1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316
  
     | 
    
      // Copyright 2009 The Go Authors.  All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Mach-O header data structures
// http://developer.apple.com/mac/library/documentation/DeveloperTools/Conceptual/MachORuntime/Reference/reference.html
package macho
import "strconv"
// A FileHeader represents a Mach-O file header.
type FileHeader struct {
	Magic  uint32
	Cpu    Cpu
	SubCpu uint32
	Type   Type
	Ncmd   uint32
	Cmdsz  uint32
	Flags  uint32
}
const (
	fileHeaderSize32 = 7 * 4
	fileHeaderSize64 = 8 * 4
)
const (
	Magic32  uint32 = 0xfeedface
	Magic64  uint32 = 0xfeedfacf
	MagicFat uint32 = 0xcafebabe
)
// A Type is the Mach-O file type, e.g. an object file, executable, or dynamic library.
type Type uint32
const (
	TypeObj    Type = 1
	TypeExec   Type = 2
	TypeDylib  Type = 6
	TypeBundle Type = 8
)
// A Cpu is a Mach-O cpu type.
type Cpu uint32
const cpuArch64 = 0x01000000
const (
	Cpu386   Cpu = 7
	CpuAmd64 Cpu = Cpu386 | cpuArch64
	CpuArm   Cpu = 12
	CpuPpc   Cpu = 18
	CpuPpc64 Cpu = CpuPpc | cpuArch64
)
var cpuStrings = []intName{
	{uint32(Cpu386), "Cpu386"},
	{uint32(CpuAmd64), "CpuAmd64"},
	{uint32(CpuArm), "CpuArm"},
	{uint32(CpuPpc), "CpuPpc"},
	{uint32(CpuPpc64), "CpuPpc64"},
}
func (i Cpu) String() string   { return stringName(uint32(i), cpuStrings, false) }
func (i Cpu) GoString() string { return stringName(uint32(i), cpuStrings, true) }
// A LoadCmd is a Mach-O load command.
type LoadCmd uint32
const (
	LoadCmdSegment    LoadCmd = 1
	LoadCmdSymtab     LoadCmd = 2
	LoadCmdThread     LoadCmd = 4
	LoadCmdUnixThread LoadCmd = 5 // thread+stack
	LoadCmdDysymtab   LoadCmd = 11
	LoadCmdDylib      LoadCmd = 12
	LoadCmdDylinker   LoadCmd = 15
	LoadCmdSegment64  LoadCmd = 25
)
var cmdStrings = []intName{
	{uint32(LoadCmdSegment), "LoadCmdSegment"},
	{uint32(LoadCmdThread), "LoadCmdThread"},
	{uint32(LoadCmdUnixThread), "LoadCmdUnixThread"},
	{uint32(LoadCmdDylib), "LoadCmdDylib"},
	{uint32(LoadCmdSegment64), "LoadCmdSegment64"},
}
func (i LoadCmd) String() string   { return stringName(uint32(i), cmdStrings, false) }
func (i LoadCmd) GoString() string { return stringName(uint32(i), cmdStrings, true) }
// A Segment64 is a 64-bit Mach-O segment load command.
type Segment64 struct {
	Cmd     LoadCmd
	Len     uint32
	Name    [16]byte
	Addr    uint64
	Memsz   uint64
	Offset  uint64
	Filesz  uint64
	Maxprot uint32
	Prot    uint32
	Nsect   uint32
	Flag    uint32
}
// A Segment32 is a 32-bit Mach-O segment load command.
type Segment32 struct {
	Cmd     LoadCmd
	Len     uint32
	Name    [16]byte
	Addr    uint32
	Memsz   uint32
	Offset  uint32
	Filesz  uint32
	Maxprot uint32
	Prot    uint32
	Nsect   uint32
	Flag    uint32
}
// A DylibCmd is a Mach-O load dynamic library command.
type DylibCmd struct {
	Cmd            LoadCmd
	Len            uint32
	Name           uint32
	Time           uint32
	CurrentVersion uint32
	CompatVersion  uint32
}
// A Section32 is a 32-bit Mach-O section header.
type Section32 struct {
	Name     [16]byte
	Seg      [16]byte
	Addr     uint32
	Size     uint32
	Offset   uint32
	Align    uint32
	Reloff   uint32
	Nreloc   uint32
	Flags    uint32
	Reserve1 uint32
	Reserve2 uint32
}
// A Section32 is a 64-bit Mach-O section header.
type Section64 struct {
	Name     [16]byte
	Seg      [16]byte
	Addr     uint64
	Size     uint64
	Offset   uint32
	Align    uint32
	Reloff   uint32
	Nreloc   uint32
	Flags    uint32
	Reserve1 uint32
	Reserve2 uint32
	Reserve3 uint32
}
// A SymtabCmd is a Mach-O symbol table command.
type SymtabCmd struct {
	Cmd     LoadCmd
	Len     uint32
	Symoff  uint32
	Nsyms   uint32
	Stroff  uint32
	Strsize uint32
}
// A DysymtabCmd is a Mach-O dynamic symbol table command.
type DysymtabCmd struct {
	Cmd            LoadCmd
	Len            uint32
	Ilocalsym      uint32
	Nlocalsym      uint32
	Iextdefsym     uint32
	Nextdefsym     uint32
	Iundefsym      uint32
	Nundefsym      uint32
	Tocoffset      uint32
	Ntoc           uint32
	Modtaboff      uint32
	Nmodtab        uint32
	Extrefsymoff   uint32
	Nextrefsyms    uint32
	Indirectsymoff uint32
	Nindirectsyms  uint32
	Extreloff      uint32
	Nextrel        uint32
	Locreloff      uint32
	Nlocrel        uint32
}
// An Nlist32 is a Mach-O 32-bit symbol table entry.
type Nlist32 struct {
	Name  uint32
	Type  uint8
	Sect  uint8
	Desc  uint16
	Value uint32
}
// An Nlist64 is a Mach-O 64-bit symbol table entry.
type Nlist64 struct {
	Name  uint32
	Type  uint8
	Sect  uint8
	Desc  uint16
	Value uint64
}
// A Symbol is a Mach-O 32-bit or 64-bit symbol table entry.
type Symbol struct {
	Name  string
	Type  uint8
	Sect  uint8
	Desc  uint16
	Value uint64
}
// A Thread is a Mach-O thread state command.
type Thread struct {
	Cmd  LoadCmd
	Len  uint32
	Type uint32
	Data []uint32
}
// Regs386 is the Mach-O 386 register structure.
type Regs386 struct {
	AX    uint32
	BX    uint32
	CX    uint32
	DX    uint32
	DI    uint32
	SI    uint32
	BP    uint32
	SP    uint32
	SS    uint32
	FLAGS uint32
	IP    uint32
	CS    uint32
	DS    uint32
	ES    uint32
	FS    uint32
	GS    uint32
}
// RegsAMD64 is the Mach-O AMD64 register structure.
type RegsAMD64 struct {
	AX    uint64
	BX    uint64
	CX    uint64
	DX    uint64
	DI    uint64
	SI    uint64
	BP    uint64
	SP    uint64
	R8    uint64
	R9    uint64
	R10   uint64
	R11   uint64
	R12   uint64
	R13   uint64
	R14   uint64
	R15   uint64
	IP    uint64
	FLAGS uint64
	CS    uint64
	FS    uint64
	GS    uint64
}
type intName struct {
	i uint32
	s string
}
func stringName(i uint32, names []intName, goSyntax bool) string {
	for _, n := range names {
		if n.i == i {
			if goSyntax {
				return "macho." + n.s
			}
			return n.s
		}
	}
	return strconv.FormatUint(uint64(i), 10)
}
func flagName(i uint32, names []intName, goSyntax bool) string {
	s := ""
	for _, n := range names {
		if n.i&i == n.i {
			if len(s) > 0 {
				s += "+"
			}
			if goSyntax {
				s += "macho."
			}
			s += n.s
			i -= n.i
		}
	}
	if len(s) == 0 {
		return "0x" + strconv.FormatUint(uint64(i), 16)
	}
	if i != 0 {
		s += "+0x" + strconv.FormatUint(uint64(i), 16)
	}
	return s
}
 
     |