File: HistoryUnwind.cpp

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//===-- HistoryUnwind.cpp ---------------------------------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#include "lldb/lldb-private.h"

#include "Plugins/Process/Utility/RegisterContextHistory.h"
#include "Plugins/Process/Utility/HistoryUnwind.h"

#include "lldb/Target/StackFrame.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Target.h"

using namespace lldb;
using namespace lldb_private;

// Constructor 

HistoryUnwind::HistoryUnwind (Thread &thread,
                              std::vector<lldb::addr_t> pcs,
                              bool stop_id_is_valid) :
        Unwind (thread),
        m_pcs (pcs),
        m_stop_id_is_valid (stop_id_is_valid)
{
}

// Destructor

HistoryUnwind::~HistoryUnwind ()
{
}

void
HistoryUnwind::DoClear ()
{
    Mutex::Locker locker(m_unwind_mutex);
    m_pcs.clear();
    m_stop_id_is_valid = false;
}

lldb::RegisterContextSP
HistoryUnwind::DoCreateRegisterContextForFrame (StackFrame *frame)
{
    RegisterContextSP rctx;
    if (frame)
    {
        addr_t pc = frame->GetFrameCodeAddress().GetLoadAddress (&frame->GetThread()->GetProcess()->GetTarget());
        if (pc != LLDB_INVALID_ADDRESS)
        {
            rctx.reset (new RegisterContextHistory (*frame->GetThread().get(), frame->GetConcreteFrameIndex(), 
                        frame->GetThread()->GetProcess()->GetAddressByteSize(), pc));
        }
    }
    return rctx;
}

bool
HistoryUnwind::DoGetFrameInfoAtIndex (uint32_t frame_idx, lldb::addr_t& cfa, lldb::addr_t& pc)
{
    Mutex::Locker (m_unwind_mutex);   // FIXME do not throw away the lock after we acquire it..
    if (frame_idx < m_pcs.size())
    {
        cfa = frame_idx;
        pc = m_pcs[frame_idx];
        return true;
    }
    return false;
}

uint32_t
HistoryUnwind::DoGetFrameCount ()
{
    return m_pcs.size();
}