1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468
|
//===- SSAUpdaterImpl.h - SSA Updater Implementation ------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file provides a template that implements the core algorithm for the
// SSAUpdater and MachineSSAUpdater.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TRANSFORMS_UTILS_SSAUPDATERIMPL_H
#define LLVM_TRANSFORMS_UTILS_SSAUPDATERIMPL_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/Support/Allocator.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#define DEBUG_TYPE "ssaupdater"
namespace llvm {
template<typename T> class SSAUpdaterTraits;
template<typename UpdaterT>
class SSAUpdaterImpl {
private:
UpdaterT *Updater;
using Traits = SSAUpdaterTraits<UpdaterT>;
using BlkT = typename Traits::BlkT;
using ValT = typename Traits::ValT;
using PhiT = typename Traits::PhiT;
/// BBInfo - Per-basic block information used internally by SSAUpdaterImpl.
/// The predecessors of each block are cached here since pred_iterator is
/// slow and we need to iterate over the blocks at least a few times.
class BBInfo {
public:
// Back-pointer to the corresponding block.
BlkT *BB;
// Value to use in this block.
ValT AvailableVal;
// Block that defines the available value.
BBInfo *DefBB;
// Postorder number.
int BlkNum = 0;
// Immediate dominator.
BBInfo *IDom = nullptr;
// Number of predecessor blocks.
unsigned NumPreds = 0;
// Array[NumPreds] of predecessor blocks.
BBInfo **Preds = nullptr;
// Marker for existing PHIs that match.
PhiT *PHITag = nullptr;
BBInfo(BlkT *ThisBB, ValT V)
: BB(ThisBB), AvailableVal(V), DefBB(V ? this : nullptr) {}
};
using AvailableValsTy = DenseMap<BlkT *, ValT>;
AvailableValsTy *AvailableVals;
SmallVectorImpl<PhiT *> *InsertedPHIs;
using BlockListTy = SmallVectorImpl<BBInfo *>;
using BBMapTy = DenseMap<BlkT *, BBInfo *>;
BBMapTy BBMap;
BumpPtrAllocator Allocator;
public:
explicit SSAUpdaterImpl(UpdaterT *U, AvailableValsTy *A,
SmallVectorImpl<PhiT *> *Ins) :
Updater(U), AvailableVals(A), InsertedPHIs(Ins) {}
/// GetValue - Check to see if AvailableVals has an entry for the specified
/// BB and if so, return it. If not, construct SSA form by first
/// calculating the required placement of PHIs and then inserting new PHIs
/// where needed.
ValT GetValue(BlkT *BB) {
SmallVector<BBInfo *, 100> BlockList;
BBInfo *PseudoEntry = BuildBlockList(BB, &BlockList);
// Special case: bail out if BB is unreachable.
if (BlockList.size() == 0) {
ValT V = Traits::GetUndefVal(BB, Updater);
(*AvailableVals)[BB] = V;
return V;
}
FindDominators(&BlockList, PseudoEntry);
FindPHIPlacement(&BlockList);
FindAvailableVals(&BlockList);
return BBMap[BB]->DefBB->AvailableVal;
}
/// BuildBlockList - Starting from the specified basic block, traverse back
/// through its predecessors until reaching blocks with known values.
/// Create BBInfo structures for the blocks and append them to the block
/// list.
BBInfo *BuildBlockList(BlkT *BB, BlockListTy *BlockList) {
SmallVector<BBInfo *, 10> RootList;
SmallVector<BBInfo *, 64> WorkList;
BBInfo *Info = new (Allocator) BBInfo(BB, 0);
BBMap[BB] = Info;
WorkList.push_back(Info);
// Search backward from BB, creating BBInfos along the way and stopping
// when reaching blocks that define the value. Record those defining
// blocks on the RootList.
SmallVector<BlkT *, 10> Preds;
while (!WorkList.empty()) {
Info = WorkList.pop_back_val();
Preds.clear();
Traits::FindPredecessorBlocks(Info->BB, &Preds);
Info->NumPreds = Preds.size();
if (Info->NumPreds == 0)
Info->Preds = nullptr;
else
Info->Preds = static_cast<BBInfo **>(Allocator.Allocate(
Info->NumPreds * sizeof(BBInfo *), alignof(BBInfo *)));
for (unsigned p = 0; p != Info->NumPreds; ++p) {
BlkT *Pred = Preds[p];
// Check if BBMap already has a BBInfo for the predecessor block.
typename BBMapTy::value_type &BBMapBucket =
BBMap.FindAndConstruct(Pred);
if (BBMapBucket.second) {
Info->Preds[p] = BBMapBucket.second;
continue;
}
// Create a new BBInfo for the predecessor.
ValT PredVal = AvailableVals->lookup(Pred);
BBInfo *PredInfo = new (Allocator) BBInfo(Pred, PredVal);
BBMapBucket.second = PredInfo;
Info->Preds[p] = PredInfo;
if (PredInfo->AvailableVal) {
RootList.push_back(PredInfo);
continue;
}
WorkList.push_back(PredInfo);
}
}
// Now that we know what blocks are backwards-reachable from the starting
// block, do a forward depth-first traversal to assign postorder numbers
// to those blocks.
BBInfo *PseudoEntry = new (Allocator) BBInfo(nullptr, 0);
unsigned BlkNum = 1;
// Initialize the worklist with the roots from the backward traversal.
while (!RootList.empty()) {
Info = RootList.pop_back_val();
Info->IDom = PseudoEntry;
Info->BlkNum = -1;
WorkList.push_back(Info);
}
while (!WorkList.empty()) {
Info = WorkList.back();
if (Info->BlkNum == -2) {
// All the successors have been handled; assign the postorder number.
Info->BlkNum = BlkNum++;
// If not a root, put it on the BlockList.
if (!Info->AvailableVal)
BlockList->push_back(Info);
WorkList.pop_back();
continue;
}
// Leave this entry on the worklist, but set its BlkNum to mark that its
// successors have been put on the worklist. When it returns to the top
// the list, after handling its successors, it will be assigned a
// number.
Info->BlkNum = -2;
// Add unvisited successors to the work list.
for (typename Traits::BlkSucc_iterator SI =
Traits::BlkSucc_begin(Info->BB),
E = Traits::BlkSucc_end(Info->BB); SI != E; ++SI) {
BBInfo *SuccInfo = BBMap[*SI];
if (!SuccInfo || SuccInfo->BlkNum)
continue;
SuccInfo->BlkNum = -1;
WorkList.push_back(SuccInfo);
}
}
PseudoEntry->BlkNum = BlkNum;
return PseudoEntry;
}
/// IntersectDominators - This is the dataflow lattice "meet" operation for
/// finding dominators. Given two basic blocks, it walks up the dominator
/// tree until it finds a common dominator of both. It uses the postorder
/// number of the blocks to determine how to do that.
BBInfo *IntersectDominators(BBInfo *Blk1, BBInfo *Blk2) {
while (Blk1 != Blk2) {
while (Blk1->BlkNum < Blk2->BlkNum) {
Blk1 = Blk1->IDom;
if (!Blk1)
return Blk2;
}
while (Blk2->BlkNum < Blk1->BlkNum) {
Blk2 = Blk2->IDom;
if (!Blk2)
return Blk1;
}
}
return Blk1;
}
/// FindDominators - Calculate the dominator tree for the subset of the CFG
/// corresponding to the basic blocks on the BlockList. This uses the
/// algorithm from: "A Simple, Fast Dominance Algorithm" by Cooper, Harvey
/// and Kennedy, published in Software--Practice and Experience, 2001,
/// 4:1-10. Because the CFG subset does not include any edges leading into
/// blocks that define the value, the results are not the usual dominator
/// tree. The CFG subset has a single pseudo-entry node with edges to a set
/// of root nodes for blocks that define the value. The dominators for this
/// subset CFG are not the standard dominators but they are adequate for
/// placing PHIs within the subset CFG.
void FindDominators(BlockListTy *BlockList, BBInfo *PseudoEntry) {
bool Changed;
do {
Changed = false;
// Iterate over the list in reverse order, i.e., forward on CFG edges.
for (typename BlockListTy::reverse_iterator I = BlockList->rbegin(),
E = BlockList->rend(); I != E; ++I) {
BBInfo *Info = *I;
BBInfo *NewIDom = nullptr;
// Iterate through the block's predecessors.
for (unsigned p = 0; p != Info->NumPreds; ++p) {
BBInfo *Pred = Info->Preds[p];
// Treat an unreachable predecessor as a definition with 'undef'.
if (Pred->BlkNum == 0) {
Pred->AvailableVal = Traits::GetUndefVal(Pred->BB, Updater);
(*AvailableVals)[Pred->BB] = Pred->AvailableVal;
Pred->DefBB = Pred;
Pred->BlkNum = PseudoEntry->BlkNum;
PseudoEntry->BlkNum++;
}
if (!NewIDom)
NewIDom = Pred;
else
NewIDom = IntersectDominators(NewIDom, Pred);
}
// Check if the IDom value has changed.
if (NewIDom && NewIDom != Info->IDom) {
Info->IDom = NewIDom;
Changed = true;
}
}
} while (Changed);
}
/// IsDefInDomFrontier - Search up the dominator tree from Pred to IDom for
/// any blocks containing definitions of the value. If one is found, then
/// the successor of Pred is in the dominance frontier for the definition,
/// and this function returns true.
bool IsDefInDomFrontier(const BBInfo *Pred, const BBInfo *IDom) {
for (; Pred != IDom; Pred = Pred->IDom) {
if (Pred->DefBB == Pred)
return true;
}
return false;
}
/// FindPHIPlacement - PHIs are needed in the iterated dominance frontiers
/// of the known definitions. Iteratively add PHIs in the dom frontiers
/// until nothing changes. Along the way, keep track of the nearest
/// dominating definitions for non-PHI blocks.
void FindPHIPlacement(BlockListTy *BlockList) {
bool Changed;
do {
Changed = false;
// Iterate over the list in reverse order, i.e., forward on CFG edges.
for (typename BlockListTy::reverse_iterator I = BlockList->rbegin(),
E = BlockList->rend(); I != E; ++I) {
BBInfo *Info = *I;
// If this block already needs a PHI, there is nothing to do here.
if (Info->DefBB == Info)
continue;
// Default to use the same def as the immediate dominator.
BBInfo *NewDefBB = Info->IDom->DefBB;
for (unsigned p = 0; p != Info->NumPreds; ++p) {
if (IsDefInDomFrontier(Info->Preds[p], Info->IDom)) {
// Need a PHI here.
NewDefBB = Info;
break;
}
}
// Check if anything changed.
if (NewDefBB != Info->DefBB) {
Info->DefBB = NewDefBB;
Changed = true;
}
}
} while (Changed);
}
/// FindAvailableVal - If this block requires a PHI, first check if an
/// existing PHI matches the PHI placement and reaching definitions computed
/// earlier, and if not, create a new PHI. Visit all the block's
/// predecessors to calculate the available value for each one and fill in
/// the incoming values for a new PHI.
void FindAvailableVals(BlockListTy *BlockList) {
// Go through the worklist in forward order (i.e., backward through the CFG)
// and check if existing PHIs can be used. If not, create empty PHIs where
// they are needed.
for (typename BlockListTy::iterator I = BlockList->begin(),
E = BlockList->end(); I != E; ++I) {
BBInfo *Info = *I;
// Check if there needs to be a PHI in BB.
if (Info->DefBB != Info)
continue;
// Look for an existing PHI.
FindExistingPHI(Info->BB, BlockList);
if (Info->AvailableVal)
continue;
ValT PHI = Traits::CreateEmptyPHI(Info->BB, Info->NumPreds, Updater);
Info->AvailableVal = PHI;
(*AvailableVals)[Info->BB] = PHI;
}
// Now go back through the worklist in reverse order to fill in the
// arguments for any new PHIs added in the forward traversal.
for (typename BlockListTy::reverse_iterator I = BlockList->rbegin(),
E = BlockList->rend(); I != E; ++I) {
BBInfo *Info = *I;
if (Info->DefBB != Info) {
// Record the available value to speed up subsequent uses of this
// SSAUpdater for the same value.
(*AvailableVals)[Info->BB] = Info->DefBB->AvailableVal;
continue;
}
// Check if this block contains a newly added PHI.
PhiT *PHI = Traits::ValueIsNewPHI(Info->AvailableVal, Updater);
if (!PHI)
continue;
// Iterate through the block's predecessors.
for (unsigned p = 0; p != Info->NumPreds; ++p) {
BBInfo *PredInfo = Info->Preds[p];
BlkT *Pred = PredInfo->BB;
// Skip to the nearest preceding definition.
if (PredInfo->DefBB != PredInfo)
PredInfo = PredInfo->DefBB;
Traits::AddPHIOperand(PHI, PredInfo->AvailableVal, Pred);
}
LLVM_DEBUG(dbgs() << " Inserted PHI: " << *PHI << "\n");
// If the client wants to know about all new instructions, tell it.
if (InsertedPHIs) InsertedPHIs->push_back(PHI);
}
}
/// FindExistingPHI - Look through the PHI nodes in a block to see if any of
/// them match what is needed.
void FindExistingPHI(BlkT *BB, BlockListTy *BlockList) {
for (auto &SomePHI : BB->phis()) {
if (CheckIfPHIMatches(&SomePHI)) {
RecordMatchingPHIs(BlockList);
break;
}
// Match failed: clear all the PHITag values.
for (typename BlockListTy::iterator I = BlockList->begin(),
E = BlockList->end(); I != E; ++I)
(*I)->PHITag = nullptr;
}
}
/// CheckIfPHIMatches - Check if a PHI node matches the placement and values
/// in the BBMap.
bool CheckIfPHIMatches(PhiT *PHI) {
SmallVector<PhiT *, 20> WorkList;
WorkList.push_back(PHI);
// Mark that the block containing this PHI has been visited.
BBMap[PHI->getParent()]->PHITag = PHI;
while (!WorkList.empty()) {
PHI = WorkList.pop_back_val();
// Iterate through the PHI's incoming values.
for (typename Traits::PHI_iterator I = Traits::PHI_begin(PHI),
E = Traits::PHI_end(PHI); I != E; ++I) {
ValT IncomingVal = I.getIncomingValue();
BBInfo *PredInfo = BBMap[I.getIncomingBlock()];
// Skip to the nearest preceding definition.
if (PredInfo->DefBB != PredInfo)
PredInfo = PredInfo->DefBB;
// Check if it matches the expected value.
if (PredInfo->AvailableVal) {
if (IncomingVal == PredInfo->AvailableVal)
continue;
return false;
}
// Check if the value is a PHI in the correct block.
PhiT *IncomingPHIVal = Traits::ValueIsPHI(IncomingVal, Updater);
if (!IncomingPHIVal || IncomingPHIVal->getParent() != PredInfo->BB)
return false;
// If this block has already been visited, check if this PHI matches.
if (PredInfo->PHITag) {
if (IncomingPHIVal == PredInfo->PHITag)
continue;
return false;
}
PredInfo->PHITag = IncomingPHIVal;
WorkList.push_back(IncomingPHIVal);
}
}
return true;
}
/// RecordMatchingPHIs - For each PHI node that matches, record it in both
/// the BBMap and the AvailableVals mapping.
void RecordMatchingPHIs(BlockListTy *BlockList) {
for (typename BlockListTy::iterator I = BlockList->begin(),
E = BlockList->end(); I != E; ++I)
if (PhiT *PHI = (*I)->PHITag) {
BlkT *BB = PHI->getParent();
ValT PHIVal = Traits::GetPHIValue(PHI);
(*AvailableVals)[BB] = PHIVal;
BBMap[BB]->AvailableVal = PHIVal;
}
}
};
} // end namespace llvm
#undef DEBUG_TYPE // "ssaupdater"
#endif // LLVM_TRANSFORMS_UTILS_SSAUPDATERIMPL_H
|