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//===-- CFCMutableSet.cpp ---------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "CFCMutableSet.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
//----------------------------------------------------------------------
// CFCString constructor
//----------------------------------------------------------------------
CFCMutableSet::CFCMutableSet(CFMutableSetRef s)
: CFCReleaser<CFMutableSetRef>(s) {}
//----------------------------------------------------------------------
// CFCMutableSet copy constructor
//----------------------------------------------------------------------
CFCMutableSet::CFCMutableSet(const CFCMutableSet &rhs)
: CFCReleaser<CFMutableSetRef>(rhs) {}
//----------------------------------------------------------------------
// CFCMutableSet copy constructor
//----------------------------------------------------------------------
const CFCMutableSet &CFCMutableSet::operator=(const CFCMutableSet &rhs) {
if (this != &rhs)
*this = rhs;
return *this;
}
//----------------------------------------------------------------------
// Destructor
//----------------------------------------------------------------------
CFCMutableSet::~CFCMutableSet() {}
CFIndex CFCMutableSet::GetCount() const {
CFMutableSetRef set = get();
if (set)
return ::CFSetGetCount(set);
return 0;
}
CFIndex CFCMutableSet::GetCountOfValue(const void *value) const {
CFMutableSetRef set = get();
if (set)
return ::CFSetGetCountOfValue(set, value);
return 0;
}
const void *CFCMutableSet::GetValue(const void *value) const {
CFMutableSetRef set = get();
if (set)
return ::CFSetGetValue(set, value);
return NULL;
}
const void *CFCMutableSet::AddValue(const void *value, bool can_create) {
CFMutableSetRef set = get();
if (set == NULL) {
if (can_create == false)
return NULL;
set = ::CFSetCreateMutable(kCFAllocatorDefault, 0, &kCFTypeSetCallBacks);
reset(set);
}
if (set != NULL) {
::CFSetAddValue(set, value);
return value;
}
return NULL;
}
void CFCMutableSet::RemoveValue(const void *value) {
CFMutableSetRef set = get();
if (set)
::CFSetRemoveValue(set, value);
}
void CFCMutableSet::RemoveAllValues() {
CFMutableSetRef set = get();
if (set)
::CFSetRemoveAllValues(set);
}
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