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#include <stdio.h>
#include <vector>
struct JustAStruct
{
int A;
float B;
char C;
double D;
long E;
short F;
};
struct FooType
{
int A;
float B;
char C;
double D;
long E;
short F;
};
struct CCC
{
int a, b, c;
};
struct Empty1 { void *data; };
struct Empty2 { void *data; };
int main(int argc, char const *argv[]) {
JustAStruct foo;
foo.A = 1;
foo.B = 3.14;
foo.C = 'e';
foo.D = 6.28;
foo.E = 3100419850;
foo.F = 0;
FooType bar;
bar.A = 1;
bar.B = 3.14;
bar.C = 'e';
bar.D = 6.28;
bar.E = 3100419850;
bar.F = 0;
JustAStruct* foo_ptr = &foo;
std::vector<int> int_vector;
CCC ccc = {111, 222, 333};
Empty1 e1;
Empty2 e2;
return 0; // Set break point at this line.
}
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