByAddress (const Address &addr)
{
BreakpointLocationSP bp_loc_sp = FindByAddress (addr);
if (bp_loc_sp)
{
return bp_loc_sp->GetID();
}
return LLDB_INVALID_BREAK_ID;
}
BreakpointLocationSP
BreakpointLocationList::FindByID (lldb::break_id_t break_id) const
{
BreakpointLocationSP bp_loc_sp;
Mutex::Locker locker (m_mutex);
// We never remove a breakpoint locations, so the ID can be translated into
// the location index by subtracting 1
uint32_t idx = break_id - 1;
if (idx <= m_locations.size())
{
bp_loc_sp = m_locations[idx];
}
return bp_loc_sp;
}
size_t
BreakpointLocationList::FindInModule (Module *module,
BreakpointLocationCollection& bp_loc_list)
{
Mutex::Locker locker (m_mutex);
const size_t orig_size = bp_loc_list.GetSize();
collection::iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos)
{
BreakpointLocationSP break_loc = (*pos);
SectionSP section_sp (break_loc->GetAddress().GetSection());
if (section_sp && section_sp->GetModule().get() == module)
{
bp_loc_list.Add (break_loc);
}
}
return bp_loc_list.GetSize() - orig_size;
}
const BreakpointLocationSP
BreakpointLocationList::FindByAddress (const Address &addr) const
{
Mutex::Locker locker (m_mutex);
BreakpointLocationSP bp_loc_sp;
if (!m_locations.empty())
{
Address so_addr;
if (addr.IsSectionOffset())
{
so_addr = addr;
}
else
{
// Try and resolve as a load address if possible.
m_owner.GetTarget().GetSectionLoadList().ResolveLoadAddress (addr.GetOffset(), so_addr);
if (!so_addr.IsValid())
{
// The address didn't resolve, so just set to passed in addr.
so_addr = addr;
}
}
addr_map::const_iterator pos = m_address_to_location.find (so_addr);
if (pos != m_address_to_location.end())
bp_loc_sp = pos->second;
}
return bp_loc_sp;
}
void
BreakpointLocationList::Dump (Stream *s) const
{
s->Printf("%p: ", this);
//s->Indent();
Mutex::Locker locker (m_mutex);
s->Printf("BreakpointLocationList with %" PRIu64 " BreakpointLocations:\n", (uint64_t)m_locations.size());
s->IndentMore();
collection::const_iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos)
(*pos).get()->Dump(s);
s->IndentLess();
}
BreakpointLocationSP
BreakpointLocationList::GetByIndex (size_t i)
{
Mutex::Locker locker (m_mutex);
BreakpointLocationSP bp_loc_sp;
if (i < m_locations.size())
bp_loc_sp = m_locations[i];
return bp_loc_sp;
}
const BreakpointLocationSP
BreakpointLocationList::GetByIndex (size_t i) const
{
Mutex::Locker locker (m_mutex);
BreakpointLocationSP bp_loc_sp;
if (i < m_locations.size())
bp_loc_sp = m_locations[i];
return bp_loc_sp;
}
void
BreakpointLocationList::ClearAllBreakpointSites ()
{
Mutex::Locker locker (m_mutex);
collection::iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos)
(*pos)->ClearBreakpointSite();
}
void
BreakpointLocationList::ResolveAllBreakpointSites ()
{
Mutex::Locker locker (m_mutex);
collection::iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos)
{
if ((*pos)->IsEnabled())
(*pos)->ResolveBreakpointSite();
}
}
uint32_t
BreakpointLocationList::GetHitCount () const
{
uint32_t hit_count = 0;
Mutex::Locker locker (m_mutex);
collection::const_iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos)
hit_count += (*pos)->GetHitCount();
return hit_count;
}
size_t
BreakpointLocationList::GetNumResolvedLocations() const
{
Mutex::Locker locker (m_mutex);
size_t resolve_count = 0;
collection::const_iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos)
{
if ((*pos)->IsResolved())
++resolve_count;
}
return resolve_count;
}
void
BreakpointLocationList::GetDescription (Stream *s, lldb::DescriptionLevel level)
{
Mutex::Locker locker (m_mutex);
collection::iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos)
{
s->Printf(" ");
(*pos)->GetDescription(s, level);
}
}
BreakpointLocationSP
BreakpointLocationList::AddLocation (const Address &addr, bool *new_location)
{
Mutex::Locker locker (m_mutex);
if (new_location)
*new_location = false;
BreakpointLocationSP bp_loc_sp (FindByAddress(addr));
if (!bp_loc_sp)
{
bp_loc_sp = Create (addr);
if (bp_loc_sp)
{
bp_loc_sp->ResolveBreakpointSite();
if (new_location)
*new_location = true;
if(m_new_location_recorder)
{
m_new_location_recorder->Add(bp_loc_sp);
}
}
}
return bp_loc_sp;
}
bool
BreakpointLocationList::RemoveLocation (const lldb::BreakpointLocationSP &bp_loc_sp)
{
if (bp_loc_sp)
{
Mutex::Locker locker (m_mutex);
m_address_to_location.erase (bp_loc_sp->GetAddress());
collection::iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos)
{
if ((*pos).get() == bp_loc_sp.get())
{
m_locations.erase (pos);
return true;
}
}
}
return false;
}
void
BreakpointLocationList::RemoveInvalidLocations (const ArchSpec &arch)
{
Mutex::Locker locker (m_mutex);
size_t idx = 0;
// Don't cache m_location.size() as it will change since we might
// remove locations from our vector...
while (idx < m_locations.size())
{
BreakpointLocation *bp_loc = m_locations[idx].get();
if (bp_loc->GetAddress().SectionWasDeleted())
{
// Section was deleted which means this breakpoint comes from a module
// that is no longer valid, so we should remove it.
m_locations.erase(m_locations.begin() + idx);
continue;
}
if (arch.IsValid())
{
ModuleSP module_sp (bp_loc->GetAddress().GetModule());
if (module_sp)
{
if (!arch.IsCompatibleMatch(module_sp->GetArchitecture()))
{
// The breakpoint was in a module whose architecture is no longer
// compatible with "arch", so we need to remove it
m_locations.erase(m_locations.begin() + idx);
continue;
}
}
}
// Only increment the index if we didn't remove the locations at index "idx"
++idx;
}
}
void
BreakpointLocationList::StartRecordingNewLocations (BreakpointLocationCollection &new_locations)
{
Mutex::Locker locker (m_mutex);
assert (m_new_location_recorder == NULL);
m_new_location_recorder = &new_locations;
}
void
BreakpointLocationList::StopRecordingNewLocations ()
{
Mutex::Locker locker (m_mutex);
m_new_location_recorder = NULL;
}
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