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//===-- ProcessWindows.cpp --------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "ProcessWindows.h"
// Windows includes
#include "lldb/Host/windows/windows.h"
#include <psapi.h>
// Other libraries and framework includes
#include "lldb/Core/Module.h"
#include "lldb/Core/ModuleSpec.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Core/Section.h"
#include "lldb/Core/State.h"
#include "lldb/Host/HostNativeProcessBase.h"
#include "lldb/Host/HostProcess.h"
#include "lldb/Host/windows/HostThreadWindows.h"
#include "lldb/Host/windows/windows.h"
#include "lldb/Symbol/ObjectFile.h"
#include "lldb/Target/DynamicLoader.h"
#include "lldb/Target/MemoryRegionInfo.h"
#include "lldb/Target/StopInfo.h"
#include "lldb/Target/Target.h"
#include "llvm/Support/ConvertUTF.h"
#include "llvm/Support/Format.h"
#include "llvm/Support/Threading.h"
#include "llvm/Support/raw_ostream.h"
#include "DebuggerThread.h"
#include "ExceptionRecord.h"
#include "ForwardDecl.h"
#include "LocalDebugDelegate.h"
#include "ProcessWindowsLog.h"
#include "TargetThreadWindows.h"
using namespace lldb;
using namespace lldb_private;
namespace {
std::string GetProcessExecutableName(HANDLE process_handle) {
std::vector<wchar_t> file_name;
DWORD file_name_size = MAX_PATH; // first guess, not an absolute limit
DWORD copied = 0;
do {
file_name_size *= 2;
file_name.resize(file_name_size);
copied = ::GetModuleFileNameExW(process_handle, NULL, file_name.data(),
file_name_size);
} while (copied >= file_name_size);
file_name.resize(copied);
std::string result;
llvm::convertWideToUTF8(file_name.data(), result);
return result;
}
std::string GetProcessExecutableName(DWORD pid) {
std::string file_name;
HANDLE process_handle =
::OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE, pid);
if (process_handle != NULL) {
file_name = GetProcessExecutableName(process_handle);
::CloseHandle(process_handle);
}
return file_name;
}
} // anonymous namespace
namespace lldb_private {
// We store a pointer to this class in the ProcessWindows, so that we don't
// expose Windows-specific types and implementation details from a public header
// file.
class ProcessWindowsData {
public:
ProcessWindowsData(bool stop_at_entry) : m_stop_at_entry(stop_at_entry) {
m_initial_stop_event = ::CreateEvent(nullptr, TRUE, FALSE, nullptr);
}
~ProcessWindowsData() { ::CloseHandle(m_initial_stop_event); }
Status m_launch_error;
DebuggerThreadSP m_debugger;
StopInfoSP m_pending_stop_info;
HANDLE m_initial_stop_event = nullptr;
bool m_initial_stop_received = false;
bool m_stop_at_entry;
std::map<lldb::tid_t, HostThread> m_new_threads;
std::set<lldb::tid_t> m_exited_threads;
};
ProcessSP ProcessWindows::CreateInstance(lldb::TargetSP target_sp,
lldb::ListenerSP listener_sp,
const FileSpec *) {
return ProcessSP(new ProcessWindows(target_sp, listener_sp));
}
void ProcessWindows::Initialize() {
static llvm::once_flag g_once_flag;
llvm::call_once(g_once_flag, []() {
PluginManager::RegisterPlugin(GetPluginNameStatic(),
GetPluginDescriptionStatic(), CreateInstance);
});
}
void ProcessWindows::Terminate() {}
lldb_private::ConstString ProcessWindows::GetPluginNameStatic() {
static ConstString g_name("windows");
return g_name;
}
const char *ProcessWindows::GetPluginDescriptionStatic() {
return "Process plugin for Windows";
}
//------------------------------------------------------------------------------
// Constructors and destructors.
ProcessWindows::ProcessWindows(lldb::TargetSP target_sp,
lldb::ListenerSP listener_sp)
: lldb_private::Process(target_sp, listener_sp) {}
ProcessWindows::~ProcessWindows() {}
size_t ProcessWindows::GetSTDOUT(char *buf, size_t buf_size, Status &error) {
error.SetErrorString("GetSTDOUT unsupported on Windows");
return 0;
}
size_t ProcessWindows::GetSTDERR(char *buf, size_t buf_size, Status &error) {
error.SetErrorString("GetSTDERR unsupported on Windows");
return 0;
}
size_t ProcessWindows::PutSTDIN(const char *buf, size_t buf_size,
Status &error) {
error.SetErrorString("PutSTDIN unsupported on Windows");
return 0;
}
//------------------------------------------------------------------------------
// ProcessInterface protocol.
lldb_private::ConstString ProcessWindows::GetPluginName() {
return GetPluginNameStatic();
}
uint32_t ProcessWindows::GetPluginVersion() { return 1; }
Status ProcessWindows::EnableBreakpointSite(BreakpointSite *bp_site) {
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_BREAKPOINTS);
LLDB_LOG(log, "bp_site = {0:x}, id={1}, addr={2:x}", bp_site,
bp_site->GetID(), bp_site->GetLoadAddress());
Status error = EnableSoftwareBreakpoint(bp_site);
if (!error.Success())
LLDB_LOG(log, "error: {0}", error);
return error;
}
Status ProcessWindows::DisableBreakpointSite(BreakpointSite *bp_site) {
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_BREAKPOINTS);
LLDB_LOG(log, "bp_site = {0:x}, id={1}, addr={2:x}", bp_site,
bp_site->GetID(), bp_site->GetLoadAddress());
Status error = DisableSoftwareBreakpoint(bp_site);
if (!error.Success())
LLDB_LOG(log, "error: {0}", error);
return error;
}
Status ProcessWindows::DoDetach(bool keep_stopped) {
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
DebuggerThreadSP debugger_thread;
StateType private_state;
{
// Acquire the lock only long enough to get the DebuggerThread.
// StopDebugging() will trigger a call back into ProcessWindows which
// will also acquire the lock. Thus we have to release the lock before
// calling StopDebugging().
llvm::sys::ScopedLock lock(m_mutex);
private_state = GetPrivateState();
if (!m_session_data) {
LLDB_LOG(log, "state = {0}, but there is no active session.",
private_state);
return Status();
}
debugger_thread = m_session_data->m_debugger;
}
Status error;
if (private_state != eStateExited && private_state != eStateDetached) {
LLDB_LOG(log, "detaching from process {0} while state = {1}.",
debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle(),
private_state);
error = debugger_thread->StopDebugging(false);
if (error.Success()) {
SetPrivateState(eStateDetached);
}
// By the time StopDebugging returns, there is no more debugger thread, so
// we can be assured that no other thread will race for the session data.
m_session_data.reset();
} else {
LLDB_LOG(
log,
"error: process {0} in state = {1}, but cannot destroy in this state.",
debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle(),
private_state);
}
return error;
}
Status ProcessWindows::DoLaunch(Module *exe_module,
ProcessLaunchInfo &launch_info) {
// Even though m_session_data is accessed here, it is before a debugger thread
// has been
// kicked off. So there's no race conditions, and it shouldn't be necessary
// to acquire
// the mutex.
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
Status result;
if (!launch_info.GetFlags().Test(eLaunchFlagDebug)) {
StreamString stream;
stream.Printf("ProcessWindows unable to launch '%s'. ProcessWindows can "
"only be used for debug launches.",
launch_info.GetExecutableFile().GetPath().c_str());
std::string message = stream.GetString();
result.SetErrorString(message.c_str());
LLDB_LOG(log, "error: {0}", message);
return result;
}
bool stop_at_entry = launch_info.GetFlags().Test(eLaunchFlagStopAtEntry);
m_session_data.reset(new ProcessWindowsData(stop_at_entry));
SetPrivateState(eStateLaunching);
DebugDelegateSP delegate(new LocalDebugDelegate(shared_from_this()));
m_session_data->m_debugger.reset(new DebuggerThread(delegate));
DebuggerThreadSP debugger = m_session_data->m_debugger;
// Kick off the DebugLaunch asynchronously and wait for it to complete.
result = debugger->DebugLaunch(launch_info);
if (result.Fail()) {
LLDB_LOG(log, "failed launching '{0}'. {1}",
launch_info.GetExecutableFile().GetPath(), result);
return result;
}
HostProcess process;
Status error = WaitForDebuggerConnection(debugger, process);
if (error.Fail()) {
LLDB_LOG(log, "failed launching '{0}'. {1}",
launch_info.GetExecutableFile().GetPath(), error);
return error;
}
LLDB_LOG(log, "successfully launched '{0}'",
launch_info.GetExecutableFile().GetPath());
// We've hit the initial stop. If eLaunchFlagsStopAtEntry was specified, the
// private state
// should already be set to eStateStopped as a result of hitting the initial
// breakpoint. If
// it was not set, the breakpoint should have already been resumed from and
// the private state
// should already be eStateRunning.
launch_info.SetProcessID(process.GetProcessId());
SetID(process.GetProcessId());
return result;
}
Status
ProcessWindows::DoAttachToProcessWithID(lldb::pid_t pid,
const ProcessAttachInfo &attach_info) {
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
m_session_data.reset(
new ProcessWindowsData(!attach_info.GetContinueOnceAttached()));
DebugDelegateSP delegate(new LocalDebugDelegate(shared_from_this()));
DebuggerThreadSP debugger(new DebuggerThread(delegate));
m_session_data->m_debugger = debugger;
DWORD process_id = static_cast<DWORD>(pid);
Status error = debugger->DebugAttach(process_id, attach_info);
if (error.Fail()) {
LLDB_LOG(
log,
"encountered an error occurred initiating the asynchronous attach. {0}",
error);
return error;
}
HostProcess process;
error = WaitForDebuggerConnection(debugger, process);
if (error.Fail()) {
LLDB_LOG(log,
"encountered an error waiting for the debugger to connect. {0}",
error);
return error;
}
LLDB_LOG(log, "successfully attached to process with pid={0}", process_id);
// We've hit the initial stop. If eLaunchFlagsStopAtEntry was specified, the
// private state
// should already be set to eStateStopped as a result of hitting the initial
// breakpoint. If
// it was not set, the breakpoint should have already been resumed from and
// the private state
// should already be eStateRunning.
SetID(process.GetProcessId());
return error;
}
Status ProcessWindows::DoResume() {
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
llvm::sys::ScopedLock lock(m_mutex);
Status error;
StateType private_state = GetPrivateState();
if (private_state == eStateStopped || private_state == eStateCrashed) {
LLDB_LOG(log, "process {0} is in state {1}. Resuming...",
m_session_data->m_debugger->GetProcess().GetProcessId(),
GetPrivateState());
ExceptionRecordSP active_exception =
m_session_data->m_debugger->GetActiveException().lock();
if (active_exception) {
// Resume the process and continue processing debug events. Mask
// the exception so that from the process's view, there is no
// indication that anything happened.
m_session_data->m_debugger->ContinueAsyncException(
ExceptionResult::MaskException);
}
LLDB_LOG(log, "resuming {0} threads.", m_thread_list.GetSize());
for (uint32_t i = 0; i < m_thread_list.GetSize(); ++i) {
auto thread = std::static_pointer_cast<TargetThreadWindows>(
m_thread_list.GetThreadAtIndex(i));
thread->DoResume();
}
SetPrivateState(eStateRunning);
} else {
LLDB_LOG(log, "error: process %I64u is in state %u. Returning...",
m_session_data->m_debugger->GetProcess().GetProcessId(),
GetPrivateState());
}
return error;
}
Status ProcessWindows::DoDestroy() {
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
DebuggerThreadSP debugger_thread;
StateType private_state;
{
// Acquire this lock inside an inner scope, only long enough to get the
// DebuggerThread.
// StopDebugging() will trigger a call back into ProcessWindows which will
// acquire the lock
// again, so we need to not deadlock.
llvm::sys::ScopedLock lock(m_mutex);
private_state = GetPrivateState();
if (!m_session_data) {
LLDB_LOG(log, "warning: state = {0}, but there is no active session.",
private_state);
return Status();
}
debugger_thread = m_session_data->m_debugger;
}
Status error;
if (private_state != eStateExited && private_state != eStateDetached) {
LLDB_LOG(log, "Shutting down process {0} while state = {1}.",
debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle(),
private_state);
error = debugger_thread->StopDebugging(true);
// By the time StopDebugging returns, there is no more debugger thread, so
// we can be assured that no other thread will race for the session data.
m_session_data.reset();
} else {
LLDB_LOG(log, "cannot destroy process {0} while state = {1}",
debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle(),
private_state);
}
return error;
}
Status ProcessWindows::DoHalt(bool &caused_stop) {
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
Status error;
StateType state = GetPrivateState();
if (state == eStateStopped)
caused_stop = false;
else {
llvm::sys::ScopedLock lock(m_mutex);
caused_stop = ::DebugBreakProcess(m_session_data->m_debugger->GetProcess()
.GetNativeProcess()
.GetSystemHandle());
if (!caused_stop) {
error.SetError(::GetLastError(), eErrorTypeWin32);
LLDB_LOG(log, "DebugBreakProcess failed with error {0}", error);
}
}
return error;
}
void ProcessWindows::DidLaunch() {
ArchSpec arch_spec;
DidAttach(arch_spec);
}
void ProcessWindows::DidAttach(ArchSpec &arch_spec) {
llvm::sys::ScopedLock lock(m_mutex);
// The initial stop won't broadcast the state change event, so account for
// that here.
if (m_session_data && GetPrivateState() == eStateStopped &&
m_session_data->m_stop_at_entry)
RefreshStateAfterStop();
}
void ProcessWindows::RefreshStateAfterStop() {
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_EXCEPTION);
llvm::sys::ScopedLock lock(m_mutex);
if (!m_session_data) {
LLDB_LOG(log, "no active session. Returning...");
return;
}
m_thread_list.RefreshStateAfterStop();
std::weak_ptr<ExceptionRecord> exception_record =
m_session_data->m_debugger->GetActiveException();
ExceptionRecordSP active_exception = exception_record.lock();
if (!active_exception) {
LLDB_LOG(log, "there is no active exception in process {0}. Why is the "
"process stopped?",
m_session_data->m_debugger->GetProcess().GetProcessId());
return;
}
StopInfoSP stop_info;
m_thread_list.SetSelectedThreadByID(active_exception->GetThreadID());
ThreadSP stop_thread = m_thread_list.GetSelectedThread();
if (!stop_thread)
return;
switch (active_exception->GetExceptionCode()) {
case EXCEPTION_SINGLE_STEP: {
RegisterContextSP register_context = stop_thread->GetRegisterContext();
const uint64_t pc = register_context->GetPC();
BreakpointSiteSP site(GetBreakpointSiteList().FindByAddress(pc));
if (site && site->ValidForThisThread(stop_thread.get())) {
LLDB_LOG(log, "Single-stepped onto a breakpoint in process {0} at "
"address {1:x} with breakpoint site {2}",
m_session_data->m_debugger->GetProcess().GetProcessId(), pc,
site->GetID());
stop_info = StopInfo::CreateStopReasonWithBreakpointSiteID(*stop_thread,
site->GetID());
stop_thread->SetStopInfo(stop_info);
} else {
LLDB_LOG(log, "single stepping thread {0}", stop_thread->GetID());
stop_info = StopInfo::CreateStopReasonToTrace(*stop_thread);
stop_thread->SetStopInfo(stop_info);
}
return;
}
case EXCEPTION_BREAKPOINT: {
RegisterContextSP register_context = stop_thread->GetRegisterContext();
// The current EIP is AFTER the BP opcode, which is one byte.
uint64_t pc = register_context->GetPC() - 1;
BreakpointSiteSP site(GetBreakpointSiteList().FindByAddress(pc));
if (site) {
LLDB_LOG(log, "detected breakpoint in process {0} at address {1:x} with "
"breakpoint site {2}",
m_session_data->m_debugger->GetProcess().GetProcessId(), pc,
site->GetID());
if (site->ValidForThisThread(stop_thread.get())) {
LLDB_LOG(log, "Breakpoint site {0} is valid for this thread ({1:x}), "
"creating stop info.",
site->GetID(), stop_thread->GetID());
stop_info = StopInfo::CreateStopReasonWithBreakpointSiteID(
*stop_thread, site->GetID());
register_context->SetPC(pc);
} else {
LLDB_LOG(log, "Breakpoint site {0} is not valid for this thread, "
"creating empty stop info.",
site->GetID());
}
stop_thread->SetStopInfo(stop_info);
return;
} else {
// The thread hit a hard-coded breakpoint like an `int 3` or
// `__debugbreak()`.
LLDB_LOG(log,
"No breakpoint site matches for this thread. __debugbreak()? "
"Creating stop info with the exception.");
// FALLTHROUGH: We'll treat this as a generic exception record in the
// default case.
}
}
default: {
std::string desc;
llvm::raw_string_ostream desc_stream(desc);
desc_stream << "Exception "
<< llvm::format_hex(active_exception->GetExceptionCode(), 8)
<< " encountered at address "
<< llvm::format_hex(active_exception->GetExceptionAddress(), 8);
stop_info = StopInfo::CreateStopReasonWithException(
*stop_thread, desc_stream.str().c_str());
stop_thread->SetStopInfo(stop_info);
LLDB_LOG(log, "{0}", desc_stream.str());
return;
}
}
}
bool ProcessWindows::CanDebug(lldb::TargetSP target_sp,
bool plugin_specified_by_name) {
if (plugin_specified_by_name)
return true;
// For now we are just making sure the file exists for a given module
ModuleSP exe_module_sp(target_sp->GetExecutableModule());
if (exe_module_sp.get())
return exe_module_sp->GetFileSpec().Exists();
// However, if there is no executable module, we return true since we might be
// preparing to attach.
return true;
}
bool ProcessWindows::UpdateThreadList(ThreadList &old_thread_list,
ThreadList &new_thread_list) {
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_THREAD);
// Add all the threads that were previously running and for which we did not
// detect a thread exited event.
int new_size = 0;
int continued_threads = 0;
int exited_threads = 0;
int new_threads = 0;
for (ThreadSP old_thread : old_thread_list.Threads()) {
lldb::tid_t old_thread_id = old_thread->GetID();
auto exited_thread_iter =
m_session_data->m_exited_threads.find(old_thread_id);
if (exited_thread_iter == m_session_data->m_exited_threads.end()) {
new_thread_list.AddThread(old_thread);
++new_size;
++continued_threads;
LLDB_LOGV(log, "Thread {0} was running and is still running.",
old_thread_id);
} else {
LLDB_LOGV(log, "Thread {0} was running and has exited.", old_thread_id);
++exited_threads;
}
}
// Also add all the threads that are new since the last time we broke into the
// debugger.
for (const auto &thread_info : m_session_data->m_new_threads) {
ThreadSP thread(new TargetThreadWindows(*this, thread_info.second));
thread->SetID(thread_info.first);
new_thread_list.AddThread(thread);
++new_size;
++new_threads;
LLDB_LOGV(log, "Thread {0} is new since last update.", thread_info.first);
}
LLDB_LOG(log, "{0} new threads, {1} old threads, {2} exited threads.",
new_threads, continued_threads, exited_threads);
m_session_data->m_new_threads.clear();
m_session_data->m_exited_threads.clear();
return new_size > 0;
}
bool ProcessWindows::IsAlive() {
StateType state = GetPrivateState();
switch (state) {
case eStateCrashed:
case eStateDetached:
case eStateUnloaded:
case eStateExited:
case eStateInvalid:
return false;
default:
return true;
}
}
size_t ProcessWindows::DoReadMemory(lldb::addr_t vm_addr, void *buf,
size_t size, Status &error) {
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
llvm::sys::ScopedLock lock(m_mutex);
if (!m_session_data)
return 0;
LLDB_LOG(log, "attempting to read {0} bytes from address {1:x}", size,
vm_addr);
HostProcess process = m_session_data->m_debugger->GetProcess();
void *addr = reinterpret_cast<void *>(vm_addr);
SIZE_T bytes_read = 0;
if (!ReadProcessMemory(process.GetNativeProcess().GetSystemHandle(), addr,
buf, size, &bytes_read)) {
error.SetError(GetLastError(), eErrorTypeWin32);
LLDB_LOG(log, "reading failed with error: {0}", error);
}
return bytes_read;
}
size_t ProcessWindows::DoWriteMemory(lldb::addr_t vm_addr, const void *buf,
size_t size, Status &error) {
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
llvm::sys::ScopedLock lock(m_mutex);
LLDB_LOG(log, "attempting to write {0} bytes into address {1:x}", size,
vm_addr);
if (!m_session_data) {
LLDB_LOG(log, "cannot write, there is no active debugger connection.");
return 0;
}
HostProcess process = m_session_data->m_debugger->GetProcess();
void *addr = reinterpret_cast<void *>(vm_addr);
SIZE_T bytes_written = 0;
lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
if (WriteProcessMemory(handle, addr, buf, size, &bytes_written))
FlushInstructionCache(handle, addr, bytes_written);
else {
error.SetError(GetLastError(), eErrorTypeWin32);
LLDB_LOG(log, "writing failed with error: {0}", error);
}
return bytes_written;
}
Status ProcessWindows::GetMemoryRegionInfo(lldb::addr_t vm_addr,
MemoryRegionInfo &info) {
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
Status error;
llvm::sys::ScopedLock lock(m_mutex);
info.Clear();
if (!m_session_data) {
error.SetErrorString(
"GetMemoryRegionInfo called with no debugging session.");
LLDB_LOG(log, "error: {0}", error);
return error;
}
HostProcess process = m_session_data->m_debugger->GetProcess();
lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
if (handle == nullptr || handle == LLDB_INVALID_PROCESS) {
error.SetErrorString(
"GetMemoryRegionInfo called with an invalid target process.");
LLDB_LOG(log, "error: {0}", error);
return error;
}
LLDB_LOG(log, "getting info for address {0:x}", vm_addr);
void *addr = reinterpret_cast<void *>(vm_addr);
MEMORY_BASIC_INFORMATION mem_info = {};
SIZE_T result = ::VirtualQueryEx(handle, addr, &mem_info, sizeof(mem_info));
if (result == 0) {
if (::GetLastError() == ERROR_INVALID_PARAMETER) {
// ERROR_INVALID_PARAMETER is returned if VirtualQueryEx is called with an
// address
// past the highest accessible address. We should return a range from the
// vm_addr
// to LLDB_INVALID_ADDRESS
info.GetRange().SetRangeBase(vm_addr);
info.GetRange().SetRangeEnd(LLDB_INVALID_ADDRESS);
info.SetReadable(MemoryRegionInfo::eNo);
info.SetExecutable(MemoryRegionInfo::eNo);
info.SetWritable(MemoryRegionInfo::eNo);
info.SetMapped(MemoryRegionInfo::eNo);
return error;
} else {
error.SetError(::GetLastError(), eErrorTypeWin32);
LLDB_LOG(log, "VirtualQueryEx returned error {0} while getting memory "
"region info for address {1:x}",
error, vm_addr);
return error;
}
}
// Protect bits are only valid for MEM_COMMIT regions.
if (mem_info.State == MEM_COMMIT) {
const bool readable = IsPageReadable(mem_info.Protect);
const bool executable = IsPageExecutable(mem_info.Protect);
const bool writable = IsPageWritable(mem_info.Protect);
info.SetReadable(readable ? MemoryRegionInfo::eYes : MemoryRegionInfo::eNo);
info.SetExecutable(executable ? MemoryRegionInfo::eYes
: MemoryRegionInfo::eNo);
info.SetWritable(writable ? MemoryRegionInfo::eYes : MemoryRegionInfo::eNo);
} else {
info.SetReadable(MemoryRegionInfo::eNo);
info.SetExecutable(MemoryRegionInfo::eNo);
info.SetWritable(MemoryRegionInfo::eNo);
}
// AllocationBase is defined for MEM_COMMIT and MEM_RESERVE but not MEM_FREE.
if (mem_info.State != MEM_FREE) {
info.GetRange().SetRangeBase(
reinterpret_cast<addr_t>(mem_info.AllocationBase));
info.GetRange().SetRangeEnd(reinterpret_cast<addr_t>(mem_info.BaseAddress) +
mem_info.RegionSize);
info.SetMapped(MemoryRegionInfo::eYes);
} else {
// In the unmapped case we need to return the distance to the next block of
// memory.
// VirtualQueryEx nearly does that except that it gives the distance from
// the start
// of the page containing vm_addr.
SYSTEM_INFO data;
GetSystemInfo(&data);
DWORD page_offset = vm_addr % data.dwPageSize;
info.GetRange().SetRangeBase(vm_addr);
info.GetRange().SetByteSize(mem_info.RegionSize - page_offset);
info.SetMapped(MemoryRegionInfo::eNo);
}
error.SetError(::GetLastError(), eErrorTypeWin32);
LLDB_LOGV(log, "Memory region info for address {0}: readable={1}, "
"executable={2}, writable={3}",
vm_addr, info.GetReadable(), info.GetExecutable(),
info.GetWritable());
return error;
}
lldb::addr_t ProcessWindows::GetImageInfoAddress() {
Target &target = GetTarget();
ObjectFile *obj_file = target.GetExecutableModule()->GetObjectFile();
Address addr = obj_file->GetImageInfoAddress(&target);
if (addr.IsValid())
return addr.GetLoadAddress(&target);
else
return LLDB_INVALID_ADDRESS;
}
void ProcessWindows::OnExitProcess(uint32_t exit_code) {
// No need to acquire the lock since m_session_data isn't accessed.
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
LLDB_LOG(log, "Process {0} exited with code {1}", GetID(), exit_code);
TargetSP target = m_target_sp.lock();
if (target) {
ModuleSP executable_module = target->GetExecutableModule();
ModuleList unloaded_modules;
unloaded_modules.Append(executable_module);
target->ModulesDidUnload(unloaded_modules, true);
}
SetProcessExitStatus(GetID(), true, 0, exit_code);
SetPrivateState(eStateExited);
}
void ProcessWindows::OnDebuggerConnected(lldb::addr_t image_base) {
DebuggerThreadSP debugger = m_session_data->m_debugger;
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
LLDB_LOG(log, "Debugger connected to process {0}. Image base = {1:x}",
debugger->GetProcess().GetProcessId(), image_base);
ModuleSP module = GetTarget().GetExecutableModule();
if (!module) {
// During attach, we won't have the executable module, so find it now.
const DWORD pid = debugger->GetProcess().GetProcessId();
const std::string file_name = GetProcessExecutableName(pid);
if (file_name.empty()) {
return;
}
FileSpec executable_file(file_name, true);
ModuleSpec module_spec(executable_file);
Status error;
module = GetTarget().GetSharedModule(module_spec, &error);
if (!module) {
return;
}
GetTarget().SetExecutableModule(module, false);
}
bool load_addr_changed;
module->SetLoadAddress(GetTarget(), image_base, false, load_addr_changed);
ModuleList loaded_modules;
loaded_modules.Append(module);
GetTarget().ModulesDidLoad(loaded_modules);
// Add the main executable module to the list of pending module loads. We
// can't call
// GetTarget().ModulesDidLoad() here because we still haven't returned from
// DoLaunch() / DoAttach() yet
// so the target may not have set the process instance to `this` yet.
llvm::sys::ScopedLock lock(m_mutex);
const HostThreadWindows &wmain_thread =
debugger->GetMainThread().GetNativeThread();
m_session_data->m_new_threads[wmain_thread.GetThreadId()] =
debugger->GetMainThread();
}
ExceptionResult
ProcessWindows::OnDebugException(bool first_chance,
const ExceptionRecord &record) {
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_EXCEPTION);
llvm::sys::ScopedLock lock(m_mutex);
// FIXME: Without this check, occasionally when running the test suite there
// is
// an issue where m_session_data can be null. It's not clear how this could
// happen
// but it only surfaces while running the test suite. In order to properly
// diagnose
// this, we probably need to first figure allow the test suite to print out
// full
// lldb logs, and then add logging to the process plugin.
if (!m_session_data) {
LLDB_LOG(log, "Debugger thread reported exception {0:x} at address {1:x}, "
"but there is no session.",
record.GetExceptionCode(), record.GetExceptionAddress());
return ExceptionResult::SendToApplication;
}
if (!first_chance) {
// Any second chance exception is an application crash by definition.
SetPrivateState(eStateCrashed);
}
ExceptionResult result = ExceptionResult::SendToApplication;
switch (record.GetExceptionCode()) {
case EXCEPTION_BREAKPOINT:
// Handle breakpoints at the first chance.
result = ExceptionResult::BreakInDebugger;
if (!m_session_data->m_initial_stop_received) {
LLDB_LOG(
log,
"Hit loader breakpoint at address {0:x}, setting initial stop event.",
record.GetExceptionAddress());
m_session_data->m_initial_stop_received = true;
::SetEvent(m_session_data->m_initial_stop_event);
} else {
LLDB_LOG(log, "Hit non-loader breakpoint at address {0:x}.",
record.GetExceptionAddress());
}
SetPrivateState(eStateStopped);
break;
case EXCEPTION_SINGLE_STEP:
result = ExceptionResult::BreakInDebugger;
SetPrivateState(eStateStopped);
break;
default:
LLDB_LOG(log, "Debugger thread reported exception {0:x} at address {1:x} "
"(first_chance={2})",
record.GetExceptionCode(), record.GetExceptionAddress(),
first_chance);
// For non-breakpoints, give the application a chance to handle the
// exception first.
if (first_chance)
result = ExceptionResult::SendToApplication;
else
result = ExceptionResult::BreakInDebugger;
}
return result;
}
void ProcessWindows::OnCreateThread(const HostThread &new_thread) {
llvm::sys::ScopedLock lock(m_mutex);
const HostThreadWindows &wnew_thread = new_thread.GetNativeThread();
m_session_data->m_new_threads[wnew_thread.GetThreadId()] = new_thread;
}
void ProcessWindows::OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) {
llvm::sys::ScopedLock lock(m_mutex);
// On a forced termination, we may get exit thread events after the session
// data has been cleaned up.
if (!m_session_data)
return;
// A thread may have started and exited before the debugger stopped allowing a
// refresh.
// Just remove it from the new threads list in that case.
auto iter = m_session_data->m_new_threads.find(thread_id);
if (iter != m_session_data->m_new_threads.end())
m_session_data->m_new_threads.erase(iter);
else
m_session_data->m_exited_threads.insert(thread_id);
}
void ProcessWindows::OnLoadDll(const ModuleSpec &module_spec,
lldb::addr_t module_addr) {
// Confusingly, there is no Target::AddSharedModule. Instead, calling
// GetSharedModule() with
// a new module will add it to the module list and return a corresponding
// ModuleSP.
Status error;
ModuleSP module = GetTarget().GetSharedModule(module_spec, &error);
bool load_addr_changed = false;
module->SetLoadAddress(GetTarget(), module_addr, false, load_addr_changed);
ModuleList loaded_modules;
loaded_modules.Append(module);
GetTarget().ModulesDidLoad(loaded_modules);
}
void ProcessWindows::OnUnloadDll(lldb::addr_t module_addr) {
Address resolved_addr;
if (GetTarget().ResolveLoadAddress(module_addr, resolved_addr)) {
ModuleSP module = resolved_addr.GetModule();
if (module) {
ModuleList unloaded_modules;
unloaded_modules.Append(module);
GetTarget().ModulesDidUnload(unloaded_modules, false);
}
}
}
void ProcessWindows::OnDebugString(const std::string &string) {}
void ProcessWindows::OnDebuggerError(const Status &error, uint32_t type) {
llvm::sys::ScopedLock lock(m_mutex);
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
if (m_session_data->m_initial_stop_received) {
// This happened while debugging. Do we shutdown the debugging session, try
// to continue, or do something else?
LLDB_LOG(log, "Error {0} occurred during debugging. Unexpected behavior "
"may result. {1}",
error.GetError(), error);
} else {
// If we haven't actually launched the process yet, this was an error
// launching the
// process. Set the internal error and signal the initial stop event so
// that the DoLaunch
// method wakes up and returns a failure.
m_session_data->m_launch_error = error;
::SetEvent(m_session_data->m_initial_stop_event);
LLDB_LOG(
log,
"Error {0} occurred launching the process before the initial stop. {1}",
error.GetError(), error);
return;
}
}
Status ProcessWindows::WaitForDebuggerConnection(DebuggerThreadSP debugger,
HostProcess &process) {
Status result;
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS |
WINDOWS_LOG_BREAKPOINTS);
LLDB_LOG(log, "Waiting for loader breakpoint.");
// Block this function until we receive the initial stop from the process.
if (::WaitForSingleObject(m_session_data->m_initial_stop_event, INFINITE) ==
WAIT_OBJECT_0) {
LLDB_LOG(log, "hit loader breakpoint, returning.");
process = debugger->GetProcess();
return m_session_data->m_launch_error;
} else
return Status(::GetLastError(), eErrorTypeWin32);
}
// The Windows page protection bits are NOT independent masks that can be
// bitwise-ORed together. For example, PAGE_EXECUTE_READ is not
// (PAGE_EXECUTE | PAGE_READ). To test for an access type, it's necessary to
// test for any of the bits that provide that access type.
bool ProcessWindows::IsPageReadable(uint32_t protect) {
return (protect & PAGE_NOACCESS) == 0;
}
bool ProcessWindows::IsPageWritable(uint32_t protect) {
return (protect & (PAGE_EXECUTE_READWRITE | PAGE_EXECUTE_WRITECOPY |
PAGE_READWRITE | PAGE_WRITECOPY)) != 0;
}
bool ProcessWindows::IsPageExecutable(uint32_t protect) {
return (protect & (PAGE_EXECUTE | PAGE_EXECUTE_READ | PAGE_EXECUTE_READWRITE |
PAGE_EXECUTE_WRITECOPY)) != 0;
}
} // namespace lldb_private
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