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//===- lib/CodeGen/GlobalISel/LegalizerInfo.cpp - Legalizer ---------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Implement an interface to specify and query how an illegal operation on a
// given type should be expanded.
//
// Issues to be resolved:
// + Make it fast.
// + Support weird types like i3, <7 x i3>, ...
// + Operations with more than one type (ICMP, CMPXCHG, intrinsics, ...)
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/GlobalISel/LegalizerInfo.h"
#include "llvm/ADT/SmallBitVector.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineOperand.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/TargetOpcodes.h"
#include "llvm/MC/MCInstrDesc.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/LowLevelTypeImpl.h"
#include "llvm/Support/MathExtras.h"
#include <algorithm>
#include <map>
using namespace llvm;
LegalizerInfo::LegalizerInfo() : TablesInitialized(false) {
// Set defaults.
// FIXME: these two (G_ANYEXT and G_TRUNC?) can be legalized to the
// fundamental load/store Jakob proposed. Once loads & stores are supported.
setScalarAction(TargetOpcode::G_ANYEXT, 1, {{1, Legal}});
setScalarAction(TargetOpcode::G_ZEXT, 1, {{1, Legal}});
setScalarAction(TargetOpcode::G_SEXT, 1, {{1, Legal}});
setScalarAction(TargetOpcode::G_TRUNC, 0, {{1, Legal}});
setScalarAction(TargetOpcode::G_TRUNC, 1, {{1, Legal}});
setScalarAction(TargetOpcode::G_INTRINSIC, 0, {{1, Legal}});
setScalarAction(TargetOpcode::G_INTRINSIC_W_SIDE_EFFECTS, 0, {{1, Legal}});
setLegalizeScalarToDifferentSizeStrategy(
TargetOpcode::G_IMPLICIT_DEF, 0, narrowToSmallerAndUnsupportedIfTooSmall);
setLegalizeScalarToDifferentSizeStrategy(
TargetOpcode::G_ADD, 0, widenToLargerTypesAndNarrowToLargest);
setLegalizeScalarToDifferentSizeStrategy(
TargetOpcode::G_OR, 0, widenToLargerTypesAndNarrowToLargest);
setLegalizeScalarToDifferentSizeStrategy(
TargetOpcode::G_LOAD, 0, narrowToSmallerAndUnsupportedIfTooSmall);
setLegalizeScalarToDifferentSizeStrategy(
TargetOpcode::G_STORE, 0, narrowToSmallerAndUnsupportedIfTooSmall);
setLegalizeScalarToDifferentSizeStrategy(
TargetOpcode::G_BRCOND, 0, widenToLargerTypesUnsupportedOtherwise);
setLegalizeScalarToDifferentSizeStrategy(
TargetOpcode::G_INSERT, 0, narrowToSmallerAndUnsupportedIfTooSmall);
setLegalizeScalarToDifferentSizeStrategy(
TargetOpcode::G_EXTRACT, 0, narrowToSmallerAndUnsupportedIfTooSmall);
setLegalizeScalarToDifferentSizeStrategy(
TargetOpcode::G_EXTRACT, 1, narrowToSmallerAndUnsupportedIfTooSmall);
setScalarAction(TargetOpcode::G_FNEG, 0, {{1, Lower}});
}
void LegalizerInfo::computeTables() {
assert(TablesInitialized == false);
for (unsigned OpcodeIdx = 0; OpcodeIdx <= LastOp - FirstOp; ++OpcodeIdx) {
const unsigned Opcode = FirstOp + OpcodeIdx;
for (unsigned TypeIdx = 0; TypeIdx != SpecifiedActions[OpcodeIdx].size();
++TypeIdx) {
// 0. Collect information specified through the setAction API, i.e.
// for specific bit sizes.
// For scalar types:
SizeAndActionsVec ScalarSpecifiedActions;
// For pointer types:
std::map<uint16_t, SizeAndActionsVec> AddressSpace2SpecifiedActions;
// For vector types:
std::map<uint16_t, SizeAndActionsVec> ElemSize2SpecifiedActions;
for (auto LLT2Action : SpecifiedActions[OpcodeIdx][TypeIdx]) {
const LLT Type = LLT2Action.first;
const LegalizeAction Action = LLT2Action.second;
auto SizeAction = std::make_pair(Type.getSizeInBits(), Action);
if (Type.isPointer())
AddressSpace2SpecifiedActions[Type.getAddressSpace()].push_back(
SizeAction);
else if (Type.isVector())
ElemSize2SpecifiedActions[Type.getElementType().getSizeInBits()]
.push_back(SizeAction);
else
ScalarSpecifiedActions.push_back(SizeAction);
}
// 1. Handle scalar types
{
// Decide how to handle bit sizes for which no explicit specification
// was given.
SizeChangeStrategy S = &unsupportedForDifferentSizes;
if (TypeIdx < ScalarSizeChangeStrategies[OpcodeIdx].size() &&
ScalarSizeChangeStrategies[OpcodeIdx][TypeIdx] != nullptr)
S = ScalarSizeChangeStrategies[OpcodeIdx][TypeIdx];
std::sort(ScalarSpecifiedActions.begin(), ScalarSpecifiedActions.end());
checkPartialSizeAndActionsVector(ScalarSpecifiedActions);
setScalarAction(Opcode, TypeIdx, S(ScalarSpecifiedActions));
}
// 2. Handle pointer types
for (auto PointerSpecifiedActions : AddressSpace2SpecifiedActions) {
std::sort(PointerSpecifiedActions.second.begin(),
PointerSpecifiedActions.second.end());
checkPartialSizeAndActionsVector(PointerSpecifiedActions.second);
// For pointer types, we assume that there isn't a meaningfull way
// to change the number of bits used in the pointer.
setPointerAction(
Opcode, TypeIdx, PointerSpecifiedActions.first,
unsupportedForDifferentSizes(PointerSpecifiedActions.second));
}
// 3. Handle vector types
SizeAndActionsVec ElementSizesSeen;
for (auto VectorSpecifiedActions : ElemSize2SpecifiedActions) {
std::sort(VectorSpecifiedActions.second.begin(),
VectorSpecifiedActions.second.end());
const uint16_t ElementSize = VectorSpecifiedActions.first;
ElementSizesSeen.push_back({ElementSize, Legal});
checkPartialSizeAndActionsVector(VectorSpecifiedActions.second);
// For vector types, we assume that the best way to adapt the number
// of elements is to the next larger number of elements type for which
// the vector type is legal, unless there is no such type. In that case,
// legalize towards a vector type with a smaller number of elements.
SizeAndActionsVec NumElementsActions;
for (SizeAndAction BitsizeAndAction : VectorSpecifiedActions.second) {
assert(BitsizeAndAction.first % ElementSize == 0);
const uint16_t NumElements = BitsizeAndAction.first / ElementSize;
NumElementsActions.push_back({NumElements, BitsizeAndAction.second});
}
setVectorNumElementAction(
Opcode, TypeIdx, ElementSize,
moreToWiderTypesAndLessToWidest(NumElementsActions));
}
std::sort(ElementSizesSeen.begin(), ElementSizesSeen.end());
SizeChangeStrategy VectorElementSizeChangeStrategy =
&unsupportedForDifferentSizes;
if (TypeIdx < VectorElementSizeChangeStrategies[OpcodeIdx].size() &&
VectorElementSizeChangeStrategies[OpcodeIdx][TypeIdx] != nullptr)
VectorElementSizeChangeStrategy =
VectorElementSizeChangeStrategies[OpcodeIdx][TypeIdx];
setScalarInVectorAction(
Opcode, TypeIdx, VectorElementSizeChangeStrategy(ElementSizesSeen));
}
}
TablesInitialized = true;
}
// FIXME: inefficient implementation for now. Without ComputeValueVTs we're
// probably going to need specialized lookup structures for various types before
// we have any hope of doing well with something like <13 x i3>. Even the common
// cases should do better than what we have now.
std::pair<LegalizerInfo::LegalizeAction, LLT>
LegalizerInfo::getAction(const InstrAspect &Aspect) const {
assert(TablesInitialized && "backend forgot to call computeTables");
// These *have* to be implemented for now, they're the fundamental basis of
// how everything else is transformed.
if (Aspect.Type.isScalar() || Aspect.Type.isPointer())
return findScalarLegalAction(Aspect);
assert(Aspect.Type.isVector());
return findVectorLegalAction(Aspect);
}
/// Helper function to get LLT for the given type index.
static LLT getTypeFromTypeIdx(const MachineInstr &MI,
const MachineRegisterInfo &MRI, unsigned OpIdx,
unsigned TypeIdx) {
assert(TypeIdx < MI.getNumOperands() && "Unexpected TypeIdx");
// G_UNMERGE_VALUES has variable number of operands, but there is only
// one source type and one destination type as all destinations must be the
// same type. So, get the last operand if TypeIdx == 1.
if (MI.getOpcode() == TargetOpcode::G_UNMERGE_VALUES && TypeIdx == 1)
return MRI.getType(MI.getOperand(MI.getNumOperands() - 1).getReg());
return MRI.getType(MI.getOperand(OpIdx).getReg());
}
std::tuple<LegalizerInfo::LegalizeAction, unsigned, LLT>
LegalizerInfo::getAction(const MachineInstr &MI,
const MachineRegisterInfo &MRI) const {
SmallBitVector SeenTypes(8);
const MCOperandInfo *OpInfo = MI.getDesc().OpInfo;
// FIXME: probably we'll need to cache the results here somehow?
for (unsigned i = 0; i < MI.getDesc().getNumOperands(); ++i) {
if (!OpInfo[i].isGenericType())
continue;
// We must only record actions once for each TypeIdx; otherwise we'd
// try to legalize operands multiple times down the line.
unsigned TypeIdx = OpInfo[i].getGenericTypeIndex();
if (SeenTypes[TypeIdx])
continue;
SeenTypes.set(TypeIdx);
LLT Ty = getTypeFromTypeIdx(MI, MRI, i, TypeIdx);
auto Action = getAction({MI.getOpcode(), TypeIdx, Ty});
if (Action.first != Legal)
return std::make_tuple(Action.first, TypeIdx, Action.second);
}
return std::make_tuple(Legal, 0, LLT{});
}
bool LegalizerInfo::isLegal(const MachineInstr &MI,
const MachineRegisterInfo &MRI) const {
return std::get<0>(getAction(MI, MRI)) == Legal;
}
bool LegalizerInfo::legalizeCustom(MachineInstr &MI, MachineRegisterInfo &MRI,
MachineIRBuilder &MIRBuilder) const {
return false;
}
LegalizerInfo::SizeAndActionsVec
LegalizerInfo::increaseToLargerTypesAndDecreaseToLargest(
const SizeAndActionsVec &v, LegalizeAction IncreaseAction,
LegalizeAction DecreaseAction) {
SizeAndActionsVec result;
unsigned LargestSizeSoFar = 0;
if (v.size() >= 1 && v[0].first != 1)
result.push_back({1, IncreaseAction});
for (size_t i = 0; i < v.size(); ++i) {
result.push_back(v[i]);
LargestSizeSoFar = v[i].first;
if (i + 1 < v.size() && v[i + 1].first != v[i].first + 1) {
result.push_back({LargestSizeSoFar + 1, IncreaseAction});
LargestSizeSoFar = v[i].first + 1;
}
}
result.push_back({LargestSizeSoFar + 1, DecreaseAction});
return result;
}
LegalizerInfo::SizeAndActionsVec
LegalizerInfo::decreaseToSmallerTypesAndIncreaseToSmallest(
const SizeAndActionsVec &v, LegalizeAction DecreaseAction,
LegalizeAction IncreaseAction) {
SizeAndActionsVec result;
if (v.size() == 0 || v[0].first != 1)
result.push_back({1, IncreaseAction});
for (size_t i = 0; i < v.size(); ++i) {
result.push_back(v[i]);
if (i + 1 == v.size() || v[i + 1].first != v[i].first + 1) {
result.push_back({v[i].first + 1, DecreaseAction});
}
}
return result;
}
LegalizerInfo::SizeAndAction
LegalizerInfo::findAction(const SizeAndActionsVec &Vec, const uint32_t Size) {
assert(Size >= 1);
// Find the last element in Vec that has a bitsize equal to or smaller than
// the requested bit size.
// That is the element just before the first element that is bigger than Size.
auto VecIt = std::upper_bound(
Vec.begin(), Vec.end(), Size,
[](const uint32_t Size, const SizeAndAction lhs) -> bool {
return Size < lhs.first;
});
assert(VecIt != Vec.begin() && "Does Vec not start with size 1?");
--VecIt;
int VecIdx = VecIt - Vec.begin();
LegalizeAction Action = Vec[VecIdx].second;
switch (Action) {
case Legal:
case Lower:
case Libcall:
case Custom:
return {Size, Action};
case FewerElements:
// FIXME: is this special case still needed and correct?
// Special case for scalarization:
if (Vec == SizeAndActionsVec({{1, FewerElements}}))
return {1, FewerElements};
LLVM_FALLTHROUGH;
case NarrowScalar: {
// The following needs to be a loop, as for now, we do allow needing to
// go over "Unsupported" bit sizes before finding a legalizable bit size.
// e.g. (s8, WidenScalar), (s9, Unsupported), (s32, Legal). if Size==8,
// we need to iterate over s9, and then to s32 to return (s32, Legal).
// If we want to get rid of the below loop, we should have stronger asserts
// when building the SizeAndActionsVecs, probably not allowing
// "Unsupported" unless at the ends of the vector.
for (int i = VecIdx - 1; i >= 0; --i)
if (!needsLegalizingToDifferentSize(Vec[i].second) &&
Vec[i].second != Unsupported)
return {Vec[i].first, Action};
llvm_unreachable("");
}
case WidenScalar:
case MoreElements: {
// See above, the following needs to be a loop, at least for now.
for (std::size_t i = VecIdx + 1; i < Vec.size(); ++i)
if (!needsLegalizingToDifferentSize(Vec[i].second) &&
Vec[i].second != Unsupported)
return {Vec[i].first, Action};
llvm_unreachable("");
}
case Unsupported:
return {Size, Unsupported};
case NotFound:
llvm_unreachable("NotFound");
}
llvm_unreachable("Action has an unknown enum value");
}
std::pair<LegalizerInfo::LegalizeAction, LLT>
LegalizerInfo::findScalarLegalAction(const InstrAspect &Aspect) const {
assert(Aspect.Type.isScalar() || Aspect.Type.isPointer());
if (Aspect.Opcode < FirstOp || Aspect.Opcode > LastOp)
return {NotFound, LLT()};
const unsigned OpcodeIdx = Aspect.Opcode - FirstOp;
if (Aspect.Type.isPointer() &&
AddrSpace2PointerActions[OpcodeIdx].find(Aspect.Type.getAddressSpace()) ==
AddrSpace2PointerActions[OpcodeIdx].end()) {
return {NotFound, LLT()};
}
const SmallVector<SizeAndActionsVec, 1> &Actions =
Aspect.Type.isPointer()
? AddrSpace2PointerActions[OpcodeIdx]
.find(Aspect.Type.getAddressSpace())
->second
: ScalarActions[OpcodeIdx];
if (Aspect.Idx >= Actions.size())
return {NotFound, LLT()};
const SizeAndActionsVec &Vec = Actions[Aspect.Idx];
// FIXME: speed up this search, e.g. by using a results cache for repeated
// queries?
auto SizeAndAction = findAction(Vec, Aspect.Type.getSizeInBits());
return {SizeAndAction.second,
Aspect.Type.isScalar() ? LLT::scalar(SizeAndAction.first)
: LLT::pointer(Aspect.Type.getAddressSpace(),
SizeAndAction.first)};
}
std::pair<LegalizerInfo::LegalizeAction, LLT>
LegalizerInfo::findVectorLegalAction(const InstrAspect &Aspect) const {
assert(Aspect.Type.isVector());
// First legalize the vector element size, then legalize the number of
// lanes in the vector.
if (Aspect.Opcode < FirstOp || Aspect.Opcode > LastOp)
return {NotFound, Aspect.Type};
const unsigned OpcodeIdx = Aspect.Opcode - FirstOp;
const unsigned TypeIdx = Aspect.Idx;
if (TypeIdx >= ScalarInVectorActions[OpcodeIdx].size())
return {NotFound, Aspect.Type};
const SizeAndActionsVec &ElemSizeVec =
ScalarInVectorActions[OpcodeIdx][TypeIdx];
LLT IntermediateType;
auto ElementSizeAndAction =
findAction(ElemSizeVec, Aspect.Type.getScalarSizeInBits());
IntermediateType =
LLT::vector(Aspect.Type.getNumElements(), ElementSizeAndAction.first);
if (ElementSizeAndAction.second != Legal)
return {ElementSizeAndAction.second, IntermediateType};
auto i = NumElements2Actions[OpcodeIdx].find(
IntermediateType.getScalarSizeInBits());
if (i == NumElements2Actions[OpcodeIdx].end()) {
return {NotFound, IntermediateType};
}
const SizeAndActionsVec &NumElementsVec = (*i).second[TypeIdx];
auto NumElementsAndAction =
findAction(NumElementsVec, IntermediateType.getNumElements());
return {NumElementsAndAction.second,
LLT::vector(NumElementsAndAction.first,
IntermediateType.getScalarSizeInBits())};
}
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