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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LLVM.ClangTidy
{
/// <summary>
/// A decorator of sorts. Accepts a PropertyDescriptor to its constructor
/// and forwards all calls to the underlying PropertyDescriptor. In this way
/// we can inherit from ForwardingPropertyDescriptor and override only the
/// few methods we need to customize the behavior of, while allowing the
/// underlying PropertyDescriptor to do the real work.
/// </summary>
public abstract class ForwardingPropertyDescriptor : PropertyDescriptor
{
private readonly PropertyDescriptor root;
protected PropertyDescriptor Root { get { return root; } }
protected ForwardingPropertyDescriptor(PropertyDescriptor root)
: base(root)
{
this.root = root;
}
public override void AddValueChanged(object component, EventHandler handler)
{
root.AddValueChanged(component, handler);
}
public override AttributeCollection Attributes
{
get
{
return root.Attributes;
}
}
public override bool CanResetValue(object component)
{
return root.CanResetValue(component);
}
public override string Category
{
get
{
return root.Category;
}
}
public override Type ComponentType
{
get
{
return root.ComponentType;
}
}
public override TypeConverter Converter
{
get
{
return root.Converter;
}
}
public override string Description
{
get
{
return root.Description;
}
}
public override bool DesignTimeOnly
{
get
{
return root.DesignTimeOnly;
}
}
public override string DisplayName
{
get
{
return root.DisplayName;
}
}
public override bool Equals(object obj)
{
return root.Equals(obj);
}
public override PropertyDescriptorCollection GetChildProperties(object instance, Attribute[] filter)
{
return root.GetChildProperties(instance, filter);
}
public override object GetEditor(Type editorBaseType)
{
return root.GetEditor(editorBaseType);
}
public override int GetHashCode()
{
return root.GetHashCode();
}
public override object GetValue(object component)
{
return root.GetValue(component);
}
public override bool IsBrowsable
{
get
{
return root.IsBrowsable;
}
}
public override bool IsLocalizable
{
get
{
return root.IsLocalizable;
}
}
public override bool IsReadOnly
{
get
{
return root.IsReadOnly;
}
}
public override string Name
{
get
{
return root.Name;
}
}
public override Type PropertyType
{
get
{
return root.PropertyType;
}
}
public override void RemoveValueChanged(object component, EventHandler handler)
{
root.RemoveValueChanged(component, handler);
}
public override void ResetValue(object component)
{
root.ResetValue(component);
}
public override void SetValue(object component, object value)
{
root.SetValue(component, value);
}
public override bool ShouldSerializeValue(object component)
{
return root.ShouldSerializeValue(component);
}
public override bool SupportsChangeEvents
{
get
{
return root.SupportsChangeEvents;
}
}
public override string ToString()
{
return root.ToString();
}
}
}
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