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<title>log4cpp: log4cpp::Win32DebugAppender Class Reference</title>
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<a class="el" href="namespacelog4cpp.html">log4cpp</a>::<a class="el" href="classlog4cpp_1_1Win32DebugAppender.html">Win32DebugAppender</a></div>
<h1>log4cpp::Win32DebugAppender Class Reference</h1><a class="el" href="classlog4cpp_1_1Win32DebugAppender.html">Win32DebugAppender</a> simply sends the log message to the default system debugger on Win32 systems.
<a href="#_details">More...</a>
<p>
<code>#include <<a class="el" href="Win32DebugAppender_8hh-source.html">Win32DebugAppender.hh</a>></code>
<p>
Inheritance diagram for log4cpp::Win32DebugAppender:<p><center><img src="classlog4cpp_1_1Win32DebugAppender__inherit__graph.png" border="0" usemap="#log4cpp_1_1Win32DebugAppender__inherit__map" alt="Inheritance graph"></center>
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<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for log4cpp::Win32DebugAppender:<p><center><img src="classlog4cpp_1_1Win32DebugAppender__coll__graph.png" border="0" usemap="#log4cpp_1_1Win32DebugAppender__coll__map" alt="Collaboration graph"></center>
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<area href="classlog4cpp_1_1AppenderSkeleton.html" shape="rect" coords="13,99,197,123" alt="">
<area href="classlog4cpp_1_1Appender.html" shape="rect" coords="8,9,141,33" alt="">
<area href="classlog4cpp_1_1Filter.html" shape="rect" coords="165,9,269,33" alt="">
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<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="classlog4cpp_1_1Win32DebugAppender-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="classlog4cpp_1_1Win32DebugAppender.html#a0">Win32DebugAppender</a> (const std::string &name)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Constructor. <a href="#a0"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual </td><td class="memItemRight" valign="bottom"><a class="el" href="classlog4cpp_1_1Win32DebugAppender.html#a1">~Win32DebugAppender</a> ()</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Destructor. <a href="#a1"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classlog4cpp_1_1Win32DebugAppender.html#a2">close</a> ()</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Close method. <a href="#a2"></a><br></td></tr>
<tr><td colspan="2"><br><h2>Protected Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classlog4cpp_1_1Win32DebugAppender.html#b0">_append</a> (const <a class="el" href="structlog4cpp_1_1LoggingEvent.html">LoggingEvent</a> &event)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Method that does the actual work. <a href="#b0"></a><br></td></tr>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
<a class="el" href="classlog4cpp_1_1Win32DebugAppender.html">Win32DebugAppender</a> simply sends the log message to the default system debugger on Win32 systems.
<p>
This is useful for users of MSVC and Borland because the log messages will show up in the debugger window.<br>
<b>NB:</b> This class is only available on Win32 platforms.
<p>
<hr><h2>Constructor & Destructor Documentation</h2>
<a class="anchor" name="a0" doxytag="log4cpp::Win32DebugAppender::Win32DebugAppender"></a><p>
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<td class="md" nowrap valign="top">log4cpp::Win32DebugAppender::Win32DebugAppender </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const std::string & </td>
<td class="mdname1" valign="top" nowrap> <em>name</em> </td>
<td class="md" valign="top"> ) </td>
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Constructor.
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<dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"></td><td valign="top"><em>name</em> </td><td>Name used by the base classes only. </td></tr>
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<a class="anchor" name="a1" doxytag="log4cpp::Win32DebugAppender::~Win32DebugAppender"></a><p>
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<td class="md" nowrap valign="top">log4cpp::Win32DebugAppender::~Win32DebugAppender </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap><code> [virtual]</code></td>
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Destructor.
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<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="b0" doxytag="log4cpp::Win32DebugAppender::_append"></a><p>
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<td class="md" nowrap valign="top">void log4cpp::Win32DebugAppender::_append </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const <a class="el" href="structlog4cpp_1_1LoggingEvent.html">LoggingEvent</a> & </td>
<td class="mdname1" valign="top" nowrap> <em>event</em> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap><code> [protected, virtual]</code></td>
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<p>
Method that does the actual work.
<p>
In this case, it simply sets up the layout and calls the OutputDebugString API. <dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"></td><td valign="top"><em>event</em> </td><td>Event for which we are logging. </td></tr>
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</dl>
<p>
Implements <a class="el" href="classlog4cpp_1_1AppenderSkeleton.html#b1">log4cpp::AppenderSkeleton</a>. </td>
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<a class="anchor" name="a2" doxytag="log4cpp::Win32DebugAppender::close"></a><p>
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<td class="md" nowrap valign="top">void log4cpp::Win32DebugAppender::close </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap><code> [virtual]</code></td>
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<p>
Close method.
<p>
This is called by the framework, but there is nothing to do for the OutputDebugString API, so it simply returns.
<p>
Implements <a class="el" href="classlog4cpp_1_1AppenderSkeleton.html#a3">log4cpp::AppenderSkeleton</a>. </td>
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<hr>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="Win32DebugAppender_8hh-source.html">Win32DebugAppender.hh</a><li><a class="el" href="Win32DebugAppender_8cpp.html">Win32DebugAppender.cpp</a></ul>
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