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// RUN: %clang_cc1 -std=c++11 -analyze -analyzer-checker=core,cplusplus,alpha.cplusplus.IteratorPastEnd -analyzer-eagerly-assume -analyzer-config c++-container-inlining=false %s -verify
// RUN: %clang_cc1 -std=c++11 -analyze -analyzer-checker=core,cplusplus,alpha.cplusplus.IteratorPastEnd -analyzer-eagerly-assume -analyzer-config c++-container-inlining=true -DINLINE=1 %s -verify
#include "Inputs/system-header-simulator-cxx.h"
void simple_good(const std::vector<int> &v) {
auto i = v.end();
if (i != v.end())
*i; // no-warning
}
void simple_good_negated(const std::vector<int> &v) {
auto i = v.end();
if (!(i == v.end()))
*i; // no-warning
}
void simple_bad(const std::vector<int> &v) {
auto i = v.end();
*i; // expected-warning{{Iterator accessed past its end}}
}
void copy(const std::vector<int> &v) {
auto i1 = v.end();
auto i2 = i1;
*i2; // expected-warning{{Iterator accessed past its end}}
}
void decrease(const std::vector<int> &v) {
auto i = v.end();
--i;
*i; // no-warning
}
void copy_and_decrease1(const std::vector<int> &v) {
auto i1 = v.end();
auto i2 = i1;
--i1;
*i1; // no-warning
}
void copy_and_decrease2(const std::vector<int> &v) {
auto i1 = v.end();
auto i2 = i1;
--i1;
*i2; // expected-warning{{Iterator accessed past its end}}
}
void copy_and_increase1(const std::vector<int> &v) {
auto i1 = v.begin();
auto i2 = i1;
++i1;
if (i1 == v.end())
*i2; // no-warning
}
void copy_and_increase2(const std::vector<int> &v) {
auto i1 = v.begin();
auto i2 = i1;
++i1;
if (i2 == v.end())
*i2; // expected-warning{{Iterator accessed past its end}}
}
void good_find(std::vector<int> &vec, int e) {
auto first = std::find(vec.begin(), vec.end(), e);
if (vec.end() != first)
*first; // no-warning
}
void bad_find(std::vector<int> &vec, int e) {
auto first = std::find(vec.begin(), vec.end(), e);
*first; // expected-warning{{Iterator accessed past its end}}
}
void good_find_end(std::vector<int> &vec, std::vector<int> &seq) {
auto last = std::find_end(vec.begin(), vec.end(), seq.begin(), seq.end());
if (vec.end() != last)
*last; // no-warning
}
void bad_find_end(std::vector<int> &vec, std::vector<int> &seq) {
auto last = std::find_end(vec.begin(), vec.end(), seq.begin(), seq.end());
*last; // expected-warning{{Iterator accessed past its end}}
}
void good_find_first_of(std::vector<int> &vec, std::vector<int> &seq) {
auto first =
std::find_first_of(vec.begin(), vec.end(), seq.begin(), seq.end());
if (vec.end() != first)
*first; // no-warning
}
void bad_find_first_of(std::vector<int> &vec, std::vector<int> &seq) {
auto first = std::find_end(vec.begin(), vec.end(), seq.begin(), seq.end());
*first; // expected-warning{{Iterator accessed past its end}}
}
bool odd(int i) { return i % 2; }
void good_find_if(std::vector<int> &vec) {
auto first = std::find_if(vec.begin(), vec.end(), odd);
if (vec.end() != first)
*first; // no-warning
}
void bad_find_if(std::vector<int> &vec, int e) {
auto first = std::find_if(vec.begin(), vec.end(), odd);
*first; // expected-warning{{Iterator accessed past its end}}
}
void good_find_if_not(std::vector<int> &vec) {
auto first = std::find_if_not(vec.begin(), vec.end(), odd);
if (vec.end() != first)
*first; // no-warning
}
void bad_find_if_not(std::vector<int> &vec, int e) {
auto first = std::find_if_not(vec.begin(), vec.end(), odd);
*first; // expected-warning{{Iterator accessed past its end}}
}
void good_lower_bound(std::vector<int> &vec, int e) {
auto first = std::lower_bound(vec.begin(), vec.end(), e);
if (vec.end() != first)
*first; // no-warning
}
void bad_lower_bound(std::vector<int> &vec, int e) {
auto first = std::lower_bound(vec.begin(), vec.end(), e);
*first; // expected-warning{{Iterator accessed past its end}}
}
void good_upper_bound(std::vector<int> &vec, int e) {
auto last = std::lower_bound(vec.begin(), vec.end(), e);
if (vec.end() != last)
*last; // no-warning
}
void bad_upper_bound(std::vector<int> &vec, int e) {
auto last = std::lower_bound(vec.begin(), vec.end(), e);
*last; // expected-warning{{Iterator accessed past its end}}
}
void good_search(std::vector<int> &vec, std::vector<int> &seq) {
auto first = std::search(vec.begin(), vec.end(), seq.begin(), seq.end());
if (vec.end() != first)
*first; // no-warning
}
void bad_search(std::vector<int> &vec, std::vector<int> &seq) {
auto first = std::search(vec.begin(), vec.end(), seq.begin(), seq.end());
*first; // expected-warning{{Iterator accessed past its end}}
}
void good_search_n(std::vector<int> &vec, std::vector<int> &seq) {
auto nth = std::search_n(vec.begin(), vec.end(), seq.begin(), seq.end());
if (vec.end() != nth)
*nth; // no-warning
}
void bad_search_n(std::vector<int> &vec, std::vector<int> &seq) {
auto nth = std::search_n(vec.begin(), vec.end(), seq.begin(), seq.end());
*nth; // expected-warning{{Iterator accessed past its end}}
}
template <class InputIterator, class T>
InputIterator nonStdFind(InputIterator first, InputIterator last,
const T &val) {
for (auto i = first; i != last; ++i) {
if (*i == val) {
return i;
}
}
return last;
}
void good_non_std_find(std::vector<int> &vec, int e) {
auto first = nonStdFind(vec.begin(), vec.end(), e);
if (vec.end() != first)
*first; // no-warning
}
void bad_non_std_find(std::vector<int> &vec, int e) {
auto first = nonStdFind(vec.begin(), vec.end(), e);
*first; // expected-warning{{Iterator accessed past its end}}
}
void tricky(std::vector<int> &vec, int e) {
const auto first = vec.begin();
const auto comp1 = (first != vec.end()), comp2 = (first == vec.end());
if (comp1)
*first;
}
void loop(std::vector<int> &vec, int e) {
auto start = vec.begin();
while (true) {
auto item = std::find(start, vec.end(), e);
if (item == vec.end())
break;
*item; // no-warning
start = ++item; // no-warning
}
}
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