File: DualFilterControls.h

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/*
 * DualFilterControls.h - controls for dual filter -effect
 *
 * Copyright (c) 2014 Vesa Kivimäki <contact/dot/diizy/at/nbl/dot/fi>
 * Copyright (c) 2008-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
 *
 * This file is part of LMMS - https://lmms.io
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public
 * License along with this program (see COPYING); if not, write to the
 * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301 USA.
 *
 */

#ifndef DUALFILTER_CONTROLS_H
#define DUALFILTER_CONTROLS_H

#include "EffectControls.h"
#include "DualFilterControlDialog.h"
#include "Knob.h"
#include "ComboBoxModel.h"

class DualFilterEffect;


class DualFilterControls : public EffectControls
{
	Q_OBJECT
public:
	DualFilterControls( DualFilterEffect* effect );
	virtual ~DualFilterControls()
	{
	}

	virtual void saveSettings( QDomDocument & _doc, QDomElement & _parent );
	virtual void loadSettings( const QDomElement & _this );
	inline virtual QString nodeName() const
	{
		return "DualFilterControls";
	}

	virtual int controlCount()
	{
		return 11;
	}

	virtual EffectControlDialog* createView()
	{
		return new DualFilterControlDialog( this );
	}


private slots:
	void updateFilters();
	
private:
	DualFilterEffect* m_effect;

	BoolModel m_enabled1Model;
	ComboBoxModel m_filter1Model;
	FloatModel m_cut1Model;
	FloatModel m_res1Model;
	FloatModel m_gain1Model;

	FloatModel m_mixModel;

	BoolModel m_enabled2Model;
	ComboBoxModel m_filter2Model;
	FloatModel m_cut2Model;
	FloatModel m_res2Model;
	FloatModel m_gain2Model;

	friend class DualFilterControlDialog;
	friend class DualFilterEffect;

} ;

#endif