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//===-- llvm/Support/ThreadPool.h - A ThreadPool implementation -*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines a crude C++11 based thread pool.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_THREAD_POOL_H
#define LLVM_SUPPORT_THREAD_POOL_H
#include "llvm/Support/thread.h"
#ifdef _MSC_VER
// concrt.h depends on eh.h for __uncaught_exception declaration
// even if we disable exceptions.
#include <eh.h>
// Disable warnings from ppltasks.h transitively included by <future>.
#pragma warning(push)
#pragma warning(disable:4530)
#pragma warning(disable:4062)
#endif
#include <future>
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#include <atomic>
#include <condition_variable>
#include <functional>
#include <memory>
#include <mutex>
#include <queue>
#include <utility>
namespace llvm {
/// A ThreadPool for asynchronous parallel execution on a defined number of
/// threads.
///
/// The pool keeps a vector of threads alive, waiting on a condition variable
/// for some work to become available.
class ThreadPool {
public:
#ifndef _MSC_VER
using VoidTy = void;
using TaskTy = std::function<void()>;
using PackagedTaskTy = std::packaged_task<void()>;
#else
// MSVC 2013 has a bug and can't use std::packaged_task<void()>;
// We force it to use bool(bool) instead.
using VoidTy = bool;
using TaskTy = std::function<bool(bool)>;
using PackagedTaskTy = std::packaged_task<bool(bool)>;
#endif
/// Construct a pool with the number of core available on the system (or
/// whatever the value returned by std::thread::hardware_concurrency() is).
ThreadPool();
/// Construct a pool of \p ThreadCount threads
ThreadPool(unsigned ThreadCount);
/// Blocking destructor: the pool will wait for all the threads to complete.
~ThreadPool();
/// Asynchronous submission of a task to the pool. The returned future can be
/// used to wait for the task to finish and is *non-blocking* on destruction.
template <typename Function, typename... Args>
inline std::shared_future<VoidTy> async(Function &&F, Args &&... ArgList) {
auto Task =
std::bind(std::forward<Function>(F), std::forward<Args>(ArgList)...);
#ifndef _MSC_VER
return asyncImpl(std::move(Task));
#else
// This lambda has to be marked mutable because MSVC 2013's std::bind call
// operator isn't const qualified.
return asyncImpl([Task](VoidTy) mutable -> VoidTy {
Task();
return VoidTy();
});
#endif
}
/// Asynchronous submission of a task to the pool. The returned future can be
/// used to wait for the task to finish and is *non-blocking* on destruction.
template <typename Function>
inline std::shared_future<VoidTy> async(Function &&F) {
#ifndef _MSC_VER
return asyncImpl(std::forward<Function>(F));
#else
return asyncImpl([F] (VoidTy) -> VoidTy { F(); return VoidTy(); });
#endif
}
/// Blocking wait for all the threads to complete and the queue to be empty.
/// It is an error to try to add new tasks while blocking on this call.
void wait();
private:
/// Asynchronous submission of a task to the pool. The returned future can be
/// used to wait for the task to finish and is *non-blocking* on destruction.
std::shared_future<VoidTy> asyncImpl(TaskTy F);
/// Threads in flight
std::vector<llvm::thread> Threads;
/// Tasks waiting for execution in the pool.
std::queue<PackagedTaskTy> Tasks;
/// Locking and signaling for accessing the Tasks queue.
std::mutex QueueLock;
std::condition_variable QueueCondition;
/// Locking and signaling for job completion
std::mutex CompletionLock;
std::condition_variable CompletionCondition;
/// Keep track of the number of thread actually busy
std::atomic<unsigned> ActiveThreads;
#if LLVM_ENABLE_THREADS // avoids warning for unused variable
/// Signal for the destruction of the pool, asking thread to exit.
bool EnableFlag;
#endif
};
}
#endif // LLVM_SUPPORT_THREAD_POOL_H
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