| 12
 3
 4
 5
 6
 7
 8
 9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 
 | //===-- AArch64A57FPLoadBalancing.cpp - Balance FP ops statically on A57---===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// For best-case performance on Cortex-A57, we should try to use a balanced
// mix of odd and even D-registers when performing a critical sequence of
// independent, non-quadword FP/ASIMD floating-point multiply or
// multiply-accumulate operations.
//
// This pass attempts to detect situations where the register allocation may
// adversely affect this load balancing and to change the registers used so as
// to better utilize the CPU.
//
// Ideally we'd just take each multiply or multiply-accumulate in turn and
// allocate it alternating even or odd registers. However, multiply-accumulates
// are most efficiently performed in the same functional unit as their
// accumulation operand. Therefore this pass tries to find maximal sequences
// ("Chains") of multiply-accumulates linked via their accumulation operand,
// and assign them all the same "color" (oddness/evenness).
//
// This optimization affects S-register and D-register floating point
// multiplies and FMADD/FMAs, as well as vector (floating point only) muls and
// FMADD/FMA. Q register instructions (and 128-bit vector instructions) are
// not affected.
//===----------------------------------------------------------------------===//
#include "AArch64.h"
#include "AArch64InstrInfo.h"
#include "AArch64Subtarget.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/EquivalenceClasses.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/RegisterClassInfo.h"
#include "llvm/CodeGen/RegisterScavenging.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
#define DEBUG_TYPE "aarch64-a57-fp-load-balancing"
// Enforce the algorithm to use the scavenged register even when the original
// destination register is the correct color. Used for testing.
static cl::opt<bool>
TransformAll("aarch64-a57-fp-load-balancing-force-all",
             cl::desc("Always modify dest registers regardless of color"),
             cl::init(false), cl::Hidden);
// Never use the balance information obtained from chains - return a specific
// color always. Used for testing.
static cl::opt<unsigned>
OverrideBalance("aarch64-a57-fp-load-balancing-override",
              cl::desc("Ignore balance information, always return "
                       "(1: Even, 2: Odd)."),
              cl::init(0), cl::Hidden);
//===----------------------------------------------------------------------===//
// Helper functions
// Is the instruction a type of multiply on 64-bit (or 32-bit) FPRs?
static bool isMul(MachineInstr *MI) {
  switch (MI->getOpcode()) {
  case AArch64::FMULSrr:
  case AArch64::FNMULSrr:
  case AArch64::FMULDrr:
  case AArch64::FNMULDrr:
    return true;
  default:
    return false;
  }
}
// Is the instruction a type of FP multiply-accumulate on 64-bit (or 32-bit) FPRs?
static bool isMla(MachineInstr *MI) {
  switch (MI->getOpcode()) {
  case AArch64::FMSUBSrrr:
  case AArch64::FMADDSrrr:
  case AArch64::FNMSUBSrrr:
  case AArch64::FNMADDSrrr:
  case AArch64::FMSUBDrrr:
  case AArch64::FMADDDrrr:
  case AArch64::FNMSUBDrrr:
  case AArch64::FNMADDDrrr:
    return true;
  default:
    return false;
  }
}
//===----------------------------------------------------------------------===//
namespace {
/// A "color", which is either even or odd. Yes, these aren't really colors
/// but the algorithm is conceptually doing two-color graph coloring.
enum class Color { Even, Odd };
#ifndef NDEBUG
static const char *ColorNames[2] = { "Even", "Odd" };
#endif
class Chain;
class AArch64A57FPLoadBalancing : public MachineFunctionPass {
  MachineRegisterInfo *MRI;
  const TargetRegisterInfo *TRI;
  RegisterClassInfo RCI;
public:
  static char ID;
  explicit AArch64A57FPLoadBalancing() : MachineFunctionPass(ID) {
    initializeAArch64A57FPLoadBalancingPass(*PassRegistry::getPassRegistry());
  }
  bool runOnMachineFunction(MachineFunction &F) override;
  MachineFunctionProperties getRequiredProperties() const override {
    return MachineFunctionProperties().set(
        MachineFunctionProperties::Property::NoVRegs);
  }
  StringRef getPassName() const override {
    return "A57 FP Anti-dependency breaker";
  }
  void getAnalysisUsage(AnalysisUsage &AU) const override {
    AU.setPreservesCFG();
    MachineFunctionPass::getAnalysisUsage(AU);
  }
private:
  bool runOnBasicBlock(MachineBasicBlock &MBB);
  bool colorChainSet(std::vector<Chain*> GV, MachineBasicBlock &MBB,
                     int &Balance);
  bool colorChain(Chain *G, Color C, MachineBasicBlock &MBB);
  int scavengeRegister(Chain *G, Color C, MachineBasicBlock &MBB);
  void scanInstruction(MachineInstr *MI, unsigned Idx,
                       std::map<unsigned, Chain*> &Active,
                       std::vector<std::unique_ptr<Chain>> &AllChains);
  void maybeKillChain(MachineOperand &MO, unsigned Idx,
                      std::map<unsigned, Chain*> &RegChains);
  Color getColor(unsigned Register);
  Chain *getAndEraseNext(Color PreferredColor, std::vector<Chain*> &L);
};
}
char AArch64A57FPLoadBalancing::ID = 0;
INITIALIZE_PASS_BEGIN(AArch64A57FPLoadBalancing, DEBUG_TYPE,
                      "AArch64 A57 FP Load-Balancing", false, false)
INITIALIZE_PASS_END(AArch64A57FPLoadBalancing, DEBUG_TYPE,
                    "AArch64 A57 FP Load-Balancing", false, false)
namespace {
/// A Chain is a sequence of instructions that are linked together by
/// an accumulation operand. For example:
///
///   fmul def d0, ?
///   fmla def d1, ?, ?, killed d0
///   fmla def d2, ?, ?, killed d1
///
/// There may be other instructions interleaved in the sequence that
/// do not belong to the chain. These other instructions must not use
/// the "chain" register at any point.
///
/// We currently only support chains where the "chain" operand is killed
/// at each link in the chain for simplicity.
/// A chain has three important instructions - Start, Last and Kill.
///   * The start instruction is the first instruction in the chain.
///   * Last is the final instruction in the chain.
///   * Kill may or may not be defined. If defined, Kill is the instruction
///     where the outgoing value of the Last instruction is killed.
///     This information is important as if we know the outgoing value is
///     killed with no intervening uses, we can safely change its register.
///
/// Without a kill instruction, we must assume the outgoing value escapes
/// beyond our model and either must not change its register or must
/// create a fixup FMOV to keep the old register value consistent.
///
class Chain {
public:
  /// The important (marker) instructions.
  MachineInstr *StartInst, *LastInst, *KillInst;
  /// The index, from the start of the basic block, that each marker
  /// appears. These are stored so we can do quick interval tests.
  unsigned StartInstIdx, LastInstIdx, KillInstIdx;
  /// All instructions in the chain.
  std::set<MachineInstr*> Insts;
  /// True if KillInst cannot be modified. If this is true,
  /// we cannot change LastInst's outgoing register.
  /// This will be true for tied values and regmasks.
  bool KillIsImmutable;
  /// The "color" of LastInst. This will be the preferred chain color,
  /// as changing intermediate nodes is easy but changing the last
  /// instruction can be more tricky.
  Color LastColor;
  Chain(MachineInstr *MI, unsigned Idx, Color C)
      : StartInst(MI), LastInst(MI), KillInst(nullptr),
        StartInstIdx(Idx), LastInstIdx(Idx), KillInstIdx(0),
        LastColor(C) {
    Insts.insert(MI);
  }
  /// Add a new instruction into the chain. The instruction's dest operand
  /// has the given color.
  void add(MachineInstr *MI, unsigned Idx, Color C) {
    LastInst = MI;
    LastInstIdx = Idx;
    LastColor = C;
    assert((KillInstIdx == 0 || LastInstIdx < KillInstIdx) &&
           "Chain: broken invariant. A Chain can only be killed after its last "
           "def");
    Insts.insert(MI);
  }
  /// Return true if MI is a member of the chain.
  bool contains(MachineInstr &MI) { return Insts.count(&MI) > 0; }
  /// Return the number of instructions in the chain.
  unsigned size() const {
    return Insts.size();
  }
  /// Inform the chain that its last active register (the dest register of
  /// LastInst) is killed by MI with no intervening uses or defs.
  void setKill(MachineInstr *MI, unsigned Idx, bool Immutable) {
    KillInst = MI;
    KillInstIdx = Idx;
    KillIsImmutable = Immutable;
    assert((KillInstIdx == 0 || LastInstIdx < KillInstIdx) &&
           "Chain: broken invariant. A Chain can only be killed after its last "
           "def");
  }
  /// Return the first instruction in the chain.
  MachineInstr *getStart() const { return StartInst; }
  /// Return the last instruction in the chain.
  MachineInstr *getLast() const { return LastInst; }
  /// Return the "kill" instruction (as set with setKill()) or NULL.
  MachineInstr *getKill() const { return KillInst; }
  /// Return an instruction that can be used as an iterator for the end
  /// of the chain. This is the maximum of KillInst (if set) and LastInst.
  MachineBasicBlock::iterator end() const {
    return ++MachineBasicBlock::iterator(KillInst ? KillInst : LastInst);
  }
  MachineBasicBlock::iterator begin() const { return getStart(); }
  /// Can the Kill instruction (assuming one exists) be modified?
  bool isKillImmutable() const { return KillIsImmutable; }
  /// Return the preferred color of this chain.
  Color getPreferredColor() {
    if (OverrideBalance != 0)
      return OverrideBalance == 1 ? Color::Even : Color::Odd;
    return LastColor;
  }
  /// Return true if this chain (StartInst..KillInst) overlaps with Other.
  bool rangeOverlapsWith(const Chain &Other) const {
    unsigned End = KillInst ? KillInstIdx : LastInstIdx;
    unsigned OtherEnd = Other.KillInst ?
      Other.KillInstIdx : Other.LastInstIdx;
    return StartInstIdx <= OtherEnd && Other.StartInstIdx <= End;
  }
  /// Return true if this chain starts before Other.
  bool startsBefore(const Chain *Other) const {
    return StartInstIdx < Other->StartInstIdx;
  }
  /// Return true if the group will require a fixup MOV at the end.
  bool requiresFixup() const {
    return (getKill() && isKillImmutable()) || !getKill();
  }
  /// Return a simple string representation of the chain.
  std::string str() const {
    std::string S;
    raw_string_ostream OS(S);
    OS << "{";
    StartInst->print(OS, /* SkipOpers= */true);
    OS << " -> ";
    LastInst->print(OS, /* SkipOpers= */true);
    if (KillInst) {
      OS << " (kill @ ";
      KillInst->print(OS, /* SkipOpers= */true);
      OS << ")";
    }
    OS << "}";
    return OS.str();
  }
};
} // end anonymous namespace
//===----------------------------------------------------------------------===//
bool AArch64A57FPLoadBalancing::runOnMachineFunction(MachineFunction &F) {
  if (skipFunction(F.getFunction()))
    return false;
  if (!F.getSubtarget<AArch64Subtarget>().balanceFPOps())
    return false;
  bool Changed = false;
  DEBUG(dbgs() << "***** AArch64A57FPLoadBalancing *****\n");
  MRI = &F.getRegInfo();
  TRI = F.getRegInfo().getTargetRegisterInfo();
  RCI.runOnMachineFunction(F);
  for (auto &MBB : F) {
    Changed |= runOnBasicBlock(MBB);
  }
  return Changed;
}
bool AArch64A57FPLoadBalancing::runOnBasicBlock(MachineBasicBlock &MBB) {
  bool Changed = false;
  DEBUG(dbgs() << "Running on MBB: " << MBB << " - scanning instructions...\n");
  // First, scan the basic block producing a set of chains.
  // The currently "active" chains - chains that can be added to and haven't
  // been killed yet. This is keyed by register - all chains can only have one
  // "link" register between each inst in the chain.
  std::map<unsigned, Chain*> ActiveChains;
  std::vector<std::unique_ptr<Chain>> AllChains;
  unsigned Idx = 0;
  for (auto &MI : MBB)
    scanInstruction(&MI, Idx++, ActiveChains, AllChains);
  DEBUG(dbgs() << "Scan complete, "<< AllChains.size() << " chains created.\n");
  // Group the chains into disjoint sets based on their liveness range. This is
  // a poor-man's version of graph coloring. Ideally we'd create an interference
  // graph and perform full-on graph coloring on that, but;
  //   (a) That's rather heavyweight for only two colors.
  //   (b) We expect multiple disjoint interference regions - in practice the live
  //       range of chains is quite small and they are clustered between loads
  //       and stores.
  EquivalenceClasses<Chain*> EC;
  for (auto &I : AllChains)
    EC.insert(I.get());
  for (auto &I : AllChains)
    for (auto &J : AllChains)
      if (I != J && I->rangeOverlapsWith(*J))
        EC.unionSets(I.get(), J.get());
  DEBUG(dbgs() << "Created " << EC.getNumClasses() << " disjoint sets.\n");
  // Now we assume that every member of an equivalence class interferes
  // with every other member of that class, and with no members of other classes.
  // Convert the EquivalenceClasses to a simpler set of sets.
  std::vector<std::vector<Chain*> > V;
  for (auto I = EC.begin(), E = EC.end(); I != E; ++I) {
    std::vector<Chain*> Cs(EC.member_begin(I), EC.member_end());
    if (Cs.empty()) continue;
    V.push_back(std::move(Cs));
  }
  // Now we have a set of sets, order them by start address so
  // we can iterate over them sequentially.
  std::sort(V.begin(), V.end(),
            [](const std::vector<Chain*> &A,
               const std::vector<Chain*> &B) {
      return A.front()->startsBefore(B.front());
    });
  // As we only have two colors, we can track the global (BB-level) balance of
  // odds versus evens. We aim to keep this near zero to keep both execution
  // units fed.
  // Positive means we're even-heavy, negative we're odd-heavy.
  //
  // FIXME: If chains have interdependencies, for example:
  //   mul r0, r1, r2
  //   mul r3, r0, r1
  // We do not model this and may color each one differently, assuming we'll
  // get ILP when we obviously can't. This hasn't been seen to be a problem
  // in practice so far, so we simplify the algorithm by ignoring it.
  int Parity = 0;
  for (auto &I : V)
    Changed |= colorChainSet(std::move(I), MBB, Parity);
  return Changed;
}
Chain *AArch64A57FPLoadBalancing::getAndEraseNext(Color PreferredColor,
                                                  std::vector<Chain*> &L) {
  if (L.empty())
    return nullptr;
  // We try and get the best candidate from L to color next, given that our
  // preferred color is "PreferredColor". L is ordered from larger to smaller
  // chains. It is beneficial to color the large chains before the small chains,
  // but if we can't find a chain of the maximum length with the preferred color,
  // we fuzz the size and look for slightly smaller chains before giving up and
  // returning a chain that must be recolored.
  // FIXME: Does this need to be configurable?
  const unsigned SizeFuzz = 1;
  unsigned MinSize = L.front()->size() - SizeFuzz;
  for (auto I = L.begin(), E = L.end(); I != E; ++I) {
    if ((*I)->size() <= MinSize) {
      // We've gone past the size limit. Return the previous item.
      Chain *Ch = *--I;
      L.erase(I);
      return Ch;
    }
    if ((*I)->getPreferredColor() == PreferredColor) {
      Chain *Ch = *I;
      L.erase(I);
      return Ch;
    }
  }
  // Bailout case - just return the first item.
  Chain *Ch = L.front();
  L.erase(L.begin());
  return Ch;
}
bool AArch64A57FPLoadBalancing::colorChainSet(std::vector<Chain*> GV,
                                              MachineBasicBlock &MBB,
                                              int &Parity) {
  bool Changed = false;
  DEBUG(dbgs() << "colorChainSet(): #sets=" << GV.size() << "\n");
  // Sort by descending size order so that we allocate the most important
  // sets first.
  // Tie-break equivalent sizes by sorting chains requiring fixups before
  // those without fixups. The logic here is that we should look at the
  // chains that we cannot change before we look at those we can,
  // so the parity counter is updated and we know what color we should
  // change them to!
  // Final tie-break with instruction order so pass output is stable (i.e. not
  // dependent on malloc'd pointer values).
  std::sort(GV.begin(), GV.end(), [](const Chain *G1, const Chain *G2) {
      if (G1->size() != G2->size())
        return G1->size() > G2->size();
      if (G1->requiresFixup() != G2->requiresFixup())
        return G1->requiresFixup() > G2->requiresFixup();
      // Make sure startsBefore() produces a stable final order.
      assert((G1 == G2 || (G1->startsBefore(G2) ^ G2->startsBefore(G1))) &&
             "Starts before not total order!");
      return G1->startsBefore(G2);
    });
  Color PreferredColor = Parity < 0 ? Color::Even : Color::Odd;
  while (Chain *G = getAndEraseNext(PreferredColor, GV)) {
    // Start off by assuming we'll color to our own preferred color.
    Color C = PreferredColor;
    if (Parity == 0)
      // But if we really don't care, use the chain's preferred color.
      C = G->getPreferredColor();
    DEBUG(dbgs() << " - Parity=" << Parity << ", Color="
          << ColorNames[(int)C] << "\n");
    // If we'll need a fixup FMOV, don't bother. Testing has shown that this
    // happens infrequently and when it does it has at least a 50% chance of
    // slowing code down instead of speeding it up.
    if (G->requiresFixup() && C != G->getPreferredColor()) {
      C = G->getPreferredColor();
      DEBUG(dbgs() << " - " << G->str() << " - not worthwhile changing; "
            "color remains " << ColorNames[(int)C] << "\n");
    }
    Changed |= colorChain(G, C, MBB);
    Parity += (C == Color::Even) ? G->size() : -G->size();
    PreferredColor = Parity < 0 ? Color::Even : Color::Odd;
  }
  return Changed;
}
int AArch64A57FPLoadBalancing::scavengeRegister(Chain *G, Color C,
                                                MachineBasicBlock &MBB) {
  // Can we find an appropriate register that is available throughout the life
  // of the chain? Simulate liveness backwards until the end of the chain.
  LiveRegUnits Units(*TRI);
  Units.addLiveOuts(MBB);
  MachineBasicBlock::iterator I = MBB.end();
  MachineBasicBlock::iterator ChainEnd = G->end();
  while (I != ChainEnd) {
    --I;
    Units.stepBackward(*I);
  }
  // Check which register units are alive throughout the chain.
  MachineBasicBlock::iterator ChainBegin = G->begin();
  assert(ChainBegin != ChainEnd && "Chain should contain instructions");
  do {
    --I;
    Units.accumulate(*I);
  } while (I != ChainBegin);
  // Make sure we allocate in-order, to get the cheapest registers first.
  unsigned RegClassID = ChainBegin->getDesc().OpInfo[0].RegClass;
  auto Ord = RCI.getOrder(TRI->getRegClass(RegClassID));
  for (auto Reg : Ord) {
    if (!Units.available(Reg))
      continue;
    if (C == getColor(Reg))
      return Reg;
  }
  return -1;
}
bool AArch64A57FPLoadBalancing::colorChain(Chain *G, Color C,
                                           MachineBasicBlock &MBB) {
  bool Changed = false;
  DEBUG(dbgs() << " - colorChain(" << G->str() << ", "
        << ColorNames[(int)C] << ")\n");
  // Try and obtain a free register of the right class. Without a register
  // to play with we cannot continue.
  int Reg = scavengeRegister(G, C, MBB);
  if (Reg == -1) {
    DEBUG(dbgs() << "Scavenging (thus coloring) failed!\n");
    return false;
  }
  DEBUG(dbgs() << " - Scavenged register: " << printReg(Reg, TRI) << "\n");
  std::map<unsigned, unsigned> Substs;
  for (MachineInstr &I : *G) {
    if (!G->contains(I) && (&I != G->getKill() || G->isKillImmutable()))
      continue;
    // I is a member of G, or I is a mutable instruction that kills G.
    std::vector<unsigned> ToErase;
    for (auto &U : I.operands()) {
      if (U.isReg() && U.isUse() && Substs.find(U.getReg()) != Substs.end()) {
        unsigned OrigReg = U.getReg();
        U.setReg(Substs[OrigReg]);
        if (U.isKill())
          // Don't erase straight away, because there may be other operands
          // that also reference this substitution!
          ToErase.push_back(OrigReg);
      } else if (U.isRegMask()) {
        for (auto J : Substs) {
          if (U.clobbersPhysReg(J.first))
            ToErase.push_back(J.first);
        }
      }
    }
    // Now it's safe to remove the substs identified earlier.
    for (auto J : ToErase)
      Substs.erase(J);
    // Only change the def if this isn't the last instruction.
    if (&I != G->getKill()) {
      MachineOperand &MO = I.getOperand(0);
      bool Change = TransformAll || getColor(MO.getReg()) != C;
      if (G->requiresFixup() && &I == G->getLast())
        Change = false;
      if (Change) {
        Substs[MO.getReg()] = Reg;
        MO.setReg(Reg);
        Changed = true;
      }
    }
  }
  assert(Substs.size() == 0 && "No substitutions should be left active!");
  if (G->getKill()) {
    DEBUG(dbgs() << " - Kill instruction seen.\n");
  } else {
    // We didn't have a kill instruction, but we didn't seem to need to change
    // the destination register anyway.
    DEBUG(dbgs() << " - Destination register not changed.\n");
  }
  return Changed;
}
void AArch64A57FPLoadBalancing::scanInstruction(
    MachineInstr *MI, unsigned Idx, std::map<unsigned, Chain *> &ActiveChains,
    std::vector<std::unique_ptr<Chain>> &AllChains) {
  // Inspect "MI", updating ActiveChains and AllChains.
  if (isMul(MI)) {
    for (auto &I : MI->uses())
      maybeKillChain(I, Idx, ActiveChains);
    for (auto &I : MI->defs())
      maybeKillChain(I, Idx, ActiveChains);
    // Create a new chain. Multiplies don't require forwarding so can go on any
    // unit.
    unsigned DestReg = MI->getOperand(0).getReg();
    DEBUG(dbgs() << "New chain started for register " << printReg(DestReg, TRI)
                 << " at " << *MI);
    auto G = llvm::make_unique<Chain>(MI, Idx, getColor(DestReg));
    ActiveChains[DestReg] = G.get();
    AllChains.push_back(std::move(G));
  } else if (isMla(MI)) {
    // It is beneficial to keep MLAs on the same functional unit as their
    // accumulator operand.
    unsigned DestReg  = MI->getOperand(0).getReg();
    unsigned AccumReg = MI->getOperand(3).getReg();
    maybeKillChain(MI->getOperand(1), Idx, ActiveChains);
    maybeKillChain(MI->getOperand(2), Idx, ActiveChains);
    if (DestReg != AccumReg)
      maybeKillChain(MI->getOperand(0), Idx, ActiveChains);
    if (ActiveChains.find(AccumReg) != ActiveChains.end()) {
      DEBUG(dbgs() << "Chain found for accumulator register "
                   << printReg(AccumReg, TRI) << " in MI " << *MI);
      // For simplicity we only chain together sequences of MULs/MLAs where the
      // accumulator register is killed on each instruction. This means we don't
      // need to track other uses of the registers we want to rewrite.
      //
      // FIXME: We could extend to handle the non-kill cases for more coverage.
      if (MI->getOperand(3).isKill()) {
        // Add to chain.
        DEBUG(dbgs() << "Instruction was successfully added to chain.\n");
        ActiveChains[AccumReg]->add(MI, Idx, getColor(DestReg));
        // Handle cases where the destination is not the same as the accumulator.
        if (DestReg != AccumReg) {
          ActiveChains[DestReg] = ActiveChains[AccumReg];
          ActiveChains.erase(AccumReg);
        }
        return;
      }
      DEBUG(dbgs() << "Cannot add to chain because accumulator operand wasn't "
            << "marked <kill>!\n");
      maybeKillChain(MI->getOperand(3), Idx, ActiveChains);
    }
    DEBUG(dbgs() << "Creating new chain for dest register "
                 << printReg(DestReg, TRI) << "\n");
    auto G = llvm::make_unique<Chain>(MI, Idx, getColor(DestReg));
    ActiveChains[DestReg] = G.get();
    AllChains.push_back(std::move(G));
  } else {
    // Non-MUL or MLA instruction. Invalidate any chain in the uses or defs
    // lists.
    for (auto &I : MI->uses())
      maybeKillChain(I, Idx, ActiveChains);
    for (auto &I : MI->defs())
      maybeKillChain(I, Idx, ActiveChains);
  }
}
void AArch64A57FPLoadBalancing::
maybeKillChain(MachineOperand &MO, unsigned Idx,
               std::map<unsigned, Chain*> &ActiveChains) {
  // Given an operand and the set of active chains (keyed by register),
  // determine if a chain should be ended and remove from ActiveChains.
  MachineInstr *MI = MO.getParent();
  if (MO.isReg()) {
    // If this is a KILL of a current chain, record it.
    if (MO.isKill() && ActiveChains.find(MO.getReg()) != ActiveChains.end()) {
      DEBUG(dbgs() << "Kill seen for chain " << printReg(MO.getReg(), TRI)
                   << "\n");
      ActiveChains[MO.getReg()]->setKill(MI, Idx, /*Immutable=*/MO.isTied());
    }
    ActiveChains.erase(MO.getReg());
  } else if (MO.isRegMask()) {
    for (auto I = ActiveChains.begin(), E = ActiveChains.end();
         I != E;) {
      if (MO.clobbersPhysReg(I->first)) {
        DEBUG(dbgs() << "Kill (regmask) seen for chain "
                     << printReg(I->first, TRI) << "\n");
        I->second->setKill(MI, Idx, /*Immutable=*/true);
        ActiveChains.erase(I++);
      } else
        ++I;
    }
  }
}
Color AArch64A57FPLoadBalancing::getColor(unsigned Reg) {
  if ((TRI->getEncodingValue(Reg) % 2) == 0)
    return Color::Even;
  else
    return Color::Odd;
}
// Factory function used by AArch64TargetMachine to add the pass to the passmanager.
FunctionPass *llvm::createAArch64A57FPLoadBalancing() {
  return new AArch64A57FPLoadBalancing();
}
 |