1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317
|
//===----- CGCUDANV.cpp - Interface to NVIDIA CUDA Runtime ----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This provides a class for CUDA code generation targeting the NVIDIA CUDA
// runtime library.
//
//===----------------------------------------------------------------------===//
#include "CGCUDARuntime.h"
#include "CodeGenFunction.h"
#include "CodeGenModule.h"
#include "clang/AST/Decl.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/CallSite.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DerivedTypes.h"
using namespace clang;
using namespace CodeGen;
namespace {
class CGNVCUDARuntime : public CGCUDARuntime {
private:
llvm::Type *IntTy, *SizeTy, *VoidTy;
llvm::PointerType *CharPtrTy, *VoidPtrTy, *VoidPtrPtrTy;
/// Convenience reference to LLVM Context
llvm::LLVMContext &Context;
/// Convenience reference to the current module
llvm::Module &TheModule;
/// Keeps track of kernel launch stubs emitted in this module
llvm::SmallVector<llvm::Function *, 16> EmittedKernels;
/// Keeps track of variables containing handles of GPU binaries. Populated by
/// ModuleCtorFunction() and used to create corresponding cleanup calls in
/// ModuleDtorFunction()
llvm::SmallVector<llvm::GlobalVariable *, 16> GpuBinaryHandles;
llvm::Constant *getSetupArgumentFn() const;
llvm::Constant *getLaunchFn() const;
/// Creates a function to register all kernel stubs generated in this module.
llvm::Function *makeRegisterKernelsFn();
/// Helper function that generates a constant string and returns a pointer to
/// the start of the string. The result of this function can be used anywhere
/// where the C code specifies const char*.
llvm::Constant *makeConstantString(const std::string &Str,
const std::string &Name = "",
unsigned Alignment = 0) {
llvm::Constant *Zeros[] = {llvm::ConstantInt::get(SizeTy, 0),
llvm::ConstantInt::get(SizeTy, 0)};
auto *ConstStr = CGM.GetAddrOfConstantCString(Str, Name.c_str());
return llvm::ConstantExpr::getGetElementPtr(ConstStr->getValueType(),
ConstStr, Zeros);
}
void emitDeviceStubBody(CodeGenFunction &CGF, FunctionArgList &Args);
public:
CGNVCUDARuntime(CodeGenModule &CGM);
void emitDeviceStub(CodeGenFunction &CGF, FunctionArgList &Args) override;
/// Creates module constructor function
llvm::Function *makeModuleCtorFunction() override;
/// Creates module destructor function
llvm::Function *makeModuleDtorFunction() override;
};
}
CGNVCUDARuntime::CGNVCUDARuntime(CodeGenModule &CGM)
: CGCUDARuntime(CGM), Context(CGM.getLLVMContext()),
TheModule(CGM.getModule()) {
CodeGen::CodeGenTypes &Types = CGM.getTypes();
ASTContext &Ctx = CGM.getContext();
IntTy = Types.ConvertType(Ctx.IntTy);
SizeTy = Types.ConvertType(Ctx.getSizeType());
VoidTy = llvm::Type::getVoidTy(Context);
CharPtrTy = llvm::PointerType::getUnqual(Types.ConvertType(Ctx.CharTy));
VoidPtrTy = cast<llvm::PointerType>(Types.ConvertType(Ctx.VoidPtrTy));
VoidPtrPtrTy = VoidPtrTy->getPointerTo();
}
llvm::Constant *CGNVCUDARuntime::getSetupArgumentFn() const {
// cudaError_t cudaSetupArgument(void *, size_t, size_t)
std::vector<llvm::Type*> Params;
Params.push_back(VoidPtrTy);
Params.push_back(SizeTy);
Params.push_back(SizeTy);
return CGM.CreateRuntimeFunction(llvm::FunctionType::get(IntTy,
Params, false),
"cudaSetupArgument");
}
llvm::Constant *CGNVCUDARuntime::getLaunchFn() const {
// cudaError_t cudaLaunch(char *)
return CGM.CreateRuntimeFunction(
llvm::FunctionType::get(IntTy, CharPtrTy, false), "cudaLaunch");
}
void CGNVCUDARuntime::emitDeviceStub(CodeGenFunction &CGF,
FunctionArgList &Args) {
EmittedKernels.push_back(CGF.CurFn);
emitDeviceStubBody(CGF, Args);
}
void CGNVCUDARuntime::emitDeviceStubBody(CodeGenFunction &CGF,
FunctionArgList &Args) {
// Build the argument value list and the argument stack struct type.
SmallVector<llvm::Value *, 16> ArgValues;
std::vector<llvm::Type *> ArgTypes;
for (FunctionArgList::const_iterator I = Args.begin(), E = Args.end();
I != E; ++I) {
llvm::Value *V = CGF.GetAddrOfLocalVar(*I);
ArgValues.push_back(V);
assert(isa<llvm::PointerType>(V->getType()) && "Arg type not PointerType");
ArgTypes.push_back(cast<llvm::PointerType>(V->getType())->getElementType());
}
llvm::StructType *ArgStackTy = llvm::StructType::get(Context, ArgTypes);
llvm::BasicBlock *EndBlock = CGF.createBasicBlock("setup.end");
// Emit the calls to cudaSetupArgument
llvm::Constant *cudaSetupArgFn = getSetupArgumentFn();
for (unsigned I = 0, E = Args.size(); I != E; ++I) {
llvm::Value *Args[3];
llvm::BasicBlock *NextBlock = CGF.createBasicBlock("setup.next");
Args[0] = CGF.Builder.CreatePointerCast(ArgValues[I], VoidPtrTy);
Args[1] = CGF.Builder.CreateIntCast(
llvm::ConstantExpr::getSizeOf(ArgTypes[I]),
SizeTy, false);
Args[2] = CGF.Builder.CreateIntCast(
llvm::ConstantExpr::getOffsetOf(ArgStackTy, I),
SizeTy, false);
llvm::CallSite CS = CGF.EmitRuntimeCallOrInvoke(cudaSetupArgFn, Args);
llvm::Constant *Zero = llvm::ConstantInt::get(IntTy, 0);
llvm::Value *CSZero = CGF.Builder.CreateICmpEQ(CS.getInstruction(), Zero);
CGF.Builder.CreateCondBr(CSZero, NextBlock, EndBlock);
CGF.EmitBlock(NextBlock);
}
// Emit the call to cudaLaunch
llvm::Constant *cudaLaunchFn = getLaunchFn();
llvm::Value *Arg = CGF.Builder.CreatePointerCast(CGF.CurFn, CharPtrTy);
CGF.EmitRuntimeCallOrInvoke(cudaLaunchFn, Arg);
CGF.EmitBranch(EndBlock);
CGF.EmitBlock(EndBlock);
}
/// Creates internal function to register all kernel stubs generated in this
/// module with the CUDA runtime.
/// \code
/// void __cuda_register_kernels(void** GpuBinaryHandle) {
/// __cudaRegisterFunction(GpuBinaryHandle,Kernel0,...);
/// ...
/// __cudaRegisterFunction(GpuBinaryHandle,KernelM,...);
/// }
/// \endcode
llvm::Function *CGNVCUDARuntime::makeRegisterKernelsFn() {
llvm::Function *RegisterKernelsFunc = llvm::Function::Create(
llvm::FunctionType::get(VoidTy, VoidPtrPtrTy, false),
llvm::GlobalValue::InternalLinkage, "__cuda_register_kernels", &TheModule);
llvm::BasicBlock *EntryBB =
llvm::BasicBlock::Create(Context, "entry", RegisterKernelsFunc);
CGBuilderTy Builder(Context);
Builder.SetInsertPoint(EntryBB);
// void __cudaRegisterFunction(void **, const char *, char *, const char *,
// int, uint3*, uint3*, dim3*, dim3*, int*)
std::vector<llvm::Type *> RegisterFuncParams = {
VoidPtrPtrTy, CharPtrTy, CharPtrTy, CharPtrTy, IntTy,
VoidPtrTy, VoidPtrTy, VoidPtrTy, VoidPtrTy, IntTy->getPointerTo()};
llvm::Constant *RegisterFunc = CGM.CreateRuntimeFunction(
llvm::FunctionType::get(IntTy, RegisterFuncParams, false),
"__cudaRegisterFunction");
// Extract GpuBinaryHandle passed as the first argument passed to
// __cuda_register_kernels() and generate __cudaRegisterFunction() call for
// each emitted kernel.
llvm::Argument &GpuBinaryHandlePtr = *RegisterKernelsFunc->arg_begin();
for (llvm::Function *Kernel : EmittedKernels) {
llvm::Constant *KernelName = makeConstantString(Kernel->getName());
llvm::Constant *NullPtr = llvm::ConstantPointerNull::get(VoidPtrTy);
llvm::Value *args[] = {
&GpuBinaryHandlePtr, Builder.CreateBitCast(Kernel, VoidPtrTy),
KernelName, KernelName, llvm::ConstantInt::get(IntTy, -1), NullPtr,
NullPtr, NullPtr, NullPtr,
llvm::ConstantPointerNull::get(IntTy->getPointerTo())};
Builder.CreateCall(RegisterFunc, args);
}
Builder.CreateRetVoid();
return RegisterKernelsFunc;
}
/// Creates a global constructor function for the module:
/// \code
/// void __cuda_module_ctor(void*) {
/// Handle0 = __cudaRegisterFatBinary(GpuBinaryBlob0);
/// __cuda_register_kernels(Handle0);
/// ...
/// HandleN = __cudaRegisterFatBinary(GpuBinaryBlobN);
/// __cuda_register_kernels(HandleN);
/// }
/// \endcode
llvm::Function *CGNVCUDARuntime::makeModuleCtorFunction() {
// void __cuda_register_kernels(void* handle);
llvm::Function *RegisterKernelsFunc = makeRegisterKernelsFn();
// void ** __cudaRegisterFatBinary(void *);
llvm::Constant *RegisterFatbinFunc = CGM.CreateRuntimeFunction(
llvm::FunctionType::get(VoidPtrPtrTy, VoidPtrTy, false),
"__cudaRegisterFatBinary");
// struct { int magic, int version, void * gpu_binary, void * dont_care };
llvm::StructType *FatbinWrapperTy =
llvm::StructType::get(IntTy, IntTy, VoidPtrTy, VoidPtrTy, nullptr);
llvm::Function *ModuleCtorFunc = llvm::Function::Create(
llvm::FunctionType::get(VoidTy, VoidPtrTy, false),
llvm::GlobalValue::InternalLinkage, "__cuda_module_ctor", &TheModule);
llvm::BasicBlock *CtorEntryBB =
llvm::BasicBlock::Create(Context, "entry", ModuleCtorFunc);
CGBuilderTy CtorBuilder(Context);
CtorBuilder.SetInsertPoint(CtorEntryBB);
// For each GPU binary, register it with the CUDA runtime and store returned
// handle in a global variable and save the handle in GpuBinaryHandles vector
// to be cleaned up in destructor on exit. Then associate all known kernels
// with the GPU binary handle so CUDA runtime can figure out what to call on
// the GPU side.
for (const std::string &GpuBinaryFileName :
CGM.getCodeGenOpts().CudaGpuBinaryFileNames) {
llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>> GpuBinaryOrErr =
llvm::MemoryBuffer::getFileOrSTDIN(GpuBinaryFileName);
if (std::error_code EC = GpuBinaryOrErr.getError()) {
CGM.getDiags().Report(diag::err_cannot_open_file) << GpuBinaryFileName
<< EC.message();
continue;
}
// Create initialized wrapper structure that points to the loaded GPU binary
llvm::Constant *Values[] = {
llvm::ConstantInt::get(IntTy, 0x466243b1), // Fatbin wrapper magic.
llvm::ConstantInt::get(IntTy, 1), // Fatbin version.
makeConstantString(GpuBinaryOrErr.get()->getBuffer(), "", 16), // Data.
llvm::ConstantPointerNull::get(VoidPtrTy)}; // Unused in fatbin v1.
llvm::GlobalVariable *FatbinWrapper = new llvm::GlobalVariable(
TheModule, FatbinWrapperTy, true, llvm::GlobalValue::InternalLinkage,
llvm::ConstantStruct::get(FatbinWrapperTy, Values),
"__cuda_fatbin_wrapper");
// GpuBinaryHandle = __cudaRegisterFatBinary(&FatbinWrapper);
llvm::CallInst *RegisterFatbinCall = CtorBuilder.CreateCall(
RegisterFatbinFunc,
CtorBuilder.CreateBitCast(FatbinWrapper, VoidPtrTy));
llvm::GlobalVariable *GpuBinaryHandle = new llvm::GlobalVariable(
TheModule, VoidPtrPtrTy, false, llvm::GlobalValue::InternalLinkage,
llvm::ConstantPointerNull::get(VoidPtrPtrTy), "__cuda_gpubin_handle");
CtorBuilder.CreateStore(RegisterFatbinCall, GpuBinaryHandle, false);
// Call __cuda_register_kernels(GpuBinaryHandle);
CtorBuilder.CreateCall(RegisterKernelsFunc, RegisterFatbinCall);
// Save GpuBinaryHandle so we can unregister it in destructor.
GpuBinaryHandles.push_back(GpuBinaryHandle);
}
CtorBuilder.CreateRetVoid();
return ModuleCtorFunc;
}
/// Creates a global destructor function that unregisters all GPU code blobs
/// registered by constructor.
/// \code
/// void __cuda_module_dtor(void*) {
/// __cudaUnregisterFatBinary(Handle0);
/// ...
/// __cudaUnregisterFatBinary(HandleN);
/// }
/// \endcode
llvm::Function *CGNVCUDARuntime::makeModuleDtorFunction() {
// void __cudaUnregisterFatBinary(void ** handle);
llvm::Constant *UnregisterFatbinFunc = CGM.CreateRuntimeFunction(
llvm::FunctionType::get(VoidTy, VoidPtrPtrTy, false),
"__cudaUnregisterFatBinary");
llvm::Function *ModuleDtorFunc = llvm::Function::Create(
llvm::FunctionType::get(VoidTy, VoidPtrTy, false),
llvm::GlobalValue::InternalLinkage, "__cuda_module_dtor", &TheModule);
llvm::BasicBlock *DtorEntryBB =
llvm::BasicBlock::Create(Context, "entry", ModuleDtorFunc);
CGBuilderTy DtorBuilder(Context);
DtorBuilder.SetInsertPoint(DtorEntryBB);
for (llvm::GlobalVariable *GpuBinaryHandle : GpuBinaryHandles) {
DtorBuilder.CreateCall(UnregisterFatbinFunc,
DtorBuilder.CreateLoad(GpuBinaryHandle, false));
}
DtorBuilder.CreateRetVoid();
return ModuleDtorFunc;
}
CGCUDARuntime *CodeGen::CreateNVCUDARuntime(CodeGenModule &CGM) {
return new CGNVCUDARuntime(CGM);
}
|