1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608
|
//===- CodeGenDAGPatterns.h - Read DAG patterns from .td file ---*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file declares the CodeGenDAGPatterns class, which is used to read and
// represent the patterns present in a .td file for instructions.
//
//===----------------------------------------------------------------------===//
#ifndef CODEGEN_DAGPATTERNS_H
#define CODEGEN_DAGPATTERNS_H
#include <set>
#include <algorithm>
#include <vector>
#include "CodeGenTarget.h"
#include "CodeGenIntrinsics.h"
namespace llvm {
class Record;
struct Init;
class ListInit;
class DagInit;
class SDNodeInfo;
class TreePattern;
class TreePatternNode;
class CodeGenDAGPatterns;
class ComplexPattern;
/// EEVT::DAGISelGenValueType - These are some extended forms of
/// MVT::SimpleValueType that we use as lattice values during type inference.
namespace EEVT {
enum DAGISelGenValueType {
isFP = MVT::LAST_VALUETYPE,
isInt,
isVec,
isUnknown
};
/// isExtIntegerInVTs - Return true if the specified extended value type
/// vector contains isInt or an integer value type.
bool isExtIntegerInVTs(const std::vector<unsigned char> &EVTs);
/// isExtFloatingPointInVTs - Return true if the specified extended value
/// type vector contains isFP or a FP value type.
bool isExtFloatingPointInVTs(const std::vector<unsigned char> &EVTs);
/// isExtVectorinVTs - Return true if the specified extended value type
/// vector contains isVec or a vector value type.
bool isExtVectorInVTs(const std::vector<unsigned char> &EVTs);
}
/// Set type used to track multiply used variables in patterns
typedef std::set<std::string> MultipleUseVarSet;
/// SDTypeConstraint - This is a discriminated union of constraints,
/// corresponding to the SDTypeConstraint tablegen class in Target.td.
struct SDTypeConstraint {
SDTypeConstraint(Record *R);
unsigned OperandNo; // The operand # this constraint applies to.
enum {
SDTCisVT, SDTCisPtrTy, SDTCisInt, SDTCisFP, SDTCisVec, SDTCisSameAs,
SDTCisVTSmallerThanOp, SDTCisOpSmallerThanOp, SDTCisEltOfVec
} ConstraintType;
union { // The discriminated union.
struct {
unsigned char VT;
} SDTCisVT_Info;
struct {
unsigned OtherOperandNum;
} SDTCisSameAs_Info;
struct {
unsigned OtherOperandNum;
} SDTCisVTSmallerThanOp_Info;
struct {
unsigned BigOperandNum;
} SDTCisOpSmallerThanOp_Info;
struct {
unsigned OtherOperandNum;
} SDTCisEltOfVec_Info;
} x;
/// ApplyTypeConstraint - Given a node in a pattern, apply this type
/// constraint to the nodes operands. This returns true if it makes a
/// change, false otherwise. If a type contradiction is found, throw an
/// exception.
bool ApplyTypeConstraint(TreePatternNode *N, const SDNodeInfo &NodeInfo,
TreePattern &TP) const;
/// getOperandNum - Return the node corresponding to operand #OpNo in tree
/// N, which has NumResults results.
TreePatternNode *getOperandNum(unsigned OpNo, TreePatternNode *N,
unsigned NumResults) const;
};
/// SDNodeInfo - One of these records is created for each SDNode instance in
/// the target .td file. This represents the various dag nodes we will be
/// processing.
class SDNodeInfo {
Record *Def;
std::string EnumName;
std::string SDClassName;
unsigned Properties;
unsigned NumResults;
int NumOperands;
std::vector<SDTypeConstraint> TypeConstraints;
public:
SDNodeInfo(Record *R); // Parse the specified record.
unsigned getNumResults() const { return NumResults; }
int getNumOperands() const { return NumOperands; }
Record *getRecord() const { return Def; }
const std::string &getEnumName() const { return EnumName; }
const std::string &getSDClassName() const { return SDClassName; }
const std::vector<SDTypeConstraint> &getTypeConstraints() const {
return TypeConstraints;
}
/// hasProperty - Return true if this node has the specified property.
///
bool hasProperty(enum SDNP Prop) const { return Properties & (1 << Prop); }
/// ApplyTypeConstraints - Given a node in a pattern, apply the type
/// constraints for this node to the operands of the node. This returns
/// true if it makes a change, false otherwise. If a type contradiction is
/// found, throw an exception.
bool ApplyTypeConstraints(TreePatternNode *N, TreePattern &TP) const {
bool MadeChange = false;
for (unsigned i = 0, e = TypeConstraints.size(); i != e; ++i)
MadeChange |= TypeConstraints[i].ApplyTypeConstraint(N, *this, TP);
return MadeChange;
}
};
/// FIXME: TreePatternNode's can be shared in some cases (due to dag-shaped
/// patterns), and as such should be ref counted. We currently just leak all
/// TreePatternNode objects!
class TreePatternNode {
/// The inferred type for this node, or EEVT::isUnknown if it hasn't
/// been determined yet. This is a std::vector because during inference
/// there may be multiple possible types.
std::vector<unsigned char> Types;
/// Operator - The Record for the operator if this is an interior node (not
/// a leaf).
Record *Operator;
/// Val - The init value (e.g. the "GPRC" record, or "7") for a leaf.
///
Init *Val;
/// Name - The name given to this node with the :$foo notation.
///
std::string Name;
/// PredicateFns - The predicate functions to execute on this node to check
/// for a match. If this list is empty, no predicate is involved.
std::vector<std::string> PredicateFns;
/// TransformFn - The transformation function to execute on this node before
/// it can be substituted into the resulting instruction on a pattern match.
Record *TransformFn;
std::vector<TreePatternNode*> Children;
public:
TreePatternNode(Record *Op, const std::vector<TreePatternNode*> &Ch)
: Types(), Operator(Op), Val(0), TransformFn(0),
Children(Ch) { Types.push_back(EEVT::isUnknown); }
TreePatternNode(Init *val) // leaf ctor
: Types(), Operator(0), Val(val), TransformFn(0) {
Types.push_back(EEVT::isUnknown);
}
~TreePatternNode();
const std::string &getName() const { return Name; }
void setName(const std::string &N) { Name = N; }
bool isLeaf() const { return Val != 0; }
bool hasTypeSet() const {
return (Types[0] < MVT::LAST_VALUETYPE) || (Types[0] == MVT::iPTR) ||
(Types[0] == MVT::iPTRAny);
}
bool isTypeCompletelyUnknown() const {
return Types[0] == EEVT::isUnknown;
}
bool isTypeDynamicallyResolved() const {
return (Types[0] == MVT::iPTR) || (Types[0] == MVT::iPTRAny);
}
MVT::SimpleValueType getTypeNum(unsigned Num) const {
assert(hasTypeSet() && "Doesn't have a type yet!");
assert(Types.size() > Num && "Type num out of range!");
return (MVT::SimpleValueType)Types[Num];
}
unsigned char getExtTypeNum(unsigned Num) const {
assert(Types.size() > Num && "Extended type num out of range!");
return Types[Num];
}
const std::vector<unsigned char> &getExtTypes() const { return Types; }
void setTypes(const std::vector<unsigned char> &T) { Types = T; }
void removeTypes() { Types = std::vector<unsigned char>(1, EEVT::isUnknown); }
Init *getLeafValue() const { assert(isLeaf()); return Val; }
Record *getOperator() const { assert(!isLeaf()); return Operator; }
unsigned getNumChildren() const { return Children.size(); }
TreePatternNode *getChild(unsigned N) const { return Children[N]; }
void setChild(unsigned i, TreePatternNode *N) {
Children[i] = N;
}
const std::vector<std::string> &getPredicateFns() const { return PredicateFns; }
void clearPredicateFns() { PredicateFns.clear(); }
void setPredicateFns(const std::vector<std::string> &Fns) {
assert(PredicateFns.empty() && "Overwriting non-empty predicate list!");
PredicateFns = Fns;
}
void addPredicateFn(const std::string &Fn) {
assert(!Fn.empty() && "Empty predicate string!");
if (std::find(PredicateFns.begin(), PredicateFns.end(), Fn) ==
PredicateFns.end())
PredicateFns.push_back(Fn);
}
Record *getTransformFn() const { return TransformFn; }
void setTransformFn(Record *Fn) { TransformFn = Fn; }
/// getIntrinsicInfo - If this node corresponds to an intrinsic, return the
/// CodeGenIntrinsic information for it, otherwise return a null pointer.
const CodeGenIntrinsic *getIntrinsicInfo(const CodeGenDAGPatterns &CDP) const;
/// isCommutativeIntrinsic - Return true if the node is an intrinsic which is
/// marked isCommutative.
bool isCommutativeIntrinsic(const CodeGenDAGPatterns &CDP) const;
void print(raw_ostream &OS) const;
void dump() const;
public: // Higher level manipulation routines.
/// clone - Return a new copy of this tree.
///
TreePatternNode *clone() const;
/// isIsomorphicTo - Return true if this node is recursively isomorphic to
/// the specified node. For this comparison, all of the state of the node
/// is considered, except for the assigned name. Nodes with differing names
/// that are otherwise identical are considered isomorphic.
bool isIsomorphicTo(const TreePatternNode *N,
const MultipleUseVarSet &DepVars) const;
/// SubstituteFormalArguments - Replace the formal arguments in this tree
/// with actual values specified by ArgMap.
void SubstituteFormalArguments(std::map<std::string,
TreePatternNode*> &ArgMap);
/// InlinePatternFragments - If this pattern refers to any pattern
/// fragments, inline them into place, giving us a pattern without any
/// PatFrag references.
TreePatternNode *InlinePatternFragments(TreePattern &TP);
/// ApplyTypeConstraints - Apply all of the type constraints relevant to
/// this node and its children in the tree. This returns true if it makes a
/// change, false otherwise. If a type contradiction is found, throw an
/// exception.
bool ApplyTypeConstraints(TreePattern &TP, bool NotRegisters);
/// UpdateNodeType - Set the node type of N to VT if VT contains
/// information. If N already contains a conflicting type, then throw an
/// exception. This returns true if any information was updated.
///
bool UpdateNodeType(const std::vector<unsigned char> &ExtVTs,
TreePattern &TP);
bool UpdateNodeType(unsigned char ExtVT, TreePattern &TP) {
std::vector<unsigned char> ExtVTs(1, ExtVT);
return UpdateNodeType(ExtVTs, TP);
}
/// ContainsUnresolvedType - Return true if this tree contains any
/// unresolved types.
bool ContainsUnresolvedType() const {
if (!hasTypeSet() && !isTypeDynamicallyResolved()) return true;
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
if (getChild(i)->ContainsUnresolvedType()) return true;
return false;
}
/// canPatternMatch - If it is impossible for this pattern to match on this
/// target, fill in Reason and return false. Otherwise, return true.
bool canPatternMatch(std::string &Reason, const CodeGenDAGPatterns &CDP);
};
/// TreePattern - Represent a pattern, used for instructions, pattern
/// fragments, etc.
///
class TreePattern {
/// Trees - The list of pattern trees which corresponds to this pattern.
/// Note that PatFrag's only have a single tree.
///
std::vector<TreePatternNode*> Trees;
/// TheRecord - The actual TableGen record corresponding to this pattern.
///
Record *TheRecord;
/// Args - This is a list of all of the arguments to this pattern (for
/// PatFrag patterns), which are the 'node' markers in this pattern.
std::vector<std::string> Args;
/// CDP - the top-level object coordinating this madness.
///
CodeGenDAGPatterns &CDP;
/// isInputPattern - True if this is an input pattern, something to match.
/// False if this is an output pattern, something to emit.
bool isInputPattern;
public:
/// TreePattern constructor - Parse the specified DagInits into the
/// current record.
TreePattern(Record *TheRec, ListInit *RawPat, bool isInput,
CodeGenDAGPatterns &ise);
TreePattern(Record *TheRec, DagInit *Pat, bool isInput,
CodeGenDAGPatterns &ise);
TreePattern(Record *TheRec, TreePatternNode *Pat, bool isInput,
CodeGenDAGPatterns &ise);
/// getTrees - Return the tree patterns which corresponds to this pattern.
///
const std::vector<TreePatternNode*> &getTrees() const { return Trees; }
unsigned getNumTrees() const { return Trees.size(); }
TreePatternNode *getTree(unsigned i) const { return Trees[i]; }
TreePatternNode *getOnlyTree() const {
assert(Trees.size() == 1 && "Doesn't have exactly one pattern!");
return Trees[0];
}
/// getRecord - Return the actual TableGen record corresponding to this
/// pattern.
///
Record *getRecord() const { return TheRecord; }
unsigned getNumArgs() const { return Args.size(); }
const std::string &getArgName(unsigned i) const {
assert(i < Args.size() && "Argument reference out of range!");
return Args[i];
}
std::vector<std::string> &getArgList() { return Args; }
CodeGenDAGPatterns &getDAGPatterns() const { return CDP; }
/// InlinePatternFragments - If this pattern refers to any pattern
/// fragments, inline them into place, giving us a pattern without any
/// PatFrag references.
void InlinePatternFragments() {
for (unsigned i = 0, e = Trees.size(); i != e; ++i)
Trees[i] = Trees[i]->InlinePatternFragments(*this);
}
/// InferAllTypes - Infer/propagate as many types throughout the expression
/// patterns as possible. Return true if all types are inferred, false
/// otherwise. Throw an exception if a type contradiction is found.
bool InferAllTypes();
/// error - Throw an exception, prefixing it with information about this
/// pattern.
void error(const std::string &Msg) const;
void print(raw_ostream &OS) const;
void dump() const;
private:
TreePatternNode *ParseTreePattern(DagInit *DI);
};
/// DAGDefaultOperand - One of these is created for each PredicateOperand
/// or OptionalDefOperand that has a set ExecuteAlways / DefaultOps field.
struct DAGDefaultOperand {
std::vector<TreePatternNode*> DefaultOps;
};
class DAGInstruction {
TreePattern *Pattern;
std::vector<Record*> Results;
std::vector<Record*> Operands;
std::vector<Record*> ImpResults;
std::vector<Record*> ImpOperands;
TreePatternNode *ResultPattern;
public:
DAGInstruction(TreePattern *TP,
const std::vector<Record*> &results,
const std::vector<Record*> &operands,
const std::vector<Record*> &impresults,
const std::vector<Record*> &impoperands)
: Pattern(TP), Results(results), Operands(operands),
ImpResults(impresults), ImpOperands(impoperands),
ResultPattern(0) {}
const TreePattern *getPattern() const { return Pattern; }
unsigned getNumResults() const { return Results.size(); }
unsigned getNumOperands() const { return Operands.size(); }
unsigned getNumImpResults() const { return ImpResults.size(); }
unsigned getNumImpOperands() const { return ImpOperands.size(); }
const std::vector<Record*>& getImpResults() const { return ImpResults; }
void setResultPattern(TreePatternNode *R) { ResultPattern = R; }
Record *getResult(unsigned RN) const {
assert(RN < Results.size());
return Results[RN];
}
Record *getOperand(unsigned ON) const {
assert(ON < Operands.size());
return Operands[ON];
}
Record *getImpResult(unsigned RN) const {
assert(RN < ImpResults.size());
return ImpResults[RN];
}
Record *getImpOperand(unsigned ON) const {
assert(ON < ImpOperands.size());
return ImpOperands[ON];
}
TreePatternNode *getResultPattern() const { return ResultPattern; }
};
/// PatternToMatch - Used by CodeGenDAGPatterns to keep tab of patterns
/// processed to produce isel.
struct PatternToMatch {
PatternToMatch(ListInit *preds,
TreePatternNode *src, TreePatternNode *dst,
const std::vector<Record*> &dstregs,
unsigned complexity):
Predicates(preds), SrcPattern(src), DstPattern(dst), Dstregs(dstregs),
AddedComplexity(complexity) {};
ListInit *Predicates; // Top level predicate conditions to match.
TreePatternNode *SrcPattern; // Source pattern to match.
TreePatternNode *DstPattern; // Resulting pattern.
std::vector<Record*> Dstregs; // Physical register defs being matched.
unsigned AddedComplexity; // Add to matching pattern complexity.
ListInit *getPredicates() const { return Predicates; }
TreePatternNode *getSrcPattern() const { return SrcPattern; }
TreePatternNode *getDstPattern() const { return DstPattern; }
const std::vector<Record*> &getDstRegs() const { return Dstregs; }
unsigned getAddedComplexity() const { return AddedComplexity; }
std::string getPredicateCheck() const;
};
// Deterministic comparison of Record*.
struct RecordPtrCmp {
bool operator()(const Record *LHS, const Record *RHS) const;
};
class CodeGenDAGPatterns {
RecordKeeper &Records;
CodeGenTarget Target;
std::vector<CodeGenIntrinsic> Intrinsics;
std::vector<CodeGenIntrinsic> TgtIntrinsics;
std::map<Record*, SDNodeInfo, RecordPtrCmp> SDNodes;
std::map<Record*, std::pair<Record*, std::string>, RecordPtrCmp> SDNodeXForms;
std::map<Record*, ComplexPattern, RecordPtrCmp> ComplexPatterns;
std::map<Record*, TreePattern*, RecordPtrCmp> PatternFragments;
std::map<Record*, DAGDefaultOperand, RecordPtrCmp> DefaultOperands;
std::map<Record*, DAGInstruction, RecordPtrCmp> Instructions;
// Specific SDNode definitions:
Record *intrinsic_void_sdnode;
Record *intrinsic_w_chain_sdnode, *intrinsic_wo_chain_sdnode;
/// PatternsToMatch - All of the things we are matching on the DAG. The first
/// value is the pattern to match, the second pattern is the result to
/// emit.
std::vector<PatternToMatch> PatternsToMatch;
public:
CodeGenDAGPatterns(RecordKeeper &R);
~CodeGenDAGPatterns();
CodeGenTarget &getTargetInfo() { return Target; }
const CodeGenTarget &getTargetInfo() const { return Target; }
Record *getSDNodeNamed(const std::string &Name) const;
const SDNodeInfo &getSDNodeInfo(Record *R) const {
assert(SDNodes.count(R) && "Unknown node!");
return SDNodes.find(R)->second;
}
// Node transformation lookups.
typedef std::pair<Record*, std::string> NodeXForm;
const NodeXForm &getSDNodeTransform(Record *R) const {
assert(SDNodeXForms.count(R) && "Invalid transform!");
return SDNodeXForms.find(R)->second;
}
typedef std::map<Record*, NodeXForm, RecordPtrCmp>::const_iterator
nx_iterator;
nx_iterator nx_begin() const { return SDNodeXForms.begin(); }
nx_iterator nx_end() const { return SDNodeXForms.end(); }
const ComplexPattern &getComplexPattern(Record *R) const {
assert(ComplexPatterns.count(R) && "Unknown addressing mode!");
return ComplexPatterns.find(R)->second;
}
const CodeGenIntrinsic &getIntrinsic(Record *R) const {
for (unsigned i = 0, e = Intrinsics.size(); i != e; ++i)
if (Intrinsics[i].TheDef == R) return Intrinsics[i];
for (unsigned i = 0, e = TgtIntrinsics.size(); i != e; ++i)
if (TgtIntrinsics[i].TheDef == R) return TgtIntrinsics[i];
assert(0 && "Unknown intrinsic!");
abort();
}
const CodeGenIntrinsic &getIntrinsicInfo(unsigned IID) const {
if (IID-1 < Intrinsics.size())
return Intrinsics[IID-1];
if (IID-Intrinsics.size()-1 < TgtIntrinsics.size())
return TgtIntrinsics[IID-Intrinsics.size()-1];
assert(0 && "Bad intrinsic ID!");
abort();
}
unsigned getIntrinsicID(Record *R) const {
for (unsigned i = 0, e = Intrinsics.size(); i != e; ++i)
if (Intrinsics[i].TheDef == R) return i;
for (unsigned i = 0, e = TgtIntrinsics.size(); i != e; ++i)
if (TgtIntrinsics[i].TheDef == R) return i + Intrinsics.size();
assert(0 && "Unknown intrinsic!");
abort();
}
const DAGDefaultOperand &getDefaultOperand(Record *R) {
assert(DefaultOperands.count(R) &&"Isn't an analyzed default operand!");
return DefaultOperands.find(R)->second;
}
// Pattern Fragment information.
TreePattern *getPatternFragment(Record *R) const {
assert(PatternFragments.count(R) && "Invalid pattern fragment request!");
return PatternFragments.find(R)->second;
}
typedef std::map<Record*, TreePattern*, RecordPtrCmp>::const_iterator
pf_iterator;
pf_iterator pf_begin() const { return PatternFragments.begin(); }
pf_iterator pf_end() const { return PatternFragments.end(); }
// Patterns to match information.
typedef std::vector<PatternToMatch>::const_iterator ptm_iterator;
ptm_iterator ptm_begin() const { return PatternsToMatch.begin(); }
ptm_iterator ptm_end() const { return PatternsToMatch.end(); }
const DAGInstruction &getInstruction(Record *R) const {
assert(Instructions.count(R) && "Unknown instruction!");
return Instructions.find(R)->second;
}
Record *get_intrinsic_void_sdnode() const {
return intrinsic_void_sdnode;
}
Record *get_intrinsic_w_chain_sdnode() const {
return intrinsic_w_chain_sdnode;
}
Record *get_intrinsic_wo_chain_sdnode() const {
return intrinsic_wo_chain_sdnode;
}
private:
void ParseNodeInfo();
void ParseNodeTransforms();
void ParseComplexPatterns();
void ParsePatternFragments();
void ParseDefaultOperands();
void ParseInstructions();
void ParsePatterns();
void InferInstructionFlags();
void GenerateVariants();
void FindPatternInputsAndOutputs(TreePattern *I, TreePatternNode *Pat,
std::map<std::string,
TreePatternNode*> &InstInputs,
std::map<std::string,
TreePatternNode*> &InstResults,
std::vector<Record*> &InstImpInputs,
std::vector<Record*> &InstImpResults);
};
} // end namespace llvm
#endif
|