File: tbaa-for-vptr.cpp

package info (click to toggle)
llvm-toolchain-6.0 1%3A6.0.1-10
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 598,080 kB
  • sloc: cpp: 3,046,253; ansic: 595,057; asm: 271,965; python: 128,926; objc: 106,554; sh: 21,906; lisp: 10,191; pascal: 6,094; ml: 5,544; perl: 5,265; makefile: 2,227; cs: 2,027; xml: 686; php: 212; csh: 117
file content (35 lines) | stat: -rw-r--r-- 1,274 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
// RUN: %clang_cc1 -triple %itanium_abi_triple -emit-llvm -o - -fsanitize=thread %s | FileCheck %s
// RUN: %clang_cc1 -triple %itanium_abi_triple -emit-llvm -o - -O1 %s | FileCheck %s
// RUN: %clang_cc1 -triple %itanium_abi_triple -emit-llvm -o - -O1  -relaxed-aliasing -fsanitize=thread %s | FileCheck %s
//
// RUN: %clang_cc1 -triple %itanium_abi_triple -emit-llvm -o - %s | FileCheck %s --check-prefix=NOTBAA
// RUN: %clang_cc1 -triple %itanium_abi_triple -emit-llvm -o - -O2  -relaxed-aliasing %s | FileCheck %s --check-prefix=NOTBAA
//
// Check that we generate TBAA for vtable pointer loads and stores.
// When -fsanitize=thread is used TBAA should be generated at all opt levels
// even if -relaxed-aliasing is present.
struct A {
  virtual int foo() const ;
  virtual ~A();
};

void CreateA() {
  new A;
}

void CallFoo(A *a, int (A::*fp)() const) {
  a->foo();
  (a->*fp)();
}

// CHECK-LABEL: @_Z7CallFoo
// CHECK: %{{.*}} = load i32 (%struct.A*)**, {{.*}} !tbaa ![[NUM:[0-9]+]]
// CHECK: br i1
// CHECK: load i8*, {{.*}}, !tbaa ![[NUM]]
//
// CHECK-LABEL: @_ZN1AC2Ev
// CHECK: store i32 (...)** {{.*}}, !tbaa ![[NUM]]
//
// CHECK: [[NUM]] = !{[[TYPE:!.*]], [[TYPE]], i64 0}
// CHECK: [[TYPE]] = !{!"vtable pointer", !{{.*}}
// NOTBAA-NOT: = !{!"Simple C++ TBAA"}