1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299
|
// RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-apple-darwin10 | FileCheck %s
extern int int_source();
extern void int_sink(int x);
namespace test0 {
struct A {
int aField;
int bField;
};
struct B {
int onebit : 2;
int twobit : 6;
int intField;
};
struct __attribute__((packed, aligned(2))) C : A, B {
};
// These accesses should have alignment 4 because they're at offset 0
// in a reference with an assumed alignment of 4.
// CHECK-LABEL: @_ZN5test01aERNS_1BE
void a(B &b) {
// CHECK: [[CALL:%.*]] = call i32 @_Z10int_sourcev()
// CHECK: [[B_P:%.*]] = load [[B:%.*]]*, [[B]]**
// CHECK: [[FIELD_P:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK: [[TRUNC:%.*]] = trunc i32 [[CALL]] to i8
// CHECK: [[OLD_VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 4
// CHECK: [[T0:%.*]] = and i8 [[TRUNC]], 3
// CHECK: [[T1:%.*]] = and i8 [[OLD_VALUE]], -4
// CHECK: [[T2:%.*]] = or i8 [[T1]], [[T0]]
// CHECK: store i8 [[T2]], i8* [[FIELD_P]], align 4
b.onebit = int_source();
// CHECK: [[B_P:%.*]] = load [[B]]*, [[B]]**
// CHECK: [[FIELD_P:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK: [[VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 4
// CHECK: [[T0:%.*]] = shl i8 [[VALUE]], 6
// CHECK: [[T1:%.*]] = ashr i8 [[T0]], 6
// CHECK: [[T2:%.*]] = sext i8 [[T1]] to i32
// CHECK: call void @_Z8int_sinki(i32 [[T2]])
int_sink(b.onebit);
}
// These accesses should have alignment 2 because they're at offset 8
// in a reference/pointer with an assumed alignment of 2.
// CHECK-LABEL: @_ZN5test01bERNS_1CE
void b(C &c) {
// CHECK: [[CALL:%.*]] = call i32 @_Z10int_sourcev()
// CHECK: [[C_P:%.*]] = load [[C:%.*]]*, [[C]]**
// CHECK: [[T0:%.*]] = bitcast [[C]]* [[C_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 8
// CHECK: [[B_P:%.*]] = bitcast i8* [[T1]] to [[B]]*
// CHECK: [[FIELD_P:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK: [[TRUNC:%.*]] = trunc i32 [[CALL]] to i8
// CHECK: [[OLD_VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 2
// CHECK: [[T0:%.*]] = and i8 [[TRUNC]], 3
// CHECK: [[T1:%.*]] = and i8 [[OLD_VALUE]], -4
// CHECK: [[T2:%.*]] = or i8 [[T1]], [[T0]]
// CHECK: store i8 [[T2]], i8* [[FIELD_P]], align 2
c.onebit = int_source();
// CHECK: [[C_P:%.*]] = load [[C]]*, [[C]]**
// CHECK: [[T0:%.*]] = bitcast [[C]]* [[C_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 8
// CHECK: [[B_P:%.*]] = bitcast i8* [[T1]] to [[B]]*
// CHECK: [[FIELD_P:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK: [[VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 2
// CHECK: [[T0:%.*]] = shl i8 [[VALUE]], 6
// CHECK: [[T1:%.*]] = ashr i8 [[T0]], 6
// CHECK: [[T2:%.*]] = sext i8 [[T1]] to i32
// CHECK: call void @_Z8int_sinki(i32 [[T2]])
int_sink(c.onebit);
}
// CHECK-LABEL: @_ZN5test01cEPNS_1CE
void c(C *c) {
// CHECK: [[CALL:%.*]] = call i32 @_Z10int_sourcev()
// CHECK: [[C_P:%.*]] = load [[C]]*, [[C]]**
// CHECK: [[T0:%.*]] = bitcast [[C]]* [[C_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 8
// CHECK: [[B_P:%.*]] = bitcast i8* [[T1]] to [[B]]*
// CHECK: [[FIELD_P:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK: [[TRUNC:%.*]] = trunc i32 [[CALL]] to i8
// CHECK: [[OLD_VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 2
// CHECK: [[T0:%.*]] = and i8 [[TRUNC]], 3
// CHECK: [[T1:%.*]] = and i8 [[OLD_VALUE]], -4
// CHECK: [[T2:%.*]] = or i8 [[T1]], [[T0]]
// CHECK: store i8 [[T2]], i8* [[FIELD_P]], align 2
c->onebit = int_source();
// CHECK: [[C_P:%.*]] = load [[C:%.*]]*, [[C]]**
// CHECK: [[T0:%.*]] = bitcast [[C]]* [[C_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 8
// CHECK: [[B_P:%.*]] = bitcast i8* [[T1]] to [[B:%.*]]*
// CHECK: [[FIELD_P:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK: [[VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 2
// CHECK: [[T0:%.*]] = shl i8 [[VALUE]], 6
// CHECK: [[T1:%.*]] = ashr i8 [[T0]], 6
// CHECK: [[T2:%.*]] = sext i8 [[T1]] to i32
// CHECK: call void @_Z8int_sinki(i32 [[T2]])
int_sink(c->onebit);
}
// These accesses should have alignment 2 because they're at offset 8
// in an alignment-2 variable.
// CHECK-LABEL: @_ZN5test01dEv
void d() {
// CHECK: [[C_P:%.*]] = alloca [[C:%.*]], align 2
C c;
// CHECK: [[CALL:%.*]] = call i32 @_Z10int_sourcev()
// CHECK: [[T0:%.*]] = bitcast [[C]]* [[C_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 8
// CHECK: [[B_P:%.*]] = bitcast i8* [[T1]] to [[B]]*
// CHECK: [[FIELD_P:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK: [[TRUNC:%.*]] = trunc i32 [[CALL]] to i8
// CHECK: [[OLD_VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 2
// CHECK: [[T0:%.*]] = and i8 [[TRUNC]], 3
// CHECK: [[T1:%.*]] = and i8 [[OLD_VALUE]], -4
// CHECK: [[T2:%.*]] = or i8 [[T1]], [[T0]]
// CHECK: store i8 [[T2]], i8* [[FIELD_P]], align 2
c.onebit = int_source();
// CHECK: [[T0:%.*]] = bitcast [[C]]* [[C_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 8
// CHECK: [[B_P:%.*]] = bitcast i8* [[T1]] to [[B:%.*]]*
// CHECK: [[FIELD_P:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK: [[VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 2
// CHECK: [[T0:%.*]] = shl i8 [[VALUE]], 6
// CHECK: [[T1:%.*]] = ashr i8 [[T0]], 6
// CHECK: [[T2:%.*]] = sext i8 [[T1]] to i32
// CHECK: call void @_Z8int_sinki(i32 [[T2]])
int_sink(c.onebit);
}
// These accesses should have alignment 8 because they're at offset 8
// in an alignment-16 variable.
// CHECK-LABEL: @_ZN5test01eEv
void e() {
// CHECK: [[C_P:%.*]] = alloca [[C:%.*]], align 16
__attribute__((aligned(16))) C c;
// CHECK: [[CALL:%.*]] = call i32 @_Z10int_sourcev()
// CHECK: [[T0:%.*]] = bitcast [[C]]* [[C_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 8
// CHECK: [[B_P:%.*]] = bitcast i8* [[T1]] to [[B]]*
// CHECK: [[FIELD_P:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK: [[TRUNC:%.*]] = trunc i32 [[CALL]] to i8
// CHECK: [[OLD_VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 8
// CHECK: [[T0:%.*]] = and i8 [[TRUNC]], 3
// CHECK: [[T1:%.*]] = and i8 [[OLD_VALUE]], -4
// CHECK: [[T2:%.*]] = or i8 [[T1]], [[T0]]
// CHECK: store i8 [[T2]], i8* [[FIELD_P]], align 8
c.onebit = int_source();
// CHECK: [[T0:%.*]] = bitcast [[C]]* [[C_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 8
// CHECK: [[B_P:%.*]] = bitcast i8* [[T1]] to [[B:%.*]]*
// CHECK: [[FIELD_P:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK: [[VALUE:%.*]] = load i8, i8* [[FIELD_P]], align 8
// CHECK: [[T0:%.*]] = shl i8 [[VALUE]], 6
// CHECK: [[T1:%.*]] = ashr i8 [[T0]], 6
// CHECK: [[T2:%.*]] = sext i8 [[T1]] to i32
// CHECK: call void @_Z8int_sinki(i32 [[T2]])
int_sink(c.onebit);
}
}
namespace test1 {
struct Array {
int elts[4];
};
struct A {
__attribute__((aligned(16))) Array aArray;
};
struct B : virtual A {
void *bPointer; // puts bArray at offset 16
Array bArray;
};
struct C : virtual A { // must be viable as primary base
// Non-empty, nv-size not a multiple of 16.
void *cPointer1;
void *cPointer2;
};
// Proof of concept that the non-virtual components of B do not have
// to be 16-byte-aligned.
struct D : C, B {};
// For the following tests, we want to assign into a variable whose
// alignment is high enough that it will absolutely not be the
// constraint on the memcpy alignment.
typedef __attribute__((aligned(64))) Array AlignedArray;
// CHECK-LABEL: @_ZN5test11aERNS_1AE
void a(A &a) {
// CHECK: [[RESULT:%.*]] = alloca [[ARRAY:%.*]], align 64
// CHECK: [[A_P:%.*]] = load [[A:%.*]]*, [[A]]**
// CHECK: [[ARRAY_P:%.*]] = getelementptr inbounds [[A]], [[A]]* [[A_P]], i32 0, i32 0
// CHECK: [[T0:%.*]] = bitcast [[ARRAY]]* [[RESULT]] to i8*
// CHECK: [[T1:%.*]] = bitcast [[ARRAY]]* [[ARRAY_P]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[T0]], i8* [[T1]], i64 16, i32 16, i1 false)
AlignedArray result = a.aArray;
}
// CHECK-LABEL: @_ZN5test11bERNS_1BE
void b(B &b) {
// CHECK: [[RESULT:%.*]] = alloca [[ARRAY]], align 64
// CHECK: [[B_P:%.*]] = load [[B:%.*]]*, [[B]]**
// CHECK: [[VPTR_P:%.*]] = bitcast [[B]]* [[B_P]] to i8**
// CHECK: [[VPTR:%.*]] = load i8*, i8** [[VPTR_P]], align 8
// CHECK: [[T0:%.*]] = getelementptr i8, i8* [[VPTR]], i64 -24
// CHECK: [[OFFSET_P:%.*]] = bitcast i8* [[T0]] to i64*
// CHECK: [[OFFSET:%.*]] = load i64, i64* [[OFFSET_P]], align 8
// CHECK: [[T0:%.*]] = bitcast [[B]]* [[B_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 [[OFFSET]]
// CHECK: [[A_P:%.*]] = bitcast i8* [[T1]] to [[A]]*
// CHECK: [[ARRAY_P:%.*]] = getelementptr inbounds [[A]], [[A]]* [[A_P]], i32 0, i32 0
// CHECK: [[T0:%.*]] = bitcast [[ARRAY]]* [[RESULT]] to i8*
// CHECK: [[T1:%.*]] = bitcast [[ARRAY]]* [[ARRAY_P]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[T0]], i8* [[T1]], i64 16, i32 16, i1 false)
AlignedArray result = b.aArray;
}
// CHECK-LABEL: @_ZN5test11cERNS_1BE
void c(B &b) {
// CHECK: [[RESULT:%.*]] = alloca [[ARRAY]], align 64
// CHECK: [[B_P:%.*]] = load [[B]]*, [[B]]**
// CHECK: [[ARRAY_P:%.*]] = getelementptr inbounds [[B]], [[B]]* [[B_P]], i32 0, i32 2
// CHECK: [[T0:%.*]] = bitcast [[ARRAY]]* [[RESULT]] to i8*
// CHECK: [[T1:%.*]] = bitcast [[ARRAY]]* [[ARRAY_P]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[T0]], i8* [[T1]], i64 16, i32 8, i1 false)
AlignedArray result = b.bArray;
}
// CHECK-LABEL: @_ZN5test11dEPNS_1BE
void d(B *b) {
// CHECK: [[RESULT:%.*]] = alloca [[ARRAY]], align 64
// CHECK: [[B_P:%.*]] = load [[B]]*, [[B]]**
// CHECK: [[ARRAY_P:%.*]] = getelementptr inbounds [[B]], [[B]]* [[B_P]], i32 0, i32 2
// CHECK: [[T0:%.*]] = bitcast [[ARRAY]]* [[RESULT]] to i8*
// CHECK: [[T1:%.*]] = bitcast [[ARRAY]]* [[ARRAY_P]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[T0]], i8* [[T1]], i64 16, i32 8, i1 false)
AlignedArray result = b->bArray;
}
// CHECK-LABEL: @_ZN5test11eEv
void e() {
// CHECK: [[B_P:%.*]] = alloca [[B]], align 16
// CHECK: [[RESULT:%.*]] = alloca [[ARRAY]], align 64
// CHECK: [[ARRAY_P:%.*]] = getelementptr inbounds [[B]], [[B]]* [[B_P]], i32 0, i32 2
// CHECK: [[T0:%.*]] = bitcast [[ARRAY]]* [[RESULT]] to i8*
// CHECK: [[T1:%.*]] = bitcast [[ARRAY]]* [[ARRAY_P]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[T0]], i8* [[T1]], i64 16, i32 16, i1 false)
B b;
AlignedArray result = b.bArray;
}
// CHECK-LABEL: @_ZN5test11fEv
void f() {
// TODO: we should devirtualize this derived-to-base conversion.
// CHECK: [[D_P:%.*]] = alloca [[D:%.*]], align 16
// CHECK: [[RESULT:%.*]] = alloca [[ARRAY]], align 64
// CHECK: [[VPTR_P:%.*]] = bitcast [[D]]* [[D_P]] to i8**
// CHECK: [[VPTR:%.*]] = load i8*, i8** [[VPTR_P]], align 16
// CHECK: [[T0:%.*]] = getelementptr i8, i8* [[VPTR]], i64 -24
// CHECK: [[OFFSET_P:%.*]] = bitcast i8* [[T0]] to i64*
// CHECK: [[OFFSET:%.*]] = load i64, i64* [[OFFSET_P]], align 8
// CHECK: [[T0:%.*]] = bitcast [[D]]* [[D_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 [[OFFSET]]
// CHECK: [[A_P:%.*]] = bitcast i8* [[T1]] to [[A]]*
// CHECK: [[ARRAY_P:%.*]] = getelementptr inbounds [[A]], [[A]]* [[A_P]], i32 0, i32 0
// CHECK: [[T0:%.*]] = bitcast [[ARRAY]]* [[RESULT]] to i8*
// CHECK: [[T1:%.*]] = bitcast [[ARRAY]]* [[ARRAY_P]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[T0]], i8* [[T1]], i64 16, i32 16, i1 false)
D d;
AlignedArray result = d.aArray;
}
// CHECK-LABEL: @_ZN5test11gEv
void g() {
// CHECK: [[D_P:%.*]] = alloca [[D]], align 16
// CHECK: [[RESULT:%.*]] = alloca [[ARRAY]], align 64
// CHECK: [[T0:%.*]] = bitcast [[D]]* [[D_P]] to i8*
// CHECK: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i64 24
// CHECK: [[B_P:%.*]] = bitcast i8* [[T1]] to [[B:%.*]]*
// CHECK: [[ARRAY_P:%.*]] = getelementptr inbounds [[B]], [[B]]* [[B_P]], i32 0, i32 2
// CHECK: [[T0:%.*]] = bitcast [[ARRAY]]* [[RESULT]] to i8*
// CHECK: [[T1:%.*]] = bitcast [[ARRAY]]* [[ARRAY_P]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[T0]], i8* [[T1]], i64 16, i32 8, i1 false)
D d;
AlignedArray result = d.bArray;
}
}
|