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//===-- State.cpp -----------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Core/State.h"
#include <stdio.h>
using namespace lldb;
using namespace lldb_private;
const char *
lldb_private::StateAsCString (StateType state)
{
switch (state)
{
case eStateInvalid: return "invalid";
case eStateUnloaded: return "unloaded";
case eStateConnected: return "connected";
case eStateAttaching: return "attaching";
case eStateLaunching: return "launching";
case eStateStopped: return "stopped";
case eStateRunning: return "running";
case eStateStepping: return "stepping";
case eStateCrashed: return "crashed";
case eStateDetached: return "detached";
case eStateExited: return "exited";
case eStateSuspended: return "suspended";
}
static char unknown_state_string[64];
snprintf(unknown_state_string, sizeof (unknown_state_string), "StateType = %i", state);
return unknown_state_string;
}
const char *
lldb_private::GetPermissionsAsCString (uint32_t permissions)
{
switch (permissions)
{
case 0: return "---";
case ePermissionsWritable: return "-w-";
case ePermissionsReadable: return "r--";
case ePermissionsExecutable: return "--x";
case ePermissionsReadable |
ePermissionsWritable: return "rw-";
case ePermissionsReadable |
ePermissionsExecutable: return "r-x";
case ePermissionsWritable |
ePermissionsExecutable: return "-wx";
case ePermissionsReadable |
ePermissionsWritable |
ePermissionsExecutable: return "rwx";
default:
break;
}
return "???";
}
bool
lldb_private::StateIsRunningState (StateType state)
{
switch (state)
{
case eStateAttaching:
case eStateLaunching:
case eStateRunning:
case eStateStepping:
return true;
case eStateConnected:
case eStateDetached:
case eStateInvalid:
case eStateUnloaded:
case eStateStopped:
case eStateCrashed:
case eStateExited:
case eStateSuspended:
break;
}
return false;
}
bool
lldb_private::StateIsStoppedState (StateType state, bool must_exist)
{
switch (state)
{
case eStateInvalid:
case eStateConnected:
case eStateAttaching:
case eStateLaunching:
case eStateRunning:
case eStateStepping:
case eStateDetached:
break;
case eStateUnloaded:
case eStateExited:
return !must_exist;
case eStateStopped:
case eStateCrashed:
case eStateSuspended:
return true;
}
return false;
}
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