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/*
* DualFilterControls.h - controls for dual filter -effect
*
* Copyright (c) 2014 Vesa Kivimäki <contact/dot/diizy/at/nbl/dot/fi>
* Copyright (c) 2008-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef DUALFILTER_CONTROLS_H
#define DUALFILTER_CONTROLS_H
#include "EffectControls.h"
#include "DualFilterControlDialog.h"
#include "Knob.h"
#include "ComboBoxModel.h"
class DualFilterEffect;
class DualFilterControls : public EffectControls
{
Q_OBJECT
public:
DualFilterControls( DualFilterEffect* effect );
virtual ~DualFilterControls()
{
}
virtual void saveSettings( QDomDocument & _doc, QDomElement & _parent );
virtual void loadSettings( const QDomElement & _this );
inline virtual QString nodeName() const
{
return "DualFilterControls";
}
virtual int controlCount()
{
return 11;
}
virtual EffectControlDialog* createView()
{
return new DualFilterControlDialog( this );
}
private slots:
void updateFilters();
private:
DualFilterEffect* m_effect;
BoolModel m_enabled1Model;
ComboBoxModel m_filter1Model;
FloatModel m_cut1Model;
FloatModel m_res1Model;
FloatModel m_gain1Model;
FloatModel m_mixModel;
BoolModel m_enabled2Model;
ComboBoxModel m_filter2Model;
FloatModel m_cut2Model;
FloatModel m_res2Model;
FloatModel m_gain2Model;
friend class DualFilterControlDialog;
friend class DualFilterEffect;
} ;
#endif
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