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; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -instsimplify -S | FileCheck %s
; If any bits of the shift amount are known to make it exceed or equal
; the number of bits in the type, the shift causes undefined behavior.
define i32 @shl_amount_is_known_bogus(i32 %a, i32 %b) {
; CHECK-LABEL: @shl_amount_is_known_bogus(
; CHECK-NEXT: ret i32 undef
;
%or = or i32 %b, 32
%shl = shl i32 %a, %or
ret i32 %shl
}
; Check some weird types and the other shift ops.
define i31 @lshr_amount_is_known_bogus(i31 %a, i31 %b) {
; CHECK-LABEL: @lshr_amount_is_known_bogus(
; CHECK-NEXT: ret i31 undef
;
%or = or i31 %b, 31
%shr = lshr i31 %a, %or
ret i31 %shr
}
define i33 @ashr_amount_is_known_bogus(i33 %a, i33 %b) {
; CHECK-LABEL: @ashr_amount_is_known_bogus(
; CHECK-NEXT: ret i33 undef
;
%or = or i33 %b, 33
%shr = ashr i33 %a, %or
ret i33 %shr
}
; If all valid bits of the shift amount are known 0, there's no shift.
; It doesn't matter if high bits are set because that would be undefined.
; Therefore, the only possible valid result of these shifts is %a.
define i16 @ashr_amount_is_zero(i16 %a, i16 %b) {
; CHECK-LABEL: @ashr_amount_is_zero(
; CHECK-NEXT: ret i16 %a
;
%and = and i16 %b, 65520 ; 0xfff0
%shr = ashr i16 %a, %and
ret i16 %shr
}
define i300 @lshr_amount_is_zero(i300 %a, i300 %b) {
; CHECK-LABEL: @lshr_amount_is_zero(
; CHECK-NEXT: ret i300 %a
;
%and = and i300 %b, 2048
%shr = lshr i300 %a, %and
ret i300 %shr
}
define i9 @shl_amount_is_zero(i9 %a, i9 %b) {
; CHECK-LABEL: @shl_amount_is_zero(
; CHECK-NEXT: ret i9 %a
;
%and = and i9 %b, 496 ; 0x1f0
%shl = shl i9 %a, %and
ret i9 %shl
}
; Verify that we've calculated the log2 boundary of valid bits correctly for a weird type.
define i9 @shl_amount_is_not_known_zero(i9 %a, i9 %b) {
; CHECK-LABEL: @shl_amount_is_not_known_zero(
; CHECK-NEXT: [[AND:%.*]] = and i9 %b, -8
; CHECK-NEXT: [[SHL:%.*]] = shl i9 %a, [[AND]]
; CHECK-NEXT: ret i9 [[SHL]]
;
%and = and i9 %b, 504 ; 0x1f8
%shl = shl i9 %a, %and
ret i9 %shl
}
; For vectors, we need all scalar elements to meet the requirements to optimize.
define <2 x i32> @ashr_vector_bogus(<2 x i32> %a, <2 x i32> %b) {
; CHECK-LABEL: @ashr_vector_bogus(
; CHECK-NEXT: ret <2 x i32> undef
;
%or = or <2 x i32> %b, <i32 32, i32 32>
%shr = ashr <2 x i32> %a, %or
ret <2 x i32> %shr
}
; FIXME: This is undef, but computeKnownBits doesn't handle the union.
define <2 x i32> @shl_vector_bogus(<2 x i32> %a, <2 x i32> %b) {
; CHECK-LABEL: @shl_vector_bogus(
; CHECK-NEXT: [[OR:%.*]] = or <2 x i32> %b, <i32 32, i32 64>
; CHECK-NEXT: [[SHL:%.*]] = shl <2 x i32> %a, [[OR]]
; CHECK-NEXT: ret <2 x i32> [[SHL]]
;
%or = or <2 x i32> %b, <i32 32, i32 64>
%shl = shl <2 x i32> %a, %or
ret <2 x i32> %shl
}
define <2 x i32> @lshr_vector_zero(<2 x i32> %a, <2 x i32> %b) {
; CHECK-LABEL: @lshr_vector_zero(
; CHECK-NEXT: ret <2 x i32> %a
;
%and = and <2 x i32> %b, <i32 64, i32 256>
%shr = lshr <2 x i32> %a, %and
ret <2 x i32> %shr
}
; Make sure that weird vector types work too.
define <2 x i15> @shl_vector_zero(<2 x i15> %a, <2 x i15> %b) {
; CHECK-LABEL: @shl_vector_zero(
; CHECK-NEXT: ret <2 x i15> %a
;
%and = and <2 x i15> %b, <i15 1024, i15 1024>
%shl = shl <2 x i15> %a, %and
ret <2 x i15> %shl
}
define <2 x i32> @shl_vector_for_real(<2 x i32> %a, <2 x i32> %b) {
; CHECK-LABEL: @shl_vector_for_real(
; CHECK-NEXT: [[AND:%.*]] = and <2 x i32> %b, <i32 3, i32 3>
; CHECK-NEXT: [[SHL:%.*]] = shl <2 x i32> %a, [[AND]]
; CHECK-NEXT: ret <2 x i32> [[SHL]]
;
%and = and <2 x i32> %b, <i32 3, i32 3> ; a necessary mask op
%shl = shl <2 x i32> %a, %and
ret <2 x i32> %shl
}
; We calculate the valid bits of the shift using log2, and log2 of 1 (the type width) is 0.
; That should be ok. Either the shift amount is 0 or invalid (1), so we can always return %a.
define i1 @shl_i1(i1 %a, i1 %b) {
; CHECK-LABEL: @shl_i1(
; CHECK-NEXT: ret i1 %a
;
%shl = shl i1 %a, %b
ret i1 %shl
}
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