File: decl-microsoft-call-conv.c

package info (click to toggle)
llvm-toolchain-6.0 1%3A6.0.1-10
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 598,080 kB
  • sloc: cpp: 3,046,253; ansic: 595,057; asm: 271,965; python: 128,926; objc: 106,554; sh: 21,906; lisp: 10,191; pascal: 6,094; ml: 5,544; perl: 5,265; makefile: 2,227; cs: 2,027; xml: 686; php: 212; csh: 117
file content (35 lines) | stat: -rw-r--r-- 1,900 bytes parent folder | download | duplicates (22)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
// RUN: %clang_cc1 -triple i686-pc-win32 -verify %s

// It's important that this is a .c file.

// This is fine, as CrcGenerateTable*() has a prototype.
void __fastcall CrcGenerateTableFastcall(void);
void __fastcall CrcGenerateTableFastcall();
void __fastcall CrcGenerateTableFastcall() {}
void __stdcall CrcGenerateTableStdcall(void);
void __stdcall CrcGenerateTableStdcall();
void __stdcall CrcGenerateTableStdcall() {}
void __thiscall CrcGenerateTableThiscall(void);
void __thiscall CrcGenerateTableThiscall();
void __thiscall CrcGenerateTableThiscall() {}
void __pascal CrcGenerateTablePascal(void);
void __pascal CrcGenerateTablePascal();
void __pascal CrcGenerateTablePascal() {}
void __vectorcall CrcGenerateTableVectorcall(void);
void __vectorcall CrcGenerateTableVectorcall();
void __vectorcall CrcGenerateTableVectorcall() {}

void __fastcall CrcGenerateTableNoProtoFastcall(); // expected-error{{function with no prototype cannot use the fastcall calling convention}}
void __stdcall CrcGenerateTableNoProtoStdcall(); // expected-warning{{function with no prototype cannot use the stdcall calling convention}}
void __thiscall CrcGenerateTableNoProtoThiscall(); // expected-error{{function with no prototype cannot use the thiscall calling convention}}
void __pascal CrcGenerateTableNoProtoPascal(); // expected-error{{function with no prototype cannot use the pascal calling convention}}
void __vectorcall CrcGenerateTableNoProtoVectorcall(); // expected-error{{function with no prototype cannot use the vectorcall calling convention}}

void __fastcall CrcGenerateTableNoProtoDefFastcall() {}
void __stdcall CrcGenerateTableNoProtoDefStdcall() {}
void __thiscall CrcGenerateTableNoProtoDefThiscall() {}
void __pascal CrcGenerateTableNoProtoDefPascal() {}
void __vectorcall CrcGenerateTableNoProtoDefVectorcall() {}

// Regular calling convention is fine.
void CrcGenerateTableNoProto() {}