File: LocalDebugDelegate.h

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//===-- LocalDebugDelegate.h ------------------------------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#ifndef liblldb_Plugins_Process_Windows_LocalDebugDelegate_H_
#define liblldb_Plugins_Process_Windows_LocalDebugDelegate_H_

#include <memory>

#include "IDebugDelegate.h"

#include "lldb/lldb-forward.h"

namespace lldb_private
{

class ProcessWindowsLive;
typedef std::shared_ptr<ProcessWindowsLive> ProcessWindowsLiveSP;

//----------------------------------------------------------------------
// LocalDebugDelegate
//
// LocalDebugDelegate creates a connection between a ProcessWindowsLive and the
// debug driver.  This serves to decouple ProcessWindowsLive from the debug driver.
// It would be possible to get a similar decoupling by just having
// ProcessWindowsLive implement this interface directly.  There are two reasons why
// we don't do this:
//
// 1) In the future when we add support for local debugging through LLGS, and we
//    go through the Native*Protocol interface, it is likely we will need the
//    additional flexibility provided by this sort of adapter pattern.
// 2) LLDB holds a shared_ptr to the ProcessWindows, and our driver thread
//    needs access to it as well.  To avoid a race condition, we want to make
//    sure that we're also holding onto a shared_ptr.
//    lldb_private::Process supports enable_shared_from_this, but that gives us
//    a ProcessSP (which is exactly what we are trying to decouple from the
//    driver), so this adapter serves as a way to transparently hold the
//    ProcessSP while still keeping it decoupled from the driver.
//----------------------------------------------------------------------
class LocalDebugDelegate : public IDebugDelegate
{
  public:
    explicit LocalDebugDelegate(lldb::ProcessWP process);

    void OnExitProcess(uint32_t exit_code) override;
    void OnDebuggerConnected(lldb::addr_t image_base) override;
    ExceptionResult OnDebugException(bool first_chance, const ExceptionRecord &record) override;
    void OnCreateThread(const HostThread &thread) override;
    void OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) override;
    void OnLoadDll(const lldb_private::ModuleSpec &module_spec, lldb::addr_t module_addr) override;
    void OnUnloadDll(lldb::addr_t module_addr) override;
    void OnDebugString(const std::string &message) override;
    void OnDebuggerError(const Error &error, uint32_t type) override;

  private:
    ProcessWindowsLiveSP
    GetProcessPointer();

    lldb::ProcessWP m_process;
};
}

#endif