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//===-- SWIG Interface for SBDebugger ---------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
namespace lldb {
%feature("docstring",
"SBDebugger is the primordial object that creates SBTargets and provides
access to them. It also manages the overall debugging experiences.
For example (from example/disasm.py),
import lldb
import os
import sys
def disassemble_instructions (insts):
for i in insts:
print i
...
# Create a new debugger instance
debugger = lldb.SBDebugger.Create()
# When we step or continue, don't return from the function until the process
# stops. We do this by setting the async mode to false.
debugger.SetAsync (False)
# Create a target from a file and arch
print('Creating a target for \'%s\'' % exe)
target = debugger.CreateTargetWithFileAndArch (exe, lldb.LLDB_ARCH_DEFAULT)
if target:
# If the target is valid set a breakpoint at main
main_bp = target.BreakpointCreateByName (fname, target.GetExecutable().GetFilename());
print main_bp
# Launch the process. Since we specified synchronous mode, we won't return
# from this function until we hit the breakpoint at main
process = target.LaunchSimple (None, None, os.getcwd())
# Make sure the launch went ok
if process:
# Print some simple process info
state = process.GetState ()
print process
if state == lldb.eStateStopped:
# Get the first thread
thread = process.GetThreadAtIndex (0)
if thread:
# Print some simple thread info
print thread
# Get the first frame
frame = thread.GetFrameAtIndex (0)
if frame:
# Print some simple frame info
print frame
function = frame.GetFunction()
# See if we have debug info (a function)
if function:
# We do have a function, print some info for the function
print function
# Now get all instructions for this function and print them
insts = function.GetInstructions(target)
disassemble_instructions (insts)
else:
# See if we have a symbol in the symbol table for where we stopped
symbol = frame.GetSymbol();
if symbol:
# We do have a symbol, print some info for the symbol
print symbol
# Now get all instructions for this symbol and print them
insts = symbol.GetInstructions(target)
disassemble_instructions (insts)
registerList = frame.GetRegisters()
print('Frame registers (size of register set = %d):' % registerList.GetSize())
for value in registerList:
#print value
print('%s (number of children = %d):' % (value.GetName(), value.GetNumChildren()))
for child in value:
print('Name: ', child.GetName(), ' Value: ', child.GetValue())
print('Hit the breakpoint at main, enter to continue and wait for program to exit or \'Ctrl-D\'/\'quit\' to terminate the program')
next = sys.stdin.readline()
if not next or next.rstrip('\n') == 'quit':
print('Terminating the inferior process...')
process.Kill()
else:
# Now continue to the program exit
process.Continue()
# When we return from the above function we will hopefully be at the
# program exit. Print out some process info
print process
elif state == lldb.eStateExited:
print('Didn\'t hit the breakpoint at main, program has exited...')
else:
print('Unexpected process state: %s, killing process...' % debugger.StateAsCString (state))
process.Kill()
Sometimes you need to create an empty target that will get filled in later. The most common use for this
is to attach to a process by name or pid where you don't know the executable up front. The most convenient way
to do this is:
target = debugger.CreateTarget('')
error = lldb.SBError()
process = target.AttachToProcessWithName(debugger.GetListener(), 'PROCESS_NAME', False, error)
or the equivalent arguments for AttachToProcessWithID.
") SBDebugger;
class SBDebugger
{
public:
static void
Initialize();
static void
Terminate();
static lldb::SBDebugger
Create();
static lldb::SBDebugger
Create(bool source_init_files);
static lldb::SBDebugger
Create(bool source_init_files, lldb::LogOutputCallback log_callback, void *baton);
static void
Destroy (lldb::SBDebugger &debugger);
static void
MemoryPressureDetected();
SBDebugger();
SBDebugger(const lldb::SBDebugger &rhs);
~SBDebugger();
bool
IsValid() const;
void
Clear ();
void
SetAsync (bool b);
bool
GetAsync ();
void
SkipLLDBInitFiles (bool b);
void
SetInputFileHandle (FILE *f, bool transfer_ownership);
void
SetOutputFileHandle (FILE *f, bool transfer_ownership);
void
SetErrorFileHandle (FILE *f, bool transfer_ownership);
FILE *
GetInputFileHandle ();
FILE *
GetOutputFileHandle ();
FILE *
GetErrorFileHandle ();
lldb::SBCommandInterpreter
GetCommandInterpreter ();
void
HandleCommand (const char *command);
lldb::SBListener
GetListener ();
void
HandleProcessEvent (const lldb::SBProcess &process,
const lldb::SBEvent &event,
FILE *out,
FILE *err);
lldb::SBTarget
CreateTarget (const char *filename,
const char *target_triple,
const char *platform_name,
bool add_dependent_modules,
lldb::SBError& sb_error);
lldb::SBTarget
CreateTargetWithFileAndTargetTriple (const char *filename,
const char *target_triple);
lldb::SBTarget
CreateTargetWithFileAndArch (const char *filename,
const char *archname);
lldb::SBTarget
CreateTarget (const char *filename);
%feature("docstring",
"The dummy target holds breakpoints and breakpoint names that will prime newly created targets."
) GetDummyTarget;
lldb::SBTarget GetDummyTarget();
%feature("docstring",
"Return true if target is deleted from the target list of the debugger."
) DeleteTarget;
bool
DeleteTarget (lldb::SBTarget &target);
lldb::SBTarget
GetTargetAtIndex (uint32_t idx);
uint32_t
GetIndexOfTarget (lldb::SBTarget target);
lldb::SBTarget
FindTargetWithProcessID (pid_t pid);
lldb::SBTarget
FindTargetWithFileAndArch (const char *filename,
const char *arch);
uint32_t
GetNumTargets ();
lldb::SBTarget
GetSelectedTarget ();
void
SetSelectedTarget (lldb::SBTarget &target);
lldb::SBPlatform
GetSelectedPlatform();
void
SetSelectedPlatform(lldb::SBPlatform &platform);
%feature("docstring",
"Get the number of currently active platforms."
) GetNumPlatforms;
uint32_t
GetNumPlatforms ();
%feature("docstring",
"Get one of the currently active platforms."
) GetPlatformAtIndex;
lldb::SBPlatform
GetPlatformAtIndex (uint32_t idx);
%feature("docstring",
"Get the number of available platforms."
) GetNumAvailablePlatforms;
uint32_t
GetNumAvailablePlatforms ();
%feature("docstring", "
Get the name and description of one of the available platforms.
@param idx Zero-based index of the platform for which info should be
retrieved, must be less than the value returned by
GetNumAvailablePlatforms().
") GetAvailablePlatformInfoAtIndex;
lldb::SBStructuredData
GetAvailablePlatformInfoAtIndex (uint32_t idx);
lldb::SBSourceManager
GetSourceManager ();
// REMOVE: just for a quick fix, need to expose platforms through
// SBPlatform from this class.
lldb::SBError
SetCurrentPlatform (const char *platform_name);
bool
SetCurrentPlatformSDKRoot (const char *sysroot);
// FIXME: Once we get the set show stuff in place, the driver won't need
// an interface to the Set/Get UseExternalEditor.
bool
SetUseExternalEditor (bool input);
bool
GetUseExternalEditor ();
bool
SetUseColor (bool use_color);
bool
GetUseColor () const;
static bool
GetDefaultArchitecture (char *arch_name, size_t arch_name_len);
static bool
SetDefaultArchitecture (const char *arch_name);
lldb::ScriptLanguage
GetScriptingLanguage (const char *script_language_name);
static const char *
GetVersionString ();
static const char *
StateAsCString (lldb::StateType state);
static SBStructuredData GetBuildConfiguration();
static bool
StateIsRunningState (lldb::StateType state);
static bool
StateIsStoppedState (lldb::StateType state);
bool
EnableLog (const char *channel, const char ** types);
void
SetLoggingCallback (lldb::LogOutputCallback log_callback, void *baton);
void
DispatchInput (const void *data, size_t data_len);
void
DispatchInputInterrupt ();
void
DispatchInputEndOfFile ();
const char *
GetInstanceName ();
static SBDebugger
FindDebuggerWithID (int id);
static lldb::SBError
SetInternalVariable (const char *var_name, const char *value, const char *debugger_instance_name);
static lldb::SBStringList
GetInternalVariableValue (const char *var_name, const char *debugger_instance_name);
bool
GetDescription (lldb::SBStream &description);
uint32_t
GetTerminalWidth () const;
void
SetTerminalWidth (uint32_t term_width);
lldb::user_id_t
GetID ();
const char *
GetPrompt() const;
void
SetPrompt (const char *prompt);
lldb::ScriptLanguage
GetScriptLanguage() const;
void
SetScriptLanguage (lldb::ScriptLanguage script_lang);
bool
GetCloseInputOnEOF () const;
void
SetCloseInputOnEOF (bool b);
lldb::SBTypeCategory
GetCategory (const char* category_name);
SBTypeCategory
GetCategory (lldb::LanguageType lang_type);
lldb::SBTypeCategory
CreateCategory (const char* category_name);
bool
DeleteCategory (const char* category_name);
uint32_t
GetNumCategories ();
lldb::SBTypeCategory
GetCategoryAtIndex (uint32_t);
lldb::SBTypeCategory
GetDefaultCategory();
lldb::SBTypeFormat
GetFormatForType (lldb::SBTypeNameSpecifier);
lldb::SBTypeSummary
GetSummaryForType (lldb::SBTypeNameSpecifier);
lldb::SBTypeFilter
GetFilterForType (lldb::SBTypeNameSpecifier);
lldb::SBTypeSynthetic
GetSyntheticForType (lldb::SBTypeNameSpecifier);
void
RunCommandInterpreter (bool auto_handle_events,
bool spawn_thread,
SBCommandInterpreterRunOptions &options,
int &num_errors,
bool &quit_requested,
bool &stopped_for_crash);
lldb::SBError
RunREPL (lldb::LanguageType language, const char *repl_options);
}; // class SBDebugger
} // namespace lldb
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