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//===-- Mangled.cpp ---------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Core/Mangled.h"
#if defined(_WIN32)
#include "lldb/Host/windows/windows.h"
#include <dbghelp.h>
#pragma comment(lib, "dbghelp.lib")
#endif
#ifdef LLDB_USE_BUILTIN_DEMANGLER
// Provide a fast-path demangler implemented in FastDemangle.cpp until it can
// replace the existing C++ demangler with a complete implementation
#include "lldb/Utility/FastDemangle.h"
#include "llvm/Demangle/Demangle.h"
#else
// FreeBSD9-STABLE requires this to know about size_t in cxxabi.
#include <cstddef>
#include <cxxabi.h>
#endif
#include "lldb/Utility/ConstString.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/Logging.h"
#include "lldb/Utility/RegularExpression.h"
#include "lldb/Utility/Stream.h"
#include "lldb/Utility/Timer.h"
#include "lldb/lldb-enumerations.h" // for LanguageType
#include "Plugins/Language/CPlusPlus/CPlusPlusLanguage.h"
#include "Plugins/Language/ObjC/ObjCLanguage.h"
#include "llvm/ADT/StringRef.h" // for StringRef
#include "llvm/Support/Compiler.h" // for LLVM_PRETT...
#include <mutex> // for mutex, loc...
#include <string> // for string
#include <utility> // for pair
#include <stdlib.h>
#include <string.h>
using namespace lldb_private;
#if defined(_MSC_VER)
static DWORD safeUndecorateName(const char *Mangled, char *Demangled,
DWORD DemangledLength) {
static std::mutex M;
std::lock_guard<std::mutex> Lock(M);
return ::UnDecorateSymbolName(
Mangled, Demangled, DemangledLength,
UNDNAME_NO_ACCESS_SPECIFIERS | // Strip public, private, protected
// keywords
UNDNAME_NO_ALLOCATION_LANGUAGE | // Strip __thiscall, __stdcall,
// etc keywords
UNDNAME_NO_THROW_SIGNATURES | // Strip throw() specifications
UNDNAME_NO_MEMBER_TYPE | // Strip virtual, static, etc
// specifiers
UNDNAME_NO_MS_KEYWORDS // Strip all MS extension keywords
);
}
#endif
static inline Mangled::ManglingScheme cstring_mangling_scheme(const char *s) {
if (s) {
if (s[0] == '?')
return Mangled::eManglingSchemeMSVC;
if (s[0] == '_' && s[1] == 'Z')
return Mangled::eManglingSchemeItanium;
}
return Mangled::eManglingSchemeNone;
}
static inline bool cstring_is_mangled(const char *s) {
return cstring_mangling_scheme(s) != Mangled::eManglingSchemeNone;
}
static const ConstString &
get_demangled_name_without_arguments(ConstString mangled,
ConstString demangled) {
// This pair is <mangled name, demangled name without function arguments>
static std::pair<ConstString, ConstString>
g_most_recent_mangled_to_name_sans_args;
// Need to have the mangled & demangled names we're currently examining as
// statics
// so we can return a const ref to them at the end of the func if we don't
// have
// anything better.
static ConstString g_last_mangled;
static ConstString g_last_demangled;
if (mangled && g_most_recent_mangled_to_name_sans_args.first == mangled) {
return g_most_recent_mangled_to_name_sans_args.second;
}
g_last_demangled = demangled;
g_last_mangled = mangled;
const char *mangled_name_cstr = mangled.GetCString();
if (demangled && mangled_name_cstr && mangled_name_cstr[0]) {
if (mangled_name_cstr[0] == '_' && mangled_name_cstr[1] == 'Z' &&
(mangled_name_cstr[2] != 'T' && // avoid virtual table, VTT structure,
// typeinfo structure, and typeinfo
// mangled_name
mangled_name_cstr[2] != 'G' && // avoid guard variables
mangled_name_cstr[2] != 'Z')) // named local entities (if we eventually
// handle eSymbolTypeData, we will want
// this back)
{
CPlusPlusLanguage::MethodName cxx_method(demangled);
if (!cxx_method.GetBasename().empty()) {
std::string shortname;
if (!cxx_method.GetContext().empty())
shortname = cxx_method.GetContext().str() + "::";
shortname += cxx_method.GetBasename().str();
ConstString result(shortname.c_str());
g_most_recent_mangled_to_name_sans_args.first = mangled;
g_most_recent_mangled_to_name_sans_args.second = result;
return g_most_recent_mangled_to_name_sans_args.second;
}
}
}
if (demangled)
return g_last_demangled;
return g_last_mangled;
}
#pragma mark Mangled
//----------------------------------------------------------------------
// Default constructor
//----------------------------------------------------------------------
Mangled::Mangled() : m_mangled(), m_demangled() {}
//----------------------------------------------------------------------
// Constructor with an optional string and a boolean indicating if it is
// the mangled version.
//----------------------------------------------------------------------
Mangled::Mangled(const ConstString &s, bool mangled)
: m_mangled(), m_demangled() {
if (s)
SetValue(s, mangled);
}
Mangled::Mangled(llvm::StringRef name, bool is_mangled) {
if (!name.empty())
SetValue(ConstString(name), is_mangled);
}
Mangled::Mangled(const ConstString &s) : m_mangled(), m_demangled() {
if (s)
SetValue(s);
}
Mangled::Mangled(llvm::StringRef name) {
if (!name.empty())
SetValue(ConstString(name));
}
//----------------------------------------------------------------------
// Destructor
//----------------------------------------------------------------------
Mangled::~Mangled() {}
//----------------------------------------------------------------------
// Convert to pointer operator. This allows code to check any Mangled
// objects to see if they contain anything valid using code such as:
//
// Mangled mangled(...);
// if (mangled)
// { ...
//----------------------------------------------------------------------
Mangled::operator void *() const {
return (m_mangled) ? const_cast<Mangled *>(this) : NULL;
}
//----------------------------------------------------------------------
// Logical NOT operator. This allows code to check any Mangled
// objects to see if they are invalid using code such as:
//
// Mangled mangled(...);
// if (!file_spec)
// { ...
//----------------------------------------------------------------------
bool Mangled::operator!() const { return !m_mangled; }
//----------------------------------------------------------------------
// Clear the mangled and demangled values.
//----------------------------------------------------------------------
void Mangled::Clear() {
m_mangled.Clear();
m_demangled.Clear();
}
//----------------------------------------------------------------------
// Compare the string values.
//----------------------------------------------------------------------
int Mangled::Compare(const Mangled &a, const Mangled &b) {
return ConstString::Compare(
a.GetName(lldb::eLanguageTypeUnknown, ePreferMangled),
a.GetName(lldb::eLanguageTypeUnknown, ePreferMangled));
}
//----------------------------------------------------------------------
// Set the string value in this objects. If "mangled" is true, then
// the mangled named is set with the new value in "s", else the
// demangled name is set.
//----------------------------------------------------------------------
void Mangled::SetValue(const ConstString &s, bool mangled) {
if (s) {
if (mangled) {
m_demangled.Clear();
m_mangled = s;
} else {
m_demangled = s;
m_mangled.Clear();
}
} else {
m_demangled.Clear();
m_mangled.Clear();
}
}
void Mangled::SetValue(const ConstString &name) {
if (name) {
if (cstring_is_mangled(name.GetCString())) {
m_demangled.Clear();
m_mangled = name;
} else {
m_demangled = name;
m_mangled.Clear();
}
} else {
m_demangled.Clear();
m_mangled.Clear();
}
}
//----------------------------------------------------------------------
// Generate the demangled name on demand using this accessor. Code in
// this class will need to use this accessor if it wishes to decode
// the demangled name. The result is cached and will be kept until a
// new string value is supplied to this object, or until the end of the
// object's lifetime.
//----------------------------------------------------------------------
const ConstString &
Mangled::GetDemangledName(lldb::LanguageType language) const {
// Check to make sure we have a valid mangled name and that we
// haven't already decoded our mangled name.
if (m_mangled && !m_demangled) {
// We need to generate and cache the demangled name.
static Timer::Category func_cat(LLVM_PRETTY_FUNCTION);
Timer scoped_timer(func_cat, "Mangled::GetDemangledName (m_mangled = %s)",
m_mangled.GetCString());
Log *log = lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_DEMANGLE);
// Don't bother running anything that isn't mangled
const char *mangled_name = m_mangled.GetCString();
ManglingScheme mangling_scheme{cstring_mangling_scheme(mangled_name)};
if (mangling_scheme != eManglingSchemeNone &&
!m_mangled.GetMangledCounterpart(m_demangled)) {
// We didn't already mangle this name, demangle it and if all goes well
// add it to our map.
char *demangled_name = nullptr;
switch (mangling_scheme) {
case eManglingSchemeMSVC: {
#if defined(_MSC_VER)
if (log)
log->Printf("demangle msvc: %s", mangled_name);
const size_t demangled_length = 2048;
demangled_name = static_cast<char *>(::malloc(demangled_length));
::ZeroMemory(demangled_name, demangled_length);
DWORD result =
safeUndecorateName(mangled_name, demangled_name, demangled_length);
if (log) {
if (demangled_name && demangled_name[0])
log->Printf("demangled msvc: %s -> \"%s\"", mangled_name,
demangled_name);
else
log->Printf("demangled msvc: %s -> error: 0x%lu", mangled_name,
result);
}
if (result == 0) {
free(demangled_name);
demangled_name = nullptr;
}
#endif
break;
}
case eManglingSchemeItanium: {
#ifdef LLDB_USE_BUILTIN_DEMANGLER
if (log)
log->Printf("demangle itanium: %s", mangled_name);
// Try to use the fast-path demangler first for the
// performance win, falling back to the full demangler only
// when necessary
demangled_name = FastDemangle(mangled_name, m_mangled.GetLength());
if (!demangled_name)
demangled_name =
llvm::itaniumDemangle(mangled_name, NULL, NULL, NULL);
#else
demangled_name = abi::__cxa_demangle(mangled_name, NULL, NULL, NULL);
#endif
if (log) {
if (demangled_name)
log->Printf("demangled itanium: %s -> \"%s\"", mangled_name,
demangled_name);
else
log->Printf("demangled itanium: %s -> error: failed to demangle",
mangled_name);
}
break;
}
case eManglingSchemeNone:
break;
}
if (demangled_name) {
m_demangled.SetCStringWithMangledCounterpart(demangled_name, m_mangled);
free(demangled_name);
}
}
if (!m_demangled) {
// Set the demangled string to the empty string to indicate we
// tried to parse it once and failed.
m_demangled.SetCString("");
}
}
return m_demangled;
}
ConstString
Mangled::GetDisplayDemangledName(lldb::LanguageType language) const {
return GetDemangledName(language);
}
bool Mangled::NameMatches(const RegularExpression ®ex,
lldb::LanguageType language) const {
if (m_mangled && regex.Execute(m_mangled.AsCString()))
return true;
ConstString demangled = GetDemangledName(language);
if (demangled && regex.Execute(demangled.AsCString()))
return true;
return false;
}
//----------------------------------------------------------------------
// Get the demangled name if there is one, else return the mangled name.
//----------------------------------------------------------------------
ConstString Mangled::GetName(lldb::LanguageType language,
Mangled::NamePreference preference) const {
if (preference == ePreferMangled && m_mangled)
return m_mangled;
ConstString demangled = GetDemangledName(language);
if (preference == ePreferDemangledWithoutArguments) {
return get_demangled_name_without_arguments(m_mangled, demangled);
}
if (preference == ePreferDemangled) {
// Call the accessor to make sure we get a demangled name in case
// it hasn't been demangled yet...
if (demangled)
return demangled;
return m_mangled;
}
return demangled;
}
//----------------------------------------------------------------------
// Dump a Mangled object to stream "s". We don't force our
// demangled name to be computed currently (we don't use the accessor).
//----------------------------------------------------------------------
void Mangled::Dump(Stream *s) const {
if (m_mangled) {
*s << ", mangled = " << m_mangled;
}
if (m_demangled) {
const char *demangled = m_demangled.AsCString();
s->Printf(", demangled = %s", demangled[0] ? demangled : "<error>");
}
}
//----------------------------------------------------------------------
// Dumps a debug version of this string with extra object and state
// information to stream "s".
//----------------------------------------------------------------------
void Mangled::DumpDebug(Stream *s) const {
s->Printf("%*p: Mangled mangled = ", static_cast<int>(sizeof(void *) * 2),
static_cast<const void *>(this));
m_mangled.DumpDebug(s);
s->Printf(", demangled = ");
m_demangled.DumpDebug(s);
}
//----------------------------------------------------------------------
// Return the size in byte that this object takes in memory. The size
// includes the size of the objects it owns, and not the strings that
// it references because they are shared strings.
//----------------------------------------------------------------------
size_t Mangled::MemorySize() const {
return m_mangled.MemorySize() + m_demangled.MemorySize();
}
//----------------------------------------------------------------------
// We "guess" the language because we can't determine a symbol's language
// from it's name. For example, a Pascal symbol can be mangled using the
// C++ Itanium scheme, and defined in a compilation unit within the same
// module as other C++ units. In addition, different targets could have
// different ways of mangling names from a given language, likewise the
// compilation units within those targets.
//----------------------------------------------------------------------
lldb::LanguageType Mangled::GuessLanguage() const {
ConstString mangled = GetMangledName();
if (mangled) {
if (GetDemangledName(lldb::eLanguageTypeUnknown)) {
const char *mangled_name = mangled.GetCString();
if (CPlusPlusLanguage::IsCPPMangledName(mangled_name))
return lldb::eLanguageTypeC_plus_plus;
else if (ObjCLanguage::IsPossibleObjCMethodName(mangled_name))
return lldb::eLanguageTypeObjC;
}
} else {
// ObjC names aren't really mangled, so they won't necessarily be in the
// mangled name slot.
ConstString demangled_name = GetDemangledName(lldb::eLanguageTypeUnknown);
if (demangled_name
&& ObjCLanguage::IsPossibleObjCMethodName(demangled_name.GetCString()))
return lldb::eLanguageTypeObjC;
}
return lldb::eLanguageTypeUnknown;
}
//----------------------------------------------------------------------
// Dump OBJ to the supplied stream S.
//----------------------------------------------------------------------
Stream &operator<<(Stream &s, const Mangled &obj) {
if (obj.GetMangledName())
s << "mangled = '" << obj.GetMangledName() << "'";
const ConstString &demangled =
obj.GetDemangledName(lldb::eLanguageTypeUnknown);
if (demangled)
s << ", demangled = '" << demangled << '\'';
else
s << ", demangled = <error>";
return s;
}
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