File: binaryFloatInstructions.3.2.ll

package info (click to toggle)
llvm-toolchain-9 1%3A9.0.1-16
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 882,436 kB
  • sloc: cpp: 4,167,636; ansic: 714,256; asm: 457,610; python: 155,927; objc: 65,094; sh: 42,856; lisp: 26,908; perl: 7,786; pascal: 7,722; makefile: 6,881; ml: 5,581; awk: 3,648; cs: 2,027; xml: 888; javascript: 381; ruby: 156
file content (121 lines) | stat: -rw-r--r-- 2,961 bytes parent folder | download | duplicates (34)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
; RUN: llvm-dis < %s.bc| FileCheck %s
; RUN: verify-uselistorder < %s.bc

; BinaryFloatOperation.3.2.ll.bc was generated by passing this file to llvm-as-3.2.
; The test checks that LLVM does not misread binary float instructions from
; older bitcode files.

define void @fadd(float %x1, double %x2 ,half %x3, fp128 %x4, x86_fp80 %x5, ppc_fp128 %x6){
entry:
; CHECK: %res1 = fadd float %x1, %x1
  %res1 = fadd float %x1, %x1

; CHECK-NEXT: %res2 = fadd double %x2, %x2
  %res2 = fadd double %x2, %x2

; CHECK-NEXT: %res3 = fadd half %x3, %x3
  %res3 = fadd half %x3, %x3

; CHECK-NEXT: %res4 = fadd fp128 %x4, %x4
  %res4 = fadd fp128 %x4, %x4

; CHECK-NEXT: %res5 = fadd x86_fp80 %x5, %x5
  %res5 = fadd x86_fp80 %x5, %x5

; CHECK-NEXT: %res6 = fadd ppc_fp128 %x6, %x6
  %res6 = fadd ppc_fp128 %x6, %x6

  ret void
}

define void @faddFloatVec(<2 x float> %x1, <3 x float> %x2 ,<4 x float> %x3, <8 x float> %x4, <16 x float> %x5){
entry:
; CHECK: %res1 = fadd <2 x float> %x1, %x1
  %res1 = fadd <2 x float> %x1, %x1

; CHECK-NEXT: %res2 = fadd <3 x float> %x2, %x2
  %res2 = fadd <3 x float> %x2, %x2

; CHECK-NEXT: %res3 = fadd <4 x float> %x3, %x3
  %res3 = fadd <4 x float> %x3, %x3

; CHECK-NEXT: %res4 = fadd <8 x float> %x4, %x4
  %res4 = fadd <8 x float> %x4, %x4

; CHECK-NEXT: %res5 = fadd <16 x float> %x5, %x5
  %res5 = fadd <16 x float> %x5, %x5

  ret void
}

define void @faddDoubleVec(<2 x double> %x1, <3 x double> %x2 ,<4 x double> %x3, <8 x double> %x4, <16 x double> %x5){
entry:
; CHECK: %res1 = fadd <2 x double> %x1, %x1
  %res1 = fadd <2 x double> %x1, %x1

; CHECK-NEXT: %res2 = fadd <3 x double> %x2, %x2
  %res2 = fadd <3 x double> %x2, %x2

; CHECK-NEXT: %res3 = fadd <4 x double> %x3, %x3
  %res3 = fadd <4 x double> %x3, %x3

; CHECK-NEXT: %res4 = fadd <8 x double> %x4, %x4
  %res4 = fadd <8 x double> %x4, %x4

; CHECK-NEXT: %res5 = fadd <16 x double> %x5, %x5
  %res5 = fadd <16 x double> %x5, %x5

  ret void
}

define void @faddHalfVec(<2 x half> %x1, <3 x half> %x2 ,<4 x half> %x3, <8 x half> %x4, <16 x half> %x5){
entry:
; CHECK: %res1 = fadd <2 x half> %x1, %x1
  %res1 = fadd <2 x half> %x1, %x1

; CHECK-NEXT: %res2 = fadd <3 x half> %x2, %x2
  %res2 = fadd <3 x half> %x2, %x2

; CHECK-NEXT: %res3 = fadd <4 x half> %x3, %x3
  %res3 = fadd <4 x half> %x3, %x3

; CHECK-NEXT: %res4 = fadd <8 x half> %x4, %x4
  %res4 = fadd <8 x half> %x4, %x4

; CHECK-NEXT: %res5 = fadd <16 x half> %x5, %x5
  %res5 = fadd <16 x half> %x5, %x5

  ret void
}

define void @fsub(float %x1){
entry:
; CHECK: %res1 = fsub float %x1, %x1
  %res1 = fsub float %x1, %x1

  ret void
}

define void @fmul(float %x1){
entry:
; CHECK: %res1 = fmul float %x1, %x1
  %res1 = fmul float %x1, %x1

  ret void
}

define void @fdiv(float %x1){
entry:
; CHECK: %res1 = fdiv float %x1, %x1
  %res1 = fdiv float %x1, %x1

  ret void
}

define void @frem(float %x1){
entry:
; CHECK: %res1 = frem float %x1, %x1
  %res1 = frem float %x1, %x1

  ret void
}