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/*
* dynamics_processor.cpp - dynamics_processor effect-plugin
*
* Copyright (c) 2014 Vesa Kivimäki <contact/dot/diizy/at/nbl/dot/fi>
* Copyright (c) 2006-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include "dynamics_processor.h"
#include "lmms_math.h"
#include "interpolation.h"
#include "embed.cpp"
extern "C"
{
Plugin::Descriptor PLUGIN_EXPORT dynamicsprocessor_plugin_descriptor =
{
STRINGIFY( PLUGIN_NAME ),
"Dynamics Processor",
QT_TRANSLATE_NOOP( "pluginBrowser",
"plugin for processing dynamics in a flexible way" ),
"Vesa Kivimäki <contact/dot/diizy/at/nbl/dot/fi>",
0x0100,
Plugin::Effect,
new PluginPixmapLoader( "logo" ),
NULL,
NULL
} ;
}
const float DYN_NOISE_FLOOR = 0.00001f; // -100dBFS noise floor
const double DNF_LOG = 5.0;
dynProcEffect::dynProcEffect( Model * _parent,
const Descriptor::SubPluginFeatures::Key * _key ) :
Effect( &dynamicsprocessor_plugin_descriptor, _parent, _key ),
m_dpControls( this )
{
m_currentPeak[0] = m_currentPeak[1] = DYN_NOISE_FLOOR;
m_rms[0] = new RmsHelper( 64 * Engine::mixer()->processingSampleRate() / 44100 );
m_rms[1] = new RmsHelper( 64 * Engine::mixer()->processingSampleRate() / 44100 );
calcAttack();
calcRelease();
}
dynProcEffect::~dynProcEffect()
{
delete m_rms[0];
delete m_rms[1];
}
inline void dynProcEffect::calcAttack()
{
m_attCoeff = exp10( ( DNF_LOG / ( m_dpControls.m_attackModel.value() * 0.001 ) ) / Engine::mixer()->processingSampleRate() );
}
inline void dynProcEffect::calcRelease()
{
m_relCoeff = exp10( ( -DNF_LOG / ( m_dpControls.m_releaseModel.value() * 0.001 ) ) / Engine::mixer()->processingSampleRate() );
}
bool dynProcEffect::processAudioBuffer( sampleFrame * _buf,
const fpp_t _frames )
{
if( !isEnabled() || !isRunning () )
{
//apparently we can't keep running after the decay value runs out so we'll just set the peaks to zero
m_currentPeak[0] = m_currentPeak[1] = DYN_NOISE_FLOOR;
return( false );
}
//qDebug( "%f %f", m_currentPeak[0], m_currentPeak[1] );
// variables for effect
int i = 0;
float sm_peak[2] = { 0.0f, 0.0f };
float gain;
double out_sum = 0.0;
const float d = dryLevel();
const float w = wetLevel();
const int stereoMode = m_dpControls.m_stereomodeModel.value();
const float inputGain = m_dpControls.m_inputModel.value();
const float outputGain = m_dpControls.m_outputModel.value();
const float * samples = m_dpControls.m_wavegraphModel.samples();
// debug code
// qDebug( "peaks %f %f", m_currentPeak[0], m_currentPeak[1] );
if( m_needsUpdate )
{
m_rms[0]->setSize( 64 * Engine::mixer()->processingSampleRate() / 44100 );
m_rms[1]->setSize( 64 * Engine::mixer()->processingSampleRate() / 44100 );
calcAttack();
calcRelease();
m_needsUpdate = false;
}
else
{
if( m_dpControls.m_attackModel.isValueChanged() )
{
calcAttack();
}
if( m_dpControls.m_releaseModel.isValueChanged() )
{
calcRelease();
}
}
for( fpp_t f = 0; f < _frames; ++f )
{
double s[2] = { _buf[f][0], _buf[f][1] };
// apply input gain
s[0] *= inputGain;
s[1] *= inputGain;
// update peak values
for ( i=0; i <= 1; i++ )
{
const double t = m_rms[i]->update( s[i] );
if( t > m_currentPeak[i] )
{
m_currentPeak[i] = qMin( m_currentPeak[i] * m_attCoeff, t );
}
else
if( t < m_currentPeak[i] )
{
m_currentPeak[i] = qMax( m_currentPeak[i] * m_relCoeff, t );
}
m_currentPeak[i] = qBound( DYN_NOISE_FLOOR, m_currentPeak[i], 10.0f );
}
// account for stereo mode
switch( stereoMode )
{
case dynProcControls::SM_Maximum:
{
sm_peak[0] = sm_peak[1] = qMax( m_currentPeak[0], m_currentPeak[1] );
break;
}
case dynProcControls::SM_Average:
{
sm_peak[0] = sm_peak[1] = ( m_currentPeak[0] + m_currentPeak[1] ) * 0.5;
break;
}
case dynProcControls::SM_Unlinked:
{
sm_peak[0] = m_currentPeak[0];
sm_peak[1] = m_currentPeak[1];
break;
}
}
// start effect
for ( i=0; i <= 1; i++ )
{
const int lookup = static_cast<int>( sm_peak[i] * 200.0f );
const float frac = fraction( sm_peak[i] * 200.0f );
if( sm_peak[i] > DYN_NOISE_FLOOR )
{
if ( lookup < 1 )
{
gain = frac * samples[0];
}
else
if ( lookup < 200 )
{
gain = linearInterpolate( samples[ lookup - 1 ],
samples[ lookup ], frac );
}
else
{
gain = samples[199];
};
s[i] *= gain;
s[i] /= sm_peak[i];
}
}
// apply output gain
s[0] *= outputGain;
s[1] *= outputGain;
// mix wet/dry signals
_buf[f][0] = d * _buf[f][0] + w * s[0];
_buf[f][1] = d * _buf[f][1] + w * s[1];
out_sum += _buf[f][0] * _buf[f][0] + _buf[f][1] * _buf[f][1];
}
checkGate( out_sum / _frames );
return( isRunning() );
}
extern "C"
{
// necessary for getting instance out of shared lib
Plugin * PLUGIN_EXPORT lmms_plugin_main( Model * _parent, void * _data )
{
return( new dynProcEffect( _parent,
static_cast<const Plugin::Descriptor::SubPluginFeatures::Key *>(
_data ) ) );
}
}
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