File: instantiate-property-access.mm

package info (click to toggle)
llvm-toolchain-9 1%3A9.0.1-16.1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 882,388 kB
  • sloc: cpp: 4,167,636; ansic: 714,256; asm: 457,610; python: 155,927; objc: 65,094; sh: 42,856; lisp: 26,908; perl: 7,786; pascal: 7,722; makefile: 6,881; ml: 5,581; awk: 3,648; cs: 2,027; xml: 888; javascript: 381; ruby: 156
file content (35 lines) | stat: -rw-r--r-- 746 bytes parent folder | download | duplicates (36)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
// RUN: %clang_cc1 -fsyntax-only -verify %s
// expected-no-diagnostics

class C {};
bool operator == (C c1, C c2);

bool operator == (C c1, int i);
bool operator == (int i, C c2);

C operator += (C c1, C c2);

enum TextureType { TextureType3D  };

@interface Texture
@property  int textureType;
@property  C c;
@end

template <typename> class Framebuffer {
public:
  Texture **color_attachment;  
  Framebuffer();
};

template <typename T> Framebuffer<T>::Framebuffer() {
  (void)(color_attachment[0].textureType == TextureType3D);
  color_attachment[0].textureType += 1;
  (void)(color_attachment[0].c == color_attachment[0].c);
  (void)(color_attachment[0].c == 1);
  (void)(1 == color_attachment[0].c);
}

void foo() {
  Framebuffer<int>();
}