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; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -passes=slp-vectorizer -S -mtriple=i386-apple-macosx10.9.0 -mcpu=corei7-avx | FileCheck %s
target datalayout = "e-m:o-i64:64-f80:128-n8:16:32:64-S128"
@a = common global ptr null, align 8
; Function Attrs: nounwind ssp uwtable
define void @fn1() {
; CHECK-LABEL: @fn1(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load ptr, ptr @a, align 8
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x ptr> poison, ptr [[TMP0]], i32 0
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x ptr> [[TMP1]], <2 x ptr> poison, <2 x i32> zeroinitializer
; CHECK-NEXT: [[TMP3:%.*]] = getelementptr i64, <2 x ptr> [[TMP2]], <2 x i64> <i64 11, i64 56>
; CHECK-NEXT: [[ADD_PTR:%.*]] = getelementptr inbounds i64, ptr [[TMP0]], i64 11
; CHECK-NEXT: [[TMP4:%.*]] = ptrtoint <2 x ptr> [[TMP3]] to <2 x i64>
; CHECK-NEXT: store <2 x i64> [[TMP4]], ptr [[ADD_PTR]], align 8
; CHECK-NEXT: ret void
;
entry:
%0 = load ptr, ptr @a, align 8
%add.ptr = getelementptr inbounds i64, ptr %0, i64 11
%1 = ptrtoint ptr %add.ptr to i64
store i64 %1, ptr %add.ptr, align 8
%add.ptr1 = getelementptr inbounds i64, ptr %0, i64 56
%2 = ptrtoint ptr %add.ptr1 to i64
%arrayidx2 = getelementptr inbounds i64, ptr %0, i64 12
store i64 %2, ptr %arrayidx2, align 8
ret void
}
declare float @llvm.powi.f32.i32(float, i32)
define void @fn2(ptr %a, ptr %b, ptr %c) {
; CHECK-LABEL: @fn2(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[I0:%.*]] = load i32, ptr [[A:%.*]], align 4
; CHECK-NEXT: [[I1:%.*]] = load i32, ptr [[B:%.*]], align 4
; CHECK-NEXT: [[ADD1:%.*]] = add i32 [[I0]], [[I1]]
; CHECK-NEXT: [[FP1:%.*]] = sitofp i32 [[ADD1]] to float
; CHECK-NEXT: [[CALL1:%.*]] = tail call float @llvm.powi.f32.i32(float [[FP1]], i32 [[ADD1]]) #[[ATTR2:[0-9]+]]
; CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds i32, ptr [[A]], i32 1
; CHECK-NEXT: [[I2:%.*]] = load i32, ptr [[ARRAYIDX2]], align 4
; CHECK-NEXT: [[ARRAYIDX3:%.*]] = getelementptr inbounds i32, ptr [[B]], i32 1
; CHECK-NEXT: [[I3:%.*]] = load i32, ptr [[ARRAYIDX3]], align 4
; CHECK-NEXT: [[ADD2:%.*]] = add i32 [[I2]], [[I3]]
; CHECK-NEXT: [[FP2:%.*]] = sitofp i32 [[ADD2]] to float
; CHECK-NEXT: [[CALL2:%.*]] = tail call float @llvm.powi.f32.i32(float [[FP2]], i32 [[ADD1]]) #[[ATTR2]]
; CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds i32, ptr [[A]], i32 2
; CHECK-NEXT: [[I4:%.*]] = load i32, ptr [[ARRAYIDX4]], align 4
; CHECK-NEXT: [[ARRAYIDX5:%.*]] = getelementptr inbounds i32, ptr [[B]], i32 2
; CHECK-NEXT: [[I5:%.*]] = load i32, ptr [[ARRAYIDX5]], align 4
; CHECK-NEXT: [[ADD3:%.*]] = add i32 [[I4]], [[I5]]
; CHECK-NEXT: [[FP3:%.*]] = sitofp i32 [[ADD3]] to float
; CHECK-NEXT: [[CALL3:%.*]] = tail call float @llvm.powi.f32.i32(float [[FP3]], i32 [[ADD1]]) #[[ATTR2]]
; CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds i32, ptr [[A]], i32 3
; CHECK-NEXT: [[I6:%.*]] = load i32, ptr [[ARRAYIDX6]], align 4
; CHECK-NEXT: [[ARRAYIDX7:%.*]] = getelementptr inbounds i32, ptr [[B]], i32 3
; CHECK-NEXT: [[I7:%.*]] = load i32, ptr [[ARRAYIDX7]], align 4
; CHECK-NEXT: [[ADD4:%.*]] = add i32 [[I6]], [[I7]]
; CHECK-NEXT: [[FP4:%.*]] = sitofp i32 [[ADD4]] to float
; CHECK-NEXT: [[CALL4:%.*]] = tail call float @llvm.powi.f32.i32(float [[FP4]], i32 [[ADD1]]) #[[ATTR2]]
; CHECK-NEXT: store float [[CALL1]], ptr [[C:%.*]], align 4
; CHECK-NEXT: [[ARRAYIDX8:%.*]] = getelementptr inbounds float, ptr [[C]], i32 1
; CHECK-NEXT: store float [[CALL2]], ptr [[ARRAYIDX8]], align 4
; CHECK-NEXT: [[ARRAYIDX9:%.*]] = getelementptr inbounds float, ptr [[C]], i32 2
; CHECK-NEXT: store float [[CALL3]], ptr [[ARRAYIDX9]], align 4
; CHECK-NEXT: [[ARRAYIDX10:%.*]] = getelementptr inbounds float, ptr [[C]], i32 3
; CHECK-NEXT: store float [[CALL4]], ptr [[ARRAYIDX10]], align 4
; CHECK-NEXT: ret void
;
entry:
%i0 = load i32, ptr %a, align 4
%i1 = load i32, ptr %b, align 4
%add1 = add i32 %i0, %i1
%fp1 = sitofp i32 %add1 to float
%call1 = tail call float @llvm.powi.f32.i32(float %fp1,i32 %add1) nounwind readnone
%arrayidx2 = getelementptr inbounds i32, ptr %a, i32 1
%i2 = load i32, ptr %arrayidx2, align 4
%arrayidx3 = getelementptr inbounds i32, ptr %b, i32 1
%i3 = load i32, ptr %arrayidx3, align 4
%add2 = add i32 %i2, %i3
%fp2 = sitofp i32 %add2 to float
%call2 = tail call float @llvm.powi.f32.i32(float %fp2,i32 %add1) nounwind readnone
%arrayidx4 = getelementptr inbounds i32, ptr %a, i32 2
%i4 = load i32, ptr %arrayidx4, align 4
%arrayidx5 = getelementptr inbounds i32, ptr %b, i32 2
%i5 = load i32, ptr %arrayidx5, align 4
%add3 = add i32 %i4, %i5
%fp3 = sitofp i32 %add3 to float
%call3 = tail call float @llvm.powi.f32.i32(float %fp3,i32 %add1) nounwind readnone
%arrayidx6 = getelementptr inbounds i32, ptr %a, i32 3
%i6 = load i32, ptr %arrayidx6, align 4
%arrayidx7 = getelementptr inbounds i32, ptr %b, i32 3
%i7 = load i32, ptr %arrayidx7, align 4
%add4 = add i32 %i6, %i7
%fp4 = sitofp i32 %add4 to float
%call4 = tail call float @llvm.powi.f32.i32(float %fp4,i32 %add1) nounwind readnone
store float %call1, ptr %c, align 4
%arrayidx8 = getelementptr inbounds float, ptr %c, i32 1
store float %call2, ptr %arrayidx8, align 4
%arrayidx9 = getelementptr inbounds float, ptr %c, i32 2
store float %call3, ptr %arrayidx9, align 4
%arrayidx10 = getelementptr inbounds float, ptr %c, i32 3
store float %call4, ptr %arrayidx10, align 4
ret void
}
define void @externally_used_ptrs() {
; CHECK-LABEL: @externally_used_ptrs(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load ptr, ptr @a, align 8
; CHECK-NEXT: [[ADD_PTR:%.*]] = getelementptr inbounds i64, ptr [[TMP0]], i64 11
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x ptr> poison, ptr [[TMP0]], i32 0
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x ptr> [[TMP1]], <2 x ptr> poison, <2 x i32> zeroinitializer
; CHECK-NEXT: [[TMP3:%.*]] = getelementptr i64, <2 x ptr> [[TMP2]], <2 x i64> <i64 56, i64 11>
; CHECK-NEXT: [[TMP4:%.*]] = ptrtoint <2 x ptr> [[TMP3]] to <2 x i64>
; CHECK-NEXT: [[TMP5:%.*]] = load <2 x i64>, ptr [[ADD_PTR]], align 8
; CHECK-NEXT: [[TMP6:%.*]] = add <2 x i64> [[TMP4]], [[TMP5]]
; CHECK-NEXT: store <2 x i64> [[TMP6]], ptr [[ADD_PTR]], align 8
; CHECK-NEXT: ret void
;
entry:
%0 = load ptr, ptr @a, align 8
%add.ptr = getelementptr inbounds i64, ptr %0, i64 11
%1 = ptrtoint ptr %add.ptr to i64
%add.ptr1 = getelementptr inbounds i64, ptr %0, i64 56
%2 = ptrtoint ptr %add.ptr1 to i64
%arrayidx2 = getelementptr inbounds i64, ptr %0, i64 12
%3 = load i64, ptr %arrayidx2, align 8
%4 = load i64, ptr %add.ptr, align 8
%5 = add i64 %1, %3
%6 = add i64 %2, %4
store i64 %6, ptr %add.ptr, align 8
store i64 %5, ptr %arrayidx2, align 8
ret void
}
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